diff options
Diffstat (limited to 'keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c')
-rw-r--r-- | keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c b/keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c new file mode 100644 index 0000000000..3d1974b8ac --- /dev/null +++ b/keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c @@ -0,0 +1,145 @@ +/* + Copyright (c) 2020 Fred Silberberg + + Permission is hereby granted, free of charge, to any person obtaining a copy + of this software and associated documentation files (the "Software"), to deal + in the Software without restriction, including without limitation the rights + to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + copies of the Software, and to permit persons to whom the Software is + furnished to do so, subject to the following conditions: + + The above copyright notice and this permission notice shall be included in all + copies or substantial portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + THE SOFTWARE. +*/ + +#include QMK_KEYBOARD_H +#include "333fred.h" + +extern keymap_config_t keymap_config; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* Qwerty + * ,-----------------------------------------. .-----------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Esc | A | S | D | F | G | | H | J | K | L | ; | " | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | | N | M | , | . | / |SHIFT | + * |------+------+------+------+------+------+------..-----+------+------+------+------+------+------| + * | Ctrl | F4 | F5 | GUI | Alt | Bksp |Lwr/VM||Enter|Space | NAV | - | = | Alt | Del | + * `------------------------------------------------''-----------------------------------------------' + */ +[BASE] = LAYOUT( \ + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \ + KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ + OSM(MOD_LSFT), LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, OSM(MOD_RSFT) , \ + KC_LCTL, KC_F4, KC_F5, KC_LGUI, KC_LALT, KC_BSPC, TD(TD_SYM_VIM), KC_ENT, KC_SPACE, OSL(VIM), KC_MINS, KC_EQL, KC_RALT, KC_DEL \ +), + +/* Symbols + * ,-----------------------------------------. .-----------------------------------------. + * | Caps | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | ! | @ | ( | ) | | | | 7 | 8 | 9 | * | ) | F12 | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | # | $ | { | } | ` | | 4 | 5 | 6 | + | } | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | APscr| % | ^ | [ | ] | ~ | | 1 | 2 | 3 | \ | Vol- | Vol+ | + * |------+------+------+------+------+------+------..------+------+------+------+------+------+------| + * | Pscr | | QK_BOOT| | | GAME | || | 0 | . | = | Prev | Next | Play | + * `------------------------------------------------- -------------------------------------------------' + */ +[SYMB] = LAYOUT( \ + KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \ + _______, KC_EXLM, KC_AT, KC_LPRN, KC_RPRN, KC_PIPE, KC_7, KC_8, KC_9, KC_ASTR, KC_RPRN, KC_F12, \ + _______, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_GRV, KC_4, KC_5, KC_6, KC_PLUS, KC_RCBR, KC_PIPE, \ + PSCREEN_APP, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_1, KC_2, KC_3, KC_BSLS, KC_VOLD, KC_VOLU, \ + KC_PSCR, _______, QK_BOOT, _______, _______, TO(GAME), _______, _______, KC_0, KC_DOT, KC_EQL, KC_MPRV, KC_MNXT, KC_MPLY \ +), + +/* Vim Movement + * ,-----------------------------------------. .-----------------------------------------. + * | | | | | | | | | | | | QK_BOOT| | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | |RGBSAI|RGBVAI|RGBSAD| LSFT | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | DLeft|DRight| LCTRL| LGUI | | | Left | Down | Up | Right| | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | |RGBHUD|RGBVAD|RGBHUI| | | | | | | | | | + * |------+------+------+------+------+------+------..------+------+------+------+------+------+------| + * | | | | | | | || | | | | | | | + * `------------------------------------------------..------------------------------------------------' + */ +[VIM] = LAYOUT( \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, _______, \ + _______, RGB_SAI, RGB_VAI, RGB_SAD, KC_LSFT, _______, _______, _______, _______, _______, _______, _______, \ + _______, DLEFT, DRIGHT, KC_LCTL, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \ + _______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ +), + +/* Gaming mode (Raise) + * All one-shot mods are disabled on this layer + * ,-----------------------------------------. .-----------------------------------------. + * | ESC | | | | | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | | | | | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | CTRL | | | | | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Shift| Z | | | | | | | | | | | GUI | + * |------+------+------+------+------+------+------..------+------+------+------+------+------+------| + * | Enter| | Lock | Bksp | Alt | Spc | QK_BOOT|| | Lower| Left | Up | Down | Right|QWERTY| + * `------------------------------------------------..-----------------------------------------------' + */ +[GAME] = LAYOUT( \ + KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI, \ + KC_ENT, TG(GAME_ARROW), QK_LOCK, KC_BSPC, KC_F5, KC_LALT, KC_SPC, OSL(SYMB), KC_F6, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE) \ +), +/* Gaming Arrow mode (Raise) + * Turns wasd into arrows + * ,-----------------------------------------. .-----------------------------------------. + * | ESC | | | | | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | | Up | | | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | CTRL | Left | Down | Right| | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Shift| Z | | | | | | | | | | | GUI | + * |------+------+------+------+------+------+------..------+------+------+------+------+------+------| + * | Enter| | Lock | Bksp | Alt | Spc | QK_BOOT|| | Lower| Left | Up | Down | Right|QWERTY| + * `------------------------------------------------..-----------------------------------------------' + */ +[GAME_ARROW] = LAYOUT( \ + KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + KC_LCTL, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, \ + KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI, \ + KC_ENT, _______, QK_LOCK, KC_BSPC, KC_F5, KC_LALT, KC_SPC, OSL(SYMB), KC_F6, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE) \ +) +}; + +void persistant_default_layer_set(uint16_t default_layer) { + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + tap_dance_process_keycode(keycode); + return true; +} |