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Diffstat (limited to 'quantum/keymap_common.h')
-rw-r--r-- | quantum/keymap_common.h | 238 |
1 files changed, 0 insertions, 238 deletions
diff --git a/quantum/keymap_common.h b/quantum/keymap_common.h deleted file mode 100644 index ce87e4770e..0000000000 --- a/quantum/keymap_common.h +++ /dev/null @@ -1,238 +0,0 @@ -/* -Copyright 2012,2013 Jun Wako <wakojun@gmail.com> - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#ifndef KEYMAP_H -#define KEYMAP_H - -#include <stdint.h> -#include <stdbool.h> -#include "action.h" -#include <avr/pgmspace.h> -#include "keycode.h" -#include "keymap.h" -#include "action_macro.h" -#include "report.h" -#include "host.h" -// #include "print.h" -#include "debug.h" - -/* NOTE: Not portable. Bit field order depends on implementation */ -typedef union { - uint16_t raw; - struct { - bool swap_control_capslock:1; - bool capslock_to_control:1; - bool swap_lalt_lgui:1; - bool swap_ralt_rgui:1; - bool no_gui:1; - bool swap_grave_esc:1; - bool swap_backslash_backspace:1; - bool nkro:1; - }; -} keymap_config_t; - - -/* translates key to keycode */ -uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key); - -/* translates Fn keycode to action */ -action_t keymap_fn_to_action(uint16_t keycode); - -/* translates Fn keycode to action */ -action_t keymap_func_to_action(uint16_t keycode); - -extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS]; -extern const uint16_t fn_actions[]; - -// Ability to use mods in layouts -#define LCTL(kc) kc | 0x0100 -#define LSFT(kc) kc | 0x0200 -#define LALT(kc) kc | 0x0400 -#define LGUI(kc) kc | 0x0800 -#define HYPR(kc) kc | 0x0F00 -#define MEH(kc) kc | 0x0700 -#define LCAG(kc) kc | 0x0D00 // Modifier Ctrl Alt and GUI - -#define RCTL(kc) kc | 0x1100 -#define RSFT(kc) kc | 0x1200 -#define RALT(kc) kc | 0x1400 -#define RGUI(kc) kc | 0x1800 - -// Aliases for shifted symbols -// Each key has a 4-letter code, and some have longer aliases too. -// While the long aliases are descriptive, the 4-letter codes -// make for nicer grid layouts (everything lines up), and are -// the preferred style for Quantum. -#define KC_TILD LSFT(KC_GRV) // ~ -#define KC_TILDE KC_TILD - -#define KC_EXLM LSFT(KC_1) // ! -#define KC_EXCLAIM KC_EXLM - -#define KC_AT LSFT(KC_2) // @ -#define KC_HASH LSFT(KC_3) // # - -#define KC_DLR LSFT(KC_4) // $ -#define KC_DOLLAR KC_DLR - -#define KC_PERC LSFT(KC_5) // % -#define KC_PERCENT KC_PERC - -#define KC_CIRC LSFT(KC_6) // ^ -#define KC_CIRCUMFLEX KC_CIRC - -#define KC_AMPR LSFT(KC_7) // & -#define KC_AMPERSAND KC_AMPR - -#define KC_ASTR LSFT(KC_8) // * -#define KC_ASTERISK KC_ASTR - -#define KC_LPRN LSFT(KC_9) // ( -#define KC_LEFT_PAREN KC_LPRN - -#define KC_RPRN LSFT(KC_0) // ) -#define KC_RIGHT_PAREN KC_RPRN - -#define KC_UNDS LSFT(KC_MINS) // _ -#define KC_UNDERSCORE KC_UNDS - -#define KC_PLUS LSFT(KC_EQL) // + - -#define KC_LCBR LSFT(KC_LBRC) // { -#define KC_LEFT_CURLY_BRACE KC_LCBR - -#define KC_RCBR LSFT(KC_RBRC) // } -#define KC_RIGHT_CURLY_BRACE KC_RCBR - -#define KC_COLN LSFT(KC_SCLN) // : -#define KC_COLON KC_COLN - -#define KC_PIPE LSFT(KC_BSLS) // | - -#define KC_DELT KC_DELETE // Del key (four letter code) - -// Alias for function layers than expand past FN31 -#define FUNC(kc) kc | 0x2000 - -// Aliases -#define S(kc) LSFT(kc) -#define F(kc) FUNC(kc) - -#define M(kc) kc | 0x3000 - -#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE) - -// These affect the backlight (if your keyboard has one). -// We don't need to comment them out if your keyboard doesn't have a backlight, -// since they don't take up any space. -#define BL_ON 0x4009 -#define BL_OFF 0x4000 -#define BL_0 0x4000 -#define BL_1 0x4001 -#define BL_2 0x4002 -#define BL_3 0x4003 -#define BL_4 0x4004 -#define BL_5 0x4005 -#define BL_6 0x4006 -#define BL_7 0x4007 -#define BL_8 0x4008 -#define BL_9 0x4009 -#define BL_10 0x400A -#define BL_11 0x400B -#define BL_12 0x400C -#define BL_13 0x400D -#define BL_14 0x400E -#define BL_15 0x400F -#define BL_DEC 0x4010 -#define BL_INC 0x4011 -#define BL_TOGG 0x4012 -#define BL_STEP 0x4013 - -#define RESET 0x5000 -#define DEBUG 0x5001 - -// MAGIC keycodes -#define MAGIC_SWAP_CONTROL_CAPSLOCK 0x5002 -#define MAGIC_UNSWAP_CONTROL_CAPSLOCK 0x5003 -#define MAGIC_CAPSLOCK_TO_CONTROL 0x5004 -#define MAGIC_UNCAPSLOCK_TO_CONTROL 0x5005 -#define MAGIC_SWAP_LALT_LGUI 0x5006 -#define MAGIC_UNSWAP_LALT_LGUI 0x5007 -#define MAGIC_SWAP_RALT_RGUI 0x5008 -#define MAGIC_UNSWAP_RALT_RGUI 0x5009 -#define MAGIC_NO_GUI 0x500a -#define MAGIC_UNNO_GUI 0x500b -#define MAGIC_SWAP_GRAVE_ESC 0x500c -#define MAGIC_UNSWAP_GRAVE_ESC 0x500d -#define MAGIC_SWAP_BACKSLASH_BACKSPACE 0x500e -#define MAGIC_UNSWAP_BACKSLASH_BACKSPACE 0x500f -#define MAGIC_HOST_NKRO 0x5010 -#define MAGIC_UNHOST_NKRO 0x5011 -#define MAGIC_SWAP_ALT_GUI 0x5012 -#define MAGIC_UNSWAP_ALT_GUI 0x5013 - -#define AG_SWAP MAGIC_SWAP_ALT_GUI -#define AG_NORM MAGIC_UNSWAP_ALT_GUI - - -// GOTO layer - 16 layers max -// when: -// ON_PRESS = 1 -// ON_RELEASE = 2 -// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default. -#define TO(layer, when) (layer | 0x5100 | (when << 0x4)) - -// Momentary switch layer - 256 layer max -#define MO(layer) (layer | 0x5200) - -// Set default layer - 256 layer max -#define DF(layer) (layer | 0x5300) - -// Toggle to layer - 256 layer max -#define TG(layer) (layer | 0x5400) - -// M-od, T-ap - 256 keycode max -#define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8)) -#define CTL_T(kc) MT(0x1, kc) -#define SFT_T(kc) MT(0x2, kc) -#define ALT_T(kc) MT(0x4, kc) -#define GUI_T(kc) MT(0x8, kc) -#define C_S_T(kc) MT(0x3, kc) // Control + Shift e.g. for gnome-terminal -#define MEH_T(kc) MT(0x7, kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl -#define LCAG_T(kc) MT(0xD, kc) // Left control alt and gui -#define ALL_T(kc) MT(0xF, kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/ - -// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap -#define KC_HYPR HYPR(KC_NO) -#define KC_MEH MEH(KC_NO) - -// L-ayer, T-ap - 256 keycode max, 16 layer max -#define LT(layer, kc) (kc | 0x8000 | ((layer & 0xF) << 8)) - -// For sending unicode codes. -// You may not send codes over 1FFF -- this supports most of UTF8. -// To have a key that sends out Œ, go UC(0x0152) -#define UNICODE(n) (n | 0x8000) -#define UC(n) UNICODE(n) - -// For tri-layer -void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3); -#define IS_LAYER_ON(layer) ((layer_state) & (1UL<<(layer))) -#define IS_LAYER_OFF(layer) ((!layer_state) & (1UL<<(layer))) - - -#endif |