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-rw-r--r--keyboards/the_ruler/keymaps/default/keymap.c63
1 files changed, 0 insertions, 63 deletions
diff --git a/keyboards/the_ruler/keymaps/default/keymap.c b/keyboards/the_ruler/keymaps/default/keymap.c
deleted file mode 100644
index 898881fc3c..0000000000
--- a/keyboards/the_ruler/keymaps/default/keymap.c
+++ /dev/null
@@ -1,63 +0,0 @@
-#include QMK_KEYBOARD_H
-
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _DEFAULT 0
-#define _FN_1 1
-#define _FN_2 2
-
-enum custom_keycodes {
- DEFAULT = SAFE_RANGE,
- FN_1,
- FN_2
-};
-
-// Defines for task manager and such
-#define CALTDEL LCTL(LALT(KC_DEL))
-#define TSKMGR LCTL(LSFT(KC_ESC))
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-
-/* Default Layer
- * ,-----------------------------------------------.
- * | FN_2 | 2 |TSKMGR |CALTDEL| ESC | FN_1 |
- * `-----------------------------------------------'
- */
-[_DEFAULT] = LAYOUT(
- MO(_FN_2), KC_2, TSKMGR, CALTDEL, KC_ESC, MO(_FN_1)
-),
-
-/* FN 1 Layer
- * ,-----------------------------------------------.
- * |RGB_TOG|RGB_HUD|RGB_HUI|RGB_SAD|RGB_SAI| FN_1 |
- * `-----------------------------------------------'
- */
-[_FN_1] = LAYOUT(
- RGB_TOG, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, _______
-),
-
-/* FN 2 Layer
- * ,-----------------------------------------------.
- * | FN_2 |RGB_VAD|RGB_VAI|RGB_MOD|TSKMGR | RESET |
- * `-----------------------------------------------'
- */
-[_FN_2] = LAYOUT(
- _______, RGB_VAD, RGB_VAI, RGB_MOD, TSKMGR, RESET
-)
-
-};
-
-void persistant_default_layer_set(uint16_t default_layer) {
- eeconfig_update_default_layer(default_layer);
- default_layer_set(default_layer);
-}
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- // NONE
- }
- return true;
-}