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-rw-r--r--keyboards/rgbkb/zen/rev1/keymaps/333fred/config.h48
-rw-r--r--keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c145
2 files changed, 193 insertions, 0 deletions
diff --git a/keyboards/rgbkb/zen/rev1/keymaps/333fred/config.h b/keyboards/rgbkb/zen/rev1/keymaps/333fred/config.h
new file mode 100644
index 0000000000..1503eac564
--- /dev/null
+++ b/keyboards/rgbkb/zen/rev1/keymaps/333fred/config.h
@@ -0,0 +1,48 @@
+/*
+ Copyright (c) 2020 Fred Silberberg
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in all
+ copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ THE SOFTWARE.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* Select hand configuration */
+//#define MASTER_LEFT
+#define EE_HANDS
+
+#undef RGBLED_NUM
+#define RGBLIGHT_EFFECT_BREATHING
+#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+#define RGBLIGHT_EFFECT_SNAKE
+#define RGBLIGHT_EFFECT_KNIGHT
+#define RGBLIGHT_EFFECT_CHRISTMAS
+#define RGBLIGHT_EFFECT_STATIC_GRADIENT
+#define RGBLIGHT_EFFECT_RGB_TEST
+#define RGBLIGHT_EFFECT_ALTERNATING
+#define RGBLIGHT_EFFECT_TWINKLE
+#define RGBLED_NUM 16
+#define RGBLIGHT_HUE_STEP 8
+#define RGBLIGHT_SAT_STEP 8
+#define RGBLIGHT_VAL_STEP 8
+
+#undef TAPPING_TERM
+#define TAPPING_TERM 150
diff --git a/keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c b/keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c
new file mode 100644
index 0000000000..3d1974b8ac
--- /dev/null
+++ b/keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c
@@ -0,0 +1,145 @@
+/*
+ Copyright (c) 2020 Fred Silberberg
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in all
+ copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ THE SOFTWARE.
+*/
+
+#include QMK_KEYBOARD_H
+#include "333fred.h"
+
+extern keymap_config_t keymap_config;
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* Qwerty
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Esc | A | S | D | F | G | | H | J | K | L | ; | " |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | | N | M | , | . | / |SHIFT |
+ * |------+------+------+------+------+------+------..-----+------+------+------+------+------+------|
+ * | Ctrl | F4 | F5 | GUI | Alt | Bksp |Lwr/VM||Enter|Space | NAV | - | = | Alt | Del |
+ * `------------------------------------------------''-----------------------------------------------'
+ */
+[BASE] = LAYOUT( \
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
+ KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
+ OSM(MOD_LSFT), LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, OSM(MOD_RSFT) , \
+ KC_LCTL, KC_F4, KC_F5, KC_LGUI, KC_LALT, KC_BSPC, TD(TD_SYM_VIM), KC_ENT, KC_SPACE, OSL(VIM), KC_MINS, KC_EQL, KC_RALT, KC_DEL \
+),
+
+/* Symbols
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | Caps | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | ! | @ | ( | ) | | | | 7 | 8 | 9 | * | ) | F12 |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | # | $ | { | } | ` | | 4 | 5 | 6 | + | } | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | APscr| % | ^ | [ | ] | ~ | | 1 | 2 | 3 | \ | Vol- | Vol+ |
+ * |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
+ * | Pscr | | QK_BOOT| | | GAME | || | 0 | . | = | Prev | Next | Play |
+ * `------------------------------------------------- -------------------------------------------------'
+ */
+[SYMB] = LAYOUT( \
+ KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
+ _______, KC_EXLM, KC_AT, KC_LPRN, KC_RPRN, KC_PIPE, KC_7, KC_8, KC_9, KC_ASTR, KC_RPRN, KC_F12, \
+ _______, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_GRV, KC_4, KC_5, KC_6, KC_PLUS, KC_RCBR, KC_PIPE, \
+ PSCREEN_APP, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_1, KC_2, KC_3, KC_BSLS, KC_VOLD, KC_VOLU, \
+ KC_PSCR, _______, QK_BOOT, _______, _______, TO(GAME), _______, _______, KC_0, KC_DOT, KC_EQL, KC_MPRV, KC_MNXT, KC_MPLY \
+),
+
+/* Vim Movement
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | | | | | | | | | | | | QK_BOOT| |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | |RGBSAI|RGBVAI|RGBSAD| LSFT | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | DLeft|DRight| LCTRL| LGUI | | | Left | Down | Up | Right| | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | |RGBHUD|RGBVAD|RGBHUI| | | | | | | | | |
+ * |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
+ * | | | | | | | || | | | | | | |
+ * `------------------------------------------------..------------------------------------------------'
+ */
+[VIM] = LAYOUT( \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, _______, \
+ _______, RGB_SAI, RGB_VAI, RGB_SAD, KC_LSFT, _______, _______, _______, _______, _______, _______, _______, \
+ _______, DLEFT, DRIGHT, KC_LCTL, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
+ _______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
+),
+
+/* Gaming mode (Raise)
+ * All one-shot mods are disabled on this layer
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | ESC | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | CTRL | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| Z | | | | | | | | | | | GUI |
+ * |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
+ * | Enter| | Lock | Bksp | Alt | Spc | QK_BOOT|| | Lower| Left | Up | Down | Right|QWERTY|
+ * `------------------------------------------------..-----------------------------------------------'
+ */
+[GAME] = LAYOUT( \
+ KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI, \
+ KC_ENT, TG(GAME_ARROW), QK_LOCK, KC_BSPC, KC_F5, KC_LALT, KC_SPC, OSL(SYMB), KC_F6, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE) \
+),
+/* Gaming Arrow mode (Raise)
+ * Turns wasd into arrows
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | ESC | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | | Up | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | CTRL | Left | Down | Right| | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| Z | | | | | | | | | | | GUI |
+ * |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
+ * | Enter| | Lock | Bksp | Alt | Spc | QK_BOOT|| | Lower| Left | Up | Down | Right|QWERTY|
+ * `------------------------------------------------..-----------------------------------------------'
+ */
+[GAME_ARROW] = LAYOUT( \
+ KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ KC_LCTL, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, \
+ KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI, \
+ KC_ENT, _______, QK_LOCK, KC_BSPC, KC_F5, KC_LALT, KC_SPC, OSL(SYMB), KC_F6, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE) \
+)
+};
+
+void persistant_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ tap_dance_process_keycode(keycode);
+ return true;
+}