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-rw-r--r--keyboards/clueboard/keymaps/caps_fn/keymap.c83
-rw-r--r--keyboards/clueboard/keymaps/caps_fn/layout.pngbin0 -> 112289 bytes
-rw-r--r--keyboards/clueboard/keymaps/caps_fn/readme.md15
-rw-r--r--keyboards/clueboard/keymaps/default/keymap.c93
-rw-r--r--keyboards/clueboard/keymaps/default/layout.pngbin0 -> 112442 bytes
-rw-r--r--keyboards/clueboard/keymaps/default/readme.md17
-rw-r--r--keyboards/clueboard/keymaps/mac_optimized/keymap.c83
-rw-r--r--keyboards/clueboard/keymaps/mac_optimized/layout.pngbin0 -> 107368 bytes
-rw-r--r--keyboards/clueboard/keymaps/mac_optimized/readme.md15
-rw-r--r--keyboards/clueboard/keymaps/max/Makefile49
-rw-r--r--keyboards/clueboard/keymaps/max/keymap.c85
-rw-r--r--keyboards/clueboard/keymaps/maximised/keymap.c47
-rw-r--r--keyboards/clueboard/keymaps/maximised/layout.pngbin0 -> 111157 bytes
-rw-r--r--keyboards/clueboard/keymaps/maximised/readme.md14
-rw-r--r--keyboards/clueboard/keymaps/mouse_keys/Makefile1
-rw-r--r--keyboards/clueboard/keymaps/mouse_keys/keymap.c93
-rw-r--r--keyboards/clueboard/keymaps/mouse_keys/layout.pngbin0 -> 143816 bytes
-rw-r--r--keyboards/clueboard/keymaps/mouse_keys/readme.md16
-rw-r--r--keyboards/clueboard/keymaps/shift_fn/keymap.c83
-rw-r--r--keyboards/clueboard/keymaps/shift_fn/layout.pngbin0 -> 107234 bytes
-rw-r--r--keyboards/clueboard/keymaps/shift_fn/readme.md17
-rw-r--r--keyboards/clueboard/keymaps/skully/keymap.c90
-rw-r--r--keyboards/clueboard/keymaps/skully/layout.pngbin0 -> 111676 bytes
-rw-r--r--keyboards/clueboard/keymaps/skully/readme.md11
-rw-r--r--keyboards/clueboard/keymaps/unix_optimized/keymap.c83
-rw-r--r--keyboards/clueboard/keymaps/unix_optimized/layout.pngbin0 -> 111171 bytes
-rw-r--r--keyboards/clueboard/keymaps/unix_optimized/readme.md15
-rw-r--r--keyboards/clueboard/keymaps/win_optimized/keymap.c83
-rw-r--r--keyboards/clueboard/keymaps/win_optimized/layout.pngbin0 -> 110405 bytes
-rw-r--r--keyboards/clueboard/keymaps/win_optimized/readme.md17
-rw-r--r--keyboards/clueboard/rules.mk10
-rw-r--r--keyboards/ergodox/keymaps/coderkun_neo2/keymap.c2
-rw-r--r--keyboards/ergodox/keymaps/colemak_programmer/Makefile1
-rw-r--r--keyboards/ergodox/keymaps/colemak_programmer/colemak_programmer_001.jpgbin0 -> 301259 bytes
-rw-r--r--keyboards/ergodox/keymaps/colemak_programmer/colemak_programmer_002.jpgbin0 -> 235864 bytes
-rw-r--r--keyboards/ergodox/keymaps/colemak_programmer/keymap.c256
-rw-r--r--keyboards/ergodox/keymaps/colemak_programmer/readme.md23
-rwxr-xr-xkeyboards/ergodox/keymaps/dvorak_emacs_software/keymap.c166
-rw-r--r--keyboards/ergodox/keymaps/dvorak_emacs_software/readme.md74
-rw-r--r--keyboards/ergodox/keymaps/german-lukas/README.md12
-rw-r--r--keyboards/ergodox/keymaps/german-lukas/keymap.c236
-rw-r--r--keyboards/ergodox/keymaps/guni/keymap.c177
-rw-r--r--keyboards/ergodox/keymaps/guni/readme.txt133
-rw-r--r--keyboards/ergodox/keymaps/josh/keymap.c34
-rw-r--r--keyboards/ergodox/keymaps/ordinary/keymap.c168
-rw-r--r--keyboards/ergodox/keymaps/ordinary/ordinary-base.pngbin98200 -> 120512 bytes
-rw-r--r--keyboards/ergodox/keymaps/ordinary/ordinary-base.txt6
-rw-r--r--keyboards/ergodox/keymaps/ordinary/ordinary-media.pngbin123435 -> 123523 bytes
-rw-r--r--keyboards/ergodox/keymaps/ordinary/ordinary-media.txt8
-rw-r--r--keyboards/ergodox/keymaps/ordinary/ordinary-symbol.pngbin101255 -> 90642 bytes
-rw-r--r--keyboards/ergodox/keymaps/ordinary/ordinary-symbol.txt22
-rw-r--r--keyboards/ergodox/keymaps/ordinary/readme.md41
-rw-r--r--keyboards/ergodox/keymaps/twey/keymap.c1
-rw-r--r--keyboards/ergodox/readme.md2
-rw-r--r--keyboards/gh60/keymaps/unxmaal/Makefile112
-rw-r--r--keyboards/gh60/keymaps/unxmaal/README.md20
-rw-r--r--keyboards/gh60/keymaps/unxmaal/WS2812-wiring.jpgbin0 -> 1038926 bytes
-rw-r--r--keyboards/gh60/keymaps/unxmaal/config.h190
-rw-r--r--keyboards/gh60/keymaps/unxmaal/keymap.c228
-rw-r--r--keyboards/gonnerd/keymaps/default/keymap.c22
-rw-r--r--keyboards/gonnerd/keymaps/mauin/keymap.c50
-rw-r--r--keyboards/gonnerd/readme.md4
-rw-r--r--keyboards/handwired/magicforce68/Makefile3
-rw-r--r--keyboards/handwired/magicforce68/README.md20
-rw-r--r--keyboards/handwired/magicforce68/config.h162
-rw-r--r--keyboards/handwired/magicforce68/keymaps/default/keymap.c67
-rw-r--r--keyboards/handwired/magicforce68/magicforce68.c8
-rw-r--r--keyboards/handwired/magicforce68/magicforce68.h20
-rw-r--r--keyboards/handwired/magicforce68/rules.mk83
-rw-r--r--keyboards/handwired/magicforce68/wiring-layout.pngbin0 -> 73739 bytes
-rw-r--r--keyboards/handwired/promethium/config.h104
-rw-r--r--keyboards/handwired/promethium/keymaps/priyadi/README.md44
-rw-r--r--keyboards/handwired/promethium/keymaps/priyadi/config.h8
-rw-r--r--keyboards/handwired/promethium/keymaps/priyadi/keymap.c485
-rw-r--r--keyboards/handwired/promethium/keymaps/priyadi/readme.md0
-rw-r--r--keyboards/handwired/promethium/promethium.c4
-rw-r--r--keyboards/handwired/promethium/promethium.h106
-rw-r--r--keyboards/planck/keymaps/callum/keymap.c16
-rw-r--r--keyboards/planck/keymaps/callum/readme.md10
-rw-r--r--keyboards/planck/keymaps/cbbrowne/config.h4
-rw-r--r--keyboards/planck/keymaps/default/keymap.c16
-rw-r--r--keyboards/planck/keymaps/espynn/keyboard-layout.jpgbin52908 -> 53129 bytes
-rw-r--r--keyboards/planck/keymaps/espynn/keymap.c22
-rw-r--r--keyboards/planck/keymaps/espynn/layout.json131
-rw-r--r--keyboards/planck/keymaps/espynn/readme.md12
-rw-r--r--keyboards/planck/keymaps/priyadi/Makefile3
-rw-r--r--keyboards/planck/keymaps/priyadi/config.h39
-rw-r--r--keyboards/planck/keymaps/priyadi/keymap.c681
-rw-r--r--keyboards/planck/keymaps/unicode/keymap.c45
-rw-r--r--keyboards/roadkit/Makefile3
-rw-r--r--keyboards/roadkit/config.h162
-rw-r--r--keyboards/roadkit/keymaps/default/Makefile21
-rw-r--r--keyboards/roadkit/keymaps/default/config.h8
-rw-r--r--keyboards/roadkit/keymaps/default/keymap.c49
-rw-r--r--keyboards/roadkit/keymaps/default/readme.md1
-rw-r--r--keyboards/roadkit/keymaps/singles/Makefile21
-rw-r--r--keyboards/roadkit/keymaps/singles/config.h8
-rw-r--r--keyboards/roadkit/keymaps/singles/keymap.c61
-rw-r--r--keyboards/roadkit/keymaps/singles/readme.md3
-rw-r--r--keyboards/roadkit/readme.md32
-rw-r--r--keyboards/roadkit/roadkit.c28
-rw-r--r--keyboards/roadkit/roadkit.h33
-rw-r--r--keyboards/roadkit/rules.mk69
-rw-r--r--keyboards/satan/keymaps/unxmaal/Makefile21
-rw-r--r--keyboards/satan/keymaps/unxmaal/README.md20
-rw-r--r--keyboards/satan/keymaps/unxmaal/keymap.c119
-rw-r--r--keyboards/xd60/arrow-cluster.JPGbin1875718 -> 0 bytes
-rw-r--r--keyboards/xd60/config.h19
-rw-r--r--keyboards/xd60/keymaps/default/keymap.c40
-rw-r--r--keyboards/xd60/keymaps/stanleylai/keymap.c47
-rw-r--r--keyboards/xd60/readme.md8
-rw-r--r--keyboards/xd60/rules.mk2
-rw-r--r--keyboards/xd60/top-view.JPGbin2092542 -> 0 bytes
-rw-r--r--keyboards/xd60/xd60.h18
-rw-r--r--keyboards/xd60/xd60.jpgbin0 -> 2466209 bytes
115 files changed, 4362 insertions, 1532 deletions
diff --git a/keyboards/clueboard/keymaps/caps_fn/keymap.c b/keyboards/clueboard/keymaps/caps_fn/keymap.c
new file mode 100644
index 0000000000..37f00e8d80
--- /dev/null
+++ b/keyboards/clueboard/keymaps/caps_fn/keymap.c
@@ -0,0 +1,83 @@
+#include "clueboard.h"
+
+// Helpful defines
+#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
+#define _______ KC_TRNS
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = KEYMAP(
+ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
+ KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
+ _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
+ _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
+
+ /* Keymap _CL: Control layer
+ */
+[_CL] = KEYMAP(
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
+ _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
+ _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
+};
+
+/* This is a list of user defined functions. F(N) corresponds to item N
+ of this list.
+ */
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_FUNCTION(0), // Calls action_function()
+};
+
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ static uint8_t mods_pressed;
+
+ switch (id) {
+ case 0:
+ /* Handle the combined Grave/Esc key
+ */
+ mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
+
+ if (record->event.pressed) {
+ /* The key is being pressed.
+ */
+ if (mods_pressed) {
+ add_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ add_key(KC_ESC);
+ send_keyboard_report();
+ }
+ } else {
+ /* The key is being released.
+ */
+ if (mods_pressed) {
+ del_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ del_key(KC_ESC);
+ send_keyboard_report();
+ }
+ }
+ break;
+ }
+}
diff --git a/keyboards/clueboard/keymaps/caps_fn/layout.png b/keyboards/clueboard/keymaps/caps_fn/layout.png
new file mode 100644
index 0000000000..a5bd57adbb
--- /dev/null
+++ b/keyboards/clueboard/keymaps/caps_fn/layout.png
Binary files differ
diff --git a/keyboards/clueboard/keymaps/caps_fn/readme.md b/keyboards/clueboard/keymaps/caps_fn/readme.md
new file mode 100644
index 0000000000..74ad01fca8
--- /dev/null
+++ b/keyboards/clueboard/keymaps/caps_fn/readme.md
@@ -0,0 +1,15 @@
+```
+ ___ _____ _ _ _ __ __ _ __
+|__ \ / ____| | | | | | / / / /(_) / /
+ ||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
+ |/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
+ |_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
+ (_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
+```
+
+![Clueboard Layout Image](layout.png)
+
+# Caps Fn Layout
+
+This is the default layout except that Caps Lock acts like Caps Lock when
+tapped but Fn when held.
diff --git a/keyboards/clueboard/keymaps/default/keymap.c b/keyboards/clueboard/keymaps/default/keymap.c
index 01f158bf0f..37f00e8d80 100644
--- a/keyboards/clueboard/keymaps/default/keymap.c
+++ b/keyboards/clueboard/keymaps/default/keymap.c
@@ -1,7 +1,8 @@
#include "clueboard.h"
-// Used for SHIFT_ESC
-#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
+// Helpful defines
+#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
+#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@@ -9,21 +10,10 @@
// entirely and just use numbers.
#define _BL 0
#define _FL 1
-#define _RS 2
+#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: (Base Layer) Default Layer
- * ,--------------------------------------------------------------------------. ,----.
- * |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| BS| |PGUP|
- * |--------------------------------------------------------------------------| |----|
- * | Tab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PGDN|
- * |--------------------------------------------------------------------------| `----'
- * |Capslck| A| S| D| F| G| H| J| K| L| ;| '| # | Ent|
- * |-----------------------------------------------------------------------------.
- * |Shift| BS| Z| X| C| V| B| N| M| ,| .| /| BS|Shift| UP|
- * |------------------------------------------------------------------------|----|----.
- * | Ctrl| Gui| Alt| MHen| Space| Space| Hen| Alt| Ctrl| _FL|LEFT|DOWN|RGHT|
- * `----------------------------------------------------------------