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-rw-r--r--quantum/audio.h50
1 files changed, 0 insertions, 50 deletions
diff --git a/quantum/audio.h b/quantum/audio.h
deleted file mode 100644
index 44cafccd68..0000000000
--- a/quantum/audio.h
+++ /dev/null
@@ -1,50 +0,0 @@
-#include <stdint.h>
-#include <stdbool.h>
-#include <avr/io.h>
-#include <util/delay.h>
-#include "musical_notes.h"
-#include "song_list.h"
-
-#ifndef AUDIO_H
-#define AUDIO_H
-
-typedef union {
- uint8_t raw;
- struct {
- bool enable :1;
- uint8_t level :7;
- };
-} audio_config_t;
-
-void audio_toggle(void);
-void audio_on(void);
-void audio_off(void);
-
-void play_sample(uint8_t * s, uint16_t l, bool r);
-void play_note(double freq, int vol);
-void stop_note(double freq);
-void stop_all_notes(void);
-void init_notes(void);
-void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest);
-
-void set_timbre(float timbre);
-void set_tempo(float tempo);
-void increase_tempo(uint8_t tempo_change);
-void decrease_tempo(uint8_t tempo_change);
-
-#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
- 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
- 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
- 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
- 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
-
-// These macros are used to allow play_notes to play an array of indeterminate
-// length. This works around the limitation of C's sizeof operation on pointers.
-// The global float array for the song must be used here.
-#define NOTE_ARRAY_SIZE(x) ((int)(sizeof(x) / (sizeof(x[0]))))
-#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
-
-void play_goodbye_tone(void);
-void play_startup_tone(void);
-
-#endif \ No newline at end of file