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-rw-r--r--keyboards/horrortroll/lemon40/config.h68
-rw-r--r--keyboards/horrortroll/lemon40/info.json61
-rw-r--r--keyboards/horrortroll/lemon40/keymaps/default/keymap.c99
-rw-r--r--keyboards/horrortroll/lemon40/keymaps/via/config.h21
-rw-r--r--keyboards/horrortroll/lemon40/keymaps/via/keymap.c99
-rw-r--r--keyboards/horrortroll/lemon40/keymaps/via/rules.mk1
-rw-r--r--keyboards/horrortroll/lemon40/lemon40.c37
-rw-r--r--keyboards/horrortroll/lemon40/lemon40.h49
-rw-r--r--keyboards/horrortroll/lemon40/lib/bongocat.c378
-rw-r--r--keyboards/horrortroll/lemon40/lib/bongocat.h17
-rw-r--r--keyboards/horrortroll/lemon40/readme.md24
-rw-r--r--keyboards/horrortroll/lemon40/rules.mk28
-rw-r--r--keyboards/horrortroll/readme.md10
13 files changed, 892 insertions, 0 deletions
diff --git a/keyboards/horrortroll/lemon40/config.h b/keyboards/horrortroll/lemon40/config.h
new file mode 100644
index 0000000000..8bc8f01d4c
--- /dev/null
+++ b/keyboards/horrortroll/lemon40/config.h
@@ -0,0 +1,68 @@
+/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0x7516
+#define PRODUCT_ID 0x2434
+#define DEVICE_VER 0x0001
+#define MANUFACTURER HorrorTroll
+#define PRODUCT Lemon40
+
+/* key matrix size */
+#define MATRIX_ROWS 8
+#define MATRIX_COLS 7
+
+/* key matrix pins */
+#define MATRIX_ROW_PINS { D7, E6, B4, B5, D4, C6, D2, D3 }
+#define MATRIX_COL_PINS { F5, F6, B1, B3, B2, B6, F7 }
+
+#define BOOTMAGIC_LITE_ROW 0
+#define BOOTMAGIC_LITE_COLUMN 0
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+/* Forcing to use NKRO instead 6KRO */
+#define FORCE_NKRO
+
+/* Larger keys per scan */
+#define QMK_KEYS_PER_SCAN 12
+
+/* RGB light config */
+#ifdef RGBLIGHT_ENABLE
+
+ /* RGB light pin */
+ #define RGB_DI_PIN F4
+ #define RGBLED_NUM 15
+
+ /* RGB light effect */
+ #define RGBLIGHT_EFFECT_BREATHING
+ #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ #define RGBLIGHT_EFFECT_SNAKE
+ #define RGBLIGHT_EFFECT_KNIGHT
+ #define RGBLIGHT_EFFECT_CHRISTMAS
+ #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+ #define RGBLIGHT_EFFECT_ALTERNATING
+ #define RGBLIGHT_EFFECT_TWINKLE
+#endif
diff --git a/keyboards/horrortroll/lemon40/info.json b/keyboards/horrortroll/lemon40/info.json
new file mode 100644
index 0000000000..322fcc3a0c
--- /dev/null
+++ b/keyboards/horrortroll/lemon40/info.json
@@ -0,0 +1,61 @@
+{
+ "keyboard_name": "Lemon40",
+ "url": "",
+ "maintainer": "HorrorTroll",
+ "layouts": {
+ "LAYOUT": {
+ "layout": [
+ {"label":"Tab", "x":0, "y":0, "w":1.5},
+ {"label":"Q", "x":1.5, "y":0},
+ {"label":"W", "x":2.5, "y":0},
+ {"label":"E", "x":3.5, "y":0},
+ {"label":"R", "x":4.5, "y":0},
+ {"label":"T", "x":5.5, "y":0},
+ {"label":"Y", "x":8.25, "y":0},
+ {"label":"U", "x":9.25, "y":0},
+ {"label":"I", "x":10.25, "y":0},
+ {"label":"O", "x":11.25, "y":0},
+ {"label":"P", "x":12.25, "y":0},
+ {"label":"`~", "x":13.25, "y":0},
+ {"label":"Backspace", "x":14.25, "y":0, "w":1.25},
+
+ {"label":"Caps Lock", "x":0, "y":1, "w":1.75},
+ {"label":"A", "x":1.75, "y":1},
+ {"label":"S", "x":2.75, "y":1},
+ {"label":"D", "x":3.75, "y":1},
+ {"label":"F", "x":4.75, "y":1},
+ {"label":"G", "x":5.75, "y":1},
+ {"label":"H", "x":8.5, "y":1},
+ {"label":"J", "x":9.5, "y":1},
+ {"label":"K", "x":10.5, "y":1},
+ {"label":"L", "x":11.5, "y":1},
+ {"label":"\\|", "x":12.5, "y":1},
+ {"label":"Enter", "x":13.5, "y":1, "w":2},
+
+ {"label":"Shift", "x":0, "y":2, "w":2.25},
+ {"label":"Z", "x":2.25, "y":2},
+ {"label":"X", "x":3.25, "y":2},
+ {"label":"C", "x":4.25, "y":2},
+ {"label":"V", "x":5.25, "y":2},
+ {"label":"B", "x":6.25, "y":2},
+ {"label":"N", "x":8, "y":2},
+ {"label":"M", "x":9, "y":2},
+ {"label":",<", "x":10, "y":2},
+ {"label":".>", "x":11, "y":2},
+ {"label":"/?", "x":12.25, "y":2},
+ {"label":"\u2191", "x":13.25, "y":2},
+ {"label":"Shift", "x":14.25, "y":2, "w":1.25},
+
+ {"label":"Ctrl", "x":0, "y":3, "w":1.25},
+ {"label":"Win", "x":1.25, "y":3, "w":1.25},
+ {"label":"Alt", "x":3.25, "y":3, "w":1.25},
+ {"label":"Space", "x":4.5, "y":3, "w":2.75},
+ {"label":"Space", "x":8, "y":3, "w":2.25},
+ {"label":"Fn", "x":10.25, "y":3, "w":1.25},
+ {"label":"\u2190", "x":12.25, "y":3},
+ {"label":"\u2193", "x":13.25, "y":3},
+ {"label":"\u2192", "x":14.25, "y":3}
+ ]
+ }
+ }
+}
diff --git a/keyboards/horrortroll/lemon40/keymaps/default/keymap.c b/keyboards/horrortroll/lemon40/keymaps/default/keymap.c
new file mode 100644
index 0000000000..7032162e12
--- /dev/null
+++ b/keyboards/horrortroll/lemon40/keymaps/default/keymap.c
@@ -0,0 +1,99 @@
+/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+enum layer_names {
+ _BASE,
+ _FN,
+ _FN1
+};
+
+// enum layer_keycodes { };
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/*
+ ┌─────┬───┬───┬───┬───┬───┐ ┌───┬───┬───┬───┬───┬───┬────┐
+ │ Tab │ q │ w │ e │ r │ t │ │ y │ u │ i │ o │ p │ ` │Bksp│
+ ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┐ └┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴────┤
+ │ Caps │ a │ s │ d │ f │ g │ │ h │ j │ k │ l │ \ │ Enter │
+ ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┐ ┌─┴─┬─┴─┬─┴─┬─┴─┬┬┴──┬┴──┬────┤
+ │ LShift │ z │ x │ c │ v │ b │ │ n │ m │ , │ . ││ / │ ↑ │RSft│
+ └┬────┬──┴─┬─┼───┴┬──┴───┴───┤ ├───┴───┴┬──┴─┬─┘├───┼───┼───┬┘
+ │LCrl│GUI │ │LAlt│ Space │ │ Space │ Fn │ │ ← │ ↓ │ → │
+ └────┴────┘ └────┴──────────┘ └────────┴────┘ └───┴───┴───┘
+ ┌─────┬───┬───┬───┬───┬───┐ ┌───┬───┬───┬───┬───┬───┬────┐
+ │ │ Q │ W │ E │ R │ T │ │ Y │ U │ I │ O │ P │ ~ │ │
+ ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┐ └┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴────┤
+ │ Caps │ A │ S │ D │ F │ G │ │ H │ J │ K │ L │ | │ │
+ ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┐ ┌─┴─┬─┴─┬─┴─┬─┴─┬┬┴──┬┴──┬────┤
+ │ LShift │ Z │ X │ C │ V │ B │ │ N │ M │ < │ > ││ ? │ │RSft│
+ └┬────┬──┴─┬─┼───┴┬──┴───┴───┤ ├───┴───┴┬──┴─┬─┘├───┼───┼───┬┘
+ │ │ │ │ │ │ │ │ │ │ │ │ │
+ └────┴────┘ └────┴──────────┘ └────────┴────┘ └───┴───┴───┘
+*/
+ /* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 */
+ [_BASE] = LAYOUT(
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_GRV, KC_BSPC,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_BSLS, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, MO(_FN), KC_LEFT, KC_DOWN, KC_RIGHT
+ ),
+
+/*
+ ┌─────┬───┬───┬───┬───┬───┐ ┌───┬───┬───┬───┬───┬───┬────┐
+ │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ │ 6 │ 7 │ 8 │ 9 │ 0 │ │ Del│
+ ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┐ └┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴────┤
+ │Reset │ │ │End│ │ │ │Hom│ │Ins│ │PSc│ Fn1 │
+ ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┐ ┌─┴─┬─┴─┬─┴─┬─┴─┬┬┴──┬┴──┬────┤
+ │ │ │ │Cal│ │ │ │ │Mut│VoD│VoU││ │PgU│ │
+ └┬────┬──┴─┬─┼───┴┬──┴───┴───┤ ├───┴───┴┬──┴─┬─┘├───┼───┼───┬┘
+ │ │ │ │ │ │ │ │ │ │ │PgD│ │
+ └────┴────┘ └────┴──────────┘ └────────┴────┘ └───┴───┴───┘
+*/
+ /* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 */
+ [_FN] = LAYOUT(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, KC_DEL,
+ QK_BOOT, _______, _______, KC_END, _______, _______, KC_HOME, _______, KC_INS, _______, KC_PSCR, MO(_FN1),
+ _______, _______, _______, KC_CALC, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_PGUP, _______,
+ _______, _______, _______, _______, _______, _______, _______, KC_PGDN, _______
+ ),
+
+/*
+ ┌─────┬───┬───┬───┬───┬───┐ ┌───┬───┬───┬───┬───┬───┬────┐
+ │ │ │ │ │ │ │ │ │ │ │ │Mod│Rod│ Tog│
+ ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┐ └┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴────┤
+ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┐ ┌─┴─┬─┴─┬─┴─┬─┴─┬┬┴──┬┴──┬────┤
+ │ │ │ │ │ │ │ │ │ │ │ ││Sad│Vai│ Sai│
+ └┬────┬──┴─┬─┼───┴┬──┴───┴───┤ ├───┴───┴┬──┴─┬─┘├───┼───┼───┬┘
+ │ │ │ │ │ │ │ │ │ │Hud│Vad│Hui│
+ └────┴────┘ └────┴──────────┘ └────────┴────┘ └───┴───┴───┘
+*/
+ /* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 */
+ [_FN1] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD, RGB_RMOD, RGB_TOG,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAD, RGB_VAI, RGB_SAI,
+ _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_VAD, RGB_HUI
+ ),
+};
diff --git a/keyboards/horrortroll/lemon40/keymaps/via/config.h b/keyboards/horrortroll/lemon40/keymaps/via/config.h
new file mode 100644
index 0000000000..94c246b577
--- /dev/null
+++ b/keyboards/horrortroll/lemon40/keymaps/via/config.h
@@ -0,0 +1,21 @@
+/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+/* Additional thing to reduce compiled size */
+#define DYNAMIC_KEYMAP_LAYER_COUNT 3
+#define NO_ACTION_ONESHOT
diff --git a/keyboards/horrortroll/lemon40/keymaps/via/keymap.c b/keyboards/horrortroll/lemon40/keymaps/via/keymap.c
new file mode 100644
index 0000000000..7032162e12
--- /dev/null
+++ b/keyboards/horrortroll/lemon40/keymaps/via/keymap.c
@@ -0,0 +1,99 @@
+/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+enum layer_names {
+ _BASE,
+ _FN,
+ _FN1
+};
+
+// enum layer_keycodes { };
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/*
+ ┌─────┬───┬───┬───┬───┬───┐ ┌───┬───┬───┬───┬───┬───┬────┐
+ │ Tab │ q │ w │ e │ r │ t │ │ y │ u │ i │ o │ p │ ` │Bksp│
+ ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┐ └┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴────┤
+ │ Caps │ a │ s │ d │ f │ g │ │ h │ j │ k │ l │ \ │ Enter │
+ ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┐ ┌─┴─┬─┴─┬─┴─┬─┴─┬┬┴──┬┴──┬────┤
+ │ LShift │ z │ x │ c │ v │ b │ │ n │ m │ , │ . ││ / │ ↑ │RSft│
+ └┬────┬──┴─┬─┼───┴┬──┴───┴───┤ ├───┴───┴┬──┴─┬─┘├───┼───┼───┬┘
+ │LCrl│GUI │ │LAlt│ Space │ │ Space │ Fn │ │ ← │ ↓ │ → │
+ └────┴────┘ └────┴──────────┘ └────────┴────┘ └───┴───┴───┘
+ ┌─────┬───┬───┬───┬───┬───┐ ┌───┬───┬───┬───┬───┬───┬────┐
+ │ │ Q │ W │ E │ R │ T │ │ Y │ U │ I │ O │ P │ ~ │ │
+ ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┐ └┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴────┤
+ │ Caps │ A │ S │ D │ F │ G │ │ H │ J │ K │ L │ | │ │
+ ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┐ ┌─┴─┬─┴─┬─┴─┬─┴─┬┬┴──┬┴──┬────┤
+ │ LShift │ Z │ X │ C │ V │ B │ │ N │ M │ < │ > ││ ? │ │RSft│
+ └┬────┬──┴─┬─┼───┴┬──┴───┴───┤ ├───┴───┴┬──┴─┬─┘├───┼───┼───┬┘
+ │ │ │ │ │ │ │ │ │ │ │ │ │
+ └────┴────┘ └────┴──────────┘ └────────┴────┘ └───┴───┴───┘
+*/
+ /* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 */
+ [_BASE] = LAYOUT(
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_GRV, KC_BSPC,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_BSLS, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, MO(_FN), KC_LEFT, KC_DOWN, KC_RIGHT
+ ),
+
+/*
+ ┌─────┬───┬───┬───┬───┬───┐ ┌───┬───┬───┬───┬───┬───┬────┐
+ │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ │ 6 │ 7 │ 8 │ 9 │ 0 │ │ Del│
+ ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┐ └┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴────┤
+ │Reset │ │ │End│ │ │ │Hom│ │Ins│ │PSc│ Fn1 │
+ ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┐ ┌─┴─┬─┴─┬─┴─┬─┴─┬┬┴──┬┴──┬────┤
+ │ │ │ │Cal│ │ │ │ │Mut│VoD│VoU││ │PgU│ │
+ └┬────┬──┴─┬─┼───┴┬──┴───┴───┤ ├───┴───┴┬──┴─┬─┘├───┼───┼───┬┘
+ │ │ │ │ │ │ │ │ │ │ │PgD│ │
+ └────┴────┘ └────┴──────────┘ └────────┴────┘ └───┴───┴───┘
+*/
+ /* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 */
+ [_FN] = LAYOUT(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, KC_DEL,
+ QK_BOOT, _______, _______, KC_END, _______, _______, KC_HOME, _______, KC_INS, _______, KC_PSCR, MO(_FN1),
+ _______, _______, _______, KC_CALC, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_PGUP, _______,
+ _______, _______, _______, _______, _______, _______, _______, KC_PGDN, _______
+ ),
+
+/*
+ ┌─────┬───┬───┬───┬───┬───┐ ┌───┬───┬───┬───┬───┬───┬────┐
+ │ │ │ │ │ │ │ │ │ │ │ │Mod│Rod│ Tog│
+ ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┐ └┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴────┤
+ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┐ ┌─┴─┬─┴─┬─┴─┬─┴─┬┬┴──┬┴──┬────┤
+ │ │ │ │ │ │ │ │ │ │ │ ││Sad│Vai│ Sai│
+ └┬────┬──┴─┬─┼───┴┬──┴───┴───┤ ├───┴───┴┬──┴─┬─┘├───┼───┼───┬┘
+ │ │ │ │ │ │ │ │ │ │Hud│Vad│Hui│
+ └────┴────┘ └────┴──────────┘ └────────┴────┘ └───┴───┴───┘
+*/
+ /* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 */
+ [_FN1] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD, RGB_RMOD, RGB_TOG,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAD, RGB_VAI, RGB_SAI,
+ _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_VAD, RGB_HUI
+ ),
+};
diff --git a/keyboards/horrortroll/lemon40/keymaps/via/rules.mk b/keyboards/horrortroll/lemon40/keymaps/via/rules.mk
new file mode 100644
index 0000000000..1e5b99807c
--- /dev/null
+++ b/keyboards/horrortroll/lemon40/keymaps/via/rules.mk
@@ -0,0 +1 @@
+VIA_ENABLE = yes
diff --git a/keyboards/horrortroll/lemon40/lemon40.c b/keyboards/horrortroll/lemon40/lemon40.c
new file mode 100644
index 0000000000..ccb7f15546
--- /dev/null
+++ b/keyboards/horrortroll/lemon40/lemon40.c
@@ -0,0 +1,37 @@
+/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "lemon40.h"
+
+// OLED animation
+#include "lib/bongocat.h"
+
+#ifdef OLED_ENABLE
+ bool oled_task_kb(void) {
+ led_t led_usb_state = host_keyboard_led_state();
+
+ render_bongocat();
+ oled_set_cursor(14, 0); // sets cursor to (column, row) using charactar spacing (4 rows on 128x32 screen, anything more will overflow back to the top)
+ oled_write_P(PSTR("WPM:"), false);
+ oled_write(get_u8_str(get_current_wpm(), '0'), false); // writes wpm on top right corner of string
+ oled_set_cursor(17, 2);
+ oled_write_P(led_usb_state.caps_lock ? PSTR("CAPS") : PSTR(" "), false);
+ oled_set_cursor(17, 3);
+ oled_write_P(led_usb_state.scroll_lock ? PSTR("SCRL") : PSTR(" "), false);
+
+ return true;
+ }
+#endif
diff --git a/keyboards/horrortroll/lemon40/lemon40.h b/keyboards/horrortroll/lemon40/lemon40.h
new file mode 100644
index 0000000000..a4845a8595
--- /dev/null
+++ b/keyboards/horrortroll/lemon40/lemon40.h
@@ -0,0 +1,49 @@
+/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "quantum.h"
+
+#define XXX KC_NO
+
+/* ┌─────┬───┬───┬───┬───┬───┐ ┌───┬───┬───┬───┬───┬───┬────┐
+ * │00 │01 │02 │03 │04 │05 │ │06 │40 │41 │42 │43 │44 │45 │
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┐ └┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴────┤
+ * │10 │11 │12 │13 │14 │15 │ │16 │50 │51 │52 │53 │55 │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┐ ┌─┴─┬─┴─┬─┴─┬─┴─┬┬┴──┬┴──┬────┤
+ * │20 │21 │22 │23 │24 │25 │ │26 │60 │61 │62 ││63 │64 │65 │
+ * └┬────┬──┴─┬─┼───┴┬──┴───┴───┤ ├───┴───┴┬──┴─┬─┘├───┼───┼───┬┘
+ * │30 │31 │ │32 │34 │ │70 │72 │ │73 │74 │75 │
+ * └────┴────┘ └────┴──────────┘ └────────┴────┘ └───┴───┴───┘
+ */
+
+#define LAYOUT( \
+ K00, K01, K02, K03, K04, K05, K06, K40, K41, K42, K43, K44, K45, \
+ K10, K11, K12, K13, K14, K15, K16, K50, K51, K52, K53, K55, \
+ K20, K21, K22, K23, K24, K25, K26, K60, K61, K62, K63, K64, K65, \
+ K30, K31, K32, K34, K70, K72, K73, K74, K75 \
+) { \
+ { K00, K01, K02, K03, K04, K05, K06 }, \
+ { K10, K11, K12, K13, K14, K15, K16 }, \
+ { K20, K21, K22, K23, K24, K25, K26 }, \
+ { K30, K31, K32, XXX, K34, XXX, XXX }, \
+ { K40, K41, K42, K43, K44, K45, XXX }, \
+ { K50, K51, K52, K53, XXX, K55, XXX }, \
+ { K60, K61, K62, K63, K64, K65, XXX }, \
+ { K70, XXX, K72, K73, K74, K75, XXX } \
+}
+
diff --git a/keyboards/horrortroll/lemon40/lib/bongocat.c b/keyboards/horrortroll/lemon40/lib/bongocat.c
new file mode 100644
index 0000000000..12ca8694c1
--- /dev/null
+++ b/keyboards/horrortroll/lemon40/lib/bongocat.c
@@ -0,0 +1,378 @@
+/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "quantum.h"
+
+// WPM-responsive animation stuff here
+#define IDLE_FRAMES 5
+#define IDLE_SPEED 10 // below this wpm value your animation will idle
+// #define PREP_FRAMES 1 // uncomment if >1
+#define TAP_FRAMES 2
+#define ANIM_WPM_LOWER 20 // above this wpm value typing animation to trigger
+#define ANIM_FRAME_DURATION_MAX 450 // longest animation duration in ms
+#define ANIM_FRAME_DURATION_MIN 100 // shortest animation duration in ms
+#define IDLE_FRAME_DURATION 300 // how long each frame lasts in ms
+#define ANIM_FRAME_RATIO 2.5 // how aggressively animation speeds up with wpm
+// #define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, needs fixing
+#define ANIM_SIZE 525 // number of bytes in array, minimize for adequate firmware size, max is 1024
+#define MAX(x, y) (((x) > (y)) ? (x) : (y)) // Math.max macro
+
+uint32_t curr_anim_duration = 0; // variable animation duration
+uint32_t bongo_timer = 0;
+uint32_t bongo_sleep = 0;
+uint8_t current_idle_frame = 0;
+// uint8_t current_prep_frame = 0; // uncomment if PREP_FRAMES >1
+uint8_t current_tap_frame = 0;
+
+// Code containing pixel art, contains:
+// 5 idle frames, 1 prep frame, and 2 tap frames
+
+// To make your own pixel art:
+// save a png/jpeg of an 128x32 image (resource: https://www.pixilart.com/draw )
+// follow this guide up to and including "CONVERT YOUR IMAGE" https://docs.splitkb.com/hc/en-us/articles/360013811280-How-do-I-convert-an-image-for-use-on-an-OLED-display-
+// replace numbers in brackets with your own
+// if you start getting errors when compiling make sure you didn't accedentally delete a bracket
+void render_bongocat(void) {
+ static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = {
+ {
+ //Idle 1 - 128x32
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xce, 0x9c, 0xf8, 0xfc, 0xfe, 0x80, 0xe0, 0x20, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0xc0, 0xe0, 0xe0, 0xf0,
+ 0xf8, 0xfc, 0xfe, 0xff, 0xfe, 0xfc, 0xf8, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xc0, 0xc0, 0xc0, 0x80,
+ 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x38, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x31, 0x00, 0x08,
+ 0x10, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80,
+ 0xc0, 0xe0, 0xf0, 0xf8, 0xf8, 0xfc, 0xfc, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xcf, 0xff,
+ 0xff, 0xbf, 0x7f, 0x7f, 0xbf, 0xff, 0xff, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0xfe, 0xfe, 0xfc, 0xfc, 0xfc, 0xfc, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x07, 0x0f, 0x0f, 0x0f, 0x01, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0xe0, 0x30, 0x38, 0x2c, 0x04, 0x64, 0xf8, 0xfe, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0x7f, 0xbf, 0x8f, 0x27, 0x27, 0x27, 0xc7, 0xc7, 0x4f, 0x4f, 0x8f, 0x8f,
+ 0x9f, 0x9f, 0x1f, 0x1f, 0x3f, 0x3e, 0x3e, 0x3f, 0x7f, 0x7f, 0x7f, 0x7f, 0xfc, 0xfc, 0xff, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xf8, 0xe0, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x60, 0x30, 0x10, 0x18, 0x08, 0x08, 0x08, 0x18, 0x10, 0x30,
+ 0x60, 0x40, 0xc0, 0x86, 0x87, 0x85, 0xc4, 0x49, 0x69, 0x3e, 0x0e, 0x13, 0x11, 0x12, 0x12, 0x3d,
+ 0x2d, 0x25, 0x26, 0x44, 0x68, 0x78, 0x58, 0x9d, 0x97, 0x93, 0xe3, 0x62, 0x34, 0x3c, 0x2c, 0x26,
+ 0xc7, 0xc5, 0x69, 0x39, 0x19, 0x1d, 0x36, 0xa2, 0xe2, 0x62, 0x24, 0x18, 0x3c, 0x7e, 0x7f, 0x7f,
+ 0x7f, 0xbf, 0x3f, 0x1f, 0x1f, 0x8f, 0xe7, 0x63, 0x27, 0x27, 0x47, 0x47, 0xcf, 0xcf, 0x0f, 0x08,
+ 0x10, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ },
+ {
+ //Idle 2 - 128x32
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xce, 0x9c, 0xf8, 0xfc, 0xfe, 0x80, 0xe0, 0x20, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0xe0, 0xf0,
+ 0xf8, 0xfc, 0xfe, 0xff, 0xfe, 0xfc, 0xf8, 0xf0, 0xe0, 0xc0, 0xc0, 0xc0, 0x80, 0x80, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x38, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x31, 0x00, 0x08,
+ 0x10, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80,
+ 0xc0, 0xe0, 0xe0, 0xf0, 0xf0, 0xf8, 0xf8, 0xfc, 0xfc, 0xfe, 0xff, 0xff, 0xff, 0x9f, 0x9f, 0xff,
+ 0xff, 0x7f, 0xff, 0xff, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0xfe, 0xfe, 0xfc, 0xfc, 0xfc, 0xfc, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x07, 0x0f, 0x0f, 0x0f, 0x01, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0xe0, 0x30, 0x38, 0x2c, 0x04, 0x64, 0xf8, 0xfe, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0x7f, 0xbf, 0x8f, 0x27, 0x27, 0x27, 0xc7, 0xc7, 0x4f, 0x4f, 0x8f, 0x8f,
+ 0x9f, 0x9f, 0x1e, 0x1e, 0x3f, 0x3d, 0x3d, 0x3e, 0x7f, 0x7f, 0x7f, 0x7f, 0xf9, 0xf9, 0xff, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xf0, 0xc0, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x60, 0x30, 0x10, 0x18, 0x08, 0x08, 0x08, 0x18, 0x10, 0x30,
+ 0x60, 0x40, 0xc0, 0x86, 0x87, 0x85, 0xc4, 0x49, 0x69, 0x3e, 0x0e, 0x13, 0x11, 0x12, 0x12, 0x3d,
+ 0x2d, 0x25, 0x26, 0x44, 0x68, 0x78, 0x58, 0x9d, 0x97, 0x93, 0xe3, 0x62, 0x34, 0x3c, 0x2c, 0x26,
+ 0xc7, 0xc5, 0x69, 0x39, 0x19, 0x1d, 0x36, 0xa2, 0xe2, 0x62, 0x24, 0x18, 0x3c, 0x7e, 0x7f, 0x7f,
+ 0x7f, 0xbf, 0x3f, 0x1f, 0x1f, 0x8f, 0xe7, 0x63, 0x27, 0x27, 0x47, 0x47, 0xcf, 0xcf, 0x0f, 0x08,
+ 0x10, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ },
+ {
+ //Idle 3 - 128x32
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xce, 0x9c, 0xf8, 0xfc, 0xfe, 0x80, 0xe0, 0x20, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0xe0,
+ 0xf0, 0xf8, 0xfc, 0xfe, 0xfc, 0xf8, 0xf0, 0xe0, 0xc0, 0xc0, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0