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diff --git a/keyboards/wilba_tech/wt60_xt/wt60_xt.c b/keyboards/wilba_tech/wt60_xt/wt60_xt.c
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+/* Copyright 2020 Jason Williams (Wilba)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "wt60_xt.h"
+
+#ifdef AUDIO_ENABLE
+#include "audio.h"
+#include "song_list.h"
+
+float tone_caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
+float tone_caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
+float tone_numlk_on[][2] = SONG(NUM_LOCK_ON_SOUND);
+float tone_numlk_off[][2] = SONG(NUM_LOCK_OFF_SOUND);
+float tone_scroll_on[][2] = SONG(SCROLL_LOCK_ON_SOUND);
+float tone_scroll_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
+
+#endif
+
+// We want to enable audio clicky (i.e. compile it into firmware),
+// but not have it "turned on" by default.
+#ifdef AUDIO_CLICKY
+
+#include "process_clicky.h"
+extern audio_config_t audio_config;
+
+void eeconfig_init_kb(void) {
+ // Reset Keyboard EEPROM value to blank, rather than to a set value
+ eeconfig_update_kb(0);
+
+ // Need to read here because this isn't done before calling eeconfig_init_kb()
+ audio_config.raw = eeconfig_read_audio();
+ // ...and this call needs audio_config initialized.
+ clicky_off();
+
+ eeconfig_init_user();
+}
+#endif // AUDIO_CLICKY
+
+void keyboard_pre_init_kb(void) {
+ setPinOutput(F1);
+
+ keyboard_pre_init_user();
+}
+
+bool led_update_kb(led_t led_state) {
+ if (led_update_user(led_state)) {
+ writePin(F1, led_state.caps_lock);
+ }
+
+#ifdef AUDIO_ENABLE
+ static led_t old_led_state = { .raw = 0 };
+
+ wait_ms(10); // gets rid of tick
+
+ if (!is_playing_notes())
+ {
+ if (led_state.caps_lock && !old_led_state.caps_lock)
+ {
+ PLAY_SONG(tone_caps_on);
+ }
+ else if (!led_state.caps_lock && old_led_state.caps_lock)
+ {
+ PLAY_SONG(tone_caps_off);
+ }
+ else if (led_state.num_lock && !old_led_state.num_lock)
+ {
+ PLAY_SONG(tone_numlk_on);
+ }
+ else if (!led_state.num_lock && old_led_state.num_lock)
+ {
+ PLAY_SONG(tone_numlk_off);
+ }
+ else if (led_state.scroll_lock && !old_led_state.scroll_lock)
+ {
+ PLAY_SONG(tone_scroll_on);
+ }
+ else if (!led_state.scroll_lock && old_led_state.scroll_lock)
+ {
+ PLAY_SONG(tone_scroll_off);
+ }
+ }
+
+ old_led_state = led_state;
+#endif // AUDIO_ENABLE
+
+ return true;
+}