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+/*
+Copyright 2021 Takeshi Nishio
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xB9DD
+#define PRODUCT_ID 0x176A
+#define DEVICE_VER 0x0040
+#define MANUFACTURER jpskenn
+#define PRODUCT Unison
+
+/* key matrix size */
+/* NOTE: With Round-Robin matrix, set same size for both. */
+#define MATRIX_ROWS 10
+#define MATRIX_COLS 10
+
+/* key matrix pins */
+/* NOTE: With Round-Robin matrix, set same pins for both. */
+#define MATRIX_ROW_PINS { B3, E6, F1, F5, F7, B2, F0, F4, F6, C7 }
+#define MATRIX_COL_PINS { B3, E6, F1, F5, F7, B2, F0, F4, F6, C7 }
+#define UNUSED_PINS
+
+#define DIODE_DIRECTION COL2ROW
+
+/* Rotary Encoder */
+#ifdef ENCODER_ENABLE
+ #define ENCODERS_PAD_A { B0, D2, D5, D6, B4 }
+ #define ENCODERS_PAD_B { B1, D3, D4, D7, B5 }
+ #define ENCODER_RESOLUTION 4 //the default & suggested is 4
+#endif
+
+/* Audio */
+#ifdef AUDIO_ENABLE
+ #define AUDIO_PIN C6
+ #define AUDIO_PIN_ALT B6
+ #define AUDIO_CLICKY
+ #define MUSIC_MAP
+#endif
+
+/* RGB Lighting */
+#define RGB_DI_PIN B7
+#ifdef RGB_DI_PIN
+ #define RGBLED_NUM 7 // Layer Indicator(2) + Rotary Encoder(5)
+ #define RGBLIGHT_LED_MAP {1, 2, 0, 3, 4, 5, 6} // align LEDs from Left to Right
+ #define RGBLIGHT_HUE_STEP 4
+ #define RGBLIGHT_SAT_STEP 8
+ #define RGBLIGHT_VAL_STEP 8
+ #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+ // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+ /*== Lighting Layers ==*/
+ #define RGBLIGHT_LAYERS
+ // #define RGBLIGHT_MAX_LAYERS 2
+ #define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF // Overriding RGB Lighting on/off status
+ /*== all animations enable ==*/
+ // #define RGBLIGHT_ANIMATIONS
+ /*== or choose animations ==*/
+ #define RGBLIGHT_EFFECT_BREATHING
+ #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ // #define RGBLIGHT_EFFECT_SNAKE
+ // #define RGBLIGHT_EFFECT_KNIGHT
+ // #define RGBLIGHT_EFFECT_CHRISTMAS
+ // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+ // #define RGBLIGHT_EFFECT_RGB_TEST
+ // #define RGBLIGHT_EFFECT_ALTERNATING
+ #define RGBLIGHT_EFFECT_TWINKLE
+ // /*== customize breathing effect ==*/
+ // /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
+ // #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
+ // /*==== use exp() and sin() ====*/
+ // #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
+ // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
+#endif
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/*
+ * BOOTMAGIC Lite
+ * Hold Left-Top key to enter bootloader.
+ *
+ * NOTE:
+ * With Round-Robin matrix, diagonal position is always High.
+ * So, the default (0,0) is always judged as hold and keyboard enters bootloader.
+ * To prevent this, set specific position for it.
+ */
+#define BOOTMAGIC_LITE_ROW 5
+#define BOOTMAGIC_LITE_COLUMN 0
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+
+/* disable these deprecated features by default */
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION