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-rw-r--r--keyboards/xd75/keymaps/buzzlighter1/keymap.c24
-rw-r--r--keyboards/xd75/keymaps/buzzlighter1/readme.md38
2 files changed, 35 insertions, 27 deletions
diff --git a/keyboards/xd75/keymaps/buzzlighter1/keymap.c b/keyboards/xd75/keymaps/buzzlighter1/keymap.c
index f96edce013..09eea933e1 100644
--- a/keyboards/xd75/keymaps/buzzlighter1/keymap.c
+++ b/keyboards/xd75/keymaps/buzzlighter1/keymap.c
@@ -10,6 +10,8 @@ enum custom_keycodes {
QMKURL
};
+#define FN_CAPS LT(_FN, KC_CAPS)
+
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY
@@ -18,18 +20,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | Mute |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
- * | TT(1) | A | S | D | F | G | H | J | K | L | ; | ' | Vol- | Vol+ | ENTER |
+ * | FN(CPS)| A | S | D | F | G | H | J | K | L | ; | ' | Vol- | Vol+ | ENTER |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | LSHIFT | Z | X | C | V | B | N | M | , | . | / | Home | PGUP | UP | PGDWN |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
- * | LCTRL | Prev | Next | LALT | SPACE | End | LEFT | DOWN | RIGHT |
+ * | LCTRL | Del | ENTER | LALT | SPACE | End | LEFT | DOWN | RIGHT |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_QW] = LAYOUT_ortho_5x15( /* QWERTY */
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_DEL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_MUTE,
- TT(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_VOLD, KC_VOLU, KC_ENT,
+ FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_VOLD, KC_VOLU, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_HOME, KC_PGUP, KC_UP, KC_PGDN,
KC_LCTL, KC_MPRV, KC_MNXT, KC_LALT, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, XXXXXXX, KC_END, KC_LEFT, KC_DOWN, KC_RGHT
),
@@ -38,22 +40,22 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | XXXXXXX| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | _______| _______|
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
- * | P* | P7 | P8 | P9 | + | NumLk | PR SCR | SCR LK | PAUSE | XXXXXXX| XXXXXXX| BL_DEC | BL_INC | RGB HD | RGB HI |
+ * | _______| P7 | P8 | P9 | + | P* | XXXXXXX| PR SCR | SCR LK | PAUSE | XXXXXXX| BL_DEC | BL_INC | RGB HD | RGB HI |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
- * | _______| P4 | P5 | P6 | PENT | CALC | XXXXXXX| POWER | XXXXXXX| RESET | XXXXXXX| BL_BRTG| BL_STEP| RGB SD | RGB SI |
+ * | _______| P4 | P5 | P6 | NumLk | CALC | XXXXXXX| POWER | XXXXXXX| RESET | XXXXXXX| BL_BRTG| BL_STEP| RGB SD | RGB SI |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
- * | P/ | P1 | P2 | P3 | - | OS | XXXXXXX| XXXXXXX| XXXXXXX| XXXXXXX| XXXXXXX| BL_OFF | BL_ON | RGB VD | RGB VI |
+ * | _______| P1 | P2 | P3 | - | P/ | XXXXXXX| OS | PLAY | PREV | NXT | BL_OFF | BL_ON | RGB VD | RGB VI |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
- * | CPSLCK | P0 | P. | _______| SPACE | BL_TOGG| RGB TG | RGB RMD| RGB MD |
+ * | _______| P0 | P. | PENT | SPACE | BL_TOGG| RGB TG | RGB RMD| RGB MD |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_FN] = LAYOUT_ortho_5x15( /* FUNCTION */
XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
- KC_PAST, KC_P7, KC_P8, KC_P9, KC_PPLS, KC_NLCK, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, BL_DEC, BL_INC, RGB_HUD, RGB_HUI,
- _______, KC_P4, KC_P5, KC_P6, KC_PENT, KC_CALC, XXXXXXX, KC_PWR, XXXXXXX, RESET, XXXXXXX, BL_BRTG, BL_STEP, RGB_SAD, RGB_SAI,
- KC_PSLS, KC_P1, KC_P2, KC_P3, KC_PMNS, KC_LWIN, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, BL_OFF, BL_ON, RGB_VAD, RGB_VAI,
- KC_CAPS, KC_P0, KC_PDOT, _______, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, XXXXXXX, BL_TOGG, RGB_TOG, RGB_RMOD,RGB_MOD
+ _______, KC_P7, KC_P8, KC_P9, KC_PPLS, KC_PAST, XXXXXXX, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, BL_DEC, BL_INC, RGB_HUD, RGB_HUI,
+ _______, KC_P4, KC_P5, KC_P6, KC_NLCK, KC_CALC, XXXXXXX, KC_PWR, XXXXXXX, RESET, XXXXXXX, BL_BRTG, BL_STEP, RGB_SAD, RGB_SAI,
+ _______, KC_P1, KC_P2, KC_P3, KC_PMNS, KC_PSLS, XXXXXXX, KC_LWIN, KC_MPLY, KC_MPRV, KC_MNXT, BL_OFF, BL_ON, RGB_VAD, RGB_VAI,
+ _______, KC_P0, KC_PDOT, KC_PENT, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, XXXXXXX, BL_TOGG, RGB_TOG, RGB_RMOD,RGB_MOD
)
};
diff --git a/keyboards/xd75/keymaps/buzzlighter1/readme.md b/keyboards/xd75/keymaps/buzzlighter1/readme.md
index 3ba121aa02..74fb2ea396 100644
--- a/keyboards/xd75/keymaps/buzzlighter1/readme.md
+++ b/keyboards/xd75/keymaps/buzzlighter1/readme.md
@@ -1,41 +1,47 @@
# XD75 with 7U spacebar for EN-RU gamers
-Standard QWERTY oriented on gamers with a Russian alternative input.
-Base layout is as close to classic layout as possible due to RU alphabet having more letters (thus the need for those extra keys remain on the right side).
-Full uncut 2x4 nav cluster.
-Caps Lock and Win keys sent to the Function layer.
-TT(1) - Function layer tap-toggle at CapsLock position provides fast F-keys access in a heat of a battle. As well as easy access to a Numpad.
+Standard QWERTY made for gamers with a Russian alternative input.
+The keys for extra letters in RU alphabet are where they are expected.
+Full 2x4 nav cluster.
+Volume/mute control are on base layer, Win key is on function layer.
+FN_CAPS provides fast F-keys access while gaming. Lefthanded Numpad operation.
+NKRO is working (forced).
-/* QWERTY
+## QWERTY
+
+```c
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | GESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Del | BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | Mute |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
- * | TT(1) | A | S | D | F | G | H | J | K | L | ; | '' | Vol- | Vol+ | ENTER |
+ * | FN(CPS)| A | S | D | F | G | H | J | K | L | ; | ' | Vol- | Vol+ | ENTER |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | LSHIFT | Z | X | C | V | B | N | M | , | . | / | Home | PGUP | UP | PGDWN |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
- * | LCTRL | Prev | Next | LALT | SPACE | End | LEFT | DOWN | RIGHT |
+ * | LCTRL | Del | ENTER | LALT | SPACE | End | LEFT | DOWN | RIGHT |
* '--------------------------------------------------------------------------------------------------------------------------------------'
- */
-/* FUNCTION
+```
+
+## FUNCTION
+
+```c
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | XXXXXXX| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | _______| _______|
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
- * | P* | P7 | P8 | P9 | + | NumLk | PR SCR | SCR LK | PAUSE | XXXXXXX| XXXXXXX| BL_DEC | BL_INC | RGB HD | RGB HI |
+ * | _______| P7 | P8 | P9 | + | P* | XXXXXXX| PR SCR | SCR LK | PAUSE | XXXXXXX| BL_DEC | BL_INC | RGB HD | RGB HI |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
- * | _______| P4 | P5 | P6 | PENT | CALC | XXXXXXX| POWER | XXXXXXX| RESET | XXXXXXX| BL_BRTG| BL_STEP| RGB SD | RGB SI |
+ * | _______| P4 | P5 | P6 | NumLk | CALC | XXXXXXX| POWER | XXXXXXX| RESET | XXXXXXX| BL_BRTG| BL_STEP| RGB SD | RGB SI |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
- * | P/ | P1 | P2 | P3 | - | OS | XXXXXXX| XXXXXXX| XXXXXXX| XXXXXXX| XXXXXXX| BL_OFF | BL_ON | RGB VD | RGB VI |
+ * | _______| P1 | P2 | P3 | - | P/ | XXXXXXX| OS | PLAY | PREV | NXT | BL_OFF | BL_ON | RGB VD | RGB VI |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
- * | CPSLCK | P0 | P. | _______| SPACE | BL_TOGG| RGB TG | RGB RMD| RGB MD |
+ * | _______| P0 | P. | PENT | SPACE | BL_TOGG| RGB TG | RGB RMD| RGB MD |
* '--------------------------------------------------------------------------------------------------------------------------------------'
- */
+```
-## LED control
+## LEDs ID
Top left LED - Function layer active.
Mid left LED - CapsLock active.