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diff --git a/keyboards/thevankeyboards/minivan/keymaps/josjoha/unicode_macros.c b/keyboards/thevankeyboards/minivan/keymaps/josjoha/unicode_macros.c
deleted file mode 100644
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--- a/keyboards/thevankeyboards/minivan/keymaps/josjoha/unicode_macros.c
+++ /dev/null
@@ -1,2671 +0,0 @@
-/*
- * License (GPL):
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-
- * Author: © 2019, 2020 by Jos Boersema
- *
- */
-
-/* This file contains mostly the Unicode and special macros.
- It contains the function: process_record_user(...)
- */
-
-#include "./unicode_macros.h"
-#include "./unicode_weurope.h"
-#include "./unicode_hebrew.h"
-
-// Definition of ƒ (Dutch currency symbol).
-// Best changed in user_config.h, if you like a Euro symbol instead.
-//
-# ifndef UNICODE_CURRENCY // Prior optional definition in user_config.h
-# define UNICODE_CURRENCY 0x0192 // Hex number. The unicode hex number for position ƒ in the default keymap.
-# endif
-
-//
-// 🛠
-#define CS_USER_DEFINED 0x1F6E0 // Hammer & wrench (place holder).
-
-#define DIV10POINT TRUE // suggest to function write_number, to divide by 10 and print as a fraction: N.N
-
-// Gives Unicode code points to the relevant QMK functions.
-// Handles Dvorak 'descramble' Unicode mode, if compiled (only tested on Linux).
-void unicode_hex2output (long unsigned int unshifted, long unsigned int shifted) {
-
- long unsigned int input; // which argument to work on
-
-# ifdef DVORAK_DESCRAMBLE // Do the letter descramble if needed.
-
- char output[10]; // will hold the ascii for output
- int index; // count backwards 'to left' in the string
- long unsigned int bitmove; // move computation to next digit.
- long unsigned int work; // temporary value for computation
-
-# endif
-
- // What to work on
- if(shift_ison) input = shifted; // Trying to get everything possible here in this function, to reduce firmware size.
- else input = unshifted;
-
-# ifndef DVORAK_DESCRAMBLE // Only normal mode
-
- register_unicode ( (uint32_t) input ) ;
-
-# else
-
- if(_FULL_ != alternate){
-
- register_unicode ( (uint32_t) input ) ; // normal Unicode mode
-
- }else{ // Special Dvorak-descramble mode: 0-9=0-9, a=a, b=n, c=i, d=h, e=d, f=y
-
- // Take the hex value 4 bits at a time, starting with the least significant, convert to ascii, store
- index = 9;
- output[index] = '\0'; // terminator
- bitmove = 0x1;
- while ((work = (input / bitmove)) && (index >= 0)) {
- index --;
- work &= 0xF;
- if (work < 0xA){ // numbers
- output[index] = work + 0x30; // pad to ASCII
- }else{ // alphas
- if (0xA == work) output[index] = 'a';
- if (0xB == work) output[index] = 'n';
- if (0xC == work) output[index] = 'i';
- if (0xD == work) output[index] = 'h';
- if (0xE == work) output[index] = 'd';
- if (0xF == work) output[index] = 'y';
- }
- bitmove *= 0x10; // next digit
- }
-
- SEND_STRING ( SS_DOWN(X_LCTRL) SS_DOWN(X_LSHIFT) "f" SS_UP(X_LSHIFT) SS_UP(X_LCTRL) ); // lead-in for Unicode on Linux, 'descramble' mode
- send_string (output + index); // pointer to argument with formatted string
- SEND_STRING ( " " ); // Ends the Unicode numerical input mode
- }
-
-# endif // DVORAK_DESCRAMBLE mode for that Base layer & mode setting is compiled in
-
-}
-
-
-// Wrapper for unicode keys that do have the same on shift.
-void unicode_hex2output_single (long unsigned int either) {
- unicode_hex2output (either, either);
-}
-
-
-// Required by QMK Unicode
-const uint32_t PROGMEM unicode_map[] = {
-
-};
-
-// Macro name definitions. The Unicode layers _ACC, _DRA and _BON are defined here,
-// because the Unicode map system does not have enough space (at time of this programming, year 2020).
-enum custom_keycodes {
-
- // Macro, allowing the upper left button to switch to either _DEF_BASE base layer, or the _ALT_BASE base layer.
- // Alternate is set on/half/off in the _RAR layer. The word "base" is used to avoid "default," because the default
- // layer system call DF() is not being used.
- CTO_BASE = SAFE_RANGE, // 'C' for costum, "TO" for to, "BASE" for chosen base layer
-
- OTHER_BASE, // cycles modes: use _DEF_BASE, _ALT_BASE. For “dvorak²” layout (descramble) compile option, there is a third mode.
-
-# if defined(BASE_NUMPAD__ALT_BASE)
- OTHER_BASE_GO, // Like OTHER_BASE, but also immediately switches to the other BASE layer.
-# endif
-
- CTO_NUMS, // activates number-symbols layer, taking into account the dual layout mode
- CTO_ACCE, // accented ''
- CTO_DRAW, // drawings ''
-
-# ifndef CHOLTAP_ACCE_NOP
- CHOLTAP_ACCE, // Go to accented layer, or others in combination with other keys.
-# endif
-
-// Keys can be pressed together for a separate layer (like 'adjust layer' on the Planck).
- DUO_HOLD,
-
- CHOLTAP_RSHFT, // Go to _FUN layer, or shift modifier.
- CHOLTAP_LSHFT, // Go to <configurable> layer, or shift modifier.
- CHOLTAP_LAYR, // Go to _RAR layer, or right arrow
-
-// Shifts which on tap produce a key
-
- RSFT_TILDE,
- LSFT_DASH,
-
-// Special macro to make F-keys one-shot or not.
- _FUN_STAY,
-
-// Layer toggle to be guaranteed on up-key, therefore macro definition here.
- _MOV_UP,
-
-// These macros protect the critical keys like 'Power' from accidental press, by needing Shift to be pressed.
- C_KC_PWR, // Powers computer off.
- C_KC_WAKE,
- C_KC_SLEP, // sleep computer
- C_KC_PAUS, // pauze computer
-
-// Toggles side leds on/off.
- LEDS_ON,
- RGBTOG_,
-
-// Typing speed measuring
- SPEED_TOG,
- SPEED_REPORT,
-
-// Word/character counting
- COUNT_TOG, // starts word counting
- COUNT_REPORT, // writes to the computer as if typing, gives count report
- COUNT_WORDMIN, // reduces the word count
- COUNT_NULL, // resets count to zero
- LT__MOV__KC_ENT, // move to layer _MOV, or <enter>
-
-// The _ACC layer, additional Unicode.
-# ifndef REMOVE_ACC // This cuts out the whole _ACC layer.
- XP_ACC_AA,
- XP_ACC_AB,
- XP_ACC_AC,
- XP_ACC_AD,
- XP_ACC_AE,
- XP_ACC_AF,
- XP_ACC_AG,
- XP_ACC_AH,
- XP_ACC_AI,
- XP_ACC_AJ,
- XP_ACC_BA,
- XP_ACC_BB,
- XP_ACC_BC,
- XP_ACC_BD,
- XP_ACC_BE,
- XP_ACC_BF,
- XP_ACC_BG,
- XP_ACC_BH,
- XP_ACC_BI,
- XP_ACC_BJ,
- XP_ACC_BK,
- XP_ACC_CA,
- XP_ACC_CB,
- XP_ACC_CC,
- XP_ACC_CD,
- XP_ACC_CE,
- XP_ACC_CF,
- XP_ACC_CG,
- XP_ACC_CH,
- XP_ACC_CI,
- XP_ACC_CJ,
-# endif // REMOVE_ACC
-
-# ifndef REMOVE_DRA // This cuts out the whole _DRA layer
-// The _DRA layer, additional Unicode.
- XP_DRA_AA,
- XP_DRA_AB,
- XP_DRA_AC,
- XP_DRA_AD,
- XP_DRA_AE,
- XP_DRA_AF,
- XP_DRA_AG,
- XP_DRA_AH,
- XP_DRA_AI,
- XP_DRA_AJ,
- XP_DRA_BA,
- XP_DRA_BB,
- XP_DRA_BC,
- XP_DRA_BD,
- XP_DRA_BE,
- XP_DRA_BF,
- XP_DRA_BG,
- XP_DRA_BH,
- XP_DRA_BI,
- XP_DRA_BJ,// XP_DRA_BK , // no 'BK' key definition on this layer
- XP_DRA_CA,
- XP_DRA_CB,
- XP_DRA_CC,
- XP_DRA_CD,
- XP_DRA_CE,
- XP_DRA_CF,
-# endif // REMOVE_DRA
- XP_DRA_CG, // Needed for ☑ on Unicode tester key in _RAR
-# ifndef REMOVE_DRA // This cuts out the whole _DRA layer
- XP_DRA_CH,
- XP_DRA_CI,
- XP_DRA_CJ,
-# endif // REMOVE_DRA
-
-// The _BON layer, additional Unicode.
-# ifndef REMOVE_BON // Removes this layer entirely, if set.
- XP_BON_AA,
- XP_BON_AB,
- XP_BON_AC,
- XP_BON_AD,
- XP_BON_AE,
- XP_BON_AF,
- XP_BON_AG,
- XP_BON_AH,
- XP_BON_AI,
- XP_BON_AJ,
- XP_BON_BA,
- XP_BON_BB,
- XP_BON_BC,
- XP_BON_BD,
- XP_BON_BE,
- XP_BON_BF,
- XP_BON_BG,
- XP_BON_BH,
- XP_BON_BI,
- XP_BON_BJ,
- XP_BON_BK,
- XP_BON_CA,
- XP_BON_CB,
- XP_BON_CC,
- XP_BON_CD,
- XP_BON_CE,
- XP_BON_CF,
- XP_BON_CG,
- XP_BON_CH,
- XP_BON_CI,
- XP_BON_CJ,
-# endif // REMOVE_BON
-
-// Hebrew
-# if defined(BASE_HEBREW__DEF_BASE) || defined(BASE_HEBREW__ALT_BASE)
- XP_HEB_AA,
- XP_HEB_AB,
- XP_HEB_AC,
- XP_HEB_AD,
- XP_HEB_AE,
- XP_HEB_AF,
- XP_HEB_AG,
- XP_HEB_AH,
- XP_HEB_AI,
- XP_HEB_AJ,
- XP_HEB_BA,
- XP_HEB_BB,
- XP_HEB_BC,
- XP_HEB_BD,
- XP_HEB_BE,
- XP_HEB_BF,
- XP_HEB_BG,
- XP_HEB_BH,
- XP_HEB_BI,
- XP_HEB_BJ,
-# if defined(HEBREW_ISRAEL)
- XP_HEB_BK, //
-# endif
- XP_HEB_CA,
- XP_HEB_CB,
- XP_HEB_CC,
- XP_HEB_CD,
- XP_HEB_CE,
- XP_HEB_CF,
- XP_HEB_CG,
-# if defined(HEBREW_ISRAEL) || defined(HEBREW_DVORAK)
- XP_HEB_CH,
- XP_HEB_CI,
- XP_HEB_CJ,
-# endif
- XP_HEB_MQF, // ־
-# endif //BASE_HEBREW__*
-
-};
-
-// Pre-existing function, called for every key up and down.
-// This function is sortof the hub of the whole thing.
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
-
- // User input for the word count menu
- if (sizecount_menu) {
- if (record->event.pressed) { // key down
-
- switch (keycode) {
- case KC_0: // read in how many is maximum
- sizecount_max = (sizecount_max * 10);
- break;
-
- case KC_1:
- sizecount_max = (sizecount_max * 10) + 1;
- break;
-
- case KC_2:
- sizecount_max = (sizecount_max * 10) + 2;
- break;
-
- case KC_3:
- sizecount_max = (sizecount_max * 10) + 3;
- break;
-
- case KC_4:
- sizecount_max = (sizecount_max * 10) + 4;
- break;
-
- case KC_5:
- sizecount_max = (sizecount_max * 10) + 5;
- break;
-
- case KC_6:
- sizecount_max = (sizecount_max * 10) + 6;
- break;
-
- case KC_7:
- sizecount_max = (sizecount_max * 10) + 7;
- break;
-
- case KC_8:
- sizecount_max = (sizecount_max * 10) + 8;
- break;
-
- case KC_9:
- sizecount_max = (sizecount_max * 10) + 9;
- break;
-
- case KC_C: // count characters
- sizecount_max_type = SIZECOUNT_CHAR;
- sizecount_menu = FALSE;
- break;
-
- case KC_W: // count words
- sizecount_max_type = SIZECOUNT_WORD;
- sizecount_menu = FALSE;
- break;
-
- // Anything else ends menu input.
- case KC_DOT:
- case KC_ESC:
- sizecount_menu = FALSE; // break out
- break;
-
- }
- if (!sizecount_menu) { // end
- send_string ("->");
- write_number (sizecount_max, FALSE); // just indicate something
- }
- }
- }
-
- // Go back to base-layer after pressing an F-key, on key-up to avoid BASE key activation
- if ((_fun_stay == FALSE) && //
- (((keycode >= KC_F1) && (keycode <= KC_F12))
- ||
- ((keycode >= KC_F13) && (keycode <= KC_F24)))) { // assumes keycodes 1-12 and 13-24 are consequtive, which seems likely, although using 1-24 failed (probably not consequtive)
- // Go back to base layer
- if (!(record->event.pressed)) { // key up
- if (alternate) { //
- layer_move (_ALT_BASE);
- }else{
- layer_move (_DEF_BASE);
- }
- }
- }
-
- // Detect if Shift was pressed in isolation, by seeing if another key was pressed during the time
- // the right shift key was held down.
- // This system is also used by CHOLTAP_ACCE
- // This helps make sure a tapped use of these keys is correctly differentiated from their use as a
- // modifier/layer-hold key. The Shift and CHOLTAP_ACCE should not normally interfere with each other.
- if (isolate_trigger) { // speed: hoping this statement to execute a little quicker overall, than the next
- if ((keycode != CHOLTAP_RSHFT) // not right shift up
- &&
- (keycode != CHOLTAP_LSHFT) // not left shift up
- &&
- (keycode != CHOLTAP_ACCE) // _ACC layer (and others)
- &&
- (keycode != RSFT_TILDE) // Shift on _NSY
- &&
- (keycode != LSFT_DASH) // Shift on _NSY
- &&
- (keycode != CHOLTAP_LAYR))
- { // _RAR layer, or RAlt/Alt-Gr
- isolate_trigger = FALSE; // another key was pressed
- }
- }
-
- // This block contains the complex macros, which should not count in speed counting or word/character counting,
- // because they aren't typed characters.
- switch (keycode) {
-
- // Typing speed measuring
- case SPEED_TOG: // Toggle speed measuring on/off
- if (record->event.pressed) { // key down
- if (speed_measure) {
- speed_measure = FALSE;
-
-# ifdef RGBLIGHT_ENABLE
- rgblight_sethsv_noeeprom (HSV_PURPLE); // indicates stop (_RAR color)
-# endif
-
- }else{
- // initialization of measurements
- speed_measure = TRUE; // activates
- speed = 0; // start at 0 k/s
- speed_countdown = SPEED_COUNTDOWN; // reset, speed is measured in batches of keypresses
- speed_counttime = timer_read32 ();// get current time
- speed_add = 0;// speed average accumulator, it keeps adding the *speed* of each batch to this total
- speed_batches = 0; // divider for speed_add to get the average
-
-# ifdef RGBLIGHT_ENABLE
- // set middle led
- rgblight_sethsv_noeeprom (HSV_WHITE); // indicates start
-# endif
-
- }
-
-# ifdef RGBLIGHT_ENABLE
- isolate_rgblight_set ();
-# endif
-
- }
- break;
-
- case SPEED_REPORT: // Report the current typing speed by writing it, as if typing
- if (record->event.pressed) { // down
- short added = 5; // This counts how many characters the report itself is adding into the current text,
- // to later delete it from the character count for text-size counting.
-
- if (speed_measure) {
-
-# ifdef WORDS_PER_MINUTE
-
- // The speed is recorded as an accumulation of keystrokes-per-second, times 10 for added precision.
- // This will be converted into words-per-minute by dividing by 5 characters for a word including
- // blank space and punctuation, and multiplied by 60 for seconds per minute. ⁶⁰/₅ = 12. Multiplied
- // by 12 is the simple conversion.
- send_string ("<"); // +1 character written // analogue to '<POWER>'
- added += write_number ((long int)((speed*12)/10), FALSE); // writes the speed
- send_string ("wpm"); // +3 character written
- if (0 != speed_batches) {
- long int average_times_ten;
- average_times_ten =(long int) ((speed_add * 12) / speed_batches); // *12 converts k/s to wpm
-
- send_string (";"); // +① ''
- added += write_number (average_times_ten / 10, FALSE); // writes the average speed, cannot use decimal because precision is not there
- send_string ("wpm"); // +③
- added += write_number ((long int) speed_batches, FALSE); // amount of batches
- send_string ("x"); // +①
- added += 9 + write_number ((long int) SPEED_COUNTDOWN, FALSE); // amount of batches
- send_string ("keys"); // +④ = ⑨
-
- speed_led ( (int) (average_times_ten / 12));// on report, show the average
- // we need to convert back to k/s now
- }
-
-# else // keystrokes per second, k/s
-
- send_string ("<"); // +1 character written // analogue to '<POWER>'
- added += write_number ((long int)(speed/10), FALSE); // writes the speed
- send_string ("k/s"); // +3 character written
- if (0 != speed_batches) {
- long int average_times_ten;
- average_times_ten =(long int) (speed_add / speed_batches);
-
- send_string (";"); // +① ''
- added += write_number (average_times_ten, DIV10POINT); // writes the average speed
- send_string ("k/s"); // +③
- added += write_number ((long int) speed_batches, FALSE); // amount of batches
- send_string ("x"); // +①
- added += 9 + write_number ((long int) SPEED_COUNTDOWN, FALSE); // amount of batches
- send_string ("keys"); // +④ = ⑨
-
- speed_led ( (int) average_times_ten );// on report, show the average. speed_led divides by 10
- }
-
-# endif
-
- send_string (">"); // +1 = 5
- if (sizecount_measure) sizecount_chars += added; // the user is expected to hit <backspace>
- }else{
- send_string ("<Soff>"); // indicates off
- if (sizecount_measure) sizecount_chars += 5; // user: <backspace>, to take it down again
- }
-
- key_timer = timer_read ();
-
- }else{ // key up
- // This use of the key is for callibrating your colors; it is difficult otherwise to see.
- // This is not part of normal usage, therefore it is kept bare bones to reduce firmware size
- if (timer_elapsed (key_timer) > 999) { // held for one second
- speed += 10;
- write_number ((long int)(speed/10), FALSE); // writes the speed
- speed_led (speed); // update led
- }
- }
- break;
-
- case COUNT_TOG: // Toggle start/stop text size measuring
- if (record->event.pressed) { // key down
-
- key_timer = timer_read ();
-
- }else{ // up
- if (timer_elapsed (key_timer) < 500) { // held for less than half a second (tapped)
- if (sizecount_measure) {
-
- sizecount_measure = FALSE;
-
-# ifdef RGBLIGHT_ENABLE
- rgblight_sethsv_noeeprom (HSV_PURPLE); // indicates stop (color of _RAR)
- isolate_rgblight_set ();
-# endif
-
- }else{
-
- sizecount_measure = TRUE; // start counting
- sizecount_word = FALSE; // detect double blanks. leading blanks are not a word
-
-# ifdef RGBLIGHT_ENABLE
- if (0 == sizecount_max) {
- rgblight_sethsv_noeeprom (HSV_BLUE); // indicates start/activated, but only without maximum set
- isolate_rgblight_set (); // .. if maximum set, led goes green to red.
- }else{
- rgblight_sethsv_noeeprom (HSV_GREEN); // indicates start/activated, but only without maximum set
- isolate_rgblight_set (); // .. if maximum set, led goes green to red.
- }
-# endif
-
- }
- }else{ // held longer
- sizecount_menu = TRUE;
- send_string ("<Nc|w>"); // Menu: N amount, c|w character|word counting. Input is a number then ‛c’ or ‛w’
- sizecount_max = 0;
- }
- }
- break;
-
- case COUNT_NULL: // Sets the count to zero, which allows on/off to have a suspend/resume
- if (record->event.pressed) { // key up
- sizecount_blanks = 0; //
- sizecount_chars = 0;
-
-# ifdef RGBLIGHT_ENABLE
- rgblight_sethsv_noeeprom (HSV_CYAN); // indicates reset
- isolate_rgblight_set ();
-# endif
-
- }
- break;
-
- case COUNT_REPORT: // Report the current typing speed
- if (record->event.pressed) {
- // We assume the user is writing a report in its active document, and then likely deleting it.
- short added = 0; // This counts how much characters the report adds into the user document.
-
- if (sizecount_measure) {
- send_string ("<"); // + 1 and ① characters (1 is one logical stream, ① another)
- if (0 == sizecount_max) { // no size counting maximum, print both characters and words
-
- added += write_number (sizecount_chars, FALSE); // returns how many characters where printed
- send_string ("c;"); // + 2
- added += write_number (sizecount_blanks, FALSE) + 5; // adds here
- send_string ("w>"); // + 2 = 5
-
- }else{ // Only show the one for which the maximum is set, don't throw off that mental focus
- if (SIZECOUNT_WORD == sizecount_max_type ) {
-
- added += write_number (sizecount_blanks, FALSE) + 3;
- send_string ("w>"); // + ② = ③
-
- }else{ // characters
-
- added += write_number (sizecount_chars, FALSE) + 3; // returns how many characters where printed
- send_string ("c>"); // + ② = ③
-
- }
- // add current maximum setting
- send_string ("["); // + 1
- added += write_number (sizecount_max, FALSE) + 3;
- if (SIZECOUNT_WORD == sizecount_max_type) send_string ("w]"); // + 2
- else send_string ("c]"); // + 2
- }
- sizecount_chars += added; // Account for the written characters in the report itself.
-
- }else{ // no size counting, also here: keep the report terse
- send_string ("<Coff>"); // indicates off (no need to add to count, since counting is off)
- }
- }
- break;
-
- // This allows the user to manually remove word counts, when he has deleted a word.
- // This is not needed for character count, because <backspace> counts as minus.
- case COUNT_WORDMIN: // Take down one word in the word-count.
- if (record->event.pressed) { // down
- key_timer = timer_read ();
- }else{ // up
- if (timer_elapsed (key_timer) < 500) { // held for less than half a second (tapped)
- sizecount_blanks--;
- }else{
- sizecount_blanks -= 10;
- }
- }
- break;
-
- // Shift detection system.
- // Disused because it turned out 'one shot' like Unicode input. Shift detection copied from.
- // https://github.com/kyleterry/qmk_firmware/blob/master/quantum/quantum.c
- //uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
-
- // Crude but self contained in this source file shift detection.
- // ... right shift
- case KC_RSFT:
- // + ... left shift
- case KC_LSFT:
- if (record->event.pressed) { // key down
- shift_ison = 1; // shift depressed
- }else{ // key up
- shift_ison = 0; // shift released
- }
- // There are macros on Shift who also alter this variable.
- break;
-
- case OTHER_BASE: // Switching through the default/alternate BASE modes, and Descramble for that Dvorak compile
- if (record->event.pressed) {
- ;
- }else{ // key up
-
- // Cycles through the modes
-# ifdef DVORAK_DESCRAMBLE // version Dvorak+Dvorak-descramble has 3 modes
- if (_NORMAL_ == alternate) {
- alternate = _FULL_;// alternate layers
- default_layer_set (_ALT_BASE_MASK); // This is needed only for a rare case,
- // where _DEF_BASE and _ALT_BASE their layer switching keys don't line up,
- // such as with Qwerty Base Arrow
- } else if (_HALF_ == alternate) {
- alternate = _NORMAL_;// normal layers
- default_layer_set (_DEF_BASE_MASK);
- }else{ // _FULL_ == alternate
- alternate = _HALF_;// alternate layers, without 'descramble' recomputing Unicode
- //default_layer_set (_ALT_BASE_MASK);
- // it cycles, and this comes always after it was set _FULL_
- }
-# else // Only switching the BASE layers between alternate and default
-
- if (_NORMAL_ == alternate) {
- alternate = _FULL_;// alternate base layers
- default_layer_set (_ALT_BASE_MASK);
- }else{
- alternate = _NORMAL_;// default base layers
- default_layer_set (_DEF_BASE_MASK);
- }
-# endif
-
- indicate_base (); // activate led change
- }
- break;
-
-# if defined(BASE_NUMPAD__ALT_BASE)
-
- case OTHER_BASE_GO: // Switching through the default/alternate BASE modes, and Descramble for that Dvorak compile
- if (record->event.pressed) {
- ;
- }else{ // key up
-
- // Cycles through the modes
-# ifdef DVORAK_DESCRAMBLE // version Dvorak+Dvorak-descramble has 3 modes
- if (_NORMAL_ == alternate) {
- alternate = _FULL_;// alternate layers
- default_layer_set (_ALT_BASE_MASK);
- } else if (_HALF_ == alternate) {
- alternate = _NORMAL_;// normal layers
- default_layer_set (_DEF_BASE_MASK);
- }else{ // _FULL_ == alternate
- alternate = _HALF_;// alternate layers, without 'descramble' recomputing Unicode
- //default_layer_set (_ALT_BASE_MASK);
- // it cycles, and this comes always after it was set _FULL_
- }
-# else // Only switching the BASE layers between alternate and default
-
- if (_NORMAL_ == alternate) {
- alternate = _FULL_;// alternate base layers
- default_layer_set (_ALT_BASE_MASK);
- }else{
- alternate = _NORMAL_;// default base layers
- default_layer_set (_DEF_BASE_MASK);
- }
-# endif
- // make the switch to the other Base layer
- if (alternate) { //
- layer_move (_ALT_BASE);
- }else{
- layer_move (_DEF_BASE);
- }
- }
- break;
-# endif
-
- // Switching to layers:
-
- case CTO_BASE:
- // User pressed upper/left button, while not on BASE layer: ‛escape’ from a layer to BASE layer.
- // On BASE itself, that key is <Escape>.
- if (record->event.pressed) { // key down
- ;
- }else{ // key up
- if (alternate) { // go to the alternate version (bit of a hack maybe, but all alternate
- // ... modes are non-zero)
- layer_move (_ALT_BASE);
- }else{
- layer_move (_DEF_BASE);
- }
- }
- break;
-
- case CTO_NUMS: // activates number-symbols layer
- if (record->event.pressed) { // key down
- ;
- }else{ // key up, so that upon key down the target layer isn't already activated, triggering that key on up
- if (alternate) { // go to the alternate version
- layer_move (_ALT_NSY);
- }else{
- layer_move (_DEF_NSY);
- }
- }
- break;
-
- case CTO_ACCE: // Unicode layer
- if (record->event.pressed) { // key down
- ;
- }else{ // key up
-
-# ifndef REMOVE_ACC // This cuts out the whole _ACC layer.
- layer_move (_ACC); // activates normal accented layer
-# else
-# ifdef _ACC_KEY_ALT_LAYER
- layer_move (_ACC_KEY_ALT_LAYER); // Alternative layer user configuration
-# endif
-# endif
-
- }
- break;
-
- case CTO_DRAW: // Unicode layer
- if (record->event.pressed) { // key down
- ;
- }else{ // key up
-
-# ifndef REMOVE_DRA // This cuts out the whole _DRA layer.
- layer_move (_DRA); // activates normal accented layer
-# else
-# ifdef _DRA_KEY_ALT_LAYER
- layer_move (_DRA_KEY_ALT_LAYER); // Alternative layer user configuration
-# endif
-# endif
- }
- break;
-
- // The below are a simulated LT(layer,kc), layer-tap.
- // Double-tap-hold repeater functionality: not done.
- // They switch what layer to use depending on 'alternate' variable
- // Basically it starts the right layer on key down, goes back to base layer on key up,
- // and throws in a keypress as well if tapped.
- // It also integrates with DUO_HOLD, to reach the _BON layer.
-
-# ifndef CHOLTAP_ACCE_NOP // When this key has been eviscerated, this macro becomes useless
- case CHOLTAP_ACCE: // Works with DUO_HOLD macro to activate one of several layers.
- if (record->event.pressed) { // key down
- key_timer = timer_read ();
- isolate_trigger = TRUE; // keep track of whether another key gets pressed.
-
- duo_press_acc_bon ++; // This signals to the two DUO_HOLD keys, whether a move to _BON is desired.
-
- if (duo_press_nsy_dra) { // One or more of the DUO_HOLD layer keys was already pressed; move to _BON
-
-# ifndef REMOVE_BON // Removes this layer entirely, if set.
- layer_move (_BON); // Bonus Unicode layer
-# else
-# ifdef _BON_KEY_ALT_LAYER
- layer_move (_BON_KEY_ALT_LAYER); // Alternative layer user configuration
-# endif
-# endif
-
- }else{ // pressed in isolation
-
-# ifndef REMOVE_ACC // This cuts out the whole _ACC layer.
- layer_move (_ACC); // Accented layer
-# else
-# ifdef _ACC_KEY_ALT_LAYER
- layer_move (_ACC_KEY_ALT_LAYER); // Alternative layer user configuration
-# endif
-# endif
-
- }
- }else{ // key up
-
- duo_press_acc_bon --;
-
- if (1 == duo_press_nsy_dra) { // One DUO_HOLD layer keys is still pressed; move to numbers/symbols
-
- if (_FULL_ == alternate) {
- layer_move (_ALT_NSY);
- }else{
- layer_move (_DEF_NSY);
- }
- }else if (2 == duo_press_nsy_dra) { // Two of the DUO_HOLD layer keys are still pressed: move to _DRA
-
-# ifndef REMOVE_DRA // This cuts out the whole _DRA layer.
- layer_move (_DRA); // activates normal accented layer
-# else
-# ifdef _DRA_KEY_ALT_LAYER
- layer_move (_DRA_KEY_ALT_LAYER); // Alternative layer user configuration
-# endif
-# endif
-
- }else{
- if (alternate) { // No _DEF_NSY layer keys remain pressed; Go back to base layer
- layer_move (_ALT_BASE);
- }else{
- layer_move (_DEF_BASE);
- }
- }
-
- // Pressed in isolation
- if (isolate_trigger)
- {
- if (timer_elapsed (key_timer) <= TAPPING_TERM_HOLTAP) { // tapped
- SEND_STRING (SS_TAP (X_DEL));
- }
- }
- }
- break;
-# endif // CHOLTAP_ACCE_NOP
-
- case CHOLTAP_LAYR: //to _RAR on hold, otherwise a keycode
- if (record->event.pressed) { // key down
- key_timer = timer_read ();
- isolate_trigger = TRUE; // keep track of whether another key gets pressed.
-
-# ifdef BASE_RIGHT_ALT
- SEND_STRING (SS_DOWN (X_RALT));
-# else
- layer_move (_RAR); // activates descrambled drawings layer
-# endif
-
- }else{ // key up
- // Go back to base layer
- if (speed_measure) speed_led (speed); // The _RAR layer overwrites the middle led,
- //.. for use with alternate _HALF_ led colors (middle); thus needs to be set back to speed
- // led color upon leaving.
-
-# ifdef BASE_RIGHT_ALT
- SEND_STRING (SS_UP (X_RALT));
-# else
- if (alternate) {
- layer_move (_ALT_BASE);
- }else{
- layer_move (_DEF_BASE);
- }
-# endif
-
- // Pressed in isolation
- if (isolate_trigger)
- {
- if (timer_elapsed (key_timer) <= TAPPING_TERM_HOLTAP) { // tapped
- SEND_STRING (SS_TAP (X_RIGHT));
- }
- }
- }
- break;
-
-# ifndef DUO_HOLD_BASIC
- // This is the normal 'big' version, dealing with switching between _DEF_NSY/_ALT_NSY, _ACC, _DRA and _BON, in
- // .. conjunction with the CHOLTAP_ACCE macro.
- case DUO_HOLD: // The macro around the split space-bar. Both keys come to this macro.
- if (record->event.pressed) { // key down
-
- duo_press_nsy_dra ++; // simple way to keep track of how many are pressed
-
- if (duo_press_acc_bon){ // Preceded by holding the _ACC/_BON layer switch key: move to _BON
-
-# ifndef REMOVE_BON // Removes this layer entirely, if set.
- layer_move (_BON); // Bonus Unicode layer
-# else
-# ifdef _BON_KEY_ALT_LAYER
- layer_move (_BON_KEY_ALT_LAYER); // Alternative layer user configuration
-# endif
-# endif
-
- }else if (1 == duo_press_nsy_dra) { // This is the first press of either of the DUO_HOLD keys on BASE
-
- if (_NORMAL_ == alternate) {
- layer_move (_DEF_NSY);
- }else{
- layer_move (_ALT_NSY);
- }
- }
- else if (2 == duo_press_nsy_dra) { // both are pressed
-
-# ifndef REMOVE_DRA // This cuts out the whole _DRA layer.
- layer_move (_DRA); // activates normal accented layer
-# else
-# ifdef _DRA_KEY_ALT_LAYER
- layer_move (_DRA_KEY_ALT_LAYER); // Alternative layer user configuration
-# endif
-# endif
- }
-
- }else{ // key up
-
- duo_press_nsy_dra --;
-
- if (1 == duo_press_nsy_dra) {
- if (duo_press_acc_bon){ // Still holding the _ACC/_BON layer switch key, and one DUO_HOLD keys
-
-# ifndef REMOVE_BON // Removes this layer entirely, if set.
- layer_move (_BON); // Bonus Unicode layer
-# else
-# ifdef _BON_KEY_ALT_LAYER
- layer_move (_BON_KEY_ALT_LAYER); // Alternative layer user configuration
-# endif
-# en