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-rw-r--r--keyboards/gmmk/pro/rev1/ansi/keymaps/andrebrait/config.h58
-rw-r--r--keyboards/gmmk/pro/rev1/ansi/keymaps/andrebrait/keymap.c613
-rw-r--r--keyboards/gmmk/pro/rev1/ansi/keymaps/andrebrait/readme.md16
-rw-r--r--keyboards/gmmk/pro/rev1/ansi/keymaps/andrebrait/rules.mk22
4 files changed, 498 insertions, 211 deletions
diff --git a/keyboards/gmmk/pro/rev1/ansi/keymaps/andrebrait/config.h b/keyboards/gmmk/pro/rev1/ansi/keymaps/andrebrait/config.h
index 5dda6f15bc..08eade43c8 100644
--- a/keyboards/gmmk/pro/rev1/ansi/keymaps/andrebrait/config.h
+++ b/keyboards/gmmk/pro/rev1/ansi/keymaps/andrebrait/config.h
@@ -20,3 +20,61 @@
#define RGB_MATRIX_TIMEOUT 1200000 // 20 minutes (20 * 60 * 1000ms)
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#endif
+
+// Setting DEBOUNCE to 8 to be a little conservative due to issues with Glorious' proprietary hot-swap sockets
+#ifdef DEBOUNCE
+ #undef DEBOUNCE
+#endif
+#define DEBOUNCE 8
+
+// RGB Matrix Animation modes. Explicitly enabled
+// For full list of effects, see:
+// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
+// #define ENABLE_RGB_MATRIX_ALPHAS_MODS
+// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
+#define ENABLE_RGB_MATRIX_BREATHING
+// #define ENABLE_RGB_MATRIX_BAND_SAT
+// #define ENABLE_RGB_MATRIX_BAND_VAL
+// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+#define ENABLE_RGB_MATRIX_CYCLE_ALL
+#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+#define ENABLE_RGB_MATRIX_DUAL_BEACON
+#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
+// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+// #define ENABLE_RGB_MATRIX_RAINDROPS
+#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+// #define ENABLE_RGB_MATRIX_HUE_BREATHING
+// #define ENABLE_RGB_MATRIX_HUE_PENDULUM
+// #define ENABLE_RGB_MATRIX_HUE_WAVE
+#define ENABLE_RGB_MATRIX_PIXEL_RAIN
+// #define ENABLE_RGB_MATRIX_PIXEL_FLOW
+// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
+// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
+#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
+#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+#define ENABLE_RGB_MATRIX_SPLASH
+// #define ENABLE_RGB_MATRIX_MULTISPLASH
+#define ENABLE_RGB_MATRIX_SOLID_SPLASH
+#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
+
+#define RGB_MATRIX_KEYPRESSES
+#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
diff --git a/keyboards/gmmk/pro/rev1/ansi/keymaps/andrebrait/keymap.c b/keyboards/gmmk/pro/rev1/ansi/keymaps/andrebrait/keymap.c
index f803b44abb..6c467ff636 100644
--- a/keyboards/gmmk/pro/rev1/ansi/keymaps/andrebrait/keymap.c
+++ b/keyboards/gmmk/pro/rev1/ansi/keymaps/andrebrait/keymap.c
@@ -24,16 +24,22 @@ enum layers {
MAC_FN
};
-#define KC_TASK LGUI(KC_TAB)
-#define KC_FLXP LGUI(KC_E)
-#define TO_WINB TO(WIN_BASE)
-#define TO_MACB TO(MAC_BASE)
-#define MO_WINF MO(WIN_FN)
-#define MO_MACF MO(MAC_FN)
+enum custom_keycodes {
+ CMDQ_TOG = QK_KB_2 // TECH DEBT: Starts at QK_KB_2 to maintain ordering with VIA definitions. See #19884. Revert to QK_KB_0 when VIA catches up with QMK.
+};
+
+#define KC_TASK LWIN(KC_TAB) // Open Task Manager
+#define KC_FLXP LWIN(KC_E) // Open File Explorer
+#define DF_WINB DF(WIN_BASE) // Switch to WIN_BASE layer
+#define MO_WINF MO(WIN_FN) // Toggle to WIN_FN layer
+#define DF_MACB DF(MAC_BASE) // Switch to MAX_BASE layer
+#define MO_MACF MO(MAC_FN) // Toggle to MAC_FN layer
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+// The GMMK Pro default layout is:
+//
// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Del Rotary(Play/Pause)
// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Home
// Tab Q W E R T Y U I O P [ ] \ PgUp
@@ -55,133 +61,249 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Press Fn+N to toggle between 6KRO and NKRO. This setting is persisted to the EEPROM and thus persists between restarts.
//
// RGB and function keys are inspired by the Keychron Q1 layouts instead of using the default keys.
- //
- // KC_PAUS/KC_BRMU and KC_SCRL/KC_BRMD are aliases for the same keys, but their names reflect better the function in each layout.
+ // To clean the EEPROM, hold the ESC key while connecting the keyboard.
+
[WIN_BASE] = LAYOUT(
- KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_MUTE,
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
- KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_MUTE,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_HOME,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
- KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO_WINF, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ KC_LCTL, KC_LWIN, KC_LALT, KC_SPC, KC_RALT, MO_WINF, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[WIN_FN] = LAYOUT(
- _______, KC_BRID, KC_BRIU, KC_TASK, KC_FLXP, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, KC_INS, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR,
- RGB_TOG, RGB_MOD, RGB_VAI, RGB_HUI, RGB_SAI, RGB_SPI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT, KC_PAUS,
- TO_MACB, RGB_RMOD, RGB_VAD, RGB_HUD, RGB_SAD, RGB_SPD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SCRL,
- _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NK_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- _______, _______, _______, XXXXXXX, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX
+ EE_CLR, KC_BRID, KC_BRIU, KC_TASK, KC_FLXP, RGB_VAD, RGB_VAI, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PAUS,
+ RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_SPI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT, KC_SCRL,
+ DF_MACB, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_SPD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NK_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
),
[MAC_BASE] = LAYOUT(
- KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_MUTE,
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
- KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_MUTE,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_HOME,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
- KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RALT, MO_MACF, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ KC_LCTL, KC_LOPT, KC_LCMD, KC_SPC, KC_RCMD, MO_MACF, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[MAC_FN] = LAYOUT(
- _______, KC_BRID, KC_BRIU, KC_MCTL, KC_LPAD, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, KC_INS, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR,
- RGB_TOG, RGB_MOD, RGB_VAI, RGB_HUI, RGB_SAI, RGB_SPI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT, KC_BRMU,
- TO_WINB, RGB_RMOD, RGB_VAD, RGB_HUD, RGB_SAD, RGB_SPD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_BRMD,
- _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NK_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- _______, _______, _______, XXXXXXX, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX
+ EE_CLR, KC_BRID, KC_BRIU, KC_MCTL, KC_LPAD, RGB_VAD, RGB_VAI, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_BRMU,
+ RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_SPI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT, KC_BRMD,
+ DF_WINB, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_SPD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NK_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN,
+ XXXXXXX, XXXXXXX, CMDQ_TOG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
)
};
// clang-format on
-#ifdef RGB_MATRIX_ENABLE
+#ifdef ENCODER_MAP_ENABLE
+const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
+ [WIN_BASE] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
+ [WIN_FN] = { ENCODER_CCW_CW(XXXXXXX, XXXXXXX) },
+ [MAC_BASE] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
+ [MAC_FN] = { ENCODER_CCW_CW(XXXXXXX, XXXXXXX) },
+};
+#endif
-/* Renaming those to make the purpose on this keymap clearer */
-#define LED_FLAG_CAPS LED_FLAG_NONE
-#define LED_FLAG_EFFECTS LED_FLAG_INDICATOR
+/* To record user preferences */
+typedef union {
+ uint32_t raw; // set to 32-bit of size
+ struct {
+ bool rgb_enabled :1; // Artificial RGB ON/OFF flag (1 bit)
+ bool cmd_q_delay_enabled :1; // Toggle CMD+Q delay (1 bit)
+ };
+} user_config_t;
+user_config_t user_config;
-static void set_rgb_caps_leds(void);
+/* Delayed keypresses variables and functions */
+static uint16_t delayed_press_delay = 0;
+static uint16_t delayed_press_keycode = KC_NO;
+static uint16_t delayed_press_start_time = 0;
+static uint16_t delayed_press_sent_keycode = KC_NO;
+static void start_delayed_press(const uint16_t delay, const uint16_t keycode);
+static bool is_any_delayed_press_pending(void);
+static bool is_delayed_press_pending(const uint16_t keycode);
+static bool is_delayed_press_sent(const uint16_t keycode);
+static void mark_delayed_press_sent(void);
+static void mark_delayed_release_sent(void);
+static void cancel_delayed_press(void);
-static uint16_t effect_started_time = 0;
-static uint8_t r_effect = 0x0, g_effect = 0x0, b_effect = 0x0;
-static void start_effects(void);
+/* CMD+Q delay */
+#ifndef CMD_Q_DELAY
+ #define CMD_Q_DELAY 1000
+#endif
+#if CMD_Q_DELAY <= 0 || CMD_Q_DELAY >= UINT16_MAX / 2
+ #error "CMD_Q_DELAY must be a positive integer smaller than UINT16_MAX / 2"
+#endif
-/* The interval time in ms */
-#ifndef EFFECTS_TIME
- #define EFFECTS_TIME 2000
+#define MIN(x, y) (((x) < (y)) ? (x) : (y))
+#define MAX(x, y) (((x) > (y)) ? (x) : (y))
+
+#ifdef RGB_MATRIX_ENABLE
+
+#define CAPS_LOCK_COLOR RGB_RED
+#define WIN_BASE_COLOR RGB_BLUE
+#define WIN_FN_COLOR RGB_BLUE
+#define MAC_BASE_COLOR RGB_WHITE
+#define MAC_FN_COLOR RGB_WHITE
+#define UNKNOWN_LAYER_COLOR RGB_PINK
+
+/* The maximum effects duration */
+#ifndef EFFECTS_DURATION
+ #define EFFECTS_DURATION 2000
#endif
-#ifndef EFFECTS_INTERVAL
- #define EFFECTS_INTERVAL 250
+#if EFFECTS_DURATION <= 0 || EFFECTS_DURATION >= UINT16_MAX / 2
+ #error "EFFECTS_DURATION must be a positive integer smaller than UINT16_MAX / 2"
#endif
-#if EFFECTS_TIME <= 0 || EFFECTS_TIME >= 32767
- #error "EFFECTS_TIME must be a positive integer smaller than 32767"
+/* The interval for the flashing effect */
+#ifndef FLASHING_EFFECT_INTERVAL
+ #define FLASHING_EFFECT_INTERVAL 250
#endif
-#if EFFECTS_INTERVAL <= 0 || EFFECTS_INTERVAL >= 32767
- #error "EFFECTS_INTERVAL must be a positive integer smaller than 32767"
+#if FLASHING_EFFECT_INTERVAL <= 0 || FLASHING_EFFECT_INTERVAL >= UINT16_MAX / 2
+ #error "FLASHING_EFFECT_INTERVAL must be a positive integer smaller than UINT16_MAX / 2"
#endif
-#define effect_red() r_effect = 0xFF, g_effect = 0x0, b_effect = 0x0
-#define effect_green() r_effect = 0x0, g_effect = 0xFF, b_effect = 0x0
-#define effect_blue() r_effect = 0x0, g_effect = 0x0, b_effect = 0xFF
-#define effect_white() r_effect = 0xFF, g_effect = 0xFF, b_effect = 0xFF
-static uint8_t previous_effect_layer = 255;
+static void set_rgb_layer_winfn(void);
+static void set_rgb_layer_macfn(void);
-layer_state_t layer_state_set_user(layer_state_t state) {
- uint8_t current_layer = get_highest_layer(state);
- switch (current_layer) {
- case WIN_BASE:
- if (previous_effect_layer != current_layer) {
- previous_effect_layer = current_layer;
- effect_blue();
- start_effects();
- }
- break;
- case MAC_BASE:
- if (previous_effect_layer != current_layer) {
- previous_effect_layer = current_layer;
- effect_white();
- start_effects();
- }
- break;
- }
- return state;
+/* Effects functions */
+static float flashing_effect(const uint16_t delta_time);
+static float static_effect(const uint16_t delta_time);
+static float increasing_effect(const uint16_t delta_time);
+
+/* Effect variables and functions */
+static uint16_t effect_started_time = 0;
+static uint16_t effect_max_duration = EFFECTS_DURATION;
+static uint8_t effect_r = 0x0, effect_g = 0x0, effect_b = 0x0;
+static float (*effect_multiplier)(const uint16_t) = static_effect;
+static void start_effects(
+ const uint16_t max_duration,
+ const uint8_t r_color,
+ const uint8_t g_color,
+ const uint8_t b_color,
+ const float (*multiplier)(const uint16_t));
+static void stop_effects(void);
+
+/* Delayed keypresses variables with RGB variant */
+static void start_delayed_press_with_effects(
+ const uint16_t delay,
+ const uint16_t keycode,
+ const uint8_t r_color,
+ const uint8_t g_color,
+ const uint8_t b_color);
+
+#endif // RGB_MATRIX_ENABLE
+
+void eeconfig_init_user(void) { // EEPROM is getting reset!
+ user_config.raw = 0;
+ user_config.rgb_enabled = true; // We want this enabled by default
+ user_config.cmd_q_delay_enabled = true; // We want this enabled by default
+ eeconfig_update_user(user_config.raw); // Write default value to EEPROM now
}
-bool led_update_user(led_t led_state) {
- if (led_state.caps_lock) {
- if (!rgb_matrix_is_enabled()) {
- /* Turn ON the RGB Matrix for CAPS LOCK */
- rgb_matrix_set_flags(LED_FLAG_CAPS);
- rgb_matrix_enable();
- }
- } else if (rgb_matrix_get_flags() == LED_FLAG_CAPS) {
- /* RGB Matrix was only ON because of CAPS LOCK. Turn it OFF. */
+void keyboard_post_init_user(void) {
+ #ifdef RGB_MATRIX_ENABLE
+ // Enable the RGB matrix, if not enabled
+ if (!rgb_matrix_is_enabled()) {
+ rgb_matrix_enable();
+ }
+ // Set the flags to ALL, if not already set
+ if (rgb_matrix_get_flags() != LED_FLAG_ALL) {
rgb_matrix_set_flags(LED_FLAG_ALL);
- rgb_matrix_disable();
}
- return true;
+ #endif
+
+ // Read the user config from EEPROM
+ user_config.raw = eeconfig_read_user();
}
-#endif // RGB_MATRIX_ENABLE
+void matrix_scan_user(void) {
+ if (is_any_delayed_press_pending()) {
+ if (sync_timer_elapsed(delayed_press_start_time) > delayed_press_delay) {
+ register_code(delayed_press_keycode);
+ mark_delayed_press_sent();
+ }
+ }
+}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ if (is_delayed_press_sent(keycode)) {
+ if (!record->event.pressed) {
+ /* Send key-up event and clear the keycode and stop processing */
+ unregister_code(keycode);
+ mark_delayed_release_sent();
+ return false;
+ }
+ } else if (is_delayed_press_pending(keycode)) {
+ if (!record->event.pressed) {
+ /* Cancel the pending press and stop processing */
+ cancel_delayed_press();
+ return false;
+ }
+ } else if (is_any_delayed_press_pending()) {
+ /* Cancel the pending press and resume processing */
+ cancel_delayed_press();
+ }
switch (keycode) {
- #ifdef RGB_MATRIX_ENABLE
- #ifdef NKRO_ENABLE
+ case QK_DEF_LAYER ... QK_DEF_LAYER_MAX:
+ if (record->event.pressed) {
+ /* Set the default layout on the EEPROM, let the default layer change callback handle the rest */
+ set_single_persistent_default_layer(QK_DEF_LAYER_GET_LAYER(keycode));
+ }
+ return false;
+ case CMDQ_TOG:
+ if (record->event.pressed) {
+ if (user_config.cmd_q_delay_enabled) {
+ /* Turning delay OFF */
+ #ifdef RGB_MATRIX_ENABLE
+ start_effects(EFFECTS_DURATION, RGB_RED, flashing_effect);
+ #endif
+ } else {
+ /* Turning delay ON */
+ #ifdef RGB_MATRIX_ENABLE
+ start_effects(EFFECTS_DURATION, RGB_GREEN, flashing_effect);
+ #endif
+ }
+ user_config.cmd_q_delay_enabled = !user_config.cmd_q_delay_enabled;
+ eeconfig_update_user(user_config.raw);
+ }
+ return false;
+ case KC_Q:
+ if (user_config.cmd_q_delay_enabled) {
+ if (layer_state_is(MAC_BASE)) {
+ const uint8_t mods = get_mods();
+ if (mods == MOD_BIT(KC_LCMD) || mods == MOD_BIT(KC_RCMD)) {
+ if (record->event.pressed) {
+ #ifdef RGB_MATRIX_ENABLE
+ start_delayed_press_with_effects(CMD_Q_DELAY, KC_Q, RGB_ORANGE);
+ #else
+ start_delayed_press(CMD_Q_DELAY, KC_Q);
+ #endif
+ }
+ return false;
+ }
+ }
+ }
+ break;
+ #ifdef RGB_MATRIX_ENABLE
+ #ifdef NKRO_ENABLE
case NK_TOGG:
if (record->event.pressed) {
if (keymap_config.nkro) {
/* Turning NKRO OFF */
- effect_red();
+ start_effects(EFFECTS_DURATION, RGB_RED, flashing_effect);
} else {
/* Turning NKRO ON */
- effect_green();
+ start_effects(EFFECTS_DURATION, RGB_GREEN, flashing_effect);
}
- start_effects();
}
break;
- #endif // NKRO_ENABLE
+ #endif // NKRO_ENABLE
case RGB_MOD:
case RGB_RMOD:
case RGB_HUI:
@@ -192,99 +314,171 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case RGB_VAD:
case RGB_SPI:
case RGB_SPD:
- if (record->event.pressed) {
- if (rgb_matrix_get_flags() != LED_FLAG_ALL) {
- /* Ignore changes to RGB settings while only it's supposed to be OFF */
- return false; // Skip all further processing of this key
- }
+ if (!user_config.rgb_enabled) {
+ /* Ignore changes to RGB settings while only it's supposed to be OFF */
+ return false; // Skip all further processing of this key
}
break;
case RGB_TOG:
if (record->event.pressed) {
- if (rgb_matrix_is_enabled()) {
- switch (rgb_matrix_get_flags()) {
- case LED_FLAG_EFFECTS:
- case LED_FLAG_CAPS:
- /* Turned ON because of EFFECTS or CAPS, is actually OFF */
- /* Change to LED_FLAG_ALL to signal it's really ON */
- rgb_matrix_set_flags(LED_FLAG_ALL);
- /* Will be re-enabled by the processing of the toggle */
- rgb_matrix_disable_noeeprom();
- break;
- case LED_FLAG_ALL:
- /* Is actually ON */
- if (effect_started_time > 0) {
- /* Signal EFFECTS */
- rgb_matrix_set_flags(LED_FLAG_EFFECTS);
- /* Will be re-enabled by the processing of the toggle */
- rgb_matrix_disable_noeeprom();
- } else
- if (host_keyboard_led_state().caps_lock) {
- /* Signal CAPS */
- rgb_matrix_set_flags(LED_FLAG_CAPS);
- /* Will be re-enabled by the processing of the toggle */
- rgb_matrix_disable_noeeprom();
- }
- break;
- }
- }
+ user_config.rgb_enabled = !user_config.rgb_enabled;
+ eeconfig_update_user(user_config.raw);
}
- break;
- #endif // RGB_MATRIX_ENABLE
+ return false;
+ #endif // RGB_MATRIX_ENABLE
}
return true;
}
+static void start_delayed_press(const uint16_t delay, const uint16_t keycode) {
+ delayed_press_delay = delay;
+ delayed_press_keycode = keycode;
+ delayed_press_start_time = sync_timer_read();
+ delayed_press_sent_keycode = KC_NO;
+}
+
+static bool is_any_delayed_press_pending(void) {
+ return delayed_press_start_time > 0 && delayed_press_keycode != KC_NO;
+}
+
+static bool is_delayed_press_pending(const uint16_t keycode) {
+ return delayed_press_start_time > 0 && delayed_press_keycode == keycode;
+}
+
+static bool is_delayed_press_sent(const uint16_t keycode) {
+ return delayed_press_sent_keycode != KC_NO && delayed_press_sent_keycode == keycode;
+}
+
+static void mark_delayed_press_sent(void) {
+ delayed_press_sent_keycode = delayed_press_keycode;
+ cancel_delayed_press();
+}
+
+static void mark_delayed_release_sent(void) {
+ delayed_press_sent_keycode = KC_NO;
+}
+
+static void cancel_delayed_press(void) {
+ delayed_press_delay = 0;
+ delayed_press_keycode = KC_NO;
+ delayed_press_start_time = 0;
+ #ifdef RGB_MATRIX_ENABLE
+ stop_effects();
+ #endif
+}
+
#ifdef RGB_MATRIX_ENABLE
+
+static void start_delayed_press_with_effects(
+ const uint16_t delay,
+ const uint16_t keycode,
+ const uint8_t r_color,
+ const uint8_t g_color,
+ const uint8_t b_color) {
+ start_delayed_press(delay, keycode);
+ start_effects(delay, r_color, g_color, b_color, increasing_effect);
+}
+
+/*
+Effects when switching layers
+*/
+
+static uint8_t previous_layer = UINT8_MAX;
+
+layer_state_t default_layer_state_set_user(layer_state_t state) {
+ const uint8_t current_layer = get_highest_layer(state);
+ if (previous_layer != current_layer) {
+ // For some reason, setting the default layer alone doesn't change it fully
+ layer_move(current_layer);
+ switch (current_layer) {
+ case WIN_BASE:
+ start_effects(EFFECTS_DURATION, WIN_BASE_COLOR, flashing_effect);
+ break;
+ case MAC_BASE:
+ start_effects(EFFECTS_DURATION, MAC_BASE_COLOR, flashing_effect);
+ break;
+ default:
+ // This should not ever happen, but let's display something if it does!
+ start_effects(EFFECTS_DURATION, UNKNOWN_LAYER_COLOR, static_effect);
+ break;
+ }
+ previous_layer = current_layer;
+ }
+ return state;
+}
+
+static void start_effects(
+ const uint16_t max_duration,
+ const uint8_t r_color,
+ const uint8_t g_color,
+ const uint8_t b_color,
+ const float (*multiplier)(const uint16_t)) {
+ effect_r = r_color;
+ effect_g = g_color;
+ effect_b = b_color;
+ effect_multiplier = multiplier;
+ effect_max_duration = max_duration;
+ effect_started_time = sync_timer_read();
+}
+
+static void stop_effects(void) {
+ effect_r = 0x0;
+ effect_g = 0x0;
+ effect_b = 0x0;
+ effect_multiplier = static_effect;
+ effect_max_duration = EFFECTS_DURATION;
+ effect_started_time = 0;
+}
+
+static float flashing_effect(const uint16_t delta_time) {
+ return ((delta_time / FLASHING_EFFECT_INTERVAL) + 1) & 0x01;
+}
+
+static float static_effect(const uint16_t delta_time) {
+ return 1.0;
+}
+
+static float increasing_effect(const uint16_t delta_time) {
+ return MAX(0.0, MIN(1.0, ((float) delta_time) / effect_max_duration));
+}
+
bool rgb_matrix_indicators_user(void) {
if (effect_started_time > 0) {
- /* Render blinking EFFECTS */
- const uint16_t deltaTime = sync_timer_elapsed(effect_started_time);
- if (deltaTime <= EFFECTS_TIME) {
- const uint8_t led_state = ((deltaTime / EFFECTS_INTERVAL) + 1) & 0x01;
- const uint8_t val_r = led_state * r_effect;
- const uint8_t val_g = led_state * g_effect;
- const uint8_t val_b = led_state * b_effect;
+ const uint16_t delta_time = sync_timer_elapsed(effect_started_time);
+ if (delta_time <= effect_max_duration) {
+ /* Render effect */
+ const float multiplier = effect_multiplier(delta_time);
+ const uint8_t val_r = multiplier * effect_r;
+ const uint8_t val_g = multiplier * effect_g;
+ const uint8_t val_b = multiplier * effect_b;
rgb_matrix_set_color_all(val_r, val_g, val_b);
- if (host_keyboard_led_state().caps_lock) {
- set_rgb_caps_leds();
- }
return false;
} else {
- /* EFFECTS duration is finished */
- effect_started_time = 0;
- if (rgb_matrix_get_flags() == LED_FLAG_EFFECTS) {
- /* It was turned ON because of EFFECTS */
- if (host_keyboard_led_state().caps_lock) {
- /* CAPS is still ON. Demote to CAPS */
- rgb_matrix_set_flags(LED_FLAG_CAPS);
- } else {
- /* There is nothing else keeping RGB enabled. Reset flags and turn if off. */
- rgb_matrix_set_flags(LED_FLAG_ALL);
- rgb_matrix_disable_noeeprom();
- }
- }
+ /* Effect duration is finished */
+ stop_effects();
}
}
- if (rgb_matrix_get_flags() == LED_FLAG_CAPS) {
- rgb_matrix_set_color_all(0x0, 0x0, 0x0);
- }
if (host_keyboard_led_state().caps_lock) {
- set_rgb_caps_leds();
+ rgb_matrix_set_color_all(CAPS_LOCK_COLOR);
+ } else if (!user_config.rgb_enabled) {
+ rgb_matrix_set_color_all(RGB_OFF);
}
- return false;
-}
-
-static void start_effects(void) {
- effect_started_time = sync_timer_read();
- if (!rgb_matrix_is_enabled()) {
- /* Turn it ON, signal the cause (EFFECTS) */
- rgb_matrix_set_flags(LED_FLAG_EFFECTS);
- rgb_matrix_enable_noeeprom();
- } else if (rgb_matrix_get_flags() == LED_FLAG_CAPS) {
- /* It's already ON, promote the cause from CAPS to EFFECTS */
- rgb_matrix_set_flags(LED_FLAG_EFFECTS);
+ switch (get_highest_layer(layer_state)) {
+ case WIN_BASE:
+ case MAC_BASE:
+ break;
+ case WIN_FN:
+ set_rgb_layer_winfn();
+ return false;
+ case MAC_FN:
+ set_rgb_layer_macfn();
+ return false;
+ default:
+ // This should never happen, but if it does, let's display something!
+ rgb_matrix_set_color_all(UNKNOWN_LAYER_COLOR);
+ return false;
}
+ return true;
}
// RGB led number layout, function of the key
@@ -298,38 +492,69 @@ static void start_effects(void) {
// 87, led 07 88, led 18
// 91, led 08 92, led 19
-static void set_rgb_caps_leds(void) {
- rgb_matrix_set_color(0, 0xFF, 0x0, 0x0); // ESC
- rgb_matrix_set_color(6, 0xFF, 0x0, 0x0); // F1
- rgb_matrix_set_color(12, 0xFF, 0x0, 0x0); // F2
- rgb_matrix_set_color(18, 0xFF, 0x0, 0x0); // F3
- rgb_matrix_set_color(23, 0xFF, 0x0, 0x0); // F4
- rgb_matrix_set_color(28, 0xFF, 0x0, 0x0); // F5
- rgb_matrix_set_color(34, 0xFF, 0x0, 0x0); // F6
- rgb_matrix_set_color(39, 0xFF, 0x0, 0x0); // F7
- rgb_matrix_set_color(44, 0xFF, 0x0, 0x0); // F8
- rgb_matrix_set_color(50, 0xFF, 0x0, 0x0); // F9
- rgb_matrix_set_color(56, 0xFF, 0x0, 0x0); // F10
- rgb_matrix_set_color(61, 0xFF, 0x0, 0x0); // F11
- rgb_matrix_set_color(66, 0xFF, 0x0, 0x0); // F12
- rgb_matrix_set_color(69, 0xFF, 0x0, 0x0); // Prt
- rgb_matrix_set_color(67, 0xFF, 0x0, 0x0); // Left side LED 1
- rgb_matrix_set_color(68, 0xFF, 0x0, 0x0); // Right side LED 1
- rgb_matrix_set_color(70, 0xFF, 0x0, 0x0); // Left side LED 2
- rgb_matrix_set_color(71, 0xFF, 0x0, 0x0); // Right side LED 2
- rgb_matrix_set_color(73, 0xFF, 0x0, 0x0); // Left side LED 3
- rgb_matrix_set_color(74, 0xFF, 0x0, 0x0); // Right side LED 3
- rgb_matrix_set_color(76, 0xFF, 0x0, 0x0); // Left side LED 4
- rgb_matrix_set_color(77, 0xFF, 0x0, 0x0); // Right side LED 4
- rgb_matrix_set_color(80, 0xFF, 0x0, 0x0); // Left side LED 5
- rgb_matrix_set_color(81, 0xFF, 0x0, 0x0); // Right side LED 5
- rgb_matrix_set_color(83, 0xFF, 0x0, 0x0); // Left side LED 6
- rgb_matrix_set_color(84, 0xFF, 0x0, 0x0); // Right side LED 6
- rgb_matrix_set_color(87, 0xFF, 0x0, 0x0); // Left side LED 7
- rgb_matrix_set_color(88, 0xFF, 0x0, 0x0); // Right side LED 7
- rgb_matrix_set_color(91, 0xFF, 0x0, 0x0); // Left side LED 8
- rgb_matrix_set_color(92, 0xFF, 0x0, 0x0); // Right side LED 8
- rgb_matrix_set_color(3, 0xFF, 0x0, 0x0); // CAPS LED
+static void set_rgb_layer_winfn(void) {
+ rgb_matrix_set_color(0, WIN_FN_COLOR);
+ rgb_matrix_set_color(6, WIN_FN_COLOR);
+ rgb_matrix_set_color(12, WIN_FN_COLOR);
+ rgb_matrix_set_color(18, WIN_FN_COLOR);
+ rgb_matrix_set_color(23, WIN_FN_COLOR);
+ rgb_matrix_set_color(28, WIN_FN_COLOR);
+ rgb_matrix_set_color(34, WIN_FN_COLOR);
+ rgb_matrix_set_color(39, WIN_FN_COLOR);
+ rgb_matrix_set_color(44, WIN_FN_COLOR);
+ rgb_matrix_set_color(50, WIN_FN_COLOR);
+ rgb_matrix_set_color(56, WIN_FN_COLOR);
+ rgb_matrix_set_color(61, WIN_FN_COLOR);
+ rgb_matrix_set_color(66, WIN_FN_COLOR);
+ rgb_matrix_set_color(2, WIN_FN_COLOR);
+ rgb_matrix_set_color(3, WIN_FN_COLOR);
+ rgb_matrix_set_color(8, WIN_FN_COLOR);
+ rgb_matrix_set_color(9, WIN_FN_COLOR);
+ rgb_matrix_set_color(14, WIN_FN_COLOR);
+ rgb_matrix_set_color(15, WIN_FN_COLOR);
+ rgb_matrix_set_color(20, WIN_FN_COLOR);
+ rgb_matrix_set_color(21, WIN_FN_COLOR);
+ rgb_matrix_set_color(25, WIN_FN_COLOR);
+ rgb_matrix_set_color(26, WIN_FN_COLOR);
+ rgb_matrix_set_color(38, WIN_FN_COLOR);
+ rgb_matrix_set_color(93, WIN_FN_COLOR);
+ rgb_matrix_set_color(72, WIN_FN_COLOR);
+ rgb_matrix_set_color(75, WIN_FN_COLOR);
+ rgb_matrix_set_color(86, WIN_FN_COLOR);
+ rgb_matrix_set_color(82, WIN_FN_COLOR);
+}
+
+static void set_rgb_layer_macfn(void) {
+ rgb_matrix_set_color(0, MAC_FN_COLOR);
+ rgb_matrix_set_color(6, MAC_FN_COLOR);
+ rgb_matrix_set_color(12, MAC_FN_COLOR);
+ rgb_matrix_set_color(18, MAC_FN_COLOR);
+ rgb_matrix_set_color(23, MAC_FN_COLOR);
+ rgb_matrix_set_color(28, MAC_FN_COLOR);
+ rgb_matrix_set_color(34, MAC_FN_COLOR);
+ rgb_matrix_set_color(39, MAC_FN_COLOR);
+ rgb_matrix_set_color(44, MAC_FN_COLOR);
+ rgb_matrix_set_color(50, MAC_FN_COLOR);
+ rgb_matrix_set_color(56, MAC_FN_COLOR);
+ rgb_matrix_set_color(61, MAC_FN_COLOR);
+ rgb_matrix_set_color(66, MAC_FN_COLOR);
+ rgb_matrix_set_color(2, MAC_FN_COLOR);
+ rgb_matrix_set_color(3, MAC_FN_COLOR);
+ rgb_matrix_set_color(8, MAC_FN_COLOR);
+ rgb_matrix_set_color(9, MAC_FN_COLOR);
+ rgb_matrix_set_color(14, MAC_FN_COLOR);
+ rgb_matrix_set_color(15, MAC_FN_COLOR);
+ rgb_matrix_set_color(20, MAC_FN_COLOR);
+ rgb_matrix_set_color(21, MAC_FN_COLOR);
+ rgb_matrix_set_color(25, MAC_FN_COLOR);
+ rgb_matrix_set_color(26, MAC_FN_COLOR);
+ rgb_matrix_set_color(38, MAC_FN_COLOR);
+ rgb_matrix_set_color(93, MAC_FN_COLOR);
+ rgb_matrix_set_color(72, MAC_FN_COLOR);
+ rgb_matrix_set_color(75, MAC_FN_COLOR);
+ rgb_matrix_set_color(86, MAC_FN_COLOR);
+ rgb_matrix_set_color(82, MAC_FN_COLOR);
+ rgb_matrix_set_color(17, MAC_FN_COLOR);
}
#endif // RGB_MATRIX_ENABLE
diff --git a/keyboards/gmmk/pro/rev1/ansi/keymaps/andrebrait/readme.md b/keyboards/gmmk/pro/rev1/ansi/keymaps/andrebrait/readme.md
index b080f02c6b..2b21bd2821 100644
--- a/keyboards/gmmk/pro/rev1/ansi/keymaps/andrebrait/readme.md
+++ b/keyboards/gmmk/pro/rev1/ansi/keymaps/andrebrait/readme.md
@@ -7,15 +7,23 @@ The differences are as follows:
- Dedicated MacOS and Windows/Linux layers
- Switching between them by pressing Fn + CAPS LOCK
+- VIA support
- Disabled Mouse Keys (to fix issues with KVM switches and also because they're not used here anyway)
- RGB turns off after 20 minutes of inactivity
- RGB turns off when USB is suspended
- Layer 0:
- - Print Screen (default) -> Delete
- - Delete (default) -> Home
+ - Delete -> Insert
+ - Page Up -> Delete
+ - Page Down -> Home
- Layer 1 (accessed by pressing Fn):
- - Fn + Delete -> Insert
- - Fn + Home -> Print Screen
+ - Fn + Insert -> Pause
+ - Fn + Delete -> Scroll Lock
+ - Fn + Esc -> Clear EEPROM
+ - Fn + (Left) CMD (macOS layout) -> Toggle the CMD + Q delay
+
+On the Mac layer, pressing CMD + Q will not immediately send the combination.\
+There's a configurable delay (defaults to 1 second) to send it.\
+This is done mainly to prevent hitting CMD + Q by mistake when alternating between applications with CMD + Tab.
This keymap also includes CAPS LOCK ON indicator.\
All left and right side LEDs, and the Caps key LED will turn solid red while CAPS LOCK is ON.
diff --git a/keyboards/gmmk/pro/rev1/ansi/keymaps/andrebrait/rules.mk b/keyboards/gmmk/pro/rev1/ansi/keymaps/andrebrait/rules.mk
index d5942a2e90..d095a60154 100644
--- a/keyboards/gmmk/pro/rev1/ansi/keymaps/andrebrait/rules.mk
+++ b/keyboards/gmmk/pro/rev1/ansi/keymaps/andrebrait/rules.mk
@@ -3,21 +3,17 @@
# Disabling MouseKey because it breaks my KVM switch
MOUSEKEY_ENABLE = no
-# Cherry MX-style switches and diodes are not susceptible to noise, no need for noise-resistant algorithms.
-# This significantly reduces latency.
-#
-# The matrix scan frequency seems to be around 1820 Hz, so even sym_defer_g would perform ok,
-# but the "defer" part would mean we would wait DEBOUNCE ms before sending any events.
-# Using "asym_eager_defer_pk" does not seem to benefit us in anything.
-# The GMMK Pro has more then enough system resources for a per-key algorithm.
-# Using an "eager" algorithm leads to extremely low latency while also reducing the chances of chattering
-# due to it's "post-event" debouncing (of sorts).
-#
-# I have observed zero cha