diff options
Diffstat (limited to 'quantum/process_keycode')
-rw-r--r-- | quantum/process_keycode/process_combo.c | 558 | ||||
-rw-r--r-- | quantum/process_keycode/process_combo.h | 38 | ||||
-rw-r--r-- | quantum/process_keycode/process_haptic.c | 147 | ||||
-rw-r--r-- | quantum/process_keycode/process_haptic.h | 21 | ||||
-rw-r--r-- | quantum/process_keycode/process_key_override.c | 518 | ||||
-rw-r--r-- | quantum/process_keycode/process_key_override.h | 153 | ||||
-rw-r--r-- | quantum/process_keycode/process_music.c | 2 | ||||
-rw-r--r-- | quantum/process_keycode/process_music.h | 2 | ||||
-rw-r--r-- | quantum/process_keycode/process_rgb.c | 1 | ||||
-rw-r--r-- | quantum/process_keycode/process_tap_dance.c | 2 | ||||
-rw-r--r-- | quantum/process_keycode/process_tap_dance.h | 2 |
11 files changed, 1326 insertions, 118 deletions
diff --git a/quantum/process_keycode/process_combo.c b/quantum/process_keycode/process_combo.c index f38d7d47a0..e8661839c7 100644 --- a/quantum/process_keycode/process_combo.c +++ b/quantum/process_keycode/process_combo.c @@ -16,114 +16,449 @@ #include "print.h" #include "process_combo.h" +#include "action_tapping.h" -#ifndef COMBO_VARIABLE_LEN -__attribute__((weak)) combo_t key_combos[COMBO_COUNT] = {}; + +#ifdef COMBO_COUNT +__attribute__((weak)) combo_t key_combos[COMBO_COUNT]; +uint16_t COMBO_LEN = COMBO_COUNT; #else extern combo_t key_combos[]; -extern int COMBO_LEN; +extern uint16_t COMBO_LEN; #endif __attribute__((weak)) void process_combo_event(uint16_t combo_index, bool pressed) {} -static uint16_t timer = 0; -static uint16_t current_combo_index = 0; -static bool drop_buffer = false; -static bool is_active = false; -static bool b_combo_enable = true; // defaults to enabled +#ifdef COMBO_MUST_HOLD_PER_COMBO +__attribute__((weak)) bool get_combo_must_hold(uint16_t index, combo_t *combo) { return false; } +#endif + +#ifdef COMBO_MUST_TAP_PER_COMBO +__attribute__((weak)) bool get_combo_must_tap(uint16_t index, combo_t *combo) { return false; } +#endif + +#ifdef COMBO_TERM_PER_COMBO +__attribute__((weak)) uint16_t get_combo_term(uint16_t index, combo_t *combo) { return COMBO_TERM; } +#endif + +#ifdef COMBO_PROCESS_KEY_RELEASE +__attribute__((weak)) bool process_combo_key_release(uint16_t combo_index, combo_t *combo, uint8_t key_index, uint16_t keycode) { return false; } +#endif -static uint8_t buffer_size = 0; -#ifdef COMBO_ALLOW_ACTION_KEYS -static keyrecord_t key_buffer[MAX_COMBO_LENGTH]; +#ifndef COMBO_NO_TIMER +static uint16_t timer = 0; +#endif +static bool b_combo_enable = true; // defaults to enabled +static uint16_t longest_term = 0; + +typedef struct { + keyrecord_t record; + uint16_t combo_index; + uint16_t keycode; +} queued_record_t; +static uint8_t key_buffer_size = 0; +static queued_record_t key_buffer[COMBO_KEY_BUFFER_LENGTH]; + +typedef struct { + uint16_t combo_index; +} queued_combo_t; +static uint8_t combo_buffer_write= 0; +static uint8_t combo_buffer_read = 0; +static queued_combo_t combo_buffer[COMBO_BUFFER_LENGTH]; + +#define INCREMENT_MOD(i) i = (i + 1) % COMBO_BUFFER_LENGTH + +#define COMBO_KEY_POS ((keypos_t){.col=254, .row=254}) + + +#ifndef EXTRA_SHORT_COMBOS +/* flags are their own elements in combo_t struct. */ +# define COMBO_ACTIVE(combo) (combo->active) +# define COMBO_DISABLED(combo) (combo->disabled) +# define COMBO_STATE(combo) (combo->state) + +# define ACTIVATE_COMBO(combo) do {combo->active = true;}while(0) +# define DEACTIVATE_COMBO(combo) do {combo->active = false;}while(0) +# define DISABLE_COMBO(combo) do {combo->disabled = true;}while(0) +# define RESET_COMBO_STATE(combo) do { \ + combo->disabled = false; \ + combo->state = 0; \ +}while(0) #else -static uint16_t key_buffer[MAX_COMBO_LENGTH]; +/* flags are at the two high bits of state. */ +# define COMBO_ACTIVE(combo) (combo->state & 0x80) +# define COMBO_DISABLED(combo) (combo->state & 0x40) +# define COMBO_STATE(combo) (combo->state & 0x3F) + +# define ACTIVATE_COMBO(combo) do {combo->state |= 0x80;}while(0) +# define DEACTIVATE_COMBO(combo) do {combo->state &= ~0x80;}while(0) +# define DISABLE_COMBO(combo) do {combo->state |= 0x40;}while(0) +# define RESET_COMBO_STATE(combo) do {combo->state &= ~0x7F;}while(0) #endif -static inline void send_combo(uint16_t action, bool pressed) { - if (action) { - if (pressed) { - register_code16(action); - } else { - unregister_code16(action); - } +static inline void release_combo(uint16_t combo_index, combo_t *combo) { + if (combo->keycode) { + keyrecord_t record = { + .event = { + .key = COMBO_KEY_POS, + .time = timer_read()|1, + .pressed = false, + }, + .keycode = combo->keycode, + }; +#ifndef NO_ACTION_TAPPING + action_tapping_process(record); +#else + process_record(&record); +#endif } else { - process_combo_event(current_combo_index, pressed); + process_combo_event(combo_index, false); } + DEACTIVATE_COMBO(combo); +} + +static inline bool _get_combo_must_hold(uint16_t combo_index, combo_t *combo) { +#ifdef COMBO_NO_TIMER + return false; +#elif defined(COMBO_MUST_HOLD_PER_COMBO) + return get_combo_must_hold(combo_index, combo); +#elif defined(COMBO_MUST_HOLD_MODS) + return (KEYCODE_IS_MOD(combo->keycode) || + (combo->keycode >= QK_MOMENTARY && combo->keycode <= QK_MOMENTARY_MAX)); +#endif + return false; +} + +static inline uint16_t _get_wait_time(uint16_t combo_index, combo_t *combo ) { + if (_get_combo_must_hold(combo_index, combo) +#ifdef COMBO_MUST_TAP_PER_COMBO + || get_combo_must_tap(combo_index, combo) +#endif + ) { + if (longest_term < COMBO_HOLD_TERM) { + return COMBO_HOLD_TERM; + } + } + + return longest_term; +} + +static inline uint16_t _get_combo_term(uint16_t combo_index, combo_t *combo) { + +#if defined(COMBO_TERM_PER_COMBO) + return get_combo_term(combo_index, combo); +#endif + + return COMBO_TERM; } -static inline void dump_key_buffer(bool emit) { - if (buffer_size == 0) { +void clear_combos(void) { + uint16_t index = 0; + longest_term = 0; + for (index = 0; index < COMBO_LEN; ++index) { + combo_t *combo = &key_combos[index]; + if (!COMBO_ACTIVE(combo)) { + RESET_COMBO_STATE(combo); + } + } +} + +static inline void dump_key_buffer(void) { + /* First call start from 0 index; recursive calls need to start from i+1 index */ + static uint8_t key_buffer_next = 0; + + if (key_buffer_size == 0) { return; } - if (emit) { - for (uint8_t i = 0; i < buffer_size; i++) { -#ifdef COMBO_ALLOW_ACTION_KEYS - const action_t action = store_or_get_action(key_buffer[i].event.pressed, key_buffer[i].event.key); - process_action(&(key_buffer[i]), action); + for (uint8_t key_buffer_i = key_buffer_next; key_buffer_i < key_buffer_size; key_buffer_i++) { + key_buffer_next = key_buffer_i + 1; + + queued_record_t *qrecord = &key_buffer[key_buffer_i]; + keyrecord_t *record = &qrecord->record; + + if (IS_NOEVENT(record->event)) { + continue; + } + + if (!record->keycode && qrecord->combo_index != (uint16_t)-1) { + process_combo_event(qrecord->combo_index, true); + } else { +#ifndef NO_ACTION_TAPPING + action_tapping_process(*record); #else - register_code16(key_buffer[i]); - send_keyboard_report(); + process_record(record); #endif } + record->event.time = 0; } - buffer_size = 0; + key_buffer_next = key_buffer_size = 0; } -#define ALL_COMBO_KEYS_ARE_DOWN (((1 << count) - 1) == combo->state) -#define KEY_STATE_DOWN(key) \ - do { \ - combo->state |= (1 << key); \ +#define NO_COMBO_KEYS_ARE_DOWN (0 == COMBO_STATE(combo)) +#define ALL_COMBO_KEYS_ARE_DOWN(state, key_count) (((1 << key_count) - 1) == state) +#define ONLY_ONE_KEY_IS_DOWN(state) !(state & (state - 1)) +#define KEY_NOT_YET_RELEASED(state, key_index) ((1 << key_index) & state) +#define KEY_STATE_DOWN(state, key_index) \ + do { \ + state |= (1 << key_index); \ } while (0) -#define KEY_STATE_UP(key) \ - do { \ - combo->state &= ~(1 << key); \ +#define KEY_STATE_UP(state, key_index) \ + do { \ + state &= ~(1 << key_index); \ } while (0) -static bool process_single_combo(combo_t *combo, uint16_t keycode, keyrecord_t *record) { - uint8_t count = 0; - uint16_t index = -1; - /* Find index of keycode and number of combo keys */ - for (const uint16_t *keys = combo->keys;; ++count) { - uint16_t key = pgm_read_word(&keys[count]); - if (keycode == key) index = count; +static inline void _find_key_index_and_count(const uint16_t *keys, uint16_t keycode, uint16_t *key_index, uint8_t *key_count) { + while (true) { + uint16_t key = pgm_read_word(&keys[*key_count]); + if (keycode == key) *key_index = *key_count; if (COMBO_END == key) break; + (*key_count)++; + } +} + +void drop_combo_from_buffer(uint16_t combo_index) { + /* Mark a combo as processed from the buffer. If the buffer is in the + * beginning of the buffer, drop it. */ + uint8_t i = combo_buffer_read; + while (i != combo_buffer_write) { + queued_combo_t *qcombo = &combo_buffer[i]; + + if (qcombo->combo_index == combo_index) { + combo_t *combo = &key_combos[combo_index]; + DISABLE_COMBO(combo); + + if (i == combo_buffer_read) { + INCREMENT_MOD(combo_buffer_read); + } + break; + } + INCREMENT_MOD(i); } +} + +void apply_combo(uint16_t combo_index, combo_t *combo) { + /* Apply combo's result keycode to the last chord key of the combo and + * disable the other keys. */ - /* Continue processing if not a combo key */ - if (-1 == (int8_t)index) return false; + if (COMBO_DISABLED(combo)) { return; } - bool is_combo_active = is_active; + // state to check against so we find the last key of the combo from the buffer +#if defined(EXTRA_EXTRA_LONG_COMBOS) + uint32_t state = 0; +#elif defined(EXTRA_LONG_COMBOS) + uint16_t state = 0; +#else + uint8_t state = 0; +#endif + + for (uint8_t key_buffer_i = 0; key_buffer_i < key_buffer_size; key_buffer_i++) { + + queued_record_t *qrecord = &key_buffer[key_buffer_i]; + keyrecord_t *record = &qrecord->record; + uint16_t keycode = qrecord->keycode; + + uint8_t key_count = 0; + uint16_t key_index = -1; + _find_key_index_and_count(combo->keys, keycode, &key_index, &key_count); + + if (-1 == (int16_t)key_index) { + // key not part of this combo + continue; + } - if (record->event.pressed) { - KEY_STATE_DOWN(index); + KEY_STATE_DOWN(state, key_index); + if (ALL_COMBO_KEYS_ARE_DOWN(state, key_count)) { + // this in the end executes the combo when the key_buffer is dumped. + record->keycode = combo->keycode; + record->event.key = COMBO_KEY_POS; - if (is_combo_active) { - if (ALL_COMBO_KEYS_ARE_DOWN) { /* Combo was pressed */ - send_combo(combo->keycode, true); - drop_buffer = true; + qrecord->combo_index = combo_index; + ACTIVATE_COMBO(combo); + + break; + } else { + // key was part of the combo but not the last one, "disable" it + // by making it a TICK event. + record->event.time = 0; + } + + } + drop_combo_from_buffer(combo_index); +} + +static inline void apply_combos(void) { + // Apply all buffered normal combos. + for (uint8_t i = combo_buffer_read; + i != combo_buffer_write; + INCREMENT_MOD(i)) { + + queued_combo_t *buffered_combo = &combo_buffer[i]; + combo_t *combo = &key_combos[buffered_combo->combo_index]; + +#ifdef COMBO_MUST_TAP_PER_COMBO + if (get_combo_must_tap(buffered_combo->combo_index, combo)) { + // Tap-only combos are applied on key release only, so let's drop 'em here. + drop_combo_from_buffer(buffered_combo->combo_index); + continue; + } +#endif + apply_combo(buffered_combo->combo_index, combo); + } + dump_key_buffer(); + clear_combos(); +} + +combo_t* overlaps(combo_t *combo1, combo_t *combo2) { + /* Checks if the combos overlap and returns the combo that should be + * dropped from the combo buffer. + * The combo that has less keys will be dropped. If they have the same + * amount of keys, drop combo1. */ + + uint8_t idx1 = 0, idx2 = 0; + uint16_t key1, key2; + bool overlaps = false; + + while ((key1 = pgm_read_word(&combo1->keys[idx1])) != COMBO_END) { + idx2 = 0; + while ((key2 = pgm_read_word(&combo2->keys[idx2])) != COMBO_END) { + if (key1 == key2) overlaps = true; + idx2 += 1; + } + idx1 += 1; + } + + if (!overlaps) return NULL; + if (idx2 < idx1) return combo2; + return combo1; +} + +static bool process_single_combo(combo_t *combo, uint16_t keycode, keyrecord_t *record, uint16_t combo_index) { + uint8_t key_count = 0; + uint16_t key_index = -1; + _find_key_index_and_count(combo->keys, keycode, &key_index, &key_count); + + /* Continue processing if key isn't part of current combo. */ + if (-1 == (int16_t)key_index) { + return false; + } + + bool key_is_part_of_combo = !COMBO_DISABLED(combo) && is_combo_enabled(); + + if (record->event.pressed && key_is_part_of_combo) { + uint16_t time = _get_combo_term(combo_index, combo); + if (!COMBO_ACTIVE(combo)) { + KEY_STATE_DOWN(combo->state, key_index); + if (longest_term < time) { + longest_term = time; } } + if (ALL_COMBO_KEYS_ARE_DOWN(COMBO_STATE(combo), key_count)) { + /* Combo was fully pressed */ + /* Buffer the combo so we can fire it after COMBO_TERM */ + +#ifndef COMBO_NO_TIMER + /* Don't buffer this combo if its combo term has passed. */ + if (timer && timer_elapsed(timer) > time) { + DISABLE_COMBO(combo); + return true; + } else +#endif + { + + // disable readied combos that overlap with this combo + combo_t *drop = NULL; + for (uint8_t combo_buffer_i = combo_buffer_read; + combo_buffer_i != combo_buffer_write; + INCREMENT_MOD(combo_buffer_i)) { + + queued_combo_t *qcombo = &combo_buffer[combo_buffer_i]; + combo_t *buffered_combo = &key_combos[qcombo->combo_index]; + + if ((drop = overlaps(buffered_combo, combo))) { + DISABLE_COMBO(drop); + if (drop == combo) { + // stop checking for overlaps if dropped combo was current combo. + break; + } else if (combo_buffer_i == combo_buffer_read && drop == buffered_combo) { + /* Drop the disabled buffered combo from the buffer if + * it is in the beginning of the buffer. */ + INCREMENT_MOD(combo_buffer_read); + } + } + + } + + if (drop != combo) { + // save this combo to buffer + combo_buffer[combo_buffer_write] = (queued_combo_t){ + .combo_index=combo_index, + }; + INCREMENT_MOD(combo_buffer_write); + + // get possible longer waiting time for tap-/hold-only combos. + longest_term = _get_wait_time(combo_index, combo); + } + } // if timer elapsed end + + } } else { - if (ALL_COMBO_KEYS_ARE_DOWN) { /* Combo was released */ - send_combo(combo->keycode, false); + // chord releases + if (!COMBO_ACTIVE(combo) && ALL_COMBO_KEYS_ARE_DOWN(COMBO_STATE(combo), key_count)) { + /* First key quickly released */ + if (COMBO_DISABLED(combo) || _get_combo_must_hold(combo_index, combo)) { + // combo wasn't tappable, disable it and drop it from buffer. + drop_combo_from_buffer(combo_index); + key_is_part_of_combo = false; + } +#ifdef COMBO_MUST_TAP_PER_COMBO + else if (get_combo_must_tap(combo_index, combo)) { + // immediately apply tap-only combo + apply_combo(combo_index, combo); + apply_combos(); // also apply other prepared combos and dump key buffer +# ifdef COMBO_PROCESS_KEY_RELEASE + if (process_combo_key_release(combo_index, combo, key_index, keycode)) { + release_combo(combo_index, combo); + } +# endif + } +#endif + } else if (COMBO_ACTIVE(combo) + && ONLY_ONE_KEY_IS_DOWN(COMBO_STATE(combo)) + && KEY_NOT_YET_RELEASED(COMBO_STATE(combo), key_index) + ) { + /* last key released */ + release_combo(combo_index, combo); + key_is_part_of_combo = true; + +#ifdef COMBO_PROCESS_KEY_RELEASE + process_combo_key_release(combo_index, combo, key_index, keycode); +#endif + } else if (COMBO_ACTIVE(combo) + && KEY_NOT_YET_RELEASED(COMBO_STATE(combo), key_index) + ) { + /* first or middle key released */ + key_is_part_of_combo = true; + +#ifdef COMBO_PROCESS_KEY_RELEASE + if (process_combo_key_release(combo_index, combo, key_index, keycode)) { + release_combo(combo_index, combo); + } +#endif } else { - /* continue processing without immediately returning */ - is_combo_active = false; + /* The released key was part of an incomplete combo */ + key_is_part_of_combo = false; } - KEY_STATE_UP(index); + KEY_STATE_UP(combo->state, key_index); } - return is_combo_active; + return key_is_part_of_combo; } -#define NO_COMBO_KEYS_ARE_DOWN (0 == combo->state) - bool process_combo(uint16_t keycode, keyrecord_t *record) { bool is_combo_key = false; - drop_buffer = false; bool no_combo_keys_pressed = true; if (keycode == CMB_ON && record->event.pressed) { @@ -141,65 +476,82 @@ bool process_combo(uint16_t keycode, keyrecord_t *record) { return true; } - if (!is_combo_enabled()) { - return true; - } -#ifndef COMBO_VARIABLE_LEN - for (current_combo_index = 0; current_combo_index < COMBO_COUNT; ++current_combo_index) { -#else - for (current_combo_index = 0; current_combo_index < COMBO_LEN; ++current_combo_index) { +#ifdef COMBO_ONLY_FROM_LAYER + /* Only check keycodes from one layer. */ + keycode = keymap_key_to_keycode(COMBO_ONLY_FROM_LAYER, record->event.key); #endif - combo_t *combo = &key_combos[current_combo_index]; - is_combo_key |= process_single_combo(combo, keycode, record); - no_combo_keys_pressed = no_combo_keys_pressed && NO_COMBO_KEYS_ARE_DOWN; + + for (uint16_t idx = 0; idx < COMBO_LEN; ++idx) { + combo_t *combo = &key_combos[idx]; + is_combo_key |= process_single_combo(combo, keycode, record, idx); + no_combo_keys_pressed = no_combo_keys_pressed && (NO_COMBO_KEYS_ARE_DOWN || COMBO_ACTIVE(combo) || COMBO_DISABLED(combo)); } - if (drop_buffer) { - /* buffer is only dropped when we complete a combo, so we refresh the timer - * here */ - timer = timer_read(); - dump_key_buffer(false); - } else if (!is_combo_key) { - /* if no combos claim the key we need to emit the keybuffer */ - dump_key_buffer(true); - - // reset state if there are no combo keys pressed at all - if (no_combo_keys_pressed) { - timer = 0; - is_active = true; - } - } else if (record->event.pressed && is_active) { - /* otherwise the key is consumed and placed in the buffer */ + if (record->event.pressed && is_combo_key) { +#ifndef COMBO_NO_TIMER +# ifdef COMBO_STRICT_TIMER + if (!timer) { + // timer is set only on the first key + timer = timer_read(); + } +# else timer = timer_read(); +# endif +#endif - if (buffer_size < MAX_COMBO_LENGTH) { -#ifdef COMBO_ALLOW_ACTION_KEYS - key_buffer[buffer_size++] = *record; -#else - key_buffer[buffer_size++] = keycode; + if (key_buffer_size < COMBO_KEY_BUFFER_LENGTH) { + key_buffer[key_buffer_size++] = (queued_record_t){ + .record = *record, + .keycode = keycode, + .combo_index = -1, // this will be set when applying combos + }; + } + } else { + if (combo_buffer_read != combo_buffer_write) { + // some combo is prepared + apply_combos(); + } else { + // reset state if there are no combo keys pressed at all + dump_key_buffer(); +#ifndef COMBO_NO_TIMER + timer = 0; #endif + clear_combos(); } } - return !is_combo_key; } -void matrix_scan_combo(void) { - if (b_combo_enable && is_active && timer && timer_elapsed(timer) > COMBO_TERM) { - /* This disables the combo, meaning key events for this - * combo will be handled by the next processors in the chain - */ - is_active = false; - dump_key_buffer(true); +void combo_task(void) { + if (!b_combo_enable) { + return; } + +#ifndef COMBO_NO_TIMER + if (timer && timer_elapsed(timer) > longest_term) { + if (combo_buffer_read != combo_buffer_write) { + apply_combos(); + longest_term = 0; + timer = 0; + } else { + dump_key_buffer(); + timer = 0; + clear_combos(); + } + } +#endif } void combo_enable(void) { b_combo_enable = true; } void combo_disable(void) { - b_combo_enable = is_active = false; +#ifndef COMBO_NO_TIMER timer = 0; - dump_key_buffer(true); +#endif + b_combo_enable = false; + combo_buffer_read = combo_buffer_write; + clear_combos(); + dump_key_buffer(); } void combo_toggle(void) { diff --git a/quantum/process_keycode/process_combo.h b/quantum/process_keycode/process_combo.h index e51a2f1f4e..43c36d79e6 100644 --- a/quantum/process_keycode/process_combo.h +++ b/quantum/process_keycode/process_combo.h @@ -20,23 +20,38 @@ #include "quantum.h" #include <stdint.h> -#ifdef EXTRA_EXTRA_LONG_COMBOS +#ifdef EXTRA_SHORT_COMBOS +# define MAX_COMBO_LENGTH 6 +#elif defined(EXTRA_EXTRA_LONG_COMBOS) # define MAX_COMBO_LENGTH 32 -#elif EXTRA_LONG_COMBOS +#elif defined(EXTRA_LONG_COMBOS) # define MAX_COMBO_LENGTH 16 #else # define MAX_COMBO_LENGTH 8 #endif +#ifndef COMBO_KEY_BUFFER_LENGTH +# define COMBO_KEY_BUFFER_LENGTH MAX_COMBO_LENGTH +#endif +#ifndef COMBO_BUFFER_LENGTH +# define COMBO_BUFFER_LENGTH 4 +#endif + typedef struct { const uint16_t *keys; uint16_t keycode; -#ifdef EXTRA_EXTRA_LONG_COMBOS +#ifdef EXTRA_SHORT_COMBOS + uint8_t state; +#else + bool disabled; + bool active; +# if defined(EXTRA_EXTRA_LONG_COMBOS) uint32_t state; -#elif EXTRA_LONG_COMBOS +# elif defined(EXTRA_LONG_COMBOS) uint16_t state; -#else +# else uint8_t state; +# endif #endif } combo_t; @@ -46,15 +61,18 @@ typedef struct { { .keys = &(ck)[0] } #define COMBO_END 0 -#ifndef COMBO_COUNT -# define COMBO_COUNT 0 -#endif #ifndef COMBO_TERM -# define COMBO_TERM TAPPING_TERM +# define COMBO_TERM 50 #endif +#ifndef COMBO_HOLD_TERM +# define COMBO_HOLD_TERM TAPPING_TERM +#endif + +/* check if keycode is only modifiers */ +#define KEYCODE_IS_MOD(code) (IS_MOD(code) || (code >= QK_MODS && code <= QK_MODS_MAX && !(code & QK_BASIC_MAX))) bool process_combo(uint16_t keycode, keyrecord_t *record); -void matrix_scan_combo(void); +void combo_task(void); void process_combo_event(uint16_t combo_index, bool pressed); void combo_enable(void); diff --git a/quantum/process_keycode/process_haptic.c b/quantum/process_keycode/process_haptic.c new file mode 100644 index 0000000000..29a4ffd10a --- /dev/null +++ b/quantum/process_keycode/process_haptic.c @@ -0,0 +1,147 @@ +/* Copyright 2021 QMK + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include "haptic.h" +#include "process_haptic.h" +#include "quantum_keycodes.h" + +__attribute__((weak)) bool get_haptic_enabled_key(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { +#ifdef NO_HAPTIC_MOD + case QK_MOD_TAP ... QK_MOD_TAP_MAX: + if (record->tap.count == 0) return false; + break; + case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX: + if (record->tap.count != TAPPING_TOGGLE) return false; + break; + case QK_LAYER_TAP ... QK_LAYER_TAP_MAX: + if (record->tap.count == 0) return false; + break; + case KC_LCTRL ... KC_RGUI: + case QK_MOMENTARY ... QK_MOMENTARY_MAX: +#endif +#ifdef NO_HAPTIC_FN + case KC_FN0 ... KC_FN31: +#endif +#ifdef NO_HAPTIC_ALPHA + case KC_A ... KC_Z: +#endif +#ifdef NO_HAPTIC_PUNCTUATION + case KC_ENTER: + case KC_ESCAPE: + case KC_BSPACE: + case KC_SPACE: + case KC_MINUS: + case KC_EQUAL: + case KC_LBRACKET: + case KC_RBRACKET: + case KC_BSLASH: + case KC_NONUS_HASH: + case KC_SCOLON: + case KC_QUOTE: + case KC_GRAVE: + case KC_COMMA: + case KC_SLASH: + case KC_DOT: + case KC_NONUS_BSLASH: +#endif +#ifdef NO_HAPTIC_LOCKKEYS + case KC_CAPSLOCK: + case KC_SCROLLLOCK: + case KC_NUMLOCK: +#endif +#ifdef NO_HAPTIC_NAV + case KC_PSCREEN: + case KC_PAUSE: + case KC_INSERT: + case KC_DELETE: + case KC_PGDOWN: + case KC_PGUP: + case KC_LEFT: + case KC_UP: + case KC_RIGHT: + case KC_DOWN: + case KC_END: + case KC_HOME: +#endif +#ifdef NO_HAPTIC_NUMERIC + case KC_1 ... KC_0: +#endif + return false; + } + return true; +} + +bool process_haptic(uint16_t keycode, keyrecord_t *record) { + if (record->event.pressed) { + switch (keycode) { + case HPT_ON: + haptic_enable(); + break; + case HPT_OFF: + haptic_disable(); + break; + case HPT_TOG: + haptic_toggle(); + break; + case HPT_RST: + haptic_reset(); + break; + case HPT_FBK: + haptic_feedback_toggle(); + break; + case HPT_BUZ: + haptic_buzz_toggle(); + break; + case HPT_MODI: + haptic_mode_increase(); + break; + case HPT_MODD: + haptic_mode_decrease(); + break; + case HPT_DWLI: + haptic_dwell_increase(); + break; + case HPT_DWLD: + haptic_dwell_decrease(); + break; + case HPT_CONT: + haptic_toggle_continuous(); + break; + case HPT_CONI: + haptic_cont_increase(); + break; + case HPT_COND: + haptic_cont_decrease(); + break; + } + } + + if (haptic_get_enable()) { + if (record->event.pressed) { + // keypress + if (haptic_get_feedback() < 2 && get_haptic_enabled_key(keycode, record)) { + haptic_play(); + } + } else { + // keyrelease + if (haptic_get_feedback() > 0 && get_haptic_enabled_key(keycode, record)) { + haptic_play(); + } + } + } + + return true; +} diff --git a/quantum/process_keycode/process_haptic.h b/quantum/process_keycode/process_haptic.h new file mode 100644 index 0000000000..6dbb0f014d --- /dev/null +++ b/quantum/process_keycode/process_haptic.h @@ -0,0 +1,21 @@ +/* Copyright 2021 QMK + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#pragma once + +#include <stdbool.h> +#include "action.h" + +bool process_haptic(uint16_t keycode, keyrecord_t *record); diff --git a/quantum/process_keycode/process_key_override.c b/quantum/process_keycode/process_key_override.c new file mode 100644 index 0000000000..09b2725079 --- /dev/null +++ b/quantum/process_keycode/process_key_override.c @@ -0,0 +1,518 @@ +/* + * Copyright 2021 Jonas Gessner + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "quantum.h" +#include "report.h" +#include "timer.h" +#include "process_key_override.h" + +#include <debug.h> + +#ifndef KEY_OVERRIDE_REPEAT_DELAY +# define KEY_OVERRIDE_REPEAT_DELAY 500 +#endif + +// For benchmarking the time it takes to call process_key_override on every key press (needs keyboard debugging enabled as well) +// #define BENCH_KEY_OVERRIDE + +// For debug output (needs keyboard debugging enabled as well) +// #define DEBUG_KEY_OVERRIDE + +#ifdef DEBUG_KEY_OVERRIDE +# define key_override_printf dprintf +#else +# define key_override_printf(str, ...) \ + {} +#endif + +// Helpers + +// Private functions implemented elsewhere in qmk/tmk +extern uint8_t extract_mod_bits(uint16_t code); +extern void set_weak_override_mods(uint8_t mods); +extern void clear_weak_override_mods(void); +extern void set_suppressed_override_mods(uint8_t mods); +extern void clear_suppressed_override_mods(void); + +static uint16_t clear_mods_from(uint16_t keycode) { + switch (keycode) { + case QK_MODS ... QK_MODS_MAX: + break; + default: + return keycode; + } + + static const uint16_t all_mods = QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI | QK_RCTL | QK_RSFT | QK_RALT | QK_RGUI; + + return (keycode & ~(all_mods)); +} + +// Internal variables +static const key_override_t *active_override = NULL; +static bool active_override_trigger_is_down = false; + +// Used to keep track of what non-modifier key was last pressed down. We never want to activate an override for a trigger key that is not the last non-mod key that was pressed down. OSes internally completely unregister a key that is held when a different key is held down after. We want to respect this here. +static uint16_t last_key_down = 0; +// When was the last key pressed down? |