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-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_wide.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/quantum/rgb_matrix/animations/solid_reactive_wide.h b/quantum/rgb_matrix/animations/solid_reactive_wide.h
index 7598796316..24fedc2020 100644
--- a/quantum/rgb_matrix/animations/solid_reactive_wide.h
+++ b/quantum/rgb_matrix/animations/solid_reactive_wide.h
@@ -14,6 +14,9 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE)
static HSV SOLID_REACTIVE_WIDE_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
uint16_t effect = tick + dist * 5;
if (effect > 255) effect = 255;
+# ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE
+ hsv.h = scale16by8(g_rgb_timer, add8(rgb_matrix_config.speed, 1) >> 6);
+# endif
hsv.v = qadd8(hsv.v, 255 - effect);
return hsv;
}