diff options
Diffstat (limited to 'keyboards/xd60/keymaps')
52 files changed, 0 insertions, 1536 deletions
diff --git a/keyboards/xd60/keymaps/Jos/README.md b/keyboards/xd60/keymaps/Jos/README.md deleted file mode 100644 index b4382acfeb..0000000000 --- a/keyboards/xd60/keymaps/Jos/README.md +++ /dev/null @@ -1,22 +0,0 @@ -# Jos's Layout - -Custom layout with various options. Designed to be used with the Canadian Multilingual software layout. - -## Layout -This is the physical layout of my xd60, for reference. See the keymap file for actual software layout. -![Keyboard Layout (Physical appearence)](https://i.imgur.com/qzOmqyq.png "Physical Layout") - -## Features -**Caps Lock** is **Escape** and the **Window key** is a **Function** key that still acts like the **Window** key in conjuction with `w`, `s`, `d`, `l`, `t`, `e`, `h`, and `SPACE`. - -There are a few `#define` lines at the beginning of the keymap file that enable the following options if not commented: -- `ISOLIKE_ALT_ENTER`: `RALT` + `ENT` is the same as `RALT`+`BSLS`. For logical placement of `{` and `}` (the former being `RALT`+`BSLS`) with ANSI enter on a ISO-based layout. -- `TWO_SFT_CAPS`: Both shifts together → Caps Lock. -- `APP_IS_RALT_RCTRL`: Menu would be between `RCTRL` and `RALT`, so now `RALT` + `RCTRL` → `APP`. -- `HELD_ESC_IS_SHIFT`: Holding `ESC` → `SHIFT`. It always register shift when pressing `ESC`. Useful for VIM. -- `BSPC_BLOCKS_DEL`: If `BSPC` is held, we disable `DEL`. To avoid acidental presses of `DEL` with split backspace key. -- `ALT_MINSEQL_IS_ALT_78`: Pressing `ALT+MINS/EQL` will act like `ALT+7/8`. Will yield `{}` instead of `½¬` in Canadian Multilingual Layout. Diminished finger stretching. - - -# Build -To build, simply run `make xd60:Jos` diff --git a/keyboards/xd60/keymaps/Jos/config.h b/keyboards/xd60/keymaps/Jos/config.h deleted file mode 100644 index a3b0cd1ec0..0000000000 --- a/keyboards/xd60/keymaps/Jos/config.h +++ /dev/null @@ -1,2 +0,0 @@ -/* Delay for tap/hold for tap dance commands */ -#define TAPPING_TERM 150 diff --git a/keyboards/xd60/keymaps/Jos/keymap.c b/keyboards/xd60/keymaps/Jos/keymap.c deleted file mode 100644 index c57f634f2b..0000000000 --- a/keyboards/xd60/keymaps/Jos/keymap.c +++ /dev/null @@ -1,202 +0,0 @@ -#include QMK_KEYBOARD_H -#include "action_layer.h" - -// TODO: THOSE ARE IDEAS: -// TODO: -// TODO: - Proper support for "GUI+TAB" application switching, with the GUI holding and shift, etc. -// TODO: - Maybe implement a process_record instead of a tap-dance, or complex tap dance? -// TODO: - Media keys on Fn1 layer, *hjklm,.* or arrow cluster? -// TODO: - What more than NumPad + RGB on the Fn3 toggled layer? -// TODO: - Add an in-keymap way to toggle LGUI/F(0) key, HELD_ESC_IS_SHIFT and BSPC_BLOCKS_DEL. -// TODO: -// TODO: THOSE ARE BUGS TO FIX: -// TODO: - None (found so far) - -// Adjusting process_record_user functionnalities, comment to disable. -#define ISOLIKE_ALT_ENTER -#define TWO_SFT_CAPS -#define APP_IS_RALT_RCTRL -#define HELD_ESC_IS_SHIFT -#define BSPC_BLOCKS_DEL -#define ALT_MINSEQL_IS_ALT_78 - -// Cases where the GUI key will actually do what the GUI key normally does. -#define AC_G_W LGUI(KC_W) // Ubuntu: Shows windows on current desktop -#define AC_G_S LGUI(KC_S) // Ubuntu: Overview of all desktops -#define AC_G_D LGUI(KC_D) // Windows: Show/Toggle desktop -#define AC_G_L LGUI(KC_L) // Ubuntu/Windows: Lock session -#define AC_G_T LGUI(KC_T) // Ubuntu: Shows Trash // elementary: Opens terminal -#define AC_G_E LGUI(KC_E) // Windows: Opens file explorer -#define AC_G_H LGUI(KC_H) // Windows: Show/Hide hidden files -#define AC_G_SPC LGUI(KC_SPC) // elementary: Shows application launcher - - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - - // 0: Base Layer - LAYOUT_all( - KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \ - KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \ - KC_LSFT, KC_LGUI, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(1), \ - KC_LCTL, TD(0), KC_LALT, KC_SPC , KC_RALT, KC_RCTRL, KC_LEFT, KC_DOWN, KC_RIGHT), - - // 1: Function 1 Layers - LAYOUT_all( - RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PAUS, KC_PSCR, \ - KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MPRV, KC_MNXT, KC_MSTP, KC_TRNS, KC_NO, KC_TRNS, \ - KC_TRNS, TG(3), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_TRNS, KC_TRNS, KC_PGUP, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDOWN, KC_END), - - // 2: GUI/Function 2 Layer - LAYOUT_all( - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PAUS, KC_PSCR, \ - KC_TRNS, KC_TRNS, AC_G_W, AC_G_E, KC_TRNS, AC_G_T, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_TRNS, AC_G_S, AC_G_D, KC_TRNS, KC_TRNS, AC_G_H, KC_TRNS, KC_TRNS, AC_G_L, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, AC_G_SPC, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDOWN, KC_END), - - // 3: NumPad/Function 3 Toggle Layer - LAYOUT_all( - KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_7, KC_8, KC_9, KC_PSLS, KC_PMNS, KC_PPLS, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_NO, KC_NO, RGB_HUI, RGB_SAI, RGB_VAI, KC_NO, KC_4, KC_5, KC_6, KC_PAST, KC_NO, KC_NO, KC_NO, \ - KC_TRNS, KC_NO, KC_NO, RGB_HUD, RGB_SAD, RGB_VAD, KC_NO, KC_1, KC_2, KC_3, KC_PMNS, KC_PENT, KC_NO, KC_TRNS, \ - KC_NO, KC_TRNS, KC_NO, KC_NO, RGB_TOG, RGB_MOD, KC_NO, KC_NO, KC_0, KC_COMM, KC_DOT, KC_PPLS, KC_NO, KC_TRNS, KC_TRNS, \ - KC_NO, KC_TRNS, KC_NO, KC_TRNS, KC_PENT, KC_PENT, KC_TRNS, KC_TRNS, KC_TRNS) , - -// TRaNSparent layer for reference -/* LAYOUT_all( - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ -/ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), */ -}; - -// LGUI acts as F(1) if held or as a tapped LGUI if tapped. Adapted from https://goo.gl/WnqGNS -// Commented lines are for the "sticky" layer on two presses. Left it here for reference. -static const int GUILAY = 2; // GUI Layer is layer #2 - -typedef struct { - bool layer_toggle; - bool sticky; -} td_ta_state_t; - -static void ang_tap_dance_ta_finished (qk_tap_dance_state_t *state, void *user_data) { - td_ta_state_t *td_ta = (td_ta_state_t *) user_data; - -// if (td_ta->sticky) { -// td_ta->sticky = false; -// td_ta->layer_toggle = false; -// layer_off (GUILAY); -// return; -// } -// - if (state->count == 1 && !state->pressed) { - register_code (KC_LGUI); -// td_ta->sticky = false; - td_ta->layer_toggle = false; - } else { - td_ta->layer_toggle = true; - layer_on(GUILAY); -// td_ta->sticky = (state->count == 2); - } -} - -// Added this one to make it more reactive on keyup -static void ang_tap_dance_ta_each (qk_tap_dance_state_t *state, void *user_data) { - td_ta_state_t *td_ta = (td_ta_state_t *) user_data; - - if (!td_ta->layer_toggle) { // Braces added for clarity - unregister_code (KC_LGUI); - } -} - - -static void ang_tap_dance_ta_reset (qk_tap_dance_state_t *state, void *user_data) { - td_ta_state_t *td_ta = (td_ta_state_t *) user_data; - - if (!td_ta->layer_toggle) { // Braces added for clarity - unregister_code (KC_LGUI); - } -// if (!td_ta->sticky) - layer_off (GUILAY); // We don't verify it was swithed on, switching off regardless -} - - -qk_tap_dance_action_t tap_dance_actions[] = { - [0] = { - .fn = { ang_tap_dance_ta_each, ang_tap_dance_ta_finished, ang_tap_dance_ta_reset }, - .user_data = (void *)&((td_ta_state_t) { false, false }) - } -}; - -#if defined ISOLIKE_ALT_ENTER || defined TWO_SFT_CAPS || defined APP_IS_RALT_RCTRL || defined ALT_MINSEQL_IS_ALT_78 -// Function for the special modifiers actions below, makes it cleaner and yields smaller firmware. -static bool special_mods(uint16_t keycode, keyrecord_t *record, uint16_t modifier) { - if (record->event.pressed && (keyboard_report->mods & MOD_BIT(modifier))) { - register_code(keycode); - return false; - } else { - unregister_code(keycode); - return true; - } -} -#endif - -#ifdef BSPC_BLOCKS_DEL -static bool del_blocked = false; // Static as to not be defined elsewhere -#endif - -// This function is processed before the key events on each key press/release. -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - switch (keycode){ - #ifdef ISOLIKE_ALT_ENTER - // RALT + ENT is the same as RALT+BSLS. - // For logical placement of *{* and *}* (the former being RALT+BSLS) with ANSI enter on - // ISO-based Canadian Multilingual layout (or any other ISO layout on ANSI keyboards). - case KC_ENT: return special_mods(KC_BSLS, record, KC_RALT); // RALT + ENT -> RALT + BSLS // See comment above - #endif - #ifdef TWO_SFT_CAPS - case KC_LSFT: return special_mods(KC_CAPS, record, KC_RSFT); // Both shifts together -> Caps Lock // RSFT pressed first case - case KC_RSFT: return special_mods(KC_CAPS, record, KC_LSFT); // Both shifts together -> Caps Lock // LSFT pressed first case - #endif - #ifdef APP_IS_RALT_RCTRL - case KC_RCTRL: return special_mods(KC_APP, record, KC_RALT); // RALT + RCTRL -> APP // RCTRL pressed first case - case KC_RALT: return special_mods(KC_APP, record, KC_RCTRL); // RALT + RCTRL -> APP // RALT pressed first case - #endif - #ifdef ALT_MINSEQL_IS_ALT_78 - case KC_MINS: return special_mods(KC_7, record, KC_RALT); // RALT + MINS -> RALT+7 // {} in CAN Mult. softawre layout - case KC_EQL: return special_mods(KC_8, record, KC_RALT); // RALT + EQL -> RALT+8 // ½¬ normally... Less finger stretch. - #endif - #ifdef HELD_ESC_IS_SHIFT - case KC_ESC: // Physically *ESC* is *CAPS* // Holding ESC -> SHIFT (0 delay) // Less awkward *<ESC>:wq* in vim - if (record->event.pressed) { - register_code(KC_ESC); // Tapping ESC - unregister_code(KC_ESC); - register_code(KC_LSFT); // Holding LSFT - return false; - } else { - unregister_code(KC_LSFT); // Releasing LSFT - return false; - } - #endif - #ifdef BSPC_BLOCKS_DEL - // If BSPC is held, we flag DEL as disabled. To avoids acidental presses of DEL with split backspace key. - case KC_BSPC: - del_blocked = record->event.pressed; - return true; - // We don't handle DEL if it is pressed and flagged as disabled - case KC_DEL: - if (del_blocked && record->event.pressed) { - return false; - } else { - return true; - } - #endif - default: return true; // Let QMK handle the rest as usual - } -} - - diff --git a/keyboards/xd60/keymaps/Jos/rules.mk b/keyboards/xd60/keymaps/Jos/rules.mk deleted file mode 100644 index 7af3f44b9a..0000000000 --- a/keyboards/xd60/keymaps/Jos/rules.mk +++ /dev/null @@ -1 +0,0 @@ -TAP_DANCE_ENABLE = yes # Enables Tap Dance diff --git a/keyboards/xd60/keymaps/birkir/keymap.c b/keyboards/xd60/keymaps/birkir/keymap.c deleted file mode 100644 index fe7cd60662..0000000000 --- a/keyboards/xd60/keymaps/birkir/keymap.c +++ /dev/null @@ -1,66 +0,0 @@ -#include QMK_KEYBOARD_H -#include "action_layer.h" - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - - // 0: Base Layer - LAYOUT_all( - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \ - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \ - KC_LSFT, KC_SLSH, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_NO, KC_RSFT, KC_UP, TG(2), \ - KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RGUI, MO(1), KC_LEFT, KC_DOWN, KC_RIGHT - ), - - // 1: Function Layer - LAYOUT_all( - KC_GRAVE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, BL_DEC, BL_INC, KC_F13, KC_F14, \ - KC_NO, KC_WH_U, KC_UP, KC_WH_D, KC_BSPC,KC_HOME,KC_CALC,KC_NO, KC_INS, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_DEL, \ - KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT,KC_DEL, KC_END, KC_PGDN,KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGUP, KC_NO, KC_ENT, \ - KC_LSFT, KC_NO, KC_NO, KC_APP, BL_STEP,KC_NO, KC_NO, KC_VOLD,KC_VOLU,KC_MUTE, KC_END, KC_PGDN, KC_RSFT, KC_PGUP, TG(2), \ - KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RGUI, MO(1), KC_HOME, KC_PGDOWN,KC_END - ), - - // 2: Cool Layer - LAYOUT_all( - RESET, BL_DEC, BL_INC, BL_ON, BL_OFF, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, RGB_MODE_PLAIN, KC_TRNS, \ - KC_NO, KC_WH_U, KC_UP, KC_WH_D, KC_BSPC,KC_HOME,KC_CALC,KC_NO, KC_INS, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_DEL, \ - KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT,KC_DEL, KC_END, KC_PGDN,KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGUP, KC_NO, KC_ENT, \ - KC_LSFT, KC_NO, KC_NO, KC_APP, BL_STEP,KC_NO, KC_NO, KC_VOLD,KC_VOLU,KC_MUTE, KC_END, KC_PGDN, KC_RSFT, KC_PGUP, TG(2), \ - KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RGUI, MO(1), KC_HOME, KC_PGDOWN,KC_END - ) -}; - -bool edit = false; -uint32_t mode; -uint16_t hue; -uint8_t sat; -uint8_t val; - -layer_state_t layer_state_set_user(layer_state_t state) { - - if (state == 0 && edit == true) { - mode = rgblight_get_mode(); - hue = rgblight_get_hue(); - sat = rgblight_get_sat(); - val = rgblight_get_val(); - edit = false; - } - - switch (biton32(state)) { - case 1: - rgblight_mode(1); - rgblight_setrgb(0xD3, 0x7F, 0xED); - break; - case 2: - rgblight_mode(1); - rgblight_setrgb(0xFF, 0x00, 0x00); - edit = true; - break; - default: - rgblight_mode(mode); - rgblight_sethsv(hue, sat, val); - break; - } - return state; -} diff --git a/keyboards/xd60/keymaps/birkir/readme.md b/keyboards/xd60/keymaps/birkir/readme.md deleted file mode 100644 index 670b6bb314..0000000000 --- a/keyboards/xd60/keymaps/birkir/readme.md +++ /dev/null @@ -1,45 +0,0 @@ -# Birkir's Keymap for XIUDI's 60% XD60 PCB - -Custom layout with some custom layers. Mac friendly. - -## Layout -![Birkir's Layout](https://i.imgur.com/I69AYG1.png) - -### Layer 0 -Base layer as shown on layout above - -### Layer 1 -Active while pressing and holding `MENU` - -RGB is purple while active - -- `ESC` is `~` - -### Layer 2 -Toggled on and off with `FN` - -RGB is red while active - -RGB settings are persisted for layer 0 when done. - - - `1` Backlight DEC - - `2` Backlight INC - - `3` Backlight OFF - - `4` Backlight ON - - `5` RGB Toggle - - `6` RGB Mode - - `7` RGB Hue DEC (-) - - `8` RGB Hue INC (+) - - `9` RGB Saturation DEC (-) - - `0` RGB Saturation INC (+) - - `-/_` RGB Brightness DEC (-) - - `+/=` RGB Brightness INC (+) - - `BACKSPACE` RGB Mode set to PLAIN - -## TODO - -- Mac shortcuts on Layer 1 -- More dynamic keyboard configuration on Layer 2 - -## Build -To build the default keymap, simply run `make xd60:birkir`. diff --git a/keyboards/xd60/keymaps/cheese/README.md b/keyboards/xd60/keymaps/cheese/README.md deleted file mode 100644 index 04ff5c4219..0000000000 --- a/keyboards/xd60/keymaps/cheese/README.md +++ /dev/null @@ -1,13 +0,0 @@ -# cheese's Layout -Customized xd60 keymap - -![Base Layout](https://i.imgur.com/oSg0DPf.png "Base Layout") -![Fn Layout](https://i.imgur.com/kOOQgVx.png "Fn Layout") - -## Programming Instructions: -`cd` into keymap directory, `make dfu` - -## Features -- Media keys and movement keys setup like on the pok3r -- Lower right movement keys setup like on the fc660m (fn+direction for home/end/page up and down) -- Caps lock can be triggered by pressing both shift keys at the same time (and deactivated the same way) diff --git a/keyboards/xd60/keymaps/cheese/keymap.c b/keyboards/xd60/keymaps/cheese/keymap.c deleted file mode 100644 index 2ffd3bb5c3..0000000000 --- a/keyboards/xd60/keymaps/cheese/keymap.c +++ /dev/null @@ -1,61 +0,0 @@ -#include QMK_KEYBOARD_H -#include "action_layer.h" - -// Each layer gets a name for readability. -// The underscores don't mean anything - you can -// have a layer called STUFF or any other name. -// Layer names don't all need to be of the same -// length, and you can also skip them entirely -// and just use numbers. -#define _BL 0 -#define _FL 1 -#define _LS 2 -#define _RS 3 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - - /* (Base Layer) Default Layer - * ,-----------------------------------------------------------. - * |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | - * |-----------------------------------------------------------| - * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | - * |-----------------------------------------------------------| - * |FUNCTION| A| S| D| F| G| H| J| K| L| ;| '|Return| - * |-----------------------------------------------------------| - * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | - * |-----------------------------------------------------------| - * |Ctrl|Gui |Alt | Space |FN|Left|Up|Down|Right| - * `-----------------------------------------------------------' - */ - [_BL] = LAYOUT_all( - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \ - MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \ - LM(_LS, MOD_LSFT), KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, LM(_RS, MOD_RSFT), LM(_RS, MOD_RSFT), LM(_RS, MOD_RSFT), \ - KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(_FL), KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT), - -// Function Layer - [_FL] = LAYOUT_all( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, \ - KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_CALC, KC_INS, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS, \ - KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU, KC_TRNS, KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_TRNS, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_APP, KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGUP, KC_PGDN, KC_END), - -// Left Shift Layer - [_LS] = LAYOUT_all( - KC_GRV, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_CAPS, KC_CAPS, KC_CAPS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), - -// Right Shift Layer - [_RS] = LAYOUT_all( - KC_GRV, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ - KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), - -}; diff --git a/keyboards/xd60/keymaps/crd_ansi/README.md b/keyboards/xd60/keymaps/crd_ansi/README.md deleted file mode 100644 index 80e4550249 |