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-rw-r--r--keyboards/salicylic_acid3/naked48/keymaps/salicylic/config.h4
-rw-r--r--keyboards/salicylic_acid3/naked48/keymaps/via_rgb_matrix/config.h4
2 files changed, 4 insertions, 4 deletions
diff --git a/keyboards/salicylic_acid3/naked48/keymaps/salicylic/config.h b/keyboards/salicylic_acid3/naked48/keymaps/salicylic/config.h
index 71a43e208c..026e8d9097 100644
--- a/keyboards/salicylic_acid3/naked48/keymaps/salicylic/config.h
+++ b/keyboards/salicylic_acid3/naked48/keymaps/salicylic/config.h
@@ -25,14 +25,14 @@
#undef RGBLED_NUM
#endif
-#define DRIVER_LED_TOTAL 48
+#define RGB_MATRIX_LED_COUNT 48
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
-// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
# define RGB_MATRIX_HUE_STEP 8
diff --git a/keyboards/salicylic_acid3/naked48/keymaps/via_rgb_matrix/config.h b/keyboards/salicylic_acid3/naked48/keymaps/via_rgb_matrix/config.h
index 7eabf9e831..129e9a5548 100644
--- a/keyboards/salicylic_acid3/naked48/keymaps/via_rgb_matrix/config.h
+++ b/keyboards/salicylic_acid3/naked48/keymaps/via_rgb_matrix/config.h
@@ -25,7 +25,7 @@
#undef RGBLED_NUM
#endif
-#define DRIVER_LED_TOTAL 48
+#define RGB_MATRIX_LED_COUNT 48
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
@@ -34,7 +34,7 @@
// #define RGB_DISABLE_TIMEOUT 0 // number of milliseconds to wait until rgb automatically turns off
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // OBSOLETE: number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
- #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+ #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
// #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set