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Diffstat (limited to 'keyboards/rubi/rubi.h')
-rw-r--r-- | keyboards/rubi/rubi.h | 102 |
1 files changed, 0 insertions, 102 deletions
diff --git a/keyboards/rubi/rubi.h b/keyboards/rubi/rubi.h deleted file mode 100644 index 472ce8e000..0000000000 --- a/keyboards/rubi/rubi.h +++ /dev/null @@ -1,102 +0,0 @@ -/* Copyright 2021 gregorio - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#pragma once - -#include "quantum.h" - -#define CALC_DIGITS 12 - -enum rubi_keycodes { - ENC_PRESS = SAFE_RANGE, - CL_PLUS, - CL_STAR, - CL_TYPE, - NEW_SAFE_RANGE -}; - -enum oled_modes { - OLED_MODE_DEFAULT, - OLED_MODE_CALC, - OLED_MODE_OFF, - _NUM_OLED_MODES -}; - -enum encoder_modes { - ENC_MODE_VOLUME, - ENC_MODE_MEDIA, - ENC_MODE_BRIGHTNESS, - _NUM_ENCODER_MODES -}; - -extern uint8_t current_layer; -extern uint8_t oled_mode; -extern uint8_t encoder_mode; - -extern char calc_result_display[CALC_DIGITS+1]; -extern char calc_operator_display; -extern char calc_status_display[CALC_DIGITS+1]; -extern uint8_t calc_display_lines; - -bool process_record_user_oled(uint16_t keycode, keyrecord_t *record); -void change_oled_mode(void); - -void change_encoder_mode(bool reverse); -uint16_t handle_encoder_cw(void); -uint16_t handle_encoder_ccw(void); -uint16_t handle_encoder_press(void); - -void calcUpdate(void); -void calcInput(char input); -void calcOperands(void); - -/* This is a shortcut to help you visually see your layout. - * - * The first section contains all of the arguments representing the physical - * layout of the board and position of the keys. - * - * The second converts the arguments into a two-dimensional array which - * represents the switch matrix. - */ - -/* Rubi matrix layout - * ,---------------. - * | 23| - * |---------------| - * | 00| 01| 02| 03| - * |---------------| - * | 10| 11| 12| | - * |-----------| 13| - * | 20| 21| 22| | - * |---------------| - * | 30| 31| 32| | - * |-----------| 33| - * | 41 | 42| | - * `---------------' - */ -#define LAYOUT( \ - k23, \ - k00, k01, k02, k03, \ - k10, k11, k12, k13, \ - k20, k21, k22, \ - k30, k31, k32, k33, \ - k41, k42 \ -) { \ - { k00, k01, k02, k03 }, \ - { k10, k11, k12, k13 }, \ - { k20, k21, k22, k23 }, \ - { k30, k31, k32, k33 }, \ - { KC_NO, k41, k42, KC_NO } \ -} |