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-rw-r--r--keyboards/unikorn/unikorn.c89
1 files changed, 89 insertions, 0 deletions
diff --git a/keyboards/unikorn/unikorn.c b/keyboards/unikorn/unikorn.c
new file mode 100644
index 0000000000..1bd47ef9e1
--- /dev/null
+++ b/keyboards/unikorn/unikorn.c
@@ -0,0 +1,89 @@
+/* Copyright 2019 MechMerlin
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "i2c_master.h"
+#include "quantum.h"
+
+#ifdef RGBLIGHT_ENABLE
+#include "rgblight.h"
+extern rgblight_config_t rgblight_config;
+
+void rgblight_set(void) {
+ if (!rgblight_config.enable) {
+ for (uint8_t i = 0; i < RGBLED_NUM; i++) {
+ led[i].r = 0;
+ led[i].g = 0;
+ led[i].b = 0;
+ }
+ }
+
+ i2c_init();
+ i2c_transmit(0xb0, (uint8_t*)led, 3 * RGBLED_NUM, 100);
+}
+#endif
+
+void matrix_init_kb(void) {
+#ifdef RGBLIGHT_ENABLE
+ if (rgblight_config.enable) {
+ i2c_init();
+ i2c_transmit(0xb0, (uint8_t*)led, 3 * RGBLED_NUM, 100);
+ }
+#endif
+ // call user level keymaps, if any
+ matrix_init_user();
+}
+
+void matrix_scan_kb(void) {
+#ifdef RGBLIGHT_ENABLE
+ rgblight_task();
+#endif
+ matrix_scan_user();
+ /* Nothing else for now. */
+}
+
+__attribute__ ((weak))
+void matrix_scan_user(void) {
+}
+
+void backlight_init_ports(void) {
+ // initialize pins D0, D1, D4 and D6 as output
+ setPinOutput(D0);
+ setPinOutput(D1);
+ setPinOutput(D4);
+ setPinOutput(D6);
+
+ // turn backlight LEDs on
+ writePinHigh(D0);
+ writePinHigh(D1);
+ writePinHigh(D4);
+ writePinHigh(D6);
+}
+
+void backlight_set(uint8_t level) {
+ if (level == 0) {
+ // turn backlight LEDs off
+ writePinLow(D0);
+ writePinLow(D1);
+ writePinLow(D4);
+ writePinLow(D6);
+ } else {
+ // turn backlight LEDs on
+ writePinHigh(D0);
+ writePinHigh(D1);
+ writePinHigh(D4);
+ writePinHigh(D6);
+ }
+}