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-rwxr-xr-xkeyboards/hub16/keymaps/default/keymap.c19
-rwxr-xr-xkeyboards/hub16/keymaps/no_mod/keymap.c37
2 files changed, 38 insertions, 18 deletions
diff --git a/keyboards/hub16/keymaps/default/keymap.c b/keyboards/hub16/keymaps/default/keymap.c
index a77c8bc782..2d12dba0d4 100755
--- a/keyboards/hub16/keymaps/default/keymap.c
+++ b/keyboards/hub16/keymaps/default/keymap.c
@@ -18,16 +18,22 @@
// Function key we are 'wrapping' usual key presses in
#define KC_WRAP KC_F24
+// Keyboard Layers
+enum keyboard_layers{
+ _BASE = 0,
+ _CONTROL
+};
+
// Tap Dance Declarations
-enum { TD_TO_LED = 0, TD_TO_DEFAULT = 1 };
+enum tap_dance { TD_TO_LED = 0, TD_TO_DEFAULT = 1 };
qk_tap_dance_action_t tap_dance_actions[] = {
- // Tap once for HID, twice to toggle layer 1
- [TD_TO_LED] = ACTION_TAP_DANCE_DUAL_ROLE(_______, 1),
- [TD_TO_DEFAULT] = ACTION_TAP_DANCE_DUAL_ROLE(_______, 0)};
+ // Tap once for standard key, twice to toggle to control layer
+ [TD_TO_LED] = ACTION_TAP_DANCE_DUAL_ROLE(KC_P, _CONTROL),
+ [TD_TO_DEFAULT] = ACTION_TAP_DANCE_DUAL_ROLE(KC_P, _BASE)};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [0] = LAYOUT( /* Base */
+ [_BASE] = LAYOUT( /* Base */
KC_S, KC_V,
KC_A, KC_B, KC_C, KC_D,
KC_E, KC_F, KC_G, KC_H,
@@ -35,7 +41,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_M, KC_N, KC_O, TD(TD_TO_LED)
),
- [1] = LAYOUT( /* LED Control */
+ [_CONTROL] = LAYOUT( /* LED Control */
KC_NO, KC_NO,
_______, RGB_MOD, RGB_RMOD, RGB_TOG,
RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI,
@@ -72,7 +78,6 @@ void encoder_update_user(uint8_t index, bool clockwise) {
// Below stolen from TaranVH (https://github.com/TaranVH/2nd-keyboard/blob/master/HASU_USB/F24/keymap.c)
// Shoutout to drashna on the QMK discord for basically writing this for me.... :P
-
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
static uint8_t f24_tracker;
switch (keycode) {
diff --git a/keyboards/hub16/keymaps/no_mod/keymap.c b/keyboards/hub16/keymaps/no_mod/keymap.c
index c86ffcc16d..7c57ffbfe2 100755
--- a/keyboards/hub16/keymaps/no_mod/keymap.c
+++ b/keyboards/hub16/keymaps/no_mod/keymap.c
@@ -15,19 +15,22 @@
*/
#include QMK_KEYBOARD_H
-// Function key we are 'wrapping' usual key presses in
-#define KC_WRAP KC_F24
+// Keyboard Layers
+enum keyboard_layers{
+ _BASE = 0,
+ _CONTROL
+};
// Tap Dance Declarations
-enum { TD_TO_LED = 0, TD_TO_DEFAULT = 1 };
+enum tap_dance { TD_TO_LED = 0, TD_TO_DEFAULT = 1 };
qk_tap_dance_action_t tap_dance_actions[] = {
- // Tap once for HID, twice to toggle layer 1
- [TD_TO_LED] = ACTION_TAP_DANCE_DUAL_ROLE(_______, 1),
- [TD_TO_DEFAULT] = ACTION_TAP_DANCE_DUAL_ROLE(_______, 0)};
+ // Tap once for standard key, twice to toggle to control layer
+ [TD_TO_LED] = ACTION_TAP_DANCE_DUAL_ROLE(KC_P, _CONTROL),
+ [TD_TO_DEFAULT] = ACTION_TAP_DANCE_DUAL_ROLE(KC_P, _BASE)};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [0] = LAYOUT( /* Base */
+ [_BASE] = LAYOUT( /* Base */
KC_S, KC_V,
KC_A, KC_B, KC_C, KC_D,
KC_E, KC_F, KC_G, KC_H,
@@ -35,7 +38,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_M, KC_N, KC_O, TD(TD_TO_LED)
),
- [1] = LAYOUT( /* LED Control */
+ [_CONTROL] = LAYOUT( /* LED Control */
KC_NO, KC_NO,
_______, RGB_MOD, RGB_RMOD, RGB_TOG,
RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI,
@@ -44,8 +47,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
-// Keyboard is setup to 'warp' the pressed key with F24,
-// allowing for easy differentiation from a real keyboard.
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* Left Encoder */
if (clockwise) {
@@ -60,4 +61,18 @@ void encoder_update_user(uint8_t index, bool clockwise) {
tap_code(KC_T);
}
}
-} \ No newline at end of file
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ // Example of "pressing" CONTROL+SHIFT+V instead of "A" on keyboard
+ // More info: https://docs.qmk.fm/#/feature_macros
+ // case KC_A:
+ // if (record->event.pressed) {
+ // SEND_STRING(SS_LCTL(SS_LSFT("v")));
+ // } else {
+ // }
+ // break;
+ }
+ return true;
+};