diff options
Diffstat (limited to 'quantum/audio/voices.c')
-rw-r--r-- | quantum/audio/voices.c | 79 |
1 files changed, 56 insertions, 23 deletions
diff --git a/quantum/audio/voices.c b/quantum/audio/voices.c index de9f8ae544..6d4172a06c 100644 --- a/quantum/audio/voices.c +++ b/quantum/audio/voices.c @@ -1,4 +1,5 @@ #include "voices.h" +#include "audio.h" #include "stdlib.h" // these are imported from audio.c @@ -53,28 +54,28 @@ float voice_envelope(float frequency) { } break; - case octave_crunch: - polyphony_rate = 0; - switch (compensated_index) { - case 0 ... 9: - case 20 ... 24: - case 30 ... 32: - frequency = frequency / 2; - note_timbre = TIMBRE_12; - break; - - case 10 ... 19: - case 25 ... 29: - case 33 ... 35: - frequency = frequency * 2; - note_timbre = TIMBRE_12; - break; - - default: - note_timbre = TIMBRE_12; - break; - } - break; + // case octave_crunch: + // polyphony_rate = 0; + // switch (compensated_index) { + // case 0 ... 9: + // case 20 ... 24: + // case 30 ... 32: + // frequency = frequency / 2; + // note_timbre = TIMBRE_12; + // break; + + // case 10 ... 19: + // case 25 ... 29: + // case 33 ... 35: + // frequency = frequency * 2; + // note_timbre = TIMBRE_12; + // break; + + // default: + // note_timbre = TIMBRE_12; + // break; + // } + // break; case duty_osc: // This slows the loop down a substantial amount, so higher notes may freeze @@ -99,6 +100,36 @@ float voice_envelope(float frequency) { if ((envelope_index % 8) == 0) note_timbre = 0; break; + case delayed_vibrato: + polyphony_rate = 0; + note_timbre = TIMBRE_50; + #define VOICE_VIBRATO_DELAY 150 + #define VOICE_VIBRATO_SPEED 50 + switch (compensated_index) { + case 0 ... VOICE_VIBRATO_DELAY: + break; + default: + frequency = frequency * vibrato_lut[(int)fmod((((float)compensated_index - (VOICE_VIBRATO_DELAY + 1))/1000*VOICE_VIBRATO_SPEED), VIBRATO_LUT_LENGTH)]; + break; + } + break; + // case delayed_vibrato_octave: + // polyphony_rate = 0; + // if ((envelope_index % 2) == 1) { + // note_timbre = 0.55; + // } else { + // note_timbre = 0.45; + // } + // #define VOICE_VIBRATO_DELAY 150 + // #define VOICE_VIBRATO_SPEED 50 + // switch (compensated_index) { + // case 0 ... VOICE_VIBRATO_DELAY: + // break; + // default: + // frequency = frequency * VIBRATO_LUT[(int)fmod((((float)compensated_index - (VOICE_VIBRATO_DELAY + 1))/1000*VOICE_VIBRATO_SPEED), VIBRATO_LUT_LENGTH)]; + // break; + // } + // break; // case duty_fifth_down: // note_timbre = 0.5; // if ((envelope_index % 3) == 0) @@ -129,4 +160,6 @@ float voice_envelope(float frequency) { } return frequency; -}
\ No newline at end of file +} + + |