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-rw-r--r--keyboards/rgbkb/mun/config.h159
-rw-r--r--keyboards/rgbkb/mun/keymaps/default/config.h23
-rw-r--r--keyboards/rgbkb/mun/keymaps/default/keymap.c253
-rw-r--r--keyboards/rgbkb/mun/keymaps/peott-fr/config.h23
-rw-r--r--keyboards/rgbkb/mun/keymaps/peott-fr/keymap.c81
-rw-r--r--keyboards/rgbkb/mun/keymaps/via/config.h28
-rw-r--r--keyboards/rgbkb/mun/keymaps/via/keymap.c253
-rw-r--r--keyboards/rgbkb/mun/keymaps/xulkal2/config.h42
-rw-r--r--keyboards/rgbkb/mun/keymaps/xulkal2/keymap.c249
-rw-r--r--keyboards/rgbkb/pan/config.h95
-rw-r--r--keyboards/rgbkb/pan/keymaps/default/keymap.c120
-rw-r--r--keyboards/rgbkb/pan/pan.c135
-rw-r--r--keyboards/rgbkb/sol/config.h143
-rw-r--r--keyboards/rgbkb/sol/keymaps/brianweyer/keymap.c272
-rw-r--r--keyboards/rgbkb/sol/keymaps/danielhklein/keymap.c336
-rw-r--r--keyboards/rgbkb/sol/keymaps/default/keymap.c373
-rw-r--r--keyboards/rgbkb/sol/keymaps/default/readme.md113
-rw-r--r--keyboards/rgbkb/sol/keymaps/kageurufu/keymap.c98
-rw-r--r--keyboards/rgbkb/sol/keymaps/kageurufu/rules.mk19
-rw-r--r--keyboards/rgbkb/sol/keymaps/xulkal/rules.mk24
-rw-r--r--keyboards/rgbkb/sol/keymaps/xyverz/keymap.c363
-rw-r--r--keyboards/rgbkb/sol/keymaps/xyverz/rules.mk54
-rw-r--r--keyboards/rgbkb/sol/rev1/config.h35
-rw-r--r--keyboards/rgbkb/sol/rev1/rules.mk27
-rw-r--r--keyboards/rgbkb/sol/rev2/config.h65
-rw-r--r--keyboards/rgbkb/sol/rev2/rules.mk35
-rw-r--r--keyboards/rgbkb/sol3/config.h177
-rw-r--r--keyboards/rgbkb/sol3/keymaps/default/config.h24
-rw-r--r--keyboards/rgbkb/sol3/keymaps/default/keymap.c173
-rw-r--r--keyboards/rgbkb/sol3/keymaps/kageurufu/config.h30
-rw-r--r--keyboards/rgbkb/sol3/keymaps/kageurufu/keymap.c61
-rw-r--r--keyboards/rgbkb/sol3/keymaps/via/config.h30
-rw-r--r--keyboards/rgbkb/sol3/keymaps/via/keymap.c218
-rw-r--r--keyboards/rgbkb/zen/rev1/keymaps/333fred/config.h48
-rw-r--r--keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c145
-rw-r--r--keyboards/rgbkb/zen/rev1/keymaps/cwebster2/config.h28
-rw-r--r--keyboards/rgbkb/zen/rev1/keymaps/default/config.h42
-rw-r--r--keyboards/rgbkb/zen/rev1/keymaps/default/keymap.c98
-rw-r--r--keyboards/rgbkb/zen/rev1/keymaps/jwlawrence/config.h42
-rw-r--r--keyboards/rgbkb/zen/rev1/keymaps/jwlawrence/keymap.c97
-rw-r--r--keyboards/rgbkb/zen/rev1/keymaps/kageurufu/keymap.c62
-rw-r--r--keyboards/rgbkb/zen/rev1/keymaps/samae/config.h36
-rw-r--r--keyboards/rgbkb/zen/rev1/keymaps/samae/keymap.c79
-rw-r--r--keyboards/rgbkb/zen/rev1/keymaps/starcalleramethyst/config.h41
-rw-r--r--keyboards/rgbkb/zen/rev1/keymaps/starcalleramethyst/keymap.c148
-rw-r--r--keyboards/rgbkb/zen/rev1/keymaps/xyverz/config.h38
-rw-r--r--keyboards/rgbkb/zen/rev1/keymaps/xyverz/keymap.c172
-rw-r--r--keyboards/rgbkb/zen/rev2/config.h80
-rw-r--r--keyboards/rgbkb/zen/rev2/keymaps/default/keymap.c117
-rw-r--r--keyboards/rgbkb/zygomorph/keymaps/5x6pad/keymap.c282
-rw-r--r--keyboards/rgbkb/zygomorph/keymaps/5x6pad/rules.mk32
-rw-r--r--keyboards/rgbkb/zygomorph/keymaps/default/keymap.c168
-rw-r--r--keyboards/rgbkb/zygomorph/keymaps/default/readme.md120
-rw-r--r--keyboards/rgbkb/zygomorph/keymaps/default/rules.mk32
-rw-r--r--keyboards/rgbkb/zygomorph/keymaps/default_oled/keymap.c235
-rw-r--r--keyboards/rgbkb/zygomorph/keymaps/default_oled/rules.mk32
-rw-r--r--keyboards/rgbkb/zygomorph/keymaps/kageurufu/keymap.c85
-rw-r--r--keyboards/rgbkb/zygomorph/keymaps/kageurufu/rules.mk39
-rw-r--r--keyboards/rgbkb/zygomorph/keymaps/xulkal/rules.mk43
-rw-r--r--keyboards/rgbkb/zygomorph/rev1/config.h105
60 files changed, 0 insertions, 6577 deletions
diff --git a/keyboards/rgbkb/mun/config.h b/keyboards/rgbkb/mun/config.h
deleted file mode 100644
index 345f701e7f..0000000000
--- a/keyboards/rgbkb/mun/config.h
+++ /dev/null
@@ -1,159 +0,0 @@
-/*
- * ----------------------------------------------------------------------------
- * "THE BEER-WARE LICENSE" (Revision 42):
- * <https://github.com/Legonut> wrote this file. As long as you retain this
- * notice you can do whatever you want with this stuff. If we meet some day, and
- * you think this stuff is worth it, you can buy me a beer in return. David Rauseo
- * ----------------------------------------------------------------------------
- */
-
-#pragma once
-
-#include "config_common.h"
-
-/* Matrix Configuration - Rows are doubled up */
-#define MATRIX_ROWS 14
-// Last pins reserved for encoder / touch encoder support
-#define MATRIX_ROW_PINS { A1, A3, B3, A13, B15, NO_PIN, NO_PIN }
-#define MATRIX_COLS 7
-#define MATRIX_COL_PINS { A0, B11, B0, B10, B12, B2, A8 }
-#define MATRIX_IO_DELAY 5
-
-#define BUSY_WAIT
-#define BUSY_WAIT_INSTRUCTIONS 35 // Increase if two rows are pressed at the same time.
-#define GPIO_INPUT_PIN_DELAY 10
-
-/* Touchbar adjustments */
-#define TOUCH_DEADZONE 50 // width of a "button", wider inputs will be interpreted as a swipe
-#define TOUCH_TERM 350 // time of a "button" touch, longer inputs will be a swipe
-#define TOUCH_RESOLUTION 25 // sensitivity of swipes, lower=faster
-#define TOUCH_SEGMENTS 3
-
-/* Encoder Configuration */
-#define ENCODERS_PAD_A { B8, B9 }
-#define ENCODERS_PAD_B { A14, A15 }
-
-/* COL2ROW or ROW2COL */
-#define DIODE_DIRECTION COL2ROW
-
-/* CRC Configuration */
-#define CRC8_OPTIMIZE_SPEED
-#define CRC8_USE_TABLE
-
-/* Split Keyboard Configuration */
-#define EE_HANDS
-#define SPLIT_USB_DETECT
-// also handles the SERIAL_USART_TX_PIN define
-#define SOFT_SERIAL_PIN A9
-#define SERIAL_USART_TX_PAL_MODE 7
-#define SERIAL_USART_TIMEOUT 5
-#define SERIAL_USART_DRIVER SD1
-//#define SERIAL_USART_FULL_DUPLEX - Waiting on reunification pr
-#if SERIAL_USART_FULL_DUPLEX
- #define SERIAL_USART_RX_PIN A10
- #define SERIAL_USART_RX_PAL_MODE 7
- // Mun connects TX to TX and RX to RX as we were planning on i2c split, so we need pin swap for full duplex
- #define SERIAL_USART_PIN_SWAP
- #define SERIAL_USART_SPEED (2 * 1024 * 1024)
-#else
- #define SERIAL_USART_SPEED (1 * 1024 * 1024)
-#endif
-
-/* Split Transport Features */
-#define SPLIT_TRANSPORT_MIRROR
-#define SPLIT_LAYER_STATE_ENABLE
-#define SPLIT_LED_STATE_ENABLE
-#define SPLIT_TRANSACTION_IDS_KB TOUCH_ENCODER_SYNC, RGB_MENU_SYNC
-
-/* RGB LED Configuration */
-#define RGB_DI_PIN B5
-#define RGBLED_NUM 98
-#define RGBLED_SPLIT { 49, 49 }
-#define RGBLIGHT_EFFECT_BREATHING
-#define RGBLIGHT_EFFECT_RAINBOW_MOOD
-#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-#define RGBLIGHT_EFFECT_SNAKE
-#define RGBLIGHT_EFFECT_KNIGHT
-#define RGBLIGHT_EFFECT_CHRISTMAS
-#define RGBLIGHT_EFFECT_STATIC_GRADIENT
-#define RGBLIGHT_EFFECT_RGB_TEST
-#define RGBLIGHT_EFFECT_ALTERNATING
-#define RGBLIGHT_EFFECT_TWINKLE
-
-#define RGB_MATRIX_LED_COUNT 98
-#define RGB_MATRIX_SPLIT { 49, 49 }
-#define RGB_MATRIX_CENTER { 128, 34 }
-#define RGB_MATRIX_LED_FLUSH_LIMIT 33
-#define RGB_MATRIX_LED_PROCESS_LIMIT 10
-#define RGB_MATRIX_KEYPRESSES
-#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-#define RGB_DISABLE_WHEN_USB_SUSPENDED
-// RGB Matrix Animation modes. Explicitly enabled
-// For full list of effects, see:
-// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
-#define ENABLE_RGB_MATRIX_ALPHAS_MODS
-#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-#define ENABLE_RGB_MATRIX_BREATHING
-#define ENABLE_RGB_MATRIX_BAND_SAT
-#define ENABLE_RGB_MATRIX_BAND_VAL
-#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-#define ENABLE_RGB_MATRIX_CYCLE_ALL
-#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-#define ENABLE_RGB_MATRIX_DUAL_BEACON
-#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-#define ENABLE_RGB_MATRIX_RAINDROPS
-#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-#define ENABLE_RGB_MATRIX_HUE_BREATHING
-#define ENABLE_RGB_MATRIX_HUE_PENDULUM
-#define ENABLE_RGB_MATRIX_HUE_WAVE
-#define ENABLE_RGB_MATRIX_PIXEL_RAIN
-#define ENABLE_RGB_MATRIX_PIXEL_FLOW
-#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
-// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
-#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-#define ENABLE_RGB_MATRIX_SPLASH
-#define ENABLE_RGB_MATRIX_MULTISPLASH
-#define ENABLE_RGB_MATRIX_SOLID_SPLASH
-#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
-
-#if RGB_UNLIMITED_POWER
- #define RGBLIGHT_LIMIT_VAL 255
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
-#else
- #define RGBLIGHT_LIMIT_VAL 127
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 127
-#endif
-
-#define WS2812_PWM_DRIVER PWMD3
-#define WS2812_PWM_CHANNEL 2
-#define WS2812_PWM_PAL_MODE 2
-#define WS2812_DMA_STREAM STM32_DMA1_STREAM3
-#define WS2812_DMA_CHANNEL 3
-
-#define TOUCH_UPDATE_INTERVAL 33
-#define OLED_UPDATE_INTERVAL 33
-#define TAP_CODE_DELAY 5
-
-#define WEAR_LEVELING_BACKING_SIZE 4096
-#define WEAR_LEVELING_LOGICAL_SIZE 2048
diff --git a/keyboards/rgbkb/mun/keymaps/default/config.h b/keyboards/rgbkb/mun/keymaps/default/config.h
deleted file mode 100644
index 9fbbfc5901..0000000000
--- a/keyboards/rgbkb/mun/keymaps/default/config.h
+++ /dev/null
@@ -1,23 +0,0 @@
-/*
- * ----------------------------------------------------------------------------
- * "THE BEER-WARE LICENSE" (Revision 42):
- * <https://github.com/Legonut> wrote this file. As long as you retain this
- * notice you can do whatever you want with this stuff. If we meet some day, and
- * you think this stuff is worth it, you can buy me a beer in return. David Rauseo
- * ----------------------------------------------------------------------------
- */
-
-#pragma once
-
-// No need for the single versions when multi performance isn't a problem =D
-#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-#undef ENABLE_RGB_MATRIX_SPLASH
-#undef ENABLE_RGB_MATRIX_SOLID_SPLASH
-
-// 20m timeout (20m * 60s * 1000mil)
-// #define RGB_MATRIX_TIMEOUT 1200000
-#define RGB_DISABLE_WHEN_USB_SUSPENDED
-
-#define STM32_ONBOARD_EEPROM_SIZE 2048
diff --git a/keyboards/rgbkb/mun/keymaps/default/keymap.c b/keyboards/rgbkb/mun/keymaps/default/keymap.c
deleted file mode 100644
index a1b9dcfe46..0000000000
--- a/keyboards/rgbkb/mun/keymaps/default/keymap.c
+++ /dev/null
@@ -1,253 +0,0 @@
-/*
- * ----------------------------------------------------------------------------
- * "THE BEER-WARE LICENSE" (Revision 42):
- * <https://github.com/Legonut> wrote this file. As long as you retain this
- * notice you can do whatever you want with this stuff. If we meet some day, and
- * you think this stuff is worth it, you can buy me a beer in return. David Rauseo
- * ----------------------------------------------------------------------------
- */
-
-#include QMK_KEYBOARD_H
-#include "common_oled.h"
-
-enum keymap_layers {
- _QWERTY,
- _COLEMAK,
- _GAME,
- _FN,
- _ADJUST,
- _VIA1,
- _VIA2,
- _VIA3
-};
-
-enum keymap_keycodes {
- // Disables touch processing
- TCH_TOG = SAFE_RANGE,
- MENU_BTN,
- MENU_UP,
- MENU_DN
-};
-
-// Default Layers
-#define QWERTY DF(_QWERTY)
-#define COLEMAK DF(_COLEMAK)
-#define GAME DF(_GAME)
-
-// Momentary Layers
-#define FN MO(_FN)
-#define ADJUST MO(_ADJUST)
-
-#define FN_CAPS LT(_FN, KC_CAPS)
-#define FN_ESC LT(_FN, KC_ESC)
-
-/* This keyboard is enabled with an RGB Menu Control system.
-This functionality is enabled, but still requires a little configuration based on your exact setup.
-The RGB Menu will appear on the Right Half's OLED and can be controlled by the MENU keycodes:
-MENU_BTN - Triggers a button action for the menu
-MENU_UP - Triggers an increase action for the menu
-MENU_DN - Triggers a decrease action for the menu
-
-To finish configuration for your board, you will want to change the default keycodes for an encoder on the right half.
-Encoder press keycode should be set to MENU_BTN, Clockwise should be MENU_UP, and Counter Clockwise should be MENU_DN.
-Depending on where you add an encoder to the right half will determin in the default keymap where you should put those keycodes.
-*/
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* QWERTY
- * .--------------------------------------------------------------. .--------------------------------------------------------------.
- * | `~/ESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | Bckspc |
- * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
- * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
- * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
- * | FN/Caps| A | S | D | F | G | ( | | ) | H | J | K | L | : | ' |
- * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
- * | Shift | Z | X | C | V | B | { | | } | N | M | , | . | / |Shft/Ent|
- * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
- * | Ctrl | Win | Alt | RGBTOG | Adjust | Space | Bksp | | Enter | Space | Left | Down | Up | Right | Ctrl |
- * '--------+--------+--------+--------+--------+--------+--------' '--------+--------+--------+--------+--------+--------+--------'
- * Encoder 1 Encoder 2 Encoder 3 Encoder 4
- * .-----------------------------------. .-----------------------------------.
- * | VolUp | VolDn | VolUp | VolDn | | PgUp | PgDn | PgUp | PgDn |
- * |--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------|
- * | VolDn | VolUp | Next | Play | Prev | Touch Encoder Touch Encoder | RgbHuI | RgbHuD | RgbMdD | RgbTog | RgbMdI |
- * '--------+--------+--------+--------+--------' '--------+--------+--------+--------+--------'
- */
- [_QWERTY] = LAYOUT(
- QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
- FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LPRN, KC_RPRN, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCBR, KC_RCBR, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_SENT,
- KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJUST, KC_SPC, KC_DEL, KC_ENT, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT,KC_RCTL,
-
- KC_VOLU, KC_VOLD, KC_VOLU, KC_VOLD, KC_PGDN, KC_PGUP, KC_PGDN, KC_PGUP,
- KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY, KC_MPRV, RGB_HUI, RGB_HUD, RGB_RMOD,RGB_TOG, RGB_MOD
- ),
-
- [_COLEMAK] = LAYOUT(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, _______,
- _______, KC_A, KC_R, KC_S, KC_T, KC_D, _______, _______, KC_H, KC_N, KC_E, KC_I, KC_O, _______,
- _______, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, _______, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
-
- _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
- ),
-
- [_GAME] = LAYOUT(
- _______, _______, _______, _______, _______, _______, KC_F1, KC_F5, _______, _______, _______, _______, _______, _______,
- _______, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_F2, KC_F6, KC_Y, KC_U, KC_I, KC_O, KC_P, _______,
- _______, KC_A, KC_S, KC_D, KC_F, KC_G, KC_F3, KC_F7, KC_H, KC_J, KC_K, KC_L, KC_SCLN, _______,
- _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F4, KC_F8, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______,
- _______, KC_NO, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
-
- _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
- ),
-
- [_FN] = LAYOUT(
- _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
- _______, KC_HOME, KC_UP, KC_END, _______, _______, _______, _______, _______, KC_HOME, KC_UP, KC_END, KC_PSCR, KC_PGUP,
- _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_PGDN,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, TCH_TOG, _______, _______, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU,
-
- _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
- ),
-
- [_ADJUST] = LAYOUT(
- _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
- _______, RGB_SAD, RGB_VAI, RGB_SAI, QK_BOOT, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, _______, _______,
- _______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, _______, _______,
- _______, RGB_SPD, _______, RGB_SPI, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, _______, GAME,
- _______, RGB_RMOD,_______, RGB_MOD, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_NUM, QWERTY, COLEMAK,
-
- _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
- ),
-
- [_VIA1] = LAYOUT(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
-
- _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
- ),
-
- [_VIA2] = LAYOUT(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
-
- _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
- ),
-
- [_VIA3] = LAYOUT(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
-
- _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
- ),
-};
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode)
- {
- case MENU_BTN:
- if (record->event.pressed) {
- rgb_menu_selection();
- }
- return false;
- case MENU_UP:
- if (record->event.pressed) {
- rgb_menu_action(true);
- }
- return false;
- case MENU_DN:
- if (record->event.pressed) {
- rgb_menu_action(false);
- }
- return false;
- case TCH_TOG:
- if (record->event.pressed) {
- touch_encoder_toggle();
- }
- return false; // Skip all further processing of this key
- default:
- return true;
- }
-}
-
-static void render_layer(void) {
- // Host Keyboard Layer Status
- oled_write_P(PSTR("Layer"), false);
- switch (get_highest_layer(layer_state)) {
- case _QWERTY:
- oled_write_ln_P(PSTR("QWRTY"), false);
- break;
- case _COLEMAK:
- oled_write_ln_P(PSTR("Colemk"), false);
- break;
- case _GAME:
- oled_write_ln_P(PSTR("Game "), false);
- break;
- case _FN:
- oled_write_ln_P(PSTR("FN "), false);
- break;
- case _ADJUST:
- oled_write_ln_P(PSTR("Adjst"), false);
- break;
- default:
- oled_write_ln_P(PSTR("Undef"), false);
- }
-}
-
-static void render_leds(void)
-{
- // Host Keyboard LED Status
- led_t led_state = host_keyboard_led_state();
- oled_write_P(led_state.num_lock ? PSTR("NUMLK") : PSTR(" "), false);
- oled_write_P(led_state.caps_lock ? PSTR("CAPLK") : PSTR(" "), false);
- oled_write_P(led_state.scroll_lock ? PSTR("SCRLK") : PSTR(" "), false);
-}
-
-static void render_touch(void)
-{
- // Host Touch LED Status
- oled_write_P(touch_encoder_is_on() ? PSTR("TOUCH") : PSTR(" "), false);
- oled_write_P(touch_encoder_is_calibrating() ? PSTR("CLBRT") : PSTR(" "), false);
-}
-
-bool oled_task_user(void) {
- if (is_keyboard_left()) {
- render_icon();
- oled_write_P(PSTR(" "), false);
- render_layer();
- oled_write_P(PSTR(" "), false);
- render_leds();
- oled_write_P(PSTR(" "), false);
- render_touch();
- }
- else {
- render_icon();
- oled_write_P(PSTR(" "), false);
- render_rgb_menu();
- }
- return false;
-}
-
-oled_rotation_t oled_init_user(oled_rotation_t rotation) {
- return OLED_ROTATION_270;
-}
diff --git a/keyboards/rgbkb/mun/keymaps/peott-fr/config.h b/keyboards/rgbkb/mun/keymaps/peott-fr/config.h
deleted file mode 100644
index a0b6cced11..0000000000
--- a/keyboards/rgbkb/mun/keymaps/peott-fr/config.h
+++ /dev/null
@@ -1,23 +0,0 @@
-/*
- * -------------------------------------------------------