diff options
Diffstat (limited to 'keyboards/xbows/numpad')
-rw-r--r-- | keyboards/xbows/numpad/config.h | 5 | ||||
-rw-r--r-- | keyboards/xbows/numpad/keymaps/default/config.h | 55 | ||||
-rw-r--r-- | keyboards/xbows/numpad/numpad.c | 12 | ||||
-rw-r--r-- | keyboards/xbows/numpad/rules.mk | 1 |
4 files changed, 41 insertions, 32 deletions
diff --git a/keyboards/xbows/numpad/config.h b/keyboards/xbows/numpad/config.h index 832da03a2c..d3ef6ed9d1 100644 --- a/keyboards/xbows/numpad/config.h +++ b/keyboards/xbows/numpad/config.h @@ -28,9 +28,12 @@ #define MATRIX_ROW_PINS { B5, B4, C6, B6, D7, B3 } #define MATRIX_COL_PINS { D4, D6, B2, B1 } #define DIODE_DIRECTION COL2ROW - #define DEBOUNCE 3 +/* disable these deprecated features by default */ +#define NO_ACTION_MACRO +#define NO_ACTION_FUNCTION + #ifdef RGB_MATRIX_ENABLE # define RGB_MATRIX_LED_PROCESS_LIMIT 18 # define RGB_MATRIX_LED_FLUSH_LIMIT 16 diff --git a/keyboards/xbows/numpad/keymaps/default/config.h b/keyboards/xbows/numpad/keymaps/default/config.h index c8235f5161..22a7112f8c 100644 --- a/keyboards/xbows/numpad/keymaps/default/config.h +++ b/keyboards/xbows/numpad/keymaps/default/config.h @@ -13,31 +13,38 @@ * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ - #pragma once +#pragma once - #ifdef RGB_MATRIX_ENABLE - # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set - # define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support - # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes - # define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right - # define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right - # define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation - # define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAT // Single hue spinning spiral fades saturation - # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in - # define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard +#ifdef RGB_MATRIX_ENABLE +# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set - # define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation - # define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! +# define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue +# define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support +# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes +# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes +# define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right +# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right +# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation +# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness +# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation +# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in +# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right +# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard +# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard +# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard +# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation +# define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back +# define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left +# define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right - # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out - # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out - # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out - # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out - # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out - # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out - //# define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out - # define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out - # define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out - //# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out +# define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation +# define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! - #endif +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out +# define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out +# define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out + +#endif diff --git a/keyboards/xbows/numpad/numpad.c b/keyboards/xbows/numpad/numpad.c index 4e05473b67..8f25152e33 100644 --- a/keyboards/xbows/numpad/numpad.c +++ b/keyboards/xbows/numpad/numpad.c @@ -33,14 +33,14 @@ {0, C9_4, C8_4, C7_4}, // L12 {0, C3_11, C2_11, C1_11}, // L13 - {0, C3_12, C2_12, C1_12}, // L14 - {0, C3_13, C2_13, C1_13}, // L15 - {0, C3_14, C2_14, C1_14}, // L16 + {0, C3_12, C2_12, C1_12}, // L14 + {0, C3_13, C2_13, C1_13}, // L15 + {0, C3_14, C2_14, C1_14}, // L16 {0, C6_9, C5_9, C4_9}, // L17 - {0, C6_10, C5_10, C4_10}, // L18 - {0, C6_11, C5_11, C4_11}, // L19 - {0, C6_14, C5_14, C4_14}, // L20 + {0, C6_10, C5_10, C4_10}, // L18 + {0, C6_11, C5_11, C4_11}, // L19 + {0, C6_14, C5_14, C4_14}, // L20 {0, C6_16, C5_16, C4_16}, // L21 {0, C6_15, C5_15, C4_15}, // L22 diff --git a/keyboards/xbows/numpad/rules.mk b/keyboards/xbows/numpad/rules.mk index 3abc8b3974..c3b73b7660 100644 --- a/keyboards/xbows/numpad/rules.mk +++ b/keyboards/xbows/numpad/rules.mk @@ -14,7 +14,6 @@ CONSOLE_ENABLE = no # Console for debug COMMAND_ENABLE = no # Commands for debug and configuration # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend -NO_USB_STARTUP_CHECK = no # Disables usb supend check after keyboard startup # if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work NKRO_ENABLE = yes # USB Nkey Rollover BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality |