diff options
Diffstat (limited to 'keyboards/sofle/keymaps/rgb_default/config.h')
-rw-r--r-- | keyboards/sofle/keymaps/rgb_default/config.h | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/keyboards/sofle/keymaps/rgb_default/config.h b/keyboards/sofle/keymaps/rgb_default/config.h new file mode 100644 index 0000000000..c3694d1292 --- /dev/null +++ b/keyboards/sofle/keymaps/rgb_default/config.h @@ -0,0 +1,128 @@ + /* Copyright 2021 Dane Evans + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + #pragma once + + +//#define USE_MATRIX_I2C + +/* Select hand configuration */ + +///https://thomasbaart.nl/2018/12/01/reducing-firmware-size-in-qmk/ + + +#define MASTER_LEFT +// #define MASTER_RIGHT +// #define EE_HANDS + +#define CUSTOM_FONT + +#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding + + +#define TAPPING_FORCE_HOLD +#ifdef TAPPING_TERM + #undef TAPPING_TERM + #define TAPPING_TERM 200 +#endif +#define ENCODER_DIRECTION_FLIP + + +#define RGBLIGHT_SLEEP +// +#define RGBLIGHT_LAYERS + +/* ws2812 RGB LED */ +#define RGB_DI_PIN D3 + + +#ifdef RGB_MATRIX_ENABLE +#define RGBLED_NUM 35 // Number of LEDs +#define RGBLED_NUM 35 // Number of LEDs +#define RGB_MATRIX_LED_COUNT RGBLED_NUM +#endif + +#ifdef RGBLIGHT_ENABLE + #undef RGBLED_NUM + + //#define RGBLIGHT_EFFECT_BREATHING + #define RGBLIGHT_EFFECT_RAINBOW_MOOD + //#define RGBLIGHT_EFFECT_RAINBOW_SWIRL + //#define RGBLIGHT_EFFECT_SNAKE + //#define RGBLIGHT_EFFECT_KNIGHT + //#define RGBLIGHT_EFFECT_CHRISTMAS + //#define RGBLIGHT_EFFECT_STATIC_GRADIENT + //#define RGBLIGHT_EFFECT_RGB_TEST + //#define RGBLIGHT_EFFECT_ALTERNATING + //#define RGBLIGHT_EFFECT_TWINKLE + + #define RGBLED_NUM 70 + //#define RGBLED_SPLIT + #define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet + + //#define RGBLED_NUM 30 + #define RGBLIGHT_LIMIT_VAL 120 + #define RGBLIGHT_HUE_STEP 10 + #define RGBLIGHT_SAT_STEP 17 + #define RGBLIGHT_VAL_STEP 17 +#endif + +#ifdef RGB_MATRIX_ENABLE +# define RGB_MATRIX_KEYPRESSES // reacts to keypresses +// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) +# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended +# define RGB_MATRIX_FRAMEBUFFER_EFFECTS +// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) +// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. + +#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT + +# define RGB_MATRIX_HUE_STEP 8 +# define RGB_MATRIX_SAT_STEP 8 +# define RGB_MATRIX_VAL_STEP 8 +# define RGB_MATRIX_SPD_STEP 10 + +/* Disable the animations you don't want/need. You will need to disable a good number of these * + * because they take up a lot of space. Disable until you can successfully compile your firmware. */ + // # undef ENABLE_RGB_MATRIX_ALPHAS_MODS + // # undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN + // # undef ENABLE_RGB_MATRIX_BREATHING + // # undef ENABLE_RGB_MATRIX_CYCLE_ALL + // # undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT + // # undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN + // # undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN + // # undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL + // # undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON + // # undef ENABLE_RGB_MATRIX_DUAL_BEACON + // # undef ENABLE_RGB_MATRIX_RAINBOW_BEACON + // # undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS + // # undef ENABLE_RGB_MATRIX_RAINDROPS + // # undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS + // # undef ENABLE_RGB_MATRIX_TYPING_HEATMAP + // # undef ENABLE_RGB_MATRIX_DIGITAL_RAIN + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS + // # undef ENABLE_RGB_MATRIX_SPLASH + // # undef ENABLE_RGB_MATRIX_MULTISPLASH + // # undef ENABLE_RGB_MATRIX_SOLID_SPLASH + // # undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif |