diff options
Diffstat (limited to 'keyboards/treadstone48/keymaps/like_jis/keymap.c')
-rw-r--r-- | keyboards/treadstone48/keymaps/like_jis/keymap.c | 116 |
1 files changed, 47 insertions, 69 deletions
diff --git a/keyboards/treadstone48/keymaps/like_jis/keymap.c b/keyboards/treadstone48/keymaps/like_jis/keymap.c index b63b0c9f49..6cde28d24b 100644 --- a/keyboards/treadstone48/keymaps/like_jis/keymap.c +++ b/keyboards/treadstone48/keymaps/like_jis/keymap.c @@ -1,9 +1,22 @@ +/* Copyright 2020 marksard + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ #include QMK_KEYBOARD_H #include "keymap_jp.h" #include "../common/oled_helper.h" -extern keymap_config_t keymap_config; - #ifdef RGBLIGHT_ENABLE //Following line allows macro to read current RGB settings extern rgblight_config_t rgblight_config; @@ -116,7 +129,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { #define L_ADJUST (1<<_ADJUST) #define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER) -#ifdef SSD1306OLED +#ifdef OLED_DRIVER_ENABLE +#include <stdio.h> +#include <string.h> + typedef struct { uint8_t state; char name[8]; @@ -153,18 +169,42 @@ static inline void update_keymap_status(void) { keymap_config.swap_lalt_lgui? "win" : "mac", get_leyer_status()); } -static inline void render_keymap_status(struct CharacterMatrix *matrix) { +static inline void render_keymap_status(void) { - matrix_write(matrix, layer_status_buf); + oled_write(layer_status_buf, false); } #define UPDATE_KEYMAP_STATUS() update_keymap_status() -#define RENDER_KEYMAP_STATUS(a) render_keymap_status(a) + +static inline void render_status(void) { + + UPDATE_LED_STATUS(); + RENDER_LED_STATUS(); + render_keymap_status(); + UPDATE_LOCK_STATUS(); + RENDER_LOCK_STATUS(); + RENDER_KEY_STATUS(); +} + +oled_rotation_t oled_init_user(oled_rotation_t rotation) { + +// if (is_keyboard_master()) +// return OLED_ROTATION_180; // flips the display 180 degrees if offhand + return rotation; +} + +void oled_task_user(void) { + + if (is_keyboard_master()) { + render_status(); + } else { + render_logo(); + } +} #else #define UPDATE_KEYMAP_STATUS() -#define RENDER_KEYMAP_STATUS(a) #endif @@ -199,18 +239,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } break; #ifdef RGBLIGHT_ENABLE - case RGB_MOD: - if (record->event.pressed) { - rgblight_mode(RGB_current_mode); - rgblight_step(); - RGB_current_mode = rgblight_config.mode; - } - break; case RGBRST: if (record->event.pressed) { eeconfig_update_rgblight_default(); rgblight_enable(); - RGB_current_mode = rgblight_config.mode; } break; #endif @@ -222,57 +254,3 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { UPDATE_KEYMAP_STATUS(); return result; } - -void matrix_init_user(void) { - #ifdef RGBLIGHT_ENABLE - RGB_current_mode = rgblight_config.mode; - #endif - //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h - #ifdef SSD1306OLED - iota_gfx_init(!has_usb()); // turns on the display - #endif -} - -//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h -#ifdef SSD1306OLED - -void matrix_scan_user(void) { - iota_gfx_task(); // this is what updates the display continuously -} - -static inline void matrix_update(struct CharacterMatrix *dest, - const struct CharacterMatrix *source) { - if (memcmp(dest->display, source->display, sizeof(dest->display))) { - memcpy(dest->display, source->display, sizeof(dest->display)); - dest->dirty = true; - } -} - -static inline void render_status(struct CharacterMatrix *matrix) { - - UPDATE_LED_STATUS(); - RENDER_LED_STATUS(matrix); - RENDER_KEYMAP_STATUS(matrix); - UPDATE_LOCK_STATUS(); - RENDER_LOCK_STATUS(matrix); - RENDER_KEY_STATUS(matrix); -} - -void iota_gfx_task_user(void) { - struct CharacterMatrix matrix; - - #if DEBUG_TO_SCREEN - if (debug_enable) { - return; - } - #endif - - matrix_clear(&matrix); - if (is_master) { - render_status(&matrix); - } - - matrix_update(&display, &matrix); -} - -#endif |