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-rw-r--r--keyboards/winry/winry315/keymaps/via/encoder_actions.c85
1 files changed, 85 insertions, 0 deletions
diff --git a/keyboards/winry/winry315/keymaps/via/encoder_actions.c b/keyboards/winry/winry315/keymaps/via/encoder_actions.c
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index 0000000000..96dfe74bca
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+++ b/keyboards/winry/winry315/keymaps/via/encoder_actions.c
@@ -0,0 +1,85 @@
+/* Copyright 2020 Neil Brian Ramirez
+ * Copyright 2021 drashna jael're (@drashna)
+ * Copyright 2022 Sergey Vlasov (@sigprof)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "encoder_actions.h"
+
+#if defined(VIA_ENABLE) && defined(ENCODER_ENABLE)
+
+# ifndef ENCODER_TAP_DURATION_MS
+# define ENCODER_TAP_DURATION_MS 10
+# endif
+
+# define ENCODER_STATE_CW 0x01
+# define ENCODER_STATE_CCW 0x02
+
+# ifdef ENCODERS
+static uint8_t encoder_state[ENCODERS] = {0};
+static uint16_t encoder_timer[ENCODERS] = {0};
+static keypos_t encoder_cw[ENCODERS] = ENCODERS_CW_KEY;
+static keypos_t encoder_ccw[ENCODERS] = ENCODERS_CCW_KEY;
+
+static void exec_encoder_action(uint8_t index, bool clockwise, bool pressed) {
+ // clang-format off
+ keyevent_t encoder_event = (keyevent_t) {
+ .key = clockwise ? encoder_cw[index] : encoder_ccw[index],
+ .pressed = pressed,
+ .time = (timer_read() | 1)
+ };
+ // clang-format on
+ action_exec(encoder_event);
+}
+# endif
+
+void encoder_action_unregister(void) {
+# ifdef ENCODERS
+ for (int index = 0; index < ENCODERS; ++index) {
+ if (encoder_state[index] && (timer_elapsed(encoder_timer[index]) >= ENCODER_TAP_DURATION_MS)) {
+ bool clockwise = !!(encoder_state[index] & ENCODER_STATE_CW);
+ encoder_state[index] = 0;
+ exec_encoder_action(index, clockwise, false);
+ }
+ }
+# endif
+}
+
+void encoder_action_register(uint8_t index, bool clockwise) {
+# ifdef ENCODERS
+ if (encoder_state[index]) {
+ bool was_clockwise = !!(encoder_state[index] & ENCODER_STATE_CW);
+ encoder_state[index] = 0;
+ exec_encoder_action(index, was_clockwise, false);
+ }
+ encoder_state[index] = clockwise ? ENCODER_STATE_CW : ENCODER_STATE_CCW;
+ encoder_timer[index] = timer_read();
+ exec_encoder_action(index, clockwise, true);
+# endif
+}
+
+void matrix_scan_kb(void) {
+ encoder_action_unregister();
+ matrix_scan_user();
+}
+
+bool encoder_update_kb(uint8_t index, bool clockwise) {
+ encoder_action_register(index, clockwise);
+ // don't return user actions, because they are in the keymap
+ // encoder_update_user(index, clockwise);
+ return true;
+};
+
+#endif