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-rw-r--r--keyboards/tv44/keymaps/belak/Makefile4
-rw-r--r--keyboards/tv44/keymaps/belak/keymap.c105
2 files changed, 82 insertions, 27 deletions
diff --git a/keyboards/tv44/keymaps/belak/Makefile b/keyboards/tv44/keymaps/belak/Makefile
index 7f63f0e0a1..6112411240 100644
--- a/keyboards/tv44/keymaps/belak/Makefile
+++ b/keyboards/tv44/keymaps/belak/Makefile
@@ -1,9 +1,11 @@
#BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
#EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
-#CONSOLE_ENABLE = no # Console for debug(+400)
+#CONSOLE_ENABLE = yes # Console for debug(+400)
+#DEBUG_ENABLE = yes
#COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+TAP_DANCE_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
diff --git a/keyboards/tv44/keymaps/belak/keymap.c b/keyboards/tv44/keymaps/belak/keymap.c
index 64d47ebcf8..703a1c2dd3 100644
--- a/keyboards/tv44/keymaps/belak/keymap.c
+++ b/keyboards/tv44/keymaps/belak/keymap.c
@@ -1,5 +1,6 @@
#include "tv44.h"
#include "action_layer.h"
+#include "debug.h"
#include "eeconfig.h"
// Layer names. We stick to 3 letters if possible so MO(NAME) fits in 7
@@ -14,39 +15,91 @@
#define L_CURBR LSFT(KC_LBRC)
#define R_CURBR LSFT(KC_RBRC)
-#define BE_ESC LSFT_T(KC_ESC)
+#define L1_TAB LT(_L1, KC_TAB)
+#define L2_ESC LT(_L2, KC_ESC)
#define L2_SLSH LT(_L2, KC_SLSH)
#define L3_QUOT LT(_L3, KC_QUOT)
-#define L3_TAB LT(_L3, KC_TAB)
+
+// Tap dance magic
+#define TD_LGUI TD(BE_TD_GUI)
+#define TD_LCTL TD(BE_TD_CTL)
+#define TD_LALT TD(BE_TD_ALT)
+
+enum belak_td {
+ BE_TD_GUI = 0,
+ BE_TD_CTL,
+ BE_TD_ALT,
+};
+
+void mod_tap_fn(qk_tap_dance_state_t *state, void *user_data);
+void mod_reset_fn(qk_tap_dance_state_t *state, void *user_data);
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [BE_TD_GUI] = ACTION_TAP_DANCE_FN_ADVANCED(mod_tap_fn, NULL, mod_reset_fn),
+ [BE_TD_CTL] = ACTION_TAP_DANCE_FN_ADVANCED(mod_tap_fn, NULL, mod_reset_fn),
+ [BE_TD_ALT] = ACTION_TAP_DANCE_FN_ADVANCED(mod_tap_fn, NULL, mod_reset_fn),
+};
+
+uint16_t tap_dance_keys[] = {
+ [BE_TD_GUI] = KC_LGUI,
+ [BE_TD_CTL] = KC_LCTL,
+ [BE_TD_ALT] = KC_LALT,
+};
// Fillers to make layering more clear
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_QW] = KEYMAP_ARROW_COMMAND( /* Qwerty */
- L3_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
- MO(_L1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, L3_QUOT,
- BE_ESC, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, L2_SLSH,
- KC_LCTL, MO(_L2), KC_LALT, KC_LGUI, KC_ENT, KC_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT
- ),
- [_L1] = KEYMAP_ARROW_COMMAND( /* LAYER 1 */
- KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
- _______, KC_BSLS, KC_QUOT, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_DOWN, KC_UP, KC_LEFT, KC_RGHT, _______,
- _______, KC_ESC, _______, KC_PSCR, _______, _______, _______, KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT, KC_RSFT,
- _______, KC_LGUI, _______, _______, _______, _______, _______, _______, _______, _______
- ),
- [_L2] = KEYMAP_ARROW_COMMAND( /* LAYER 2 */
- _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
- KC_ESC, KC_PIPE, KC_DQUO, KC_UNDS, KC_PLUS, L_CURBR, R_CURBR, KC_4, KC_5, KC_6, KC_VOLU, KC_ENT,
- KC_LSFT, _______, _______, _______, _______, _______, KC_0, KC_1, KC_2, KC_3, KC_VOLD, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
- ),
- [_L3] = KEYMAP_ARROW_COMMAND( /* LAYER 3 */
- _______, _______, _______, _______, _______, _______, _______, KC_F1, KC_F2, KC_F3, KC_F4, _______,
- KC_ESC, _______, _______, _______, _______, _______, _______, KC_F5, KC_F6, KC_F7, KC_F8, _______,
- KC_LSFT, _______, _______, _______, _______, _______, _______, KC_F9, KC_F10, KC_F11, KC_F12, _______,
- _______, KC_LGUI, _______, _______, _______, _______, _______, _______, _______, _______
- )
+ [_QW] = KEYMAP_ARROW_COMMAND( /* Qwerty */
+ L2_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ L1_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, L3_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, L2_SLSH,
+ TD_LCTL, MO(_L3), TD_LALT, TD_LGUI, KC_ENT, KC_SPC, MO(_L1), KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+ [_L1] = KEYMAP_ARROW_COMMAND( /* LAYER 1 */
+ KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
+ _______, KC_BSLS, KC_QUOT, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_DOWN, KC_UP, KC_LEFT, KC_RGHT, _______,
+ _______, KC_ESC, _______, KC_PSCR, _______, _______, _______, KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT, KC_RSFT,
+ _______, KC_LGUI, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ [_L2] = KEYMAP_ARROW_COMMAND( /* LAYER 2 */
+ _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
+ KC_ESC, KC_PIPE, KC_DQUO, KC_UNDS, KC_PLUS, L_CURBR, R_CURBR, KC_4, KC_5, KC_6, KC_VOLU, KC_ENT,
+ _______, _______, _______, _______, _______, _______, KC_0, KC_1, KC_2, KC_3, KC_VOLD, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ [_L3] = KEYMAP_ARROW_COMMAND( /* LAYER 3 */
+ _______, _______, _______, _______, _______, _______, _______, KC_F1, KC_F2, KC_F3, KC_F4, _______,
+ KC_ESC, _______, _______, _______, _______, _______, _______, KC_F5, KC_F6, KC_F7, KC_F8, _______,
+ _______, _______, _______, _______, _______, _______, _______, KC_F9, KC_F10, KC_F11, KC_F12, _______,
+ _______, KC_LGUI, _______, _______, _______, _______, _______, _______, _______, _______
+ )
};
const uint16_t PROGMEM fn_actions[] = {};
+
+// Tap dance functions
+void mod_tap_fn(qk_tap_dance_state_t *state, void *user_data) {
+ switch (state->count) {
+ case 1:
+ register_mods(MOD_BIT(tap_dance_keys[state->keycode - QK_TAP_DANCE]));
+ send_keyboard_report();
+ break;
+ case 2:
+ layer_on(_L2);
+ break;
+ case 3:
+ layer_off(_L2);
+ layer_on(_L1);
+ break;
+ default:
+ reset_tap_dance(state);
+ }
+}
+
+void mod_reset_fn(qk_tap_dance_state_t *state, void *user_data) {
+ layer_off(_L1);
+ layer_off(_L2);
+ unregister_mods(MOD_BIT(tap_dance_keys[state->keycode - QK_TAP_DANCE]));
+ send_keyboard_report();
+}