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-rw-r--r--keyboards/unison/keymaps/default/keymap.c26
-rw-r--r--keyboards/unison/keymaps/via/keymap.c139
-rw-r--r--keyboards/unison/v04/config.h110
3 files changed, 0 insertions, 275 deletions
diff --git a/keyboards/unison/keymaps/default/keymap.c b/keyboards/unison/keymaps/default/keymap.c
deleted file mode 100644
index fbfff5b93d..0000000000
--- a/keyboards/unison/keymaps/default/keymap.c
+++ /dev/null
@@ -1,26 +0,0 @@
-/* Copyright 2021 Takeshi Nishio
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#include QMK_KEYBOARD_H
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [0] = LAYOUT_all(
- KC_NUM, KC_PSLS,KC_PAST,KC_PMNS,KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL,
- KC_P7, KC_P8, KC_P9, KC_PPLS,KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
- KC_P4, KC_P5, KC_P6, KC_PPLS,KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
- KC_P1, KC_P2, KC_P3, KC_PENT,KC_LSFT,KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_UP,
- KC_P0, KC_P0, KC_PDOT,KC_PENT,KC_GRV, KC_BSLS,KC_LALT,KC_LGUI,KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RGUI,KC_LEFT,KC_DOWN,KC_RGHT
- )
-};
diff --git a/keyboards/unison/keymaps/via/keymap.c b/keyboards/unison/keymaps/via/keymap.c
deleted file mode 100644
index fe3ff4e82f..0000000000
--- a/keyboards/unison/keymaps/via/keymap.c
+++ /dev/null
@@ -1,139 +0,0 @@
-/* Copyright 2021 Takeshi Nishio
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#include QMK_KEYBOARD_H
-
-// Defines names for use in layer keycodes and the keymap
-enum layer_number {
- _BASE = 0,
- _LOW,
- _RAI,
- _ADJ,
-};
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_BASE] = LAYOUT_all(
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_NUM, KC_PSLS,KC_PAST,KC_PMNS,KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_P7, KC_P8, KC_P9, KC_PPLS,KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
- KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_P4, KC_P5, KC_P6, KC_PPLS,KC_H, KC_J, KC_K, KC_L, KC_MINS, KC_ENT,
- KC_LSFT,KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_P1, KC_P2, KC_P3, KC_PENT,KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_UP,
- KC_GRV, KC_BSLS,KC_LGUI,KC_LALT,KC_SPC, KC_SPC,MO(_LOW),KC_P0, KC_P0, KC_PDOT,MO(_RAI),KC_SPC,KC_APP, KC_ROPT,KC_LEFT,KC_DOWN,KC_RGHT
- ),
- [_LOW] = LAYOUT_all(
- _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
- KC_TILD, KC_EXLM,KC_AT, KC_HASH,KC_DLR, KC_PERC,_______,_______,_______,_______,KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN, KC_DEL,
- _______, KC_PSCR,KC_SCRL,KC_PAUS,_______,_______,_______,_______,_______,_______,KC_GRV, KC_MINS,KC_EQL, KC_LBRC,KC_RBRC, KC_BSLS,
- _______,_______,KC_MUTE,KC_VOLD,KC_VOLU,_______,_______,_______,_______,_______,_______,KC_TILD,KC_UNDS,KC_PLUS,KC_LCBR,KC_RCBR,KC_PIPE,
- _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP,KC_END
- ),
- [_RAI] = LAYOUT_all(
- _______,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,_______,_______,_______,_______,KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, _______,_______,_______,_______,KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
- _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP, KC_RGHT,KC_SCLN, KC_QUOT,
- _______,_______,KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP,KC_END, KC_COLN,KC_DQUO,
- _______,_______,KC_F11, _______,KC_F12,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______
- ),
- [_ADJ] = LAYOUT_all(
- _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
- _______, _______,_______,_______,QK_BOOT,_______,_______,_______,_______,_______,RGB_HUI,RGB_SAI,RGB_VAI,_______,RGB_RMOD, _______,
- _______, AU_TOGG,CK_TOGG,MU_TOGG,MU_NEXT,_______,_______,_______,_______,_______,RGB_HUD,RGB_SAD,RGB_VAD,RGB_TOG,RGB_MOD, _______,
- KC_CAPS,_______,CK_RST, CK_DOWN,CK_UP, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
- _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______
- )
-};
-
-
-/* ------------------------------------------------------------------------------
- RGB Lighting
------------------------------------------------------------------------------- */
-#ifdef RGBLIGHT_LAYERS
-
-// Indicator LED settings
-#define INDICATOR_INDEX 0 // Where to start indicator, default:1
-#define INDICATOR_COUNT 1 // How many LEDs for indicator, default:2
-#define INDICATOR_CHANGE_COUNT 1 // How meny LEDs to change for temporally layer default:1
-#define DIMMER_LEVEL 150 // LED brightness dimmer level, 0(brightest) - 255(perfect dark), default:150
-
-// for Default layer (= Base layer)
-const rgblight_segment_t PROGMEM my_base_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {INDICATOR_INDEX , INDICATOR_COUNT, HSV_BLACK}
-);
-
-// for Temporal layer
-const rgblight_segment_t PROGMEM my_lower_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {INDICATOR_INDEX , INDICATOR_CHANGE_COUNT, HSV_GREEN - DIMMER_LEVEL}
-);
-
-const rgblight_segment_t PROGMEM my_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {INDICATOR_INDEX , INDICATOR_CHANGE_COUNT, HSV_CYAN - DIMMER_LEVEL}
-);
-
-const rgblight_segment_t PROGMEM my_adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {INDICATOR_INDEX , INDICATOR_CHANGE_COUNT, HSV_RED - DIMMER_LEVEL}
-);
-
-// for Lock indicator
-const rgblight_segment_t PROGMEM my_caps_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {INDICATOR_INDEX , INDICATOR_CHANGE_COUNT, HSV_MAGENTA - DIMMER_LEVEL}
-);
-
-// Define the array of layers. Later layers take precedence
-const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
- my_base_layer,
- my_caps_layer,
- my_lower_layer,
- my_raise_layer,
- my_adjust_layer
-);
-
-// Enabling and disabling lighting layers for default layer
-layer_state_t default_layer_state_set_user(layer_state_t state) {
- rgblight_set_layer_state(0, layer_state_cmp(state, _BASE));
-
- return state;
-}
-
-// Enabling and disabling lighting layers for lock key
-bool led_update_user(led_t led_state) {
- rgblight_set_layer_state(1, led_state.caps_lock);
- return true;
-}
-
-// Enabling and disabling lighting layers for momentary layer
-layer_state_t layer_state_set_user(layer_state_t state) {
- state = update_tri_layer_state(state, _LOW, _RAI, _ADJ);
-
- rgblight_set_layer_state(2, layer_state_cmp(state, _LOW));
- rgblight_set_layer_state(3, layer_state_cmp(state, _RAI));
- rgblight_set_layer_state(4, layer_state_cmp(state, _ADJ));
-
- return state;
-}
-#endif
-
-
-/* ------------------------------------------------------------------------------
- Post Initialize
------------------------------------------------------------------------------- */
-void keyboard_post_init_user(void) {
- #ifdef RGB_DI_PIN
- // RGB Lighting: Set effect range from just after indicator.
- rgblight_set_effect_range(1, 16);
- #endif
- #ifdef RGBLIGHT_LAYERS
- // RGB Lighting Layers: Setup LED layers
- rgblight_layers = my_rgb_layers;
- #endif
-}
diff --git a/keyboards/unison/v04/config.h b/keyboards/unison/v04/config.h
deleted file mode 100644
index 07ce465b13..0000000000
--- a/keyboards/unison/v04/config.h
+++ /dev/null
@@ -1,110 +0,0 @@
-/*
-Copyright 2021 Takeshi Nishio
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#pragma once
-
-#include "config_common.h"
-
-/* key matrix size */
-/* NOTE: With Round-Robin matrix, set same size for both. */
-#define MATRIX_ROWS 10
-#define MATRIX_COLS 10
-
-/* key matrix pins */
-/* NOTE: With Round-Robin matrix, set same pins for both. */
-#define MATRIX_ROW_PINS { B3, E6, F1, F5, F7, B2, F0, F4, F6, C7 }
-#define MATRIX_COL_PINS { B3, E6, F1, F5, F7, B2, F0, F4, F6, C7 }
-
-#define DIODE_DIRECTION COL2ROW
-
-/* Rotary Encoder */
-#ifdef ENCODER_ENABLE
- #define ENCODERS_PAD_A { B0, D2, D5, D6, B4 }
- #define ENCODERS_PAD_B { B1, D3, D4, D7, B5 }
- #define ENCODER_RESOLUTION 4 //the default & suggested is 4
-#endif
-
-/* Audio */
-#ifdef AUDIO_ENABLE
- #define AUDIO_PIN C6
- #define AUDIO_PIN_ALT B6
- #define AUDIO_CLICKY
- #define MUSIC_MAP
-#endif
-
-/* RGB Lighting */
-#define RGB_DI_PIN B7
-#ifdef RGB_DI_PIN
- #define RGBLED_NUM 7 // Layer Indicator(2) + Rotary Encoder(5)
- #define RGBLIGHT_LED_MAP {1, 2, 0, 3, 4, 5, 6} // align LEDs from Left to Right
- #define RGBLIGHT_HUE_STEP 4
- #define RGBLIGHT_SAT_STEP 8
- #define RGBLIGHT_VAL_STEP 8
- #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
- // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
- /*== Lighting Layers ==*/
- #define RGBLIGHT_LAYERS
- // #define RGBLIGHT_MAX_LAYERS 2
- #define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF // Overriding RGB Lighting on/off status
- #define RGBLIGHT_EFFECT_BREATHING
- #define RGBLIGHT_EFFECT_RAINBOW_MOOD
- #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
- // #define RGBLIGHT_EFFECT_SNAKE
- // #define RGBLIGHT_EFFECT_KNIGHT
- // #define RGBLIGHT_EFFECT_CHRISTMAS
- // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
- // #define RGBLIGHT_EFFECT_RGB_TEST
- // #define RGBLIGHT_EFFECT_ALTERNATING
- #define RGBLIGHT_EFFECT_TWINKLE
- // /*== customize breathing effect ==*/
- // /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
- // #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
- // /*==== use exp() and sin() ====*/
- // #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
- // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
-#endif
-
-/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCE 5
-
-/*
- * BOOTMAGIC Lite
- * Hold Left-Top key to enter bootloader.
- *
- * NOTE:
- * With Round-Robin matrix, diagonal position is always High.
- * So, the default (0,0) is always judged as hold and keyboard enters bootloader.
- * To prevent this, set specific position for it.
- */
-#define BOOTMAGIC_LITE_ROW 5
-#define BOOTMAGIC_LITE_COLUMN 0
-
-/*
- * Feature disable options
- * These options are also useful to firmware size reduction.
- */
-
-/* disable debug print */
-//#define NO_DEBUG
-
-/* disable print */
-//#define NO_PRINT
-
-/* disable action features */
-//#define NO_ACTION_LAYER
-//#define NO_ACTION_TAPPING
-//#define NO_ACTION_ONESHOT