diff options
Diffstat (limited to 'lib/usbhost/USB_Host_Shield_2.0/XBOXOLD.h')
-rw-r--r-- | lib/usbhost/USB_Host_Shield_2.0/XBOXOLD.h | 185 |
1 files changed, 185 insertions, 0 deletions
diff --git a/lib/usbhost/USB_Host_Shield_2.0/XBOXOLD.h b/lib/usbhost/USB_Host_Shield_2.0/XBOXOLD.h new file mode 100644 index 0000000000..9a36b5ccac --- /dev/null +++ b/lib/usbhost/USB_Host_Shield_2.0/XBOXOLD.h @@ -0,0 +1,185 @@ +/* Copyright (C) 2013 Kristian Lauszus, TKJ Electronics. All rights reserved. + + This software may be distributed and modified under the terms of the GNU + General Public License version 2 (GPL2) as published by the Free Software + Foundation and appearing in the file GPL2.TXT included in the packaging of + this file. Please note that GPL2 Section 2[b] requires that all works based + on this software must also be made publicly available under the terms of + the GPL2 ("Copyleft"). + + Contact information + ------------------- + + Kristian Lauszus, TKJ Electronics + Web : http://www.tkjelectronics.com + e-mail : kristianl@tkjelectronics.com + */ + +#ifndef _xboxold_h_ +#define _xboxold_h_ + +#include "Usb.h" +#include "hid.h" +#include "controllerEnums.h" + +/* Data Xbox taken from descriptors */ +#define EP_MAXPKTSIZE 32 // Max size for data via USB + +/* Names we give to the 3 Xbox pipes */ +#define XBOX_CONTROL_PIPE 0 +#define XBOX_INPUT_PIPE 1 +#define XBOX_OUTPUT_PIPE 2 + +// PID and VID of the different devices +#define XBOX_VID 0x045E // Microsoft Corporation +#define MADCATZ_VID 0x1BAD // For unofficial Mad Catz controllers +#define JOYTECH_VID 0x162E // For unofficial Joytech controllers + +#define XBOX_OLD_PID1 0x0202 // Original Microsoft Xbox controller (US) +#define XBOX_OLD_PID2 0x0285 // Original Microsoft Xbox controller (Japan) +#define XBOX_OLD_PID3 0x0287 // Microsoft Microsoft Xbox Controller S +#define XBOX_OLD_PID4 0x0289 // Smaller Microsoft Xbox controller (US) + +#define XBOX_MAX_ENDPOINTS 3 + +/** This class implements support for a the original Xbox controller via USB. */ +class XBOXOLD : public USBDeviceConfig { +public: + /** + * Constructor for the XBOXOLD class. + * @param pUsb Pointer to USB class instance. + */ + XBOXOLD(USB *pUsb); + + /** @name USBDeviceConfig implementation */ + /** + * Initialize the Xbox Controller. + * @param parent Hub number. + * @param port Port number on the hub. + * @param lowspeed Speed of the device. + * @return 0 on success. + */ + uint8_t Init(uint8_t parent, uint8_t port, bool lowspeed); + /** + * Release the USB device. + * @return 0 on success. + */ + uint8_t Release(); + /** + * Poll the USB Input endpoins and run the state machines. + * @return 0 on success. + */ + uint8_t Poll(); + + /** + * Get the device address. + * @return The device address. + */ + virtual uint8_t GetAddress() { + return bAddress; + }; + + /** + * Used to check if the controller has been initialized. + * @return True if it's ready. + */ + virtual bool isReady() { + return bPollEnable; + }; + + /** + * Used by the USB core to check what this driver support. + * @param vid The device's VID. + * @param pid The device's PID. + * @return Returns true if the device's VID and PID matches this driver. + */ + virtual bool VIDPIDOK(uint16_t vid, uint16_t pid) { + return ((vid == XBOX_VID || vid == MADCATZ_VID || vid == JOYTECH_VID) && (pid == XBOX_OLD_PID1 || pid == XBOX_OLD_PID2 || pid == XBOX_OLD_PID3 || pid == XBOX_OLD_PID4)); + }; + /**@}*/ + + /** @name Xbox Controller functions */ + /** + * getButtonPress(ButtonEnum b) will return true as long as the button is held down. + * + * While getButtonClick(ButtonEnum b) will only return it once. + * + * So you instance if you need to increase a variable once you would use getButtonClick(ButtonEnum b), + * but if you need to drive a robot forward you would use getButtonPress(ButtonEnum b). + * @param b ::ButtonEnum to read. + * @return getButtonClick(ButtonEnum b) will return a bool, while getButtonPress(ButtonEnum b) will return a byte if reading ::L2 or ::R2. + */ + uint8_t getButtonPress(ButtonEnum b); + bool getButtonClick(ButtonEnum b); + /**@}*/ + + /** @name Xbox Controller functions */ + /** + * Return the analog value from the joysticks on the controller. + * @param a Either ::LeftHatX, ::LeftHatY, ::RightHatX or ::RightHatY. + * @return Returns a signed 16-bit integer. + */ + int16_t getAnalogHat(AnalogHatEnum a); + + /** Turn rumble off the controller. */ + void setRumbleOff() { + setRumbleOn(0, 0); + }; + /** + * Turn rumble on. + * @param lValue Left motor (big weight) inside the controller. + * @param rValue Right motor (small weight) inside the controller. + */ + void setRumbleOn(uint8_t lValue, uint8_t rValue); + + /** + * Used to call your own function when the controller is successfully initialized. + * @param funcOnInit Function to call. + */ + void attachOnInit(void (*funcOnInit)(void)) { + pFuncOnInit = funcOnInit; + }; + /**@}*/ + + /** True if a Xbox controller is connected. */ + bool XboxConnected; + +protected: + /** Pointer to USB class instance. */ + USB *pUsb; + /** Device address. */ + uint8_t bAddress; + /** Endpoint info structure. */ + EpInfo epInfo[XBOX_MAX_ENDPOINTS]; + +private: + /** + * Called when the controller is successfully initialized. + * Use attachOnInit(void (*funcOnInit)(void)) to call your own function. + * This is useful for instance if you want to set the LEDs in a specific way. + */ + void (*pFuncOnInit)(void); // Pointer to function called in onInit() + + bool bPollEnable; + + /* Variables to store the digital buttons */ + uint8_t ButtonState; + uint8_t OldButtonState; + uint8_t ButtonClickState; + + /* Variables to store the analog buttons */ + uint8_t buttonValues[8]; // A, B, X, Y, BLACK, WHITE, L1, and R1 + uint8_t oldButtonValues[8]; + bool buttonClicked[8]; + + int16_t hatValue[4]; // Joystick values + + uint8_t readBuf[EP_MAXPKTSIZE]; // General purpose buffer for input data + + void readReport(); // Read incoming data + void printReport(uint16_t length); // Print incoming date + + /* Private commands */ + void XboxCommand(uint8_t* data, uint16_t nbytes); +}; +#endif |