diff options
Diffstat (limited to 'keyboards/sofle/keymaps/helltm/keymap.c')
-rw-r--r-- | keyboards/sofle/keymaps/helltm/keymap.c | 676 |
1 files changed, 0 insertions, 676 deletions
diff --git a/keyboards/sofle/keymaps/helltm/keymap.c b/keyboards/sofle/keymaps/helltm/keymap.c deleted file mode 100644 index c0fd5edb5e..0000000000 --- a/keyboards/sofle/keymaps/helltm/keymap.c +++ /dev/null @@ -1,676 +0,0 @@ -/* Copyright 2021 HellSingCoder - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include QMK_KEYBOARD_H - -enum sofle_layers { - /* _M_XYZ = Mac Os, _W_XYZ = Win/Linux */ - _QWERTY, - _GAMING, - _LOWER, - _RAISE, - _ADJUST, -}; - -// clang-format off -enum custom_keycodes { - KC_QWERTY = SAFE_RANGE, - KC_GAMING, - KC_LOWER, - KC_RAISE, - KC_ADJUST, - KC_PRVWD, - KC_NXTWD, - KC_LSTRT, - KC_LEND, - KC_DLINE, - KC_BSPC_DEL, - KC_LAYER -}; - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* - * QWERTY - * ,-----------------------------------------. ,-----------------------------------------. - * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Tab | Q | W | E | R | T | | Y | U | I | O | P | ` | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Caps | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' | - * |------+------+------+------+------+------| play | | mute |------+------+------+------+------+------| - * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / | \ | - * `-----------------------------------------/ / \ \-----------------------------------------' - * | LGUI | LAlt | LAYER| LCTR | /Enter / \Space \ | [ | ] | - | = | - * | | | | |/ / \ \ | | | | | - * `----------------------------------' '------''---------------------------' - */ - -[_QWERTY] = LAYOUT( - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC_DEL, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_GRV, - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GAMING, KC_QWERTY,KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS, - KC_LGUI,KC_LALT,KC_LAYER, KC_LCTRL, KC_ENT, KC_SPC, KC_LBRC, KC_RBRC, KC_MINS, KC_EQL -), - -/* - * GAMING - * ,-----------------------------------------. ,-----------------------------------------. - * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Tab | Q | W | E | R | T | | Y | U | I | O | P | ` | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Caps | A | S | D | F | G |-------. ,-------| H | J | K | L | Up | ' | - * |------+------+------+------+------+------| play | | mute |------+------+------+------+------+------| - * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | Left | Down | Right| - * `-----------------------------------------/ / \ \-----------------------------------------' - * | LGUI | LAlt | LAYER| LCTR | /Space / \Enter \ | [ | ] | - | = | - * | | | | |/ / \ \ | | | | | - * `----------------------------------' '------''---------------------------' - */ - -[_GAMING] = LAYOUT( - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC_DEL, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_GRV, - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_UP, KC_QUOT, - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MPLY, KC_MUTE,KC_N, KC_M, KC_COMM, KC_LEFT, KC_DOWN, KC_RIGHT, - KC_LGUI,KC_LALT,KC_LAYER, KC_LCTRL, KC_SPC, KC_ENT, KC_LBRC, KC_RBRC, KC_MINS, KC_EQL -), - -/* LOWER - * ,-----------------------------------------. ,-----------------------------------------. - * | Esc | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Tab | | Up | | QK_BOOT| | | PWrd | NWrd | Pscr |Scroll| Pause| F12 | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Caps | Left | Down | Rigth| | |-------. ,-------| | | Ins | Home | PUp | | - * |------+------+------+------+------+------| play | | mute |------+------+------+------+------+------| - * | Shift| | | | | |-------| |-------| | Menu | Del | End | PDown| | - * `-----------------------------------------/ / \ \-----------------------------------------' - * |MACWIN| RAlt | LAYER| RCTR | /Enter / \Space \ | | | | | - * | | | | |/ / \ \ | | | | | - * `----------------------------------' '------''---------------------------' - */ -[_LOWER] = LAYOUT( - _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, - _______, XXXXXXX, KC_UP, XXXXXXX, QK_BOOT, XXXXXXX, KC_PRVWD, KC_NXTWD, KC_PSCR, KC_SLCK, KC_PAUS, KC_F12, - _______, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_INS, KC_HOME, KC_PGUP, XXXXXXX, - _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, KC_APP, KC_DEL, KC_END, KC_PGDN, XXXXXXX, - CG_TOGG, KC_RALT, _______, KC_RCTL, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX -), - -/* RAISE - * ,----------------------------------------. ,-----------------------------------------. - * | | | | | | | | | | | | | | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Esc | Ins | Pscr | Menu | | | | | PWrd | Up | NWrd | DLine| Bspc | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Tab | LAt | LCtl |LShift| | Caps |-------. ,-------| | Left | Down | Rigth| Del | Bspc | - * |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------| - * |Shift | Undo | Cut | Copy | Paste| |-------| |-------| | LStr | | LEnd | | Shift| - * `-----------------------------------------/ / \ \-----------------------------------------' - * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI | - * | | | | |/ / \ \ | | | | | - * `----------------------------------' '------''---------------------------' - */ -[_RAISE] = LAYOUT( - _______, _______ , _______ , _______ , _______ , _______, _______, _______ , _______, _______ , _______ ,_______, - _______, KC_INS, KC_PSCR, KC_APP, XXXXXXX, XXXXXXX, KC_PGUP, KC_PRVWD, KC_UP, KC_NXTWD,KC_DLINE, KC_BSPC, - _______, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_CAPS, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_BSPC, - _______,KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, XXXXXXX, _______, _______, XXXXXXX, KC_LSTRT, XXXXXXX, KC_LEND, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ -), -/* ADJUST - * ,-----------------------------------------. ,-----------------------------------------. - * | | | | | | | | | | | | | | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | QK_BOOT| |QWERTY| | | | | | | | | | | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | | |MACWIN| | | |-------. ,-------| | VOLDO| MUTE | VOLUP| | | - * |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------| - * | | | | | | |-------| |-------| | PREV | PLAY | NEXT | | | - * `-----------------------------------------/ / \ \-----------------------------------------' - * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI | - * | | | | |/ / \ \ | | | | | - * `----------------------------------' '------''---------------------------' - */ - [_ADJUST] = LAYOUT( - XXXXXXX , XXXXXXX, XXXXXXX , XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, - QK_BOOT, XXXXXXX,KC_QWERTY,XXXXXXX,CG_TOGG,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, - XXXXXXX , XXXXXXX,CG_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLD, KC_MUTE, KC_VOLU, XXXXXXX, XXXXXXX, - XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ) -}; -// clang-format on - -#ifdef OLED_ENABLE - -/* 32 * 32 logo */ -static void render_logo(void) { - static const char PROGMEM hell_logo[] = {0x00, 0x80, 0xc0, 0xc0, 0x60, 0x60, 0x30, 0x30, 0x18, 0x1c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x80, 0xe0, 0x78, 0x1e, 0x06, 0x00, 0x0c, 0x1c, 0x18, 0x30, 0x30, 0x60, 0x60, 0xc0, 0xc0, 0x80, 0x00, 0x01, 0x03, 0x07, 0x06, 0x0c, 0x0c, 0x18, 0x18, 0x30, 0x70, 0x60, 0x00, 0xc0, 0xf0, 0x3c, 0x0f, 0x03, 0x00, 0x00, 0x00, 0x00, 0x60, 0x70, 0x30, 0x18, 0x18, 0x0c, 0x0c, 0x06, 0x07, 0x03, 0x01, 0x00, 0xf8, 0xf8, 0x80, 0x80, 0x80, 0xf8, 0xf8, 0x00, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x80, 0x00, 0xf8, 0xf8, 0x00, 0xf8, 0xf8, 0x00, 0x08, 0x38, 0x08, 0x00, 0x38, 0x08, 0x30, 0x08, 0x38, 0x00, 0x1f, 0x1f, 0x01, 0x01, 0x01, 0x1f, 0x1f, 0x00, 0x0f, 0x1f, 0x1a, 0x12, 0x1a, 0x1b, 0x0b, 0x00, 0x1f, 0x1f, 0x00, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; - - oled_write_raw_P(hell_logo, sizeof(hell_logo)); -} - -/* 32 * 14 os logos */ -static const char PROGMEM windows_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xbc, 0xbe, 0xbe, 0x00, 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x0f, 0x0f, 0x00, 0x0f, 0x0f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; - -static const char PROGMEM mac_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8, 0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f, 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; - -/* Smart Backspace Delete */ - -bool shift_held = false; -static uint16_t held_shift = 0; - -/* KEYBOARD PET START */ - -/* settings */ -# define MIN_WALK_SPEED 10 -# define MIN_RUN_SPEED 40 - -/* advanced settings */ -# define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms -# define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024 - -/* timers */ -uint32_t anim_timer = 0; -uint32_t anim_sleep = 0; - -/* current frame */ -uint8_t current_frame = 0; - -/* status variables */ -int current_wpm = 0; -led_t led_usb_state; - -bool isSneaking = false; -bool isJumping = false; -bool showedJump = true; - -/* logic */ -static void render_luna(int LUNA_X, int LUNA_Y) { - /* Sit */ - static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */ - { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - }, - - /* 'sit2', 32x22px */ - {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}; - - /* Walk */ - static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */ - { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - }, - - /* 'walk2', 32x22px */ - { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - }}; - - /* Run */ - static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */ - { - 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, - }, - - /* 'run2', 32x22px */ - { - 0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - }}; - - /* Bark */ - static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */ - { - 0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - }, - - /* 'bark2', 32x22px */ - { - 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - }}; - - /* Sneak */ - static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */ - { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, - }, - - /* 'sneak2', 32x22px */ - { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, - }}; - - /* animation */ - void animate_luna(void) { - /* jump */ - if (isJumping || !showedJump) { - /* clear */ - oled_set_cursor(LUNA_X, LUNA_Y + 2); - oled_write(" ", false); - - oled_set_cursor(LUNA_X, LUNA_Y - 1); - - showedJump = true; - } else { - /* clear */ - oled_set_cursor(LUNA_X, LUNA_Y - 1); - oled_write(" ", false); - - oled_set_cursor(LUNA_X, LUNA_Y); - } - - /* switch frame */ - current_frame = (current_frame + 1) % 2; - - /* current status */ - if (led_usb_state.caps_lock) { - oled_write_raw_P(bark[abs(1 - current_frame)], ANIM_SIZE); - - } else if (isSneaking) { - oled_write_raw_P(sneak[abs(1 - current_frame)], ANIM_SIZE); - - } else if (current_wpm <= MIN_WALK_SPEED) { - oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE); - - } else if (current_wpm <= MIN_RUN_SPEED) { - oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE); - - } else { - oled_write_raw_P(run[abs(1 - current_frame)], ANIM_SIZE); - } - } - - /* animation timer */ - if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { - anim_timer = timer_read32(); - animate_luna(); - } - - /* this fixes the screen on and off bug */ - if (current_wpm > 0) { - oled_on(); - anim_sleep = timer_read32(); - } else if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) { - oled_off(); - } -} - -/* KEYBOARD PET END */ - -static void print_logo_narrow(void) { - render_logo(); - - /* wpm counter */ - uint8_t n = get_current_wpm(); - char wpm_str[4]; - oled_set_cursor(0, 14); - wpm_str[3] = '\0'; - wpm_str[2] = '0' + n % 10; - wpm_str[1] = '0' + (n /= 10) % 10; - wpm_str[0] = '0' + n / 10; - oled_write(wpm_str, false); - - oled_set_cursor(0, 15); - oled_write(" wpm", false); -} - -static void print_status_narrow(void) { - /* Print current mode */ - oled_set_cursor(0, 0); - if (keymap_config.swap_lctl_lgui) { - oled_write_raw_P(mac_logo, sizeof(mac_logo)); - } else { - oled_write_raw_P(windows_logo, sizeof(windows_logo)); - } - - oled_set_cursor(0, 3); - - switch (get_highest_layer(default_layer_state)) { - case _QWERTY: - oled_write("QWRTY", false); - break; - case _GAMING: - oled_write("GAMES", false); - break; - default: - oled_write("UNDEF", false); - } - - oled_set_cursor(0, 5); - - /* Print current layer */ - oled_write("LAYER", false); - - oled_set_cursor(0, 6); - - switch (get_highest_layer(layer_state)) { - case _QWERTY: - oled_write("Base ", false); - break; - case _GAMING: - oled_write("Games", false); - break; - case _RAISE: - oled_write("Raise", false); - break; - case _LOWER: - oled_write("Lower", false); - break; - case _ADJUST: - oled_write("Adj ", false); - break; - default: - oled_write("Undef", false); - } - - /* caps lock */ - oled_set_cursor(0, 8); - oled_write("CPSLK", led_usb_state.caps_lock); - - /* KEYBOARD PET RENDER START */ - - render_luna(0, 13); - - /* KEYBOARD PET RENDER END */ -} - -oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; } - -bool oled_task_user(void) { - /* KEYBOARD PET VARIABLES START */ - - current_wpm = get_current_wpm(); - led_usb_state = host_keyboard_led_state(); - - /* KEYBOARD PET VARIABLES END */ - - if (is_keyboard_master()) { - print_status_narrow(); - } else { - print_logo_narrow(); - } - return false; -} - -#endif - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - case KC_QWERTY: - if (record->event.pressed) { - set_single_persistent_default_layer(_QWERTY); - } - return false; - case KC_GAMING: - if (record->event.pressed) { - set_single_persistent_default_layer(_GAMING); - } - return false; - case KC_LOWER: - if (record->event.pressed) { - layer_on(_LOWER); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } else { - layer_off(_LOWER); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - return false; - case KC_RAISE: - if (record->event.pressed) { - layer_on(_RAISE); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } else { - layer_off(_RAISE); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - return false; - case KC_ADJUST: - if (record->event.pressed) { - layer_on(_ADJUST); - } else { - layer_off(_ADJUST); - } - return false; - case KC_PRVWD: - if (record->event.pressed) { - if (keymap_config.swap_lctl_lgui) { - register_mods(mod_config(MOD_LALT)); - register_code(KC_LEFT); - } else { - register_mods(mod_config(MOD_LCTL)); - register_code(KC_LEFT); - } - } else { - if (keymap_config.swap_lctl_lgui) { - unregister_mods(mod_config(MOD_LALT)); - unregister_code(KC_LEFT); - } else { - unregister_mods(mod_config(MOD_LCTL)); - unregister_code(KC_LEFT); - } - } - break; - case KC_NXTWD: - if (record->event.pressed) { - if (keymap_config.swap_lctl_lgui) { - register_mods(mod_config(MOD_LALT)); - register_code(KC_RIGHT); - } else { - register_mods(mod_config(MOD_LCTL)); - register_code(KC_RIGHT); - } - } else { - if (keymap_config.swap_lctl_lgui) { - unregister_mods(mod_config(MOD_LALT)); - unregister_code(KC_RIGHT); - } else { - unregister_mods(mod_config(MOD_LCTL)); - unregister_code(KC_RIGHT); - } - } - break; - case KC_LSTRT: - if (record->event.pressed) { - if (keymap_config.swap_lctl_lgui) { - /* CMD-arrow on Mac, but we have CTL and GUI swapped */ - register_mods(mod_config(MOD_LCTL)); - register_code(KC_LEFT); - } else { - register_code(KC_HOME); - } - } else { - if (keymap_config.swap_lctl_lgui) { - unregister_mods(mod_config(MOD_LCTL)); - unregister_code(KC_LEFT); - } else { - unregister_code(KC_HOME); - } - } - break; - case KC_LEND: - if (record->event.pressed) { - if (keymap_config.swap_lctl_lgui) { - /* CMD-arrow on Mac, but we have CTL and GUI swapped */ - register_mods(mod_config(MOD_LCTL)); - register_code(KC_RIGHT); - } else { - register_code(KC_END); - } - } else { - if (keymap_config.swap_lctl_lgui) { - unregister_mods(mod_config(MOD_LCTL)); - unregister_code(KC_RIGHT); - } else { - unregister_code(KC_END); - } - } - break; - case KC_DLINE: - if (record->event.pressed) { - register_mods(mod_config(MOD_LCTL)); - register_code(KC_BSPC); - } else { - unregister_mods(mod_config(MOD_LCTL)); - unregister_code(KC_BSPC); - } - break; - case KC_COPY: - if (record->event.pressed) { - register_mods(mod_config(MOD_LCTL)); - register_code(KC_C); - } else { - unregister_mods(mod_config(MOD_LCTL)); - unregister_code(KC_C); - } - return false; - case KC_PASTE: - if (record->event.pressed) { - register_mods(mod_config(MOD_LCTL)); - register_code(KC_V); - } else { - unregister_mods(mod_config(MOD_LCTL)); - unregister_code(KC_V); - } - return false; - case KC_CUT: - if (record->event.pressed) { - register_mods(mod_config(MOD_LCTL)); - register_code(KC_X); - } else { - unregister_mods(mod_config(MOD_LCTL)); - unregister_code(KC_X); - } - return false; - break; - case KC_UNDO: - if (record->event.pressed) { - register_mods(mod_config(MOD_LCTL)); - register_code(KC_Z); - } else { - unregister_mods(mod_config(MOD_LCTL)); - unregister_code(KC_Z); - } - return false; - - /* Smart Backspace Delete */ - - case KC_RSFT: - case KC_LSFT: - shift_held = record->event.pressed; - held_shift = keycode; - break; - case KC_BSPC_DEL: - if (record->event.pressed) { - if (shift_held) { - unregister_code(held_shift); - register_code(KC_DEL); - } else { - register_code(KC_BSPC); - } - } else { - unregister_code(KC_DEL); - unregister_code(KC_BSPC); - if (shift_held) { - register_code(held_shift); - } - } - return false; - - /* LAYER */ - - case KC_LAYER: - if (record->event.pressed) { - if (shift_held) { - if (record->event.pressed) { - if (get_highest_layer(default_layer_state) == _QWERTY) { - set_single_persistent_default_layer(_GAMING); - } else if (get_highest_layer(default_layer_state) == _GAMING) { - set_single_persistent_default_layer(_QWERTY); - } - } - } else { - layer_on(_LOWER); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - } else { - layer_off(_LOWER); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - return false; - - /* KEYBOARD PET STATUS START */ - - case KC_LCTL: - case KC_RCTL: - if (record->event.pressed) { - isSneaking = true; - } else { - isSneaking = false; - } - break; - case KC_SPC: - if (record->event.pressed) { - isJumping = true; - showedJump = false; - } else { - isJumping = false; - } - break; - - /* KEYBOARD PET STATUS END */ - } - return true; -} - -#ifdef ENCODER_ENABLE - -bool encoder_update_user(uint8_t index, bool clockwise) { - if (index == 0) { - if (clockwise) { - if (shift_held) { - tap_code(KC_MNXT); - } else { - tap_code(KC_RIGHT); - } - } else { - if (shift_held) { - tap_code(KC_MPRV); - } else { - tap_code(KC_LEFT); - } - } - } else if (index == 1) { - if (clockwise) { - if (shift_held) { - tap_code(KC_VOLU); - } else { - tap_code(KC_DOWN); - } - } else { - if (shift_held) { - tap_code(KC_VOLD); - } else { - tap_code(KC_UP); - } - } - } - return true; -} - -#endif |