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-rw-r--r--quantum/process_keycode/process_music.c118
1 files changed, 61 insertions, 57 deletions
diff --git a/quantum/process_keycode/process_music.c b/quantum/process_keycode/process_music.c
index 1e2648bff5..f89a04ee31 100644
--- a/quantum/process_keycode/process_music.c
+++ b/quantum/process_keycode/process_music.c
@@ -1,5 +1,14 @@
#include "process_music.h"
+#ifdef AUDIO_ENABLE
+#include "process_audio.h"
+#endif
+#if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
+#include "process_midi.h"
+#endif
+
+#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
+
bool music_activated = false;
uint8_t music_starting_note = 0x0C;
int music_offset = 7;
@@ -8,36 +17,41 @@ int music_offset = 7;
static bool music_sequence_recording = false;
static bool music_sequence_recorded = false;
static bool music_sequence_playing = false;
-static float music_sequence[16] = {0};
+static uint8_t music_sequence[16] = {0};
static uint8_t music_sequence_count = 0;
static uint8_t music_sequence_position = 0;
static uint16_t music_sequence_timer = 0;
static uint16_t music_sequence_interval = 100;
-bool process_music(uint16_t keycode, keyrecord_t *record) {
+static void music_noteon(uint8_t note) {
+ #ifdef AUDIO_ENABLE
+ process_audio_noteon(note);
+ #endif
+ #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
+ process_midi_basic_noteon(note);
+ #endif
+}
- if (keycode == AU_ON && record->event.pressed) {
- audio_on();
- return false;
- }
+static void music_noteoff(uint8_t note) {
+ #ifdef AUDIO_ENABLE
+ process_audio_noteoff(note);
+ #endif
+ #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
+ process_midi_basic_noteoff(note);
+ #endif
+}
- if (keycode == AU_OFF && record->event.pressed) {
- audio_off();
- return false;
- }
+void music_all_notes_off(void) {
+ #ifdef AUDIO_ENABLE
+ process_audio_all_notes_off();
+ #endif
+ #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
+ process_midi_all_notes_off();
+ #endif
+}
- if (keycode == AU_TOG && record->event.pressed) {
- if (is_audio_on())
- {
- audio_off();
- }
- else
- {
- audio_on();
- }
- return false;
- }
+bool process_music(uint16_t keycode, keyrecord_t *record) {
if (keycode == MU_ON && record->event.pressed) {
music_on();
@@ -61,22 +75,10 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
return false;
}
- if (keycode == MUV_IN && record->event.pressed) {
- voice_iterate();
- music_scale_user();
- return false;
- }
-
- if (keycode == MUV_DE && record->event.pressed) {
- voice_deiterate();
- music_scale_user();
- return false;
- }
-
if (music_activated) {
if (keycode == KC_LCTL && record->event.pressed) { // Start recording
- stop_all_notes();
+ music_all_notes_off();
music_sequence_recording = true;
music_sequence_recorded = false;
music_sequence_playing = false;
@@ -85,7 +87,7 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
}
if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
- stop_all_notes();
+ music_all_notes_off();
if (music_sequence_recording) { // was recording
music_sequence_recorded = true;
}
@@ -95,7 +97,7 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
}
if (keycode == KC_LGUI && record->event.pressed && music_sequence_recorded) { // Start playing
- stop_all_notes();
+ music_all_notes_off();
music_sequence_recording = false;
music_sequence_playing = true;
music_sequence_position = 0;
@@ -114,32 +116,34 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
music_sequence_interval+=10;
return false;
}
+
#define MUSIC_MODE_GUITAR
#ifdef MUSIC_MODE_CHROMATIC
- float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(MATRIX_ROWS - record->event.key.row));
+ uint8_t note = (music_starting_note + record->event.key.col + music_offset - 3)+12*(MATRIX_ROWS - record->event.key.row);
#elif defined(MUSIC_MODE_GUITAR)
- float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 7)*5.0/12);
+ uint8_t note = (music_starting_note + record->event.key.col + music_offset + 32)+5*(MATRIX_ROWS - record->event.key.row);
#elif defined(MUSIC_MODE_VIOLIN)
- float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 5)*7.0/12);
+ uint8_t note = (music_starting_note + record->event.key.col + music_offset + 32)+7*(MATRIX_ROWS - record->event.key.row);
#else
- float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + SCALE[record->event.key.col + music_offset])/12.0+(MATRIX_ROWS - record->event.key.row));
+ uint8_t note = (music_starting_note + SCALE[record->event.key.col + music_offset] - 3)+12*(MATRIX_ROWS - record->event.key.row);
#endif
if (record->event.pressed) {
- play_note(freq, 0xF);
+ music_noteon(note);
if (music_sequence_recording) {
- music_sequence[music_sequence_count] = freq;
+ music_sequence[music_sequence_count] = note;
music_sequence_count++;
}
} else {
- stop_note(freq);
+ music_noteoff(note);
}
if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
return false;
}
- return true;
+
+ return true;
}
bool is_music_on(void) {
@@ -161,26 +165,26 @@ void music_on(void) {
void music_off(void) {
music_activated = 0;
- stop_all_notes();
+ music_all_notes_off();
}
-
-__attribute__ ((weak))
-void music_on_user() {}
-
-__attribute__ ((weak))
-void audio_on_user() {}
-
-__attribute__ ((weak))
-void music_scale_user() {}
-
void matrix_scan_music(void) {
if (music_sequence_playing) {
if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) {
music_sequence_timer = timer_read();
- stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]);
- play_note(music_sequence[music_sequence_position], 0xF);
+ uint8_t prev_note = music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)];
+ uint8_t next_note = music_sequence[music_sequence_position];
+ music_noteoff(prev_note);
+ music_noteon(next_note);
music_sequence_position = (music_sequence_position + 1) % music_sequence_count;
}
}
}
+
+__attribute__ ((weak))
+void music_on_user() {}
+
+__attribute__ ((weak))
+void music_scale_user() {}
+
+#endif // defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC)) \ No newline at end of file