diff options
Diffstat (limited to 'quantum/quantum_keycodes.h')
-rw-r--r-- | quantum/quantum_keycodes.h | 28 |
1 files changed, 16 insertions, 12 deletions
diff --git a/quantum/quantum_keycodes.h b/quantum/quantum_keycodes.h index 40355d799a..c8f03fa1ce 100644 --- a/quantum/quantum_keycodes.h +++ b/quantum/quantum_keycodes.h @@ -473,9 +473,9 @@ enum quantum_keycodes { // Lock Key KC_LOCK, // 5D2B - // Terminal - TERM_ON, // 5D2C - TERM_OFF, // 5D2D + // Unused slots + UNUSED_000, // 5D2C + UNUSED_001, // 5D2D // Sequencer SQ_ON, // 5D2E @@ -605,6 +605,12 @@ enum quantum_keycodes { CAPS_WORD, + MAGIC_SWAP_ESCAPE_CAPSLOCK, + MAGIC_UNSWAP_ESCAPE_CAPSLOCK, + MAGIC_TOGGLE_ESCAPE_CAPSLOCK, + + UNICODE_MODE_EMACS, + // Start of custom keycode range for keyboards and keymaps - always leave at the end SAFE_RANGE }; @@ -756,6 +762,10 @@ enum quantum_keycodes { #define CL_CAPS MAGIC_UNCAPSLOCK_TO_CONTROL #define CL_TOGG MAGIC_TOGGLE_CONTROL_CAPSLOCK +#define EC_SWAP MAGIC_SWAP_ESCAPE_CAPSLOCK +#define EC_NORM MAGIC_UNSWAP_ESCAPE_CAPSLOCK +#define EC_TOGG MAGIC_TOGGLE_ESCAPE_CAPSLOCK + #define LCG_SWP MAGIC_SWAP_LCTL_LGUI #define LCG_NRM MAGIC_UNSWAP_LCTL_LGUI #define RCG_SWP MAGIC_SWAP_RCTL_RGUI @@ -789,15 +799,8 @@ enum quantum_keycodes { #define EH_LEFT MAGIC_EE_HANDS_LEFT #define EH_RGHT MAGIC_EE_HANDS_RIGHT -// GOTO layer - 16 layers max -// when: -// ON_PRESS = 1 -// ON_RELEASE = 2 -// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default. -// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own -// keycode modeled after the old version, kept below for this. -/* #define TO(layer, when) (QK_TO | (when << 0x4) | (layer & 0xFF)) */ -#define TO(layer) (QK_TO | (ON_PRESS << 0x4) | ((layer)&0xFF)) +// GOTO layer - 256 layer max +#define TO(layer) (QK_TO | ((layer)&0xFF)) // Momentary switch layer - 256 layer max #define MO(layer) (QK_MOMENTARY | ((layer)&0xFF)) @@ -893,6 +896,7 @@ enum quantum_keycodes { #define UC_M_WI UNICODE_MODE_WIN #define UC_M_BS UNICODE_MODE_BSD #define UC_M_WC UNICODE_MODE_WINC +#define UC_M_EM UNICODE_MODE_EMACS // Swap Hands #define SH_T(kc) (QK_SWAP_HANDS | (kc)) |