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Diffstat (limited to 'keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c')
-rw-r--r--keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c145
1 files changed, 0 insertions, 145 deletions
diff --git a/keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c b/keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c
deleted file mode 100644
index 4cde20a7ef..0000000000
--- a/keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c
+++ /dev/null
@@ -1,145 +0,0 @@
-/*
- Copyright (c) 2020 Fred Silberberg
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in all
- copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
-*/
-
-#include QMK_KEYBOARD_H
-#include "333fred.h"
-
-extern keymap_config_t keymap_config;
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-
-/* Qwerty
- * ,-----------------------------------------. .-----------------------------------------.
- * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Esc | A | S | D | F | G | | H | J | K | L | ; | " |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Shift| Z | X | C | V | B | | N | M | , | . | / |SHIFT |
- * |------+------+------+------+------+------+------..-----+------+------+------+------+------+------|
- * | Ctrl | F4 | F5 | GUI | Alt | Bksp |Lwr/VM||Enter|Space | NAV | - | = | Alt | Del |
- * `------------------------------------------------''-----------------------------------------------'
- */
-[BASE] = LAYOUT( \
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
- KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
- OSM(MOD_LSFT), LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, OSM(MOD_RSFT) , \
- KC_LCTL, KC_F4, KC_F5, KC_LGUI, KC_LALT, KC_BSPC, TD(TD_SYM_VIM), KC_ENT, KC_SPACE, OSL(VIM), KC_MINS, KC_EQL, KC_RALT, KC_DEL \
-),
-
-/* Symbols
- * ,-----------------------------------------. .-----------------------------------------.
- * | Caps | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | ! | @ | ( | ) | | | | 7 | 8 | 9 | * | ) | F12 |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | # | $ | { | } | ` | | 4 | 5 | 6 | + | } | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | APscr| % | ^ | [ | ] | ~ | | 1 | 2 | 3 | \ | Vol- | Vol+ |
- * |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
- * | Pscr | | QK_BOOT| | | GAME | || | 0 | . | = | Prev | Next | Play |
- * `------------------------------------------------- -------------------------------------------------'
- */
-[SYMB] = LAYOUT( \
- KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
- _______, KC_EXLM, KC_AT, KC_LPRN, KC_RPRN, KC_PIPE, KC_7, KC_8, KC_9, KC_ASTR, KC_RPRN, KC_F12, \
- _______, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_GRV, KC_4, KC_5, KC_6, KC_PLUS, KC_RCBR, KC_PIPE, \
- PSCREEN_APP, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_1, KC_2, KC_3, KC_BSLS, KC_VOLD, KC_VOLU, \
- KC_PSCR, _______, QK_BOOT, _______, _______, TO(GAME), _______, _______, KC_0, KC_DOT, KC_EQL, KC_MPRV, KC_MNXT, KC_MPLY \
-),
-
-/* Vim Movement
- * ,-----------------------------------------. .-----------------------------------------.
- * | | | | | | | | | | | | QK_BOOT| |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | |RGBSAI|RGBVAI|RGBSAD| LSFT | | | | | | | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | DLeft|DRight| LCTRL| LGUI | | | Left | Down | Up | Right| | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | |RGBHUD|RGBVAD|RGBHUI| | | | | | | | | |
- * |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
- * | | | | | | | || | | | | | | |
- * `------------------------------------------------..------------------------------------------------'
- */
-[VIM] = LAYOUT( \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, _______, \
- _______, RGB_SAI, RGB_VAI, RGB_SAD, KC_LSFT, _______, _______, _______, _______, _______, _______, _______, \
- _______, DLEFT, DRIGHT, KC_LCTL, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
- _______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
-),
-
-/* Gaming mode (Raise)
- * All one-shot mods are disabled on this layer
- * ,-----------------------------------------. .-----------------------------------------.
- * | ESC | | | | | | | | | | | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | | | | | | | | | | | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | CTRL | | | | | | | | | | | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Shift| Z | | | | | | | | | | | GUI |
- * |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
- * | Enter| | Lock | Bksp | Alt | Spc | QK_BOOT|| | Lower| Left | Up | Down | Right|QWERTY|
- * `------------------------------------------------..-----------------------------------------------'
- */
-[GAME] = LAYOUT( \
- KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI, \
- KC_ENT, TG(GAME_ARROW), KC_LOCK, KC_BSPC, KC_F5, KC_LALT, KC_SPC, OSL(SYMB), KC_F6, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE) \
-),
-/* Gaming Arrow mode (Raise)
- * Turns wasd into arrows
- * ,-----------------------------------------. .-----------------------------------------.
- * | ESC | | | | | | | | | | | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | | Up | | | | | | | | | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | CTRL | Left | Down | Right| | | | | | | | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Shift| Z | | | | | | | | | | | GUI |
- * |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
- * | Enter| | Lock | Bksp | Alt | Spc | QK_BOOT|| | Lower| Left | Up | Down | Right|QWERTY|
- * `------------------------------------------------..-----------------------------------------------'
- */
-[GAME_ARROW] = LAYOUT( \
- KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- KC_LCTL, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, \
- KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI, \
- KC_ENT, _______, KC_LOCK, KC_BSPC, KC_F5, KC_LALT, KC_SPC, OSL(SYMB), KC_F6, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE) \
-)
-};
-
-void persistant_default_layer_set(uint16_t default_layer) {
- eeconfig_update_default_layer(default_layer);
- default_layer_set(default_layer);
-}
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- tap_dance_process_keycode(keycode);
- return true;
-}