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Diffstat (limited to 'keyboards/thevankeyboards/minivan/keymaps/josjoha/unicode_macros.c')
-rw-r--r-- | keyboards/thevankeyboards/minivan/keymaps/josjoha/unicode_macros.c | 2671 |
1 files changed, 0 insertions, 2671 deletions
diff --git a/keyboards/thevankeyboards/minivan/keymaps/josjoha/unicode_macros.c b/keyboards/thevankeyboards/minivan/keymaps/josjoha/unicode_macros.c deleted file mode 100644 index cfcf765a08..0000000000 --- a/keyboards/thevankeyboards/minivan/keymaps/josjoha/unicode_macros.c +++ /dev/null @@ -1,2671 +0,0 @@ -/* - * License (GPL): - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. - - * Author: © 2019, 2020 by Jos Boersema - * - */ - -/* This file contains mostly the Unicode and special macros. - It contains the function: process_record_user(...) - */ - -#include "./unicode_macros.h" -#include "./unicode_weurope.h" -#include "./unicode_hebrew.h" - -// Definition of ƒ (Dutch currency symbol). -// Best changed in user_config.h, if you like a Euro symbol instead. -// -# ifndef UNICODE_CURRENCY // Prior optional definition in user_config.h -# define UNICODE_CURRENCY 0x0192 // Hex number. The unicode hex number for position ƒ in the default keymap. -# endif - -// -// 🛠 -#define CS_USER_DEFINED 0x1F6E0 // Hammer & wrench (place holder). - -#define DIV10POINT TRUE // suggest to function write_number, to divide by 10 and print as a fraction: N.N - -// Gives Unicode code points to the relevant QMK functions. -// Handles Dvorak 'descramble' Unicode mode, if compiled (only tested on Linux). -void unicode_hex2output (long unsigned int unshifted, long unsigned int shifted) { - - long unsigned int input; // which argument to work on - -# ifdef DVORAK_DESCRAMBLE // Do the letter descramble if needed. - - char output[10]; // will hold the ascii for output - int index; // count backwards 'to left' in the string - long unsigned int bitmove; // move computation to next digit. - long unsigned int work; // temporary value for computation - -# endif - - // What to work on - if(shift_ison) input = shifted; // Trying to get everything possible here in this function, to reduce firmware size. - else input = unshifted; - -# ifndef DVORAK_DESCRAMBLE // Only normal mode - - register_unicode ( (uint32_t) input ) ; - -# else - - if(_FULL_ != alternate){ - - register_unicode ( (uint32_t) input ) ; // normal Unicode mode - - }else{ // Special Dvorak-descramble mode: 0-9=0-9, a=a, b=n, c=i, d=h, e=d, f=y - - // Take the hex value 4 bits at a time, starting with the least significant, convert to ascii, store - index = 9; - output[index] = '\0'; // terminator - bitmove = 0x1; - while ((work = (input / bitmove)) && (index >= 0)) { - index --; - work &= 0xF; - if (work < 0xA){ // numbers - output[index] = work + 0x30; // pad to ASCII - }else{ // alphas - if (0xA == work) output[index] = 'a'; - if (0xB == work) output[index] = 'n'; - if (0xC == work) output[index] = 'i'; - if (0xD == work) output[index] = 'h'; - if (0xE == work) output[index] = 'd'; - if (0xF == work) output[index] = 'y'; - } - bitmove *= 0x10; // next digit - } - - SEND_STRING ( SS_DOWN(X_LCTRL) SS_DOWN(X_LSHIFT) "f" SS_UP(X_LSHIFT) SS_UP(X_LCTRL) ); // lead-in for Unicode on Linux, 'descramble' mode - send_string (output + index); // pointer to argument with formatted string - SEND_STRING ( " " ); // Ends the Unicode numerical input mode - } - -# endif // DVORAK_DESCRAMBLE mode for that Base layer & mode setting is compiled in - -} - - -// Wrapper for unicode keys that do have the same on shift. -void unicode_hex2output_single (long unsigned int either) { - unicode_hex2output (either, either); -} - - -// Required by QMK Unicode -const uint32_t PROGMEM unicode_map[] = { - -}; - -// Macro name definitions. The Unicode layers _ACC, _DRA and _BON are defined here, -// because the Unicode map system does not have enough space (at time of this programming, year 2020). -enum custom_keycodes { - - // Macro, allowing the upper left button to switch to either _DEF_BASE base layer, or the _ALT_BASE base layer. - // Alternate is set on/half/off in the _RAR layer. The word "base" is used to avoid "default," because the default - // layer system call DF() is not being used. - CTO_BASE = SAFE_RANGE, // 'C' for costum, "TO" for to, "BASE" for chosen base layer - - OTHER_BASE, // cycles modes: use _DEF_BASE, _ALT_BASE. For “dvorak²” layout (descramble) compile option, there is a third mode. - -# if defined(BASE_NUMPAD__ALT_BASE) - OTHER_BASE_GO, // Like OTHER_BASE, but also immediately switches to the other BASE layer. -# endif - - CTO_NUMS, // activates number-symbols layer, taking into account the dual layout mode - CTO_ACCE, // accented '' - CTO_DRAW, // drawings '' - -# ifndef CHOLTAP_ACCE_NOP - CHOLTAP_ACCE, // Go to accented layer, or others in combination with other keys. -# endif - -// Keys can be pressed together for a separate layer (like 'adjust layer' on the Planck). - DUO_HOLD, - - CHOLTAP_RSHFT, // Go to _FUN layer, or shift modifier. - CHOLTAP_LSHFT, // Go to <configurable> layer, or shift modifier. - CHOLTAP_LAYR, // Go to _RAR layer, or right arrow - -// Shifts which on tap produce a key - - RSFT_TILDE, - LSFT_DASH, - -// Special macro to make F-keys one-shot or not. - _FUN_STAY, - -// Layer toggle to be guaranteed on up-key, therefore macro definition here. - _MOV_UP, - -// These macros protect the critical keys like 'Power' from accidental press, by needing Shift to be pressed. - C_KC_PWR, // Powers computer off. - C_KC_WAKE, - C_KC_SLEP, // sleep computer - C_KC_PAUS, // pauze computer - -// Toggles side leds on/off. - LEDS_ON, - RGBTOG_, - -// Typing speed measuring - SPEED_TOG, - SPEED_REPORT, - -// Word/character counting - COUNT_TOG, // starts word counting - COUNT_REPORT, // writes to the computer as if typing, gives count report - COUNT_WORDMIN, // reduces the word count - COUNT_NULL, // resets count to zero - LT__MOV__KC_ENT, // move to layer _MOV, or <enter> - -// The _ACC layer, additional Unicode. -# ifndef REMOVE_ACC // This cuts out the whole _ACC layer. - XP_ACC_AA, - XP_ACC_AB, - XP_ACC_AC, - XP_ACC_AD, - XP_ACC_AE, - XP_ACC_AF, - XP_ACC_AG, - XP_ACC_AH, - XP_ACC_AI, - XP_ACC_AJ, - XP_ACC_BA, - XP_ACC_BB, - XP_ACC_BC, - XP_ACC_BD, - XP_ACC_BE, - XP_ACC_BF, - XP_ACC_BG, - XP_ACC_BH, - XP_ACC_BI, - XP_ACC_BJ, - XP_ACC_BK, - XP_ACC_CA, - XP_ACC_CB, - XP_ACC_CC, - XP_ACC_CD, - XP_ACC_CE, - XP_ACC_CF, - XP_ACC_CG, - XP_ACC_CH, - XP_ACC_CI, - XP_ACC_CJ, -# endif // REMOVE_ACC - -# ifndef REMOVE_DRA // This cuts out the whole _DRA layer -// The _DRA layer, additional Unicode. - XP_DRA_AA, - XP_DRA_AB, - XP_DRA_AC, - XP_DRA_AD, - XP_DRA_AE, - XP_DRA_AF, - XP_DRA_AG, - XP_DRA_AH, - XP_DRA_AI, - XP_DRA_AJ, - XP_DRA_BA, - XP_DRA_BB, - XP_DRA_BC, - XP_DRA_BD, - XP_DRA_BE, - XP_DRA_BF, - XP_DRA_BG, - XP_DRA_BH, - XP_DRA_BI, - XP_DRA_BJ,// XP_DRA_BK , // no 'BK' key definition on this layer - XP_DRA_CA, - XP_DRA_CB, - XP_DRA_CC, - XP_DRA_CD, - XP_DRA_CE, - XP_DRA_CF, -# endif // REMOVE_DRA - XP_DRA_CG, // Needed for ☑ on Unicode tester key in _RAR -# ifndef REMOVE_DRA // This cuts out the whole _DRA layer - XP_DRA_CH, - XP_DRA_CI, - XP_DRA_CJ, -# endif // REMOVE_DRA - -// The _BON layer, additional Unicode. -# ifndef REMOVE_BON // Removes this layer entirely, if set. - XP_BON_AA, - XP_BON_AB, - XP_BON_AC, - XP_BON_AD, - XP_BON_AE, - XP_BON_AF, - XP_BON_AG, - XP_BON_AH, - XP_BON_AI, - XP_BON_AJ, - XP_BON_BA, - XP_BON_BB, - XP_BON_BC, - XP_BON_BD, - XP_BON_BE, - XP_BON_BF, - XP_BON_BG, - XP_BON_BH, - XP_BON_BI, - XP_BON_BJ, - XP_BON_BK, - XP_BON_CA, - XP_BON_CB, - XP_BON_CC, - XP_BON_CD, - XP_BON_CE, - XP_BON_CF, - XP_BON_CG, - XP_BON_CH, - XP_BON_CI, - XP_BON_CJ, -# endif // REMOVE_BON - -// Hebrew -# if defined(BASE_HEBREW__DEF_BASE) || defined(BASE_HEBREW__ALT_BASE) - XP_HEB_AA, - XP_HEB_AB, - XP_HEB_AC, - XP_HEB_AD, - XP_HEB_AE, - XP_HEB_AF, - XP_HEB_AG, - XP_HEB_AH, - XP_HEB_AI, - XP_HEB_AJ, - XP_HEB_BA, - XP_HEB_BB, - XP_HEB_BC, - XP_HEB_BD, - XP_HEB_BE, - XP_HEB_BF, - XP_HEB_BG, - XP_HEB_BH, - XP_HEB_BI, - XP_HEB_BJ, -# if defined(HEBREW_ISRAEL) - XP_HEB_BK, // -# endif - XP_HEB_CA, - XP_HEB_CB, - XP_HEB_CC, - XP_HEB_CD, - XP_HEB_CE, - XP_HEB_CF, - XP_HEB_CG, -# if defined(HEBREW_ISRAEL) || defined(HEBREW_DVORAK) - XP_HEB_CH, - XP_HEB_CI, - XP_HEB_CJ, -# endif - XP_HEB_MQF, // ־ -# endif //BASE_HEBREW__* - -}; - -// Pre-existing function, called for every key up and down. -// This function is sortof the hub of the whole thing. -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - - // User input for the word count menu - if (sizecount_menu) { - if (record->event.pressed) { // key down - - switch (keycode) { - case KC_0: // read in how many is maximum - sizecount_max = (sizecount_max * 10); - break; - - case KC_1: - sizecount_max = (sizecount_max * 10) + 1; - break; - - case KC_2: - sizecount_max = (sizecount_max * 10) + 2; - break; - - case KC_3: - sizecount_max = (sizecount_max * 10) + 3; - break; - - case KC_4: - sizecount_max = (sizecount_max * 10) + 4; - break; - - case KC_5: - sizecount_max = (sizecount_max * 10) + 5; - break; - - case KC_6: - sizecount_max = (sizecount_max * 10) + 6; - break; - - case KC_7: - sizecount_max = (sizecount_max * 10) + 7; - break; - - case KC_8: - sizecount_max = (sizecount_max * 10) + 8; - break; - - case KC_9: - sizecount_max = (sizecount_max * 10) + 9; - break; - - case KC_C: // count characters - sizecount_max_type = SIZECOUNT_CHAR; - sizecount_menu = FALSE; - break; - - case KC_W: // count words - sizecount_max_type = SIZECOUNT_WORD; - sizecount_menu = FALSE; - break; - - // Anything else ends menu input. - case KC_DOT: - case KC_ESC: - sizecount_menu = FALSE; // break out - break; - - } - if (!sizecount_menu) { // end - send_string ("->"); - write_number (sizecount_max, FALSE); // just indicate something - } - } - } - - // Go back to base-layer after pressing an F-key, on key-up to avoid BASE key activation - if ((_fun_stay == FALSE) && // - (((keycode >= KC_F1) && (keycode <= KC_F12)) - || - ((keycode >= KC_F13) && (keycode <= KC_F24)))) { // assumes keycodes 1-12 and 13-24 are consequtive, which seems likely, although using 1-24 failed (probably not consequtive) - // Go back to base layer - if (!(record->event.pressed)) { // key up - if (alternate) { // - layer_move (_ALT_BASE); - }else{ - layer_move (_DEF_BASE); - } - } - } - - // Detect if Shift was pressed in isolation, by seeing if another key was pressed during the time - // the right shift key was held down. - // This system is also used by CHOLTAP_ACCE - // This helps make sure a tapped use of these keys is correctly differentiated from their use as a - // modifier/layer-hold key. The Shift and CHOLTAP_ACCE should not normally interfere with each other. - if (isolate_trigger) { // speed: hoping this statement to execute a little quicker overall, than the next - if ((keycode != CHOLTAP_RSHFT) // not right shift up - && - (keycode != CHOLTAP_LSHFT) // not left shift up - && - (keycode != CHOLTAP_ACCE) // _ACC layer (and others) - && - (keycode != RSFT_TILDE) // Shift on _NSY - && - (keycode != LSFT_DASH) // Shift on _NSY - && - (keycode != CHOLTAP_LAYR)) - { // _RAR layer, or RAlt/Alt-Gr - isolate_trigger = FALSE; // another key was pressed - } - } - - // This block contains the complex macros, which should not count in speed counting or word/character counting, - // because they aren't typed characters. - switch (keycode) { - - // Typing speed measuring - case SPEED_TOG: // Toggle speed measuring on/off - if (record->event.pressed) { // key down - if (speed_measure) { - speed_measure = FALSE; - -# ifdef RGBLIGHT_ENABLE - rgblight_sethsv_noeeprom (HSV_PURPLE); // indicates stop (_RAR color) -# endif - - }else{ - // initialization of measurements - speed_measure = TRUE; // activates - speed = 0; // start at 0 k/s - speed_countdown = SPEED_COUNTDOWN; // reset, speed is measured in batches of keypresses - speed_counttime = timer_read32 ();// get current time - speed_add = 0;// speed average accumulator, it keeps adding the *speed* of each batch to this total - speed_batches = 0; // divider for speed_add to get the average - -# ifdef RGBLIGHT_ENABLE - // set middle led - rgblight_sethsv_noeeprom (HSV_WHITE); // indicates start -# endif - - } - -# ifdef RGBLIGHT_ENABLE - isolate_rgblight_set (); -# endif - - } - break; - - case SPEED_REPORT: // Report the current typing speed by writing it, as if typing - if (record->event.pressed) { // down - short added = 5; // This counts how many characters the report itself is adding into the current text, - // to later delete it from the character count for text-size counting. - - if (speed_measure) { - -# ifdef WORDS_PER_MINUTE - - // The speed is recorded as an accumulation of keystrokes-per-second, times 10 for added precision. - // This will be converted into words-per-minute by dividing by 5 characters for a word including - // blank space and punctuation, and multiplied by 60 for seconds per minute. ⁶⁰/₅ = 12. Multiplied - // by 12 is the simple conversion. - send_string ("<"); // +1 character written // analogue to '<POWER>' - added += write_number ((long int)((speed*12)/10), FALSE); // writes the speed - send_string ("wpm"); // +3 character written - if (0 != speed_batches) { - long int average_times_ten; - average_times_ten =(long int) ((speed_add * 12) / speed_batches); // *12 converts k/s to wpm - - send_string (";"); // +① '' - added += write_number (average_times_ten / 10, FALSE); // writes the average speed, cannot use decimal because precision is not there - send_string ("wpm"); // +③ - added += write_number ((long int) speed_batches, FALSE); // amount of batches - send_string ("x"); // +① - added += 9 + write_number ((long int) SPEED_COUNTDOWN, FALSE); // amount of batches - send_string ("keys"); // +④ = ⑨ - - speed_led ( (int) (average_times_ten / 12));// on report, show the average - // we need to convert back to k/s now - } - -# else // keystrokes per second, k/s - - send_string ("<"); // +1 character written // analogue to '<POWER>' - added += write_number ((long int)(speed/10), FALSE); // writes the speed - send_string ("k/s"); // +3 character written - if (0 != speed_batches) { - long int average_times_ten; - average_times_ten =(long int) (speed_add / speed_batches); - - send_string (";"); // +① '' - added += write_number (average_times_ten, DIV10POINT); // writes the average speed - send_string ("k/s"); // +③ - added += write_number ((long int) speed_batches, FALSE); // amount of batches - send_string ("x"); // +① - added += 9 + write_number ((long int) SPEED_COUNTDOWN, FALSE); // amount of batches - send_string ("keys"); // +④ = ⑨ - - speed_led ( (int) average_times_ten );// on report, show the average. speed_led divides by 10 - } - -# endif - - send_string (">"); // +1 = 5 - if (sizecount_measure) sizecount_chars += added; // the user is expected to hit <backspace> - }else{ - send_string ("<Soff>"); // indicates off - if (sizecount_measure) sizecount_chars += 5; // user: <backspace>, to take it down again - } - - key_timer = timer_read (); - - }else{ // key up - // This use of the key is for callibrating your colors; it is difficult otherwise to see. - // This is not part of normal usage, therefore it is kept bare bones to reduce firmware size - if (timer_elapsed (key_timer) > 999) { // held for one second - speed += 10; - write_number ((long int)(speed/10), FALSE); // writes the speed - speed_led (speed); // update led - } - } - break; - - case COUNT_TOG: // Toggle start/stop text size measuring - if (record->event.pressed) { // key down - - key_timer = timer_read (); - - }else{ // up - if (timer_elapsed (key_timer) < 500) { // held for less than half a second (tapped) - if (sizecount_measure) { - - sizecount_measure = FALSE; - -# ifdef RGBLIGHT_ENABLE - rgblight_sethsv_noeeprom (HSV_PURPLE); // indicates stop (color of _RAR) - isolate_rgblight_set (); -# endif - - }else{ - - sizecount_measure = TRUE; // start counting - sizecount_word = FALSE; // detect double blanks. leading blanks are not a word - -# ifdef RGBLIGHT_ENABLE - if (0 == sizecount_max) { - rgblight_sethsv_noeeprom (HSV_BLUE); // indicates start/activated, but only without maximum set - isolate_rgblight_set (); // .. if maximum set, led goes green to red. - }else{ - rgblight_sethsv_noeeprom (HSV_GREEN); // indicates start/activated, but only without maximum set - isolate_rgblight_set (); // .. if maximum set, led goes green to red. - } -# endif - - } - }else{ // held longer - sizecount_menu = TRUE; - send_string ("<Nc|w>"); // Menu: N amount, c|w character|word counting. Input is a number then ‛c’ or ‛w’ - sizecount_max = 0; - } - } - break; - - case COUNT_NULL: // Sets the count to zero, which allows on/off to have a suspend/resume - if (record->event.pressed) { // key up - sizecount_blanks = 0; // - sizecount_chars = 0; - -# ifdef RGBLIGHT_ENABLE - rgblight_sethsv_noeeprom (HSV_CYAN); // indicates reset - isolate_rgblight_set (); -# endif - - } - break; - - case COUNT_REPORT: // Report the current typing speed - if (record->event.pressed) { - // We assume the user is writing a report in its active document, and then likely deleting it. - short added = 0; // This counts how much characters the report adds into the user document. - - if (sizecount_measure) { - send_string ("<"); // + 1 and ① characters (1 is one logical stream, ① another) - if (0 == sizecount_max) { // no size counting maximum, print both characters and words - - added += write_number (sizecount_chars, FALSE); // returns how many characters where printed - send_string ("c;"); // + 2 - added += write_number (sizecount_blanks, FALSE) + 5; // adds here - send_string ("w>"); // + 2 = 5 - - }else{ // Only show the one for which the maximum is set, don't throw off that mental focus - if (SIZECOUNT_WORD == sizecount_max_type ) { - - added += write_number (sizecount_blanks, FALSE) + 3; - send_string ("w>"); // + ② = ③ - - }else{ // characters - - added += write_number (sizecount_chars, FALSE) + 3; // returns how many characters where printed - send_string ("c>"); // + ② = ③ - - } - // add current maximum setting - send_string ("["); // + 1 - added += write_number (sizecount_max, FALSE) + 3; - if (SIZECOUNT_WORD == sizecount_max_type) send_string ("w]"); // + 2 - else send_string ("c]"); // + 2 - } - sizecount_chars += added; // Account for the written characters in the report itself. - - }else{ // no size counting, also here: keep the report terse - send_string ("<Coff>"); // indicates off (no need to add to count, since counting is off) - } - } - break; - - // This allows the user to manually remove word counts, when he has deleted a word. - // This is not needed for character count, because <backspace> counts as minus. - case COUNT_WORDMIN: // Take down one word in the word-count. - if (record->event.pressed) { // down - key_timer = timer_read (); - }else{ // up - if (timer_elapsed (key_timer) < 500) { // held for less than half a second (tapped) - sizecount_blanks--; - }else{ - sizecount_blanks -= 10; - } - } - break; - - // Shift detection system. - // Disused because it turned out 'one shot' like Unicode input. Shift detection copied from. - // https://github.com/kyleterry/qmk_firmware/blob/master/quantum/quantum.c - //uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)); - - // Crude but self contained in this source file shift detection. - // ... right shift - case KC_RSFT: - // + ... left shift - case KC_LSFT: - if (record->event.pressed) { // key down - shift_ison = 1; // shift depressed - }else{ // key up - shift_ison = 0; // shift released - } - // There are macros on Shift who also alter this variable. - break; - - case OTHER_BASE: // Switching through the default/alternate BASE modes, and Descramble for that Dvorak compile - if (record->event.pressed) { - ; - }else{ // key up - - // Cycles through the modes -# ifdef DVORAK_DESCRAMBLE // version Dvorak+Dvorak-descramble has 3 modes - if (_NORMAL_ == alternate) { - alternate = _FULL_;// alternate layers - default_layer_set (_ALT_BASE_MASK); // This is needed only for a rare case, - // where _DEF_BASE and _ALT_BASE their layer switching keys don't line up, - // such as with Qwerty Base Arrow - } else if (_HALF_ == alternate) { - alternate = _NORMAL_;// normal layers - default_layer_set (_DEF_BASE_MASK); - }else{ // _FULL_ == alternate - alternate = _HALF_;// alternate layers, without 'descramble' recomputing Unicode - //default_layer_set (_ALT_BASE_MASK); - // it cycles, and this comes always after it was set _FULL_ - } -# else // Only switching the BASE layers between alternate and default - - if (_NORMAL_ == alternate) { - alternate = _FULL_;// alternate base layers - default_layer_set (_ALT_BASE_MASK); - }else{ - alternate = _NORMAL_;// default base layers - default_layer_set (_DEF_BASE_MASK); - } -# endif - - indicate_base (); // activate led change - } - break; - -# if defined(BASE_NUMPAD__ALT_BASE) - - case OTHER_BASE_GO: // Switching through the default/alternate BASE modes, and Descramble for that Dvorak compile - if (record->event.pressed) { - ; - }else{ // key up - - // Cycles through the modes -# ifdef DVORAK_DESCRAMBLE // version Dvorak+Dvorak-descramble has 3 modes - if (_NORMAL_ == alternate) { - alternate = _FULL_;// alternate layers - default_layer_set (_ALT_BASE_MASK); - } else if (_HALF_ == alternate) { - alternate = _NORMAL_;// normal layers - default_layer_set (_DEF_BASE_MASK); - }else{ // _FULL_ == alternate - alternate = _HALF_;// alternate layers, without 'descramble' recomputing Unicode - //default_layer_set (_ALT_BASE_MASK); - // it cycles, and this comes always after it was set _FULL_ - } -# else // Only switching the BASE layers between alternate and default - - if (_NORMAL_ == alternate) { - alternate = _FULL_;// alternate base layers - default_layer_set (_ALT_BASE_MASK); - }else{ - alternate = _NORMAL_;// default base layers - default_layer_set (_DEF_BASE_MASK); - } -# endif - // make the switch to the other Base layer - if (alternate) { // - layer_move (_ALT_BASE); - }else{ - layer_move (_DEF_BASE); - } - } - break; -# endif - - // Switching to layers: - - case CTO_BASE: - // User pressed upper/left button, while not on BASE layer: ‛escape’ from a layer to BASE layer. - // On BASE itself, that key is <Escape>. - if (record->event.pressed) { // key down - ; - }else{ // key up - if (alternate) { // go to the alternate version (bit of a hack maybe, but all alternate - // ... modes are non-zero) - layer_move (_ALT_BASE); - }else{ - layer_move (_DEF_BASE); - } - } - break; - - case CTO_NUMS: // activates number-symbols layer - if (record->event.pressed) { // key down - ; - }else{ // key up, so that upon key down the target layer isn't already activated, triggering that key on up - if (alternate) { // go to the alternate version - layer_move (_ALT_NSY); - }else{ - layer_move (_DEF_NSY); - } - } - break; - - case CTO_ACCE: // Unicode layer - if (record->event.pressed) { // key down - ; - }else{ // key up - -# ifndef REMOVE_ACC // This cuts out the whole _ACC layer. - layer_move (_ACC); // activates normal accented layer -# else -# ifdef _ACC_KEY_ALT_LAYER - layer_move (_ACC_KEY_ALT_LAYER); // Alternative layer user configuration -# endif -# endif - - } - break; - - case CTO_DRAW: // Unicode layer - if (record->event.pressed) { // key down - ; - }else{ // key up - -# ifndef REMOVE_DRA // This cuts out the whole _DRA layer. - layer_move (_DRA); // activates normal accented layer -# else -# ifdef _DRA_KEY_ALT_LAYER - layer_move (_DRA_KEY_ALT_LAYER); // Alternative layer user configuration -# endif -# endif - } - break; - - // The below are a simulated LT(layer,kc), layer-tap. - // Double-tap-hold repeater functionality: not done. - // They switch what layer to use depending on 'alternate' variable - // Basically it starts the right layer on key down, goes back to base layer on key up, - // and throws in a keypress as well if tapped. - // It also integrates with DUO_HOLD, to reach the _BON layer. - -# ifndef CHOLTAP_ACCE_NOP // When this key has been eviscerated, this macro becomes useless - case CHOLTAP_ACCE: // Works with DUO_HOLD macro to activate one of several layers. - if (record->event.pressed) { // key down - key_timer = timer_read (); - isolate_trigger = TRUE; // keep track of whether another key gets pressed. - - duo_press_acc_bon ++; // This signals to the two DUO_HOLD keys, whether a move to _BON is desired. - - if (duo_press_nsy_dra) { // One or more of the DUO_HOLD layer keys was already pressed; move to _BON - -# ifndef REMOVE_BON // Removes this layer entirely, if set. - layer_move (_BON); // Bonus Unicode layer -# else -# ifdef _BON_KEY_ALT_LAYER - layer_move (_BON_KEY_ALT_LAYER); // Alternative layer user configuration -# endif -# endif - - }else{ // pressed in isolation - -# ifndef REMOVE_ACC // This cuts out the whole _ACC layer. - layer_move (_ACC); // Accented layer -# else -# ifdef _ACC_KEY_ALT_LAYER - layer_move (_ACC_KEY_ALT_LAYER); // Alternative layer user configuration -# endif -# endif - - } - }else{ // key up - - duo_press_acc_bon --; - - if (1 == duo_press_nsy_dra) { // One DUO_HOLD layer keys is still pressed; move to numbers/symbols - - if (_FULL_ == alternate) { - layer_move (_ALT_NSY); - }else{ - layer_move (_DEF_NSY); - } - }else if (2 == duo_press_nsy_dra) { // Two of the DUO_HOLD layer keys are still pressed: move to _DRA - -# ifndef REMOVE_DRA // This cuts out the whole _DRA layer. - layer_move (_DRA); // activates normal accented layer -# else -# ifdef _DRA_KEY_ALT_LAYER - layer_move (_DRA_KEY_ALT_LAYER); // Alternative layer user configuration -# endif -# endif - - }else{ - if (alternate) { // No _DEF_NSY layer keys remain pressed; Go back to base layer - layer_move (_ALT_BASE); - }else{ - layer_move (_DEF_BASE); - } - } - - // Pressed in isolation - if (isolate_trigger) - { - if (timer_elapsed (key_timer) <= TAPPING_TERM_HOLTAP) { // tapped - SEND_STRING (SS_TAP (X_DEL)); - } - } - } - break; -# endif // CHOLTAP_ACCE_NOP - - case CHOLTAP_LAYR: //to _RAR on hold, otherwise a keycode - if (record->event.pressed) { // key down - key_timer = timer_read (); - isolate_trigger = TRUE; // keep track of whether another key gets pressed. - -# ifdef BASE_RIGHT_ALT - SEND_STRING (SS_DOWN (X_RALT)); -# else - layer_move (_RAR); // activates descrambled drawings layer -# endif - - }else{ // key up - // Go back to base layer - if (speed_measure) speed_led (speed); // The _RAR layer overwrites the middle led, - //.. for use with alternate _HALF_ led colors (middle); thus needs to be set back to speed - // led color upon leaving. - -# ifdef BASE_RIGHT_ALT - SEND_STRING (SS_UP (X_RALT)); -# else - if (alternate) { - layer_move (_ALT_BASE); - }else{ - layer_move (_DEF_BASE); - } -# endif - - // Pressed in isolation - if (isolate_trigger) - { - if (timer_elapsed (key_timer) <= TAPPING_TERM_HOLTAP) { // tapped - SEND_STRING (SS_TAP (X_RIGHT)); - } - } - } - break; - -# ifndef DUO_HOLD_BASIC - // This is the normal 'big' version, dealing with switching between _DEF_NSY/_ALT_NSY, _ACC, _DRA and _BON, in - // .. conjunction with the CHOLTAP_ACCE macro. - case DUO_HOLD: // The macro around the split space-bar. Both keys come to this macro. - if (record->event.pressed) { // key down - - duo_press_nsy_dra ++; // simple way to keep track of how many are pressed - - if (duo_press_acc_bon){ // Preceded by holding the _ACC/_BON layer switch key: move to _BON - -# ifndef REMOVE_BON // Removes this layer entirely, if set. - layer_move (_BON); // Bonus Unicode layer -# else -# ifdef _BON_KEY_ALT_LAYER - layer_move (_BON_KEY_ALT_LAYER); // Alternative layer user configuration -# endif -# endif - - }else if (1 == duo_press_nsy_dra) { // This is the first press of either of the DUO_HOLD keys on BASE - - if (_NORMAL_ == alternate) { - layer_move (_DEF_NSY); - }else{ - layer_move (_ALT_NSY); - } - } - else if (2 == duo_press_nsy_dra) { // both are pressed - -# ifndef REMOVE_DRA // This cuts out the whole _DRA layer. - layer_move (_DRA); // activates normal accented layer -# else -# ifdef _DRA_KEY_ALT_LAYER - layer_move (_DRA_KEY_ALT_LAYER); // Alternative layer user configuration -# endif -# endif - } - - }else{ // key up - - duo_press_nsy_dra --; - - if (1 == duo_press_nsy_dra) { - if (duo_press_acc_bon){ // Still holding the _ACC/_BON layer switch key, and one DUO_HOLD keys - -# ifndef REMOVE_BON // Removes this layer entirely, if set. - layer_move (_BON); // Bonus Unicode layer -# else -# ifdef _BON_KEY_ALT_LAYER - layer_move (_BON_KEY_ALT_LAYER); // Alternative layer user configuration -# endif -# en |