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diff --git a/keyboards/xiudi/xd75/keymaps/colinta/keymap.c b/keyboards/xiudi/xd75/keymaps/colinta/keymap.c
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index 0000000000..5cdbdd6c74
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+++ b/keyboards/xiudi/xd75/keymaps/colinta/keymap.c
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+/* Copyright 2017 Colin T.A. Gray
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+#ifdef IS_COLINTA
+#include "secrets.h"
+#else
+#define SENDSTRING_MM0 ""
+#define SENDSTRING_MM1 ""
+#define SENDSTRING_MM2 ""
+#endif
+
+// layers:
+// - colemak,
+// - record-mode (adds stop buttons)
+// - qwerty
+// - fn (recording, changing layers)
+#define LAYER_COLEMAK 0
+#define LAYER_RECORD 1
+#define LAYER_QWERTY 2
+#define LAYER_FN 3
+
+// custom keys:
+// - goto layer keys
+#define GOTO_FN TT(LAYER_FN)
+#define GOTO_CM TO(LAYER_COLEMAK)
+#define GOTO_QW TO(LAYER_QWERTY)
+// - sticky keys, aka one-shot
+#define OSCTL OSM(MOD_LCTL)
+#define OSALT OSM(MOD_LALT)
+#define OSSFT OSM(MOD_LSFT)
+#define OSGUI OSM(MOD_LGUI)
+// "MMENU" is a macro for "CMD+SPC" (aka Spotlight/Alfred)
+#define MMENU LGUI(KC_SPC)
+#define _____ KC_TRNS
+#define MM_0 DM_PLY1
+#define MM_1 DM_PLY2
+
+// tap-hold settings
+#define LONGPRESS_DELAY 250
+#define TH_EVENTS_COUNT 13
+
+enum my_keycods {
+ TH_M0 = SAFE_RANGE,
+ TH_M1,
+ TH_M2,
+ TH_F1,
+ TH_F2,
+ TH_F3,
+ TH_F4,
+ TH_F5,
+ TH_F6,
+ TH_F7,
+ TH_F8,
+ TH_F9,
+ TH_F10,
+ TH_LAST,
+ MM_2,
+ DM_CLEAR,
+ DYNAMIC_MACRO_RANGE,
+};
+
+#include "dynamic_macro.h"
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* COLEMAK
+ * .--------------------------------------------------------------------------------------------------------------------------------------.
+ * | ESC | 1 | 2 | 3 | 4 | 5 | M(0) | M(1) | DEL | 6 | 7 | 8 | 9 | 0 | - |
+ * |--------+-/F1----+-/F2----+-/F3----+-/F4----+-/F5----+--------+--------+--------+-/F6----+-/F7----+-/F8----+-/F9----+-/F10---+--------|
+ * | TAB | Q | W | F | P | G | M(2) | (FN) | BKSP | J | L | U | Y | ; | = |
+ * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
+ * | SHIFT | A | R | S | T | D | [ | ] | ENTER | H | N | E | I | O | ' |
+ * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
+ * | CTRL | Z | X | C | V | B | HOME | END | PG UP | K | M | , | . | / | \ |
+ * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
+ * | VOL- | PLAY | VOL+ | ALT | GUI | SPACE | PG DN | MENU | ESC | LEFT | DOWN | UP | RIGHT |
+ * '--/RRND----/MUTE----/FFWD-------------------------------------------------------------------------------------------------------------'
+ */
+
+ [LAYER_COLEMAK] = LAYOUT(
+ KC_GRV, TH_F1, TH_F2, TH_F3, TH_F4, TH_F5, MM_0, MM_1, KC_DEL, TH_F6, TH_F7, TH_F8, TH_F9, TH_F10, KC_MINS,
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, MM_2, GOTO_FN, KC_BSPC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_EQL,
+ OSCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_LBRC, KC_RBRC, KC_ENT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+ OSSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_HOME, KC_END, KC_PGUP, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS,
+ TH_M0, TH_M1, TH_M2, OSALT, OSGUI, _____ , KC_SPC, _____ , KC_PGDN, MMENU, KC_ESC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+ ),
+
+/* DYN_REC LAYER - recording tap/hold keys is possible, but they will always "tap" (macros don't record holding duration)
+ * .--------------------------------------------------------------------------------------------------------------------------------------.
+ * | | | | | | | STOP | STOP | | | | | | | |
+ * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
+ * | | | | | | | STOP | STOP | | | | | | | |
+ * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
+ * | | | | | | | | | | | | | | | |
+ * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
+ * | | | | | | | | | | | | | | | |
+ * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
+ * | | | | | | | | | | | | | |
+ * '--------------------------------------------------------------------------------------------------------------------------------------'
+ */
+
+ [LAYER_RECORD] = LAYOUT(
+ _____, _____, _____, _____, _____, _____, DM_RSTP, DM_RSTP, _____, _____, _____, _____, _____, _____, _____,
+ _____, _____, _____, _____, _____, _____, DM_RSTP, DM_RSTP, _____, _____, _____, _____, _____, _____, _____,
+ _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____,
+ _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____,
+ _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
+ ),
+
+/* QWERTY - doesn't support recording of macros, btw. Falls through to colemak for most keys, but passes through the recording layer, so heads up.
+ * .--------------------------------------------------------------------------------------------------------------------------------------.
+ * | | | | | | | M(0) | M(1) | | | | | | | |
+ * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
+ * | | Q | W | E | R | T | M(2) | (FN) | | Y | U | I | O | P | |
+ * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
+ * | SHIFT | A | S | D | F | G | | | | H | J | K | L | ; | |
+ * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
+ * | CTRL | Z | X | C | V | B | | | | N | M | | | | |
+ * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
+ * | | | | ALT | GUI | | | | | | | | |
+ * '--------------------------------------------------------------------------------------------------------------------------------------'
+ */
+
+ [LAYER_QWERTY] = LAYOUT(
+ _____, _____, _____, _____, _____, _____, MM_0, MM_1, _____, _____, _____, _____, _____, _____, _____,
+ _____, KC_Q, KC_W, KC_E, KC_R, KC_T, MM_2, GOTO_FN, _____, KC_Y, KC_U, KC_I, KC_O, KC_P, _____,
+ MOD_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, _____, _____, _____, KC_H, KC_J, KC_K, KC_L, KC_SCLN, _____,
+ MOD_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, _____, _____, _____, KC_N, KC_M, _____, _____, _____, _____,
+ _____, _____, _____, MOD_LALT, MOD_LGUI, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
+ ),
+
+/* FN LAYER - change layouts and start recording a macro
+ * .--------------------------------------------------------------------------------------------------------------------------------------.
+ * | COLEMAK| QWERTY | | | | | REC 1 | REC 2 | | | | | | | |
+ * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
+ * | | | | | | | | ------ | | | | | | | |
+ * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
+ * | | | | | | | | | | | | | | | |
+ * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
+ * | | | | | | | | | | | | | | | |
+ * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
+ * | | | | | QK_BOOT | DM_CLEAR | | | QK_BOOT | | | | |
+ * '--------------------------------------------------------------------------------------------------------------------------------------'
+ */
+
+ [LAYER_FN] = LAYOUT(
+ GOTO_CM, GOTO_QW, KC_NO, KC_NO, KC_NO, KC_NO, DM_REC1, DM_REC2, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, QK_BOOT, KC_NO, DM_CLEAR, KC_NO, KC_NO, KC_NO, QK_BOOT, KC_NO, KC_NO, KC_NO, KC_NO
+ )
+};
+
+typedef struct {
+ bool is_pressed;
+ uint16_t timer;
+ uint16_t kc_tap;
+ uint16_t kc_hold;
+} tap_hold_t;
+
+static tap_hold_t th_events[] = {
+ { .is_pressed = false, .timer = 0, .kc_tap = KC_VOLD, .kc_hold = KC_MRWD }, // TH_M0
+ { .is_pressed = false, .timer = 0, .kc_tap = KC_MPLY, .kc_hold = KC_MUTE }, // TH_M1
+ { .is_pressed = false, .timer = 0, .kc_tap = KC_VOLU, .kc_hold = KC_MFFD }, // TH_M2
+
+ { .is_pressed = false, .timer = 0, .kc_tap = KC_1, .kc_hold = KC_F1 }, // TH_F1
+ { .is_pressed = false, .timer = 0, .kc_tap = KC_2, .kc_hold = KC_F2 }, // TH_F2
+ { .is_pressed = false, .timer = 0, .kc_tap = KC_3, .kc_hold = KC_F3 }, // TH_F3
+ { .is_pressed = false, .timer = 0, .kc_tap = KC_4, .kc_hold = KC_F4 }, // TH_F4
+ { .is_pressed = false, .timer = 0, .kc_tap = KC_5, .kc_hold = KC_F5 }, // TH_F5
+ { .is_pressed = false, .timer = 0, .kc_tap = KC_6, .kc_hold = KC_F6 }, // TH_F6
+ { .is_pressed = false, .timer = 0, .kc_tap = KC_7, .kc_hold = KC_F7 }, // TH_F7
+ { .is_pressed = false, .timer = 0, .kc_tap = KC_8, .kc_hold = KC_F8 }, // TH_F8
+ { .is_pressed = false, .timer = 0, .kc_tap = KC_9, .kc_hold = KC_F9 }, // TH_F9
+ { .is_pressed = false, .timer = 0, .kc_tap = KC_0, .kc_hold = KC_F10 } // TH_F10
+};
+
+void taphold_tapped(uint8_t index, bool pressed) {
+ if (index >= TH_EVENTS_COUNT) { return; }
+
+ tap_hold_t *th_event = &th_events[index];
+
+ if (pressed) {
+ th_event->timer = timer_read();
+ th_event->is_pressed = true;
+ } else if (th_event->is_pressed) {
+ register_code(th_event->kc_tap);
+ unregister_code(th_event->kc_tap);
+ th_event->is_pressed = false;
+ }
+}
+
+void matrix_scan_user() {
+ for (uint8_t index = 0 ; index < TH_EVENTS_COUNT ; ++index ) {
+ tap_hold_t *th_event = &th_events[index];
+ if ( th_event->is_pressed && timer_elapsed(th_event->timer) > LONGPRESS_DELAY) {
+ register_code(th_event->kc_hold);
+ unregister_code(th_event->kc_hold);
+ th_event->is_pressed = false;
+ }
+ }
+}
+
+// if the dynamic macros haven't been recorded, we send the default macro strings.
+bool did_record_m1 = false;
+bool did_record_m2 = false;
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ bool try_dynamic_macro = true;
+ if ((keycode == QK_DYNAMIC_MACRO_PLAY_1 && !did_record_m1) || (keycode == QK_DYNAMIC_MACRO_PLAY_2 && !did_record_m2)) {
+ try_dynamic_macro = false;
+ }
+ else if (keycode == DM_CLEAR) {
+ try_dynamic_macro = false;
+ did_record_m1 = false;
+ did_record_m2 = false;
+ }
+
+ if (try_dynamic_macro && !process_record_dynamic_macro(keycode, record)) {
+ if (keycode == QK_DYNAMIC_MACRO_PLAY_1) {
+ did_record_m1 = true;
+ }
+
+ if (keycode == QK_DYNAMIC_MACRO_PLAY_2) {
+ did_record_m2 = true;
+ }
+
+ if (keycode == QK_DYNAMIC_MACRO_RECORD_START_1 || keycode == QK_DYNAMIC_MACRO_RECORD_START_2) {
+ layer_move(LAYER_RECORD);
+ }
+ else if (keycode == QK_DYNAMIC_MACRO_RECORD_STOP) {
+ layer_move(LAYER_COLEMAK);
+ }
+
+ return false;
+ }
+
+ switch (keycode) {
+ case QK_DYNAMIC_MACRO_PLAY_1:
+ SEND_STRING(SENDSTRING_MM0);
+ return false;
+ case QK_DYNAMIC_MACRO_PLAY_2:
+ SEND_STRING(SENDSTRING_MM1);
+ return false;
+ case MM_2:
+ SEND_STRING(SENDSTRING_MM2);
+ return false;
+ case TH_M0 ... TH_LAST:
+ taphold_tapped(keycode - TH_M0, record->event.pressed);
+ return false;
+ }
+
+ return true;
+}