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-rw-r--r--keyboards/salicylic_acid3/7skb/keymaps/via/keymap.c92
1 files changed, 92 insertions, 0 deletions
diff --git a/keyboards/salicylic_acid3/7skb/keymaps/via/keymap.c b/keyboards/salicylic_acid3/7skb/keymaps/via/keymap.c
new file mode 100644
index 0000000000..7b0b76c76a
--- /dev/null
+++ b/keyboards/salicylic_acid3/7skb/keymaps/via/keymap.c
@@ -0,0 +1,92 @@
+#include QMK_KEYBOARD_H
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_number {
+ _BASE = 0,
+ _L1,
+ _L2,
+ _L3,
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_BASE] = LAYOUT(
+ //,-----------------------------------------------------| |--------------------------------------------------------------------------------.
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSPC,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
+ KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_L1),
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RGUI, KC_RALT
+ //`---------------------------------------------| |--------------------------------------------'
+ ),
+
+ [_L1] = LAYOUT(
+ //,-----------------------------------------------------| |--------------------------------------------------------------------------------.
+ TG(_L2), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK,KC_PAUSE, KC_UP, _______, KC_BSPC,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_LEFT,KC_RIGHT, _______,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_END, KC_PGDN, KC_DOWN, _______, _______,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ _______, _______, _______, _______, _______, _______, KC_STOP, _______
+ //`---------------------------------------------| |--------------------------------------------'
+ ),
+
+ [_L2] = LAYOUT( /* Base */
+ //,-----------------------------------------------------| |--------------------------------------------------------------------------------.
+ TG(_L2), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, XXXXXXX,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_STOP, XXXXXXX
+ //`---------------------------------------------| |--------------------------------------------'
+ ),
+
+ [_L3] = LAYOUT( /* Base */
+ //,-----------------------------------------------------| |--------------------------------------------------------------------------------.
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
+ //`---------------------------------------------| |--------------------------------------------'
+ )
+};
+
+
+//A description for expressing the layer position in LED mode.
+layer_state_t layer_state_set_user(layer_state_t state) {
+#ifdef RGBLIGHT_ENABLE
+ switch (get_highest_layer(state)) {
+ case _L1:
+ rgblight_sethsv_at(HSV_BLUE, 0);
+ break;
+ case _L2:
+ rgblight_sethsv_at(HSV_RED, 0);
+ break;
+ case _L3:
+ rgblight_sethsv_at(HSV_PURPLE, 0);
+ break;
+ default: // for any other layers, or the default layer
+ rgblight_sethsv_at( 0, 0, 0, 0);
+ break;
+ }
+ rgblight_set_effect_range( 1, 5);
+#endif
+return state;
+}