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-rw-r--r--keyboards/synthlabs/solo/keymaps/gamepad/keymap.c30
1 files changed, 30 insertions, 0 deletions
diff --git a/keyboards/synthlabs/solo/keymaps/gamepad/keymap.c b/keyboards/synthlabs/solo/keymaps/gamepad/keymap.c
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index 0000000000..f450769b43
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+++ b/keyboards/synthlabs/solo/keymaps/gamepad/keymap.c
@@ -0,0 +1,30 @@
+// Copyright 2022 Aaron Hong (@hongaaronc)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [0] = LAYOUT_all(
+ JS_0,JS_1,JS_2,JS_3,JS_4,JS_5,JS_6,
+ KC_NO, JS_7, KC_NO,
+ JS_0,JS_1,JS_2,JS_3,JS_4,JS_5,JS_6
+ )
+};
+
+#if defined(JOYSTICK_ENABLE) && defined(ENCODER_ENABLE)
+
+int16_t joystick_position = 0;
+int16_t pulses_per_revolution = 24; // Depends on encoder model. Usually 18ppr or 24ppr for Bourns EC11s.
+int16_t full_joystick_value = 32767; // Equivalent to max value of int16. +full_joystick_value is +1.0 axis output. -full_joystick_value is -1.0 axis output.
+joystick_config_t joystick_axes[JOYSTICK_AXIS_COUNT] = {
+ [0] = JOYSTICK_AXIS_VIRTUAL
+};
+
+bool encoder_update_kb(uint8_t index, bool clockwise) {
+ joystick_position += (clockwise ? 2 : -2) * (full_joystick_value / pulses_per_revolution); // +2 and -2 are used, since +1.0 and -1.0 axis output refers to positions at half of a full rotation
+ joystick_set_axis(0, joystick_position);
+
+ return true;
+}
+
+#endif