diff options
Diffstat (limited to 'quantum/rgb_matrix.h')
-rw-r--r-- | quantum/rgb_matrix.h | 152 |
1 files changed, 72 insertions, 80 deletions
diff --git a/quantum/rgb_matrix.h b/quantum/rgb_matrix.h index e6acd2d4b5..855ea03230 100644 --- a/quantum/rgb_matrix.h +++ b/quantum/rgb_matrix.h @@ -21,32 +21,33 @@ #include <stdint.h> #include <stdbool.h> +#include "rgb_matrix_types.h" #include "color.h" #include "quantum.h" #ifdef IS31FL3731 - #include "is31fl3731.h" + #include "is31fl3731.h" #elif defined (IS31FL3733) - #include "is31fl3733.h" + #include "is31fl3733.h" #endif -typedef struct Point { - uint8_t x; - uint8_t y; -} __attribute__((packed)) Point; +#ifndef RGB_MATRIX_LED_FLUSH_LIMIT + #define RGB_MATRIX_LED_FLUSH_LIMIT 16 +#endif -typedef struct rgb_led { - union { - uint8_t raw; - struct { - uint8_t row:4; // 16 max - uint8_t col:4; // 16 max - }; - } matrix_co; - Point point; - uint8_t modifier:1; -} __attribute__((packed)) rgb_led; +#ifndef RGB_MATRIX_LED_PROCESS_LIMIT + #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 +#endif +#if defined(RGB_MATRIX_LED_PROCESS_LIMIT) && RGB_MATRIX_LED_PROCESS_LIMIT > 0 && RGB_MATRIX_LED_PROCESS_LIMIT < DRIVER_LED_TOTAL +#define RGB_MATRIX_USE_LIMITS(min, max) uint8_t min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter; \ + uint8_t max = min + RGB_MATRIX_LED_PROCESS_LIMIT; \ + if (max > DRIVER_LED_TOTAL) \ + max = DRIVER_LED_TOTAL; +#else +#define RGB_MATRIX_USE_LIMITS(min, max) uint8_t min = 0; \ + uint8_t max = DRIVER_LED_TOTAL; +#endif extern const rgb_led g_rgb_leds[DRIVER_LED_TOTAL]; @@ -56,79 +57,73 @@ typedef struct uint8_t index; } rgb_indicator; -typedef union { - uint32_t raw; - struct { - bool enable :1; - uint8_t mode :6; - uint16_t hue :9; - uint8_t sat :8; - uint8_t val :8; - uint8_t speed :8;//EECONFIG needs to be increased to support this - }; -} rgb_config_t; - enum rgb_matrix_effects { + RGB_MATRIX_NONE = 0, RGB_MATRIX_SOLID_COLOR = 1, #ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS - RGB_MATRIX_ALPHAS_MODS, -#endif -#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON - RGB_MATRIX_DUAL_BEACON, -#endif + RGB_MATRIX_ALPHAS_MODS, +#endif // DISABLE_RGB_MATRIX_ALPHAS_MODS #ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN - RGB_MATRIX_GRADIENT_UP_DOWN, -#endif -#ifndef DISABLE_RGB_MATRIX_RAINDROPS - RGB_MATRIX_RAINDROPS, -#endif + RGB_MATRIX_GRADIENT_UP_DOWN, +#endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#ifndef DISABLE_RGB_MATRIX_BREATHING + RGB_MATRIX_BREATHING, +#endif // DISABLE_RGB_MATRIX_BREATHING #ifndef DISABLE_RGB_MATRIX_CYCLE_ALL - RGB_MATRIX_CYCLE_ALL, -#endif + RGB_MATRIX_CYCLE_ALL, +#endif // DISABLE_RGB_MATRIX_CYCLE_ALL #ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT - RGB_MATRIX_CYCLE_LEFT_RIGHT, -#endif + RGB_MATRIX_CYCLE_LEFT_RIGHT, +#endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT #ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN - RGB_MATRIX_CYCLE_UP_DOWN, -#endif + RGB_MATRIX_CYCLE_UP_DOWN, +#endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN +#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON + RGB_MATRIX_RAINBOW_MOVING_CHEVRON, +#endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON + RGB_MATRIX_DUAL_BEACON, +#endif // DISABLE_RGB_MATRIX_DUAL_BEACON #ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON - RGB_MATRIX_RAINBOW_BEACON, -#endif + RGB_MATRIX_RAINBOW_BEACON, +#endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON #ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS - RGB_MATRIX_RAINBOW_PINWHEELS, -#endif -#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - RGB_MATRIX_RAINBOW_MOVING_CHEVRON, -#endif + RGB_MATRIX_RAINBOW_PINWHEELS, +#endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#ifndef DISABLE_RGB_MATRIX_RAINDROPS + RGB_MATRIX_RAINDROPS, +#endif // DISABLE_RGB_MATRIX_RAINDROPS #ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - RGB_MATRIX_JELLYBEAN_RAINDROPS, -#endif + RGB_MATRIX_JELLYBEAN_RAINDROPS, +#endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS #ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN - RGB_MATRIX_DIGITAL_RAIN, -#endif -#ifdef RGB_MATRIX_KEYPRESSES - #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE - RGB_MATRIX_SOLID_REACTIVE, - #endif - #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - RGB_MATRIX_SOLID_REACTIVE_SIMPLE, - #endif - #ifndef DISABLE_RGB_MATRIX_SPLASH - RGB_MATRIX_SPLASH, - #endif - #ifndef DISABLE_RGB_MATRIX_MULTISPLASH - RGB_MATRIX_MULTISPLASH, - #endif - #ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH - RGB_MATRIX_SOLID_SPLASH, - #endif - #ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH - RGB_MATRIX_SOLID_MULTISPLASH, - #endif -#endif - RGB_MATRIX_EFFECT_MAX + RGB_MATRIX_DIGITAL_RAIN, +#endif // DISABLE_RGB_MATRIX_DIGITAL_RAIN +#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED +#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE + RGB_MATRIX_SOLID_REACTIVE_SIMPLE, +#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE + RGB_MATRIX_SOLID_REACTIVE, +#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE +#ifndef DISABLE_RGB_MATRIX_SPLASH + RGB_MATRIX_SPLASH, +#endif // DISABLE_RGB_MATRIX_SPLASH +#ifndef DISABLE_RGB_MATRIX_MULTISPLASH + RGB_MATRIX_MULTISPLASH, +#endif // DISABLE_RGB_MATRIX_MULTISPLASH +#ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH + RGB_MATRIX_SOLID_SPLASH, +#endif // DISABLE_RGB_MATRIX_SOLID_SPLASH +#ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH + RGB_MATRIX_SOLID_MULTISPLASH, +#endif // DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif // RGB_MATRIX_KEYREACTIVE_ENABLED + RGB_MATRIX_EFFECT_MAX }; +uint8_t rgb_matrix_map_row_column_to_led( uint8_t row, uint8_t column, uint8_t *led_i); + void rgb_matrix_set_color( int index, uint8_t red, uint8_t green, uint8_t blue ); void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue ); @@ -162,8 +157,6 @@ void rgb_matrix_decrease(void); // void backlight_get_key_color( uint8_t led, HSV *hsv ); // void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv ); -uint32_t rgb_matrix_get_tick(void); - void rgb_matrix_toggle(void); void rgb_matrix_enable(void); void rgb_matrix_enable_noeeprom(void); @@ -212,7 +205,6 @@ uint8_t rgb_matrix_get_mode(void); typedef struct { /* Perform any initialisation required for the other driver functions to work. */ void (*init)(void); - /* Set the colour of a single LED in the buffer. */ void (*set_color)(int index, uint8_t r, uint8_t g, uint8_t b); /* Set the colour of all LEDS on the keyboard in the buffer. */ |