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+/*
+Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef KEYMAP_H
+#define KEYMAP_H
+
+#include <stdint.h>
+#include <stdbool.h>
+#include "action.h"
+#if defined(__AVR__)
+#include <avr/pgmspace.h>
+#endif
+#include "keycode.h"
+#include "action_macro.h"
+#include "report.h"
+#include "host.h"
+// #include "print.h"
+#include "debug.h"
+#include "keycode_config.h"
+
+// ChibiOS uses RESET in its FlagStatus enumeration
+// Therefore define it as QK_RESET here, to avoid name collision
+#if defined(PROTOCOL_CHIBIOS)
+#define RESET QK_RESET
+#endif
+
+/* translates key to keycode */
+uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
+
+extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
+extern const uint16_t fn_actions[];
+
+enum quantum_keycodes {
+ // Ranges used in shortucuts - not to be used directly
+ QK_TMK = 0x0000,
+ QK_TMK_MAX = 0x00FF,
+ QK_MODS = 0x0100,
+ QK_LCTL = 0x0100,
+ QK_LSFT = 0x0200,
+ QK_LALT = 0x0400,
+ QK_LGUI = 0x0800,
+ QK_RCTL = 0x1100,
+ QK_RSFT = 0x1200,
+ QK_RALT = 0x1400,
+ QK_RGUI = 0x1800,
+ QK_MODS_MAX = 0x1FFF,
+ QK_FUNCTION = 0x2000,
+ QK_FUNCTION_MAX = 0x2FFF,
+ QK_MACRO = 0x3000,
+ QK_MACRO_MAX = 0x3FFF,
+ QK_LAYER_TAP = 0x4000,
+ QK_LAYER_TAP_MAX = 0x4FFF,
+ QK_TO = 0x5000,
+ QK_TO_MAX = 0x50FF,
+ QK_MOMENTARY = 0x5100,
+ QK_MOMENTARY_MAX = 0x51FF,
+ QK_DEF_LAYER = 0x5200,
+ QK_DEF_LAYER_MAX = 0x52FF,
+ QK_TOGGLE_LAYER = 0x5300,
+ QK_TOGGLE_LAYER_MAX = 0x53FF,
+ QK_ONE_SHOT_LAYER = 0x5400,
+ QK_ONE_SHOT_LAYER_MAX = 0x54FF,
+ QK_ONE_SHOT_MOD = 0x5500,
+ QK_ONE_SHOT_MOD_MAX = 0x55FF,
+#ifndef DISABLE_CHORDING
+ QK_CHORDING = 0x5600,
+ QK_CHORDING_MAX = 0x56FF,
+#endif
+ QK_MOD_TAP = 0x6000,
+ QK_MOD_TAP_MAX = 0x6FFF,
+ QK_TAP_DANCE = 0x7100,
+ QK_TAP_DANCE_MAX = 0x71FF,
+#ifdef UNICODEMAP_ENABLE
+ QK_UNICODE_MAP = 0x7800,
+ QK_UNICODE_MAP_MAX = 0x7FFF,
+#endif
+#ifdef UNICODE_ENABLE
+ QK_UNICODE = 0x8000,
+ QK_UNICODE_MAX = 0xFFFF,
+#endif
+
+ // Loose keycodes - to be used directly
+
+ RESET = 0x7000,
+ DEBUG,
+ MAGIC_SWAP_CONTROL_CAPSLOCK,
+ MAGIC_CAPSLOCK_TO_CONTROL,
+ MAGIC_SWAP_LALT_LGUI,
+ MAGIC_SWAP_RALT_RGUI,
+ MAGIC_NO_GUI,
+ MAGIC_SWAP_GRAVE_ESC,
+ MAGIC_SWAP_BACKSLASH_BACKSPACE,
+ MAGIC_HOST_NKRO,
+ MAGIC_SWAP_ALT_GUI,
+ MAGIC_UNSWAP_CONTROL_CAPSLOCK,
+ MAGIC_UNCAPSLOCK_TO_CONTROL,
+ MAGIC_UNSWAP_LALT_LGUI,
+ MAGIC_UNSWAP_RALT_RGUI,
+ MAGIC_UNNO_GUI,
+ MAGIC_UNSWAP_GRAVE_ESC,
+ MAGIC_UNSWAP_BACKSLASH_BACKSPACE,
+ MAGIC_UNHOST_NKRO,
+ MAGIC_UNSWAP_ALT_GUI,
+ MAGIC_TOGGLE_NKRO,
+
+ // Leader key
+#ifndef DISABLE_LEADER
+ KC_LEAD,
+#endif
+
+ // Audio on/off/toggle
+ AU_ON,
+ AU_OFF,
+ AU_TOG,
+
+ // Music mode on/off/toggle
+ MU_ON,
+ MU_OFF,
+ MU_TOG,
+
+ // Music voice iterate
+ MUV_IN,
+ MUV_DE,
+
+ // Midi mode on/off
+ MIDI_ON,
+ MIDI_OFF,
+
+ // Backlight functionality
+ BL_0,
+ BL_1,
+ BL_2,
+ BL_3,
+ BL_4,
+ BL_5,
+ BL_6,
+ BL_7,
+ BL_8,
+ BL_9,
+ BL_10,
+ BL_11,
+ BL_12,
+ BL_13,
+ BL_14,
+ BL_15,
+ BL_DEC,
+ BL_INC,
+ BL_TOGG,
+ BL_STEP,
+
+ // RGB functionality
+ RGB_TOG,
+ RGB_MOD,
+ RGB_HUI,
+ RGB_HUD,
+ RGB_SAI,
+ RGB_SAD,
+ RGB_VAI,
+ RGB_VAD,
+
+ // Left shift, open paren
+ KC_LSPO,
+
+ // Right shift, close paren
+ KC_RSPC,
+
+ // always leave at the end
+ SAFE_RANGE
+};
+
+// Ability to use mods in layouts
+#define LCTL(kc) (kc | QK_LCTL)
+#define LSFT(kc) (kc | QK_LSFT)
+#define LALT(kc) (kc | QK_LALT)
+#define LGUI(kc) (kc | QK_LGUI)
+#define RCTL(kc) (kc | QK_RCTL)
+#define RSFT(kc) (kc | QK_RSFT)
+#define RALT(kc) (kc | QK_RALT)
+#define RGUI(kc) (kc | QK_RGUI)
+
+#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI)
+#define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT)
+#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI)
+#define ALTG(kc) (kc | QK_RCTL | QK_RALT)
+
+#define MOD_HYPR 0xf
+#define MOD_MEH 0x7
+
+
+// Aliases for shifted symbols
+// Each key has a 4-letter code, and some have longer aliases too.
+// While the long aliases are descriptive, the 4-letter codes
+// make for nicer grid layouts (everything lines up), and are
+// the preferred style for Quantum.
+#define KC_TILD LSFT(KC_GRV) // ~
+#define KC_TILDE KC_TILD
+
+#define KC_EXLM LSFT(KC_1) // !
+#define KC_EXCLAIM KC_EXLM
+
+#define KC_AT LSFT(KC_2) // @
+
+#define KC_HASH LSFT(KC_3) // #
+
+#define KC_DLR LSFT(KC_4) // $
+#define KC_DOLLAR KC_DLR
+
+#define KC_PERC LSFT(KC_5) // %
+#define KC_PERCENT KC_PERC
+
+#define KC_CIRC LSFT(KC_6) // ^
+#define KC_CIRCUMFLEX KC_CIRC
+
+#define KC_AMPR LSFT(KC_7) // &
+#define KC_AMPERSAND KC_AMPR
+
+#define KC_ASTR LSFT(KC_8) // *
+#define KC_ASTERISK KC_ASTR
+
+#define KC_LPRN LSFT(KC_9) // (
+#define KC_LEFT_PAREN KC_LPRN
+
+#define KC_RPRN LSFT(KC_0) // )
+#define KC_RIGHT_PAREN KC_RPRN
+
+#define KC_UNDS LSFT(KC_MINS) // _
+#define KC_UNDERSCORE KC_UNDS
+
+#define KC_PLUS LSFT(KC_EQL) // +
+
+#define KC_LCBR LSFT(KC_LBRC) // {
+#define KC_LEFT_CURLY_BRACE KC_LCBR
+
+#define KC_RCBR LSFT(KC_RBRC) // }
+#define KC_RIGHT_CURLY_BRACE KC_RCBR
+
+#define KC_LABK LSFT(KC_COMM) // <
+#define KC_LEFT_ANGLE_BRACKET KC_LABK
+
+#define KC_RABK LSFT(KC_DOT) // >
+#define KC_RIGHT_ANGLE_BRACKET KC_RABK
+
+#define KC_COLN LSFT(KC_SCLN) // :
+#define KC_COLON KC_COLN
+
+#define KC_PIPE LSFT(KC_BSLS) // |
+
+#define KC_LT LSFT(KC_COMM) // <
+
+#define KC_GT LSFT(KC_DOT) // >
+
+#define KC_QUES LSFT(KC_SLSH) // ?
+#define KC_QUESTION KC_QUES
+
+#define KC_DQT LSFT(KC_QUOT) // "
+#define KC_DOUBLE_QUOTE KC_DQT
+#define KC_DQUO KC_DQT
+
+#define KC_DELT KC_DELETE // Del key (four letter code)
+
+// Alias for function layers than expand past FN31
+#define FUNC(kc) (kc | QK_FUNCTION)
+
+// Aliases
+#define S(kc) LSFT(kc)
+#define F(kc) FUNC(kc)
+
+#define M(kc) (kc | QK_MACRO)
+
+#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
+
+// L-ayer, T-ap - 256 keycode max, 16 layer max
+#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8))
+
+#define AG_SWAP MAGIC_SWAP_ALT_GUI
+#define AG_NORM MAGIC_UNSWAP_ALT_GUI
+
+#define BL_ON BL_9
+#define BL_OFF BL_0
+
+#define MI_ON MIDI_ON
+#define MI_OFF MIDI_OFF
+
+// GOTO layer - 16 layers max
+// when:
+// ON_PRESS = 1
+// ON_RELEASE = 2
+// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
+// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
+// keycode modeled after the old version, kept below for this.
+/* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */
+#define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4))
+
+// Momentary switch layer - 256 layer max
+#define MO(layer) (layer | QK_MOMENTARY)
+
+// Set default layer - 256 layer max
+#define DF(layer) (layer | QK_DEF_LAYER)
+
+// Toggle to layer - 256 layer max
+#define TG(layer) (layer | QK_TOGGLE_LAYER)
+
+// One-shot layer - 256 layer max
+#define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
+
+// One-shot mod
+#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
+
+// M-od, T-ap - 256 keycode max
+#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8))
+#define CTL_T(kc) MT(MOD_LCTL, kc)
+#define SFT_T(kc) MT(MOD_LSFT, kc)
+#define ALT_T(kc) MT(MOD_LALT, kc)
+#define GUI_T(kc) MT(MOD_LGUI, kc)
+#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal
+#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
+#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui
+#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
+
+// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
+#define KC_HYPR HYPR(KC_NO)
+#define KC_MEH MEH(KC_NO)
+
+#ifdef UNICODE_ENABLE
+ // For sending unicode codes.
+ // You may not send codes over 7FFF -- this supports most of UTF8.
+ // To have a key that sends out Œ, go UC(0x0152)
+ #define UNICODE(n) (n | QK_UNICODE)
+ #define UC(n) UNICODE(n)
+#endif
+
+#ifdef UNICODEMAP_ENABLE
+ #define X(n) (n | QK_UNICODE_MAP)
+#endif
+
+#endif