diff options
Diffstat (limited to 'keyboards/rgbkb/sol')
-rw-r--r-- | keyboards/rgbkb/sol/config.h | 143 | ||||
-rw-r--r-- | keyboards/rgbkb/sol/keymaps/brianweyer/keymap.c | 272 | ||||
-rw-r--r-- | keyboards/rgbkb/sol/keymaps/danielhklein/keymap.c | 336 | ||||
-rw-r--r-- | keyboards/rgbkb/sol/keymaps/default/keymap.c | 373 | ||||
-rw-r--r-- | keyboards/rgbkb/sol/keymaps/default/readme.md | 113 | ||||
-rw-r--r-- | keyboards/rgbkb/sol/keymaps/kageurufu/keymap.c | 98 | ||||
-rw-r--r-- | keyboards/rgbkb/sol/keymaps/kageurufu/rules.mk | 19 | ||||
-rw-r--r-- | keyboards/rgbkb/sol/keymaps/xulkal/rules.mk | 24 | ||||
-rw-r--r-- | keyboards/rgbkb/sol/keymaps/xyverz/keymap.c | 363 | ||||
-rw-r--r-- | keyboards/rgbkb/sol/keymaps/xyverz/rules.mk | 54 | ||||
-rw-r--r-- | keyboards/rgbkb/sol/rev1/config.h | 35 | ||||
-rw-r--r-- | keyboards/rgbkb/sol/rev1/rules.mk | 27 | ||||
-rw-r--r-- | keyboards/rgbkb/sol/rev2/config.h | 65 | ||||
-rw-r--r-- | keyboards/rgbkb/sol/rev2/rules.mk | 35 |
14 files changed, 0 insertions, 1957 deletions
diff --git a/keyboards/rgbkb/sol/config.h b/keyboards/rgbkb/sol/config.h deleted file mode 100644 index 1a477acad9..0000000000 --- a/keyboards/rgbkb/sol/config.h +++ /dev/null @@ -1,143 +0,0 @@ -/* -Copyright 2012 Jun Wako <wakojun@gmail.com> -Copyright 2015 Jack Humbert - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#pragma once - -#include "config_common.h" - -#define TAPPING_TERM 150 - -/* Select hand configuration */ -#define SOFT_SERIAL_PIN D3 -#define EE_HANDS - -/* key matrix size */ -// Rows are doubled-up -#define MATRIX_ROWS 12 -#define MATRIX_ROW_PINS { C6, B6, B5, B4, D7, E6} - -// wiring of each half -#define MATRIX_COLS 7 -#define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, C7 } - -#define DIODE_DIRECTION COL2ROW - -/* Set 0 if debouncing isn't needed */ -#define DEBOUNCE 5 - -#ifdef IOS_DEVICE_ENABLE - #define RGBLIGHT_LIMIT_VAL 40 - #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 40 -#elif RGBLIGHT_FULL_POWER - #define RGBLIGHT_LIMIT_VAL 255 - #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 -#else - #define RGBLIGHT_LIMIT_VAL 120 - #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 -#endif -// RGB Matrix Animation modes. Explicitly enabled -// For full list of effects, see: -// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects -#define ENABLE_RGB_MATRIX_ALPHAS_MODS -#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -#define ENABLE_RGB_MATRIX_BREATHING -#define ENABLE_RGB_MATRIX_BAND_SAT -#define ENABLE_RGB_MATRIX_BAND_VAL -#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define ENABLE_RGB_MATRIX_CYCLE_ALL -#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -#define ENABLE_RGB_MATRIX_DUAL_BEACON -#define ENABLE_RGB_MATRIX_RAINBOW_BEACON -#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#define ENABLE_RGB_MATRIX_RAINDROPS -#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -#define ENABLE_RGB_MATRIX_HUE_BREATHING -#define ENABLE_RGB_MATRIX_HUE_PENDULUM -#define ENABLE_RGB_MATRIX_HUE_WAVE -#define ENABLE_RGB_MATRIX_PIXEL_RAIN -#define ENABLE_RGB_MATRIX_PIXEL_FLOW -#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL -// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined -#define ENABLE_RGB_MATRIX_TYPING_HEATMAP -#define ENABLE_RGB_MATRIX_DIGITAL_RAIN -// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define ENABLE_RGB_MATRIX_SPLASH -#define ENABLE_RGB_MATRIX_MULTISPLASH -#define ENABLE_RGB_MATRIX_SOLID_SPLASH -#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH - -#define LED_HITS_TO_REMEMBER 5 - -#define RGBLIGHT_EFFECT_BREATHING -#define RGBLIGHT_EFFECT_RAINBOW_MOOD -#define RGBLIGHT_EFFECT_RAINBOW_SWIRL -#define RGBLIGHT_EFFECT_SNAKE -#define RGBLIGHT_EFFECT_KNIGHT -#define RGBLIGHT_EFFECT_CHRISTMAS -#define RGBLIGHT_EFFECT_STATIC_GRADIENT -#define RGBLIGHT_EFFECT_RGB_TEST -#define RGBLIGHT_EFFECT_ALTERNATING -#define RGBLIGHT_EFFECT_TWINKLE - -#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE) -// USB_MAX_POWER_CONSUMPTION value for Helix keyboard -// 120 RGBoff, OLEDoff -// 120 OLED -// 330 RGB 6 -// 300 RGB 32 -// 310 OLED & RGB 32 - #define USB_MAX_POWER_CONSUMPTION 500 -#else - // fix iPhone and iPad power adapter issue - // iOS device need lessthan 100 - #define USB_MAX_POWER_CONSUMPTION 100 -#endif - -/* - * Feature disable options - * These options are also useful to firmware size reduction. - */ - -/* disable debug print */ -// #define NO_DEBUG - -/* disable print */ -// #define NO_PRINT - -/* disable action features */ -//#define NO_ACTION_LAYER -//#define NO_ACTION_TAPPING -//#define NO_ACTION_ONESHOT diff --git a/keyboards/rgbkb/sol/keymaps/brianweyer/keymap.c b/keyboards/rgbkb/sol/keymaps/brianweyer/keymap.c deleted file mode 100644 index 2dde367959..0000000000 --- a/keyboards/rgbkb/sol/keymaps/brianweyer/keymap.c +++ /dev/null @@ -1,272 +0,0 @@ -#include QMK_KEYBOARD_H -#ifdef PROTOCOL_LUFA -#include "lufa.h" -#include "split_util.h" -#endif - -extern keymap_config_t keymap_config; - -#ifdef RGBLIGHT_ENABLE -//Following line allows macro to read current RGB settings -extern rgblight_config_t rgblight_config; -#endif - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -enum layer_number { - _QWERTY = 0, - _FN, - _ADJ -}; - -enum custom_keycodes { - QWERTY = SAFE_RANGE, - FN, - ADJ, - RGBRST -}; - - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* QWERTY - * ,------------------------------------------------. ,------------------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | Bspc | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | Esc | A | S | D | F | G | | | | H | J | K | L | ; | ' | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | Shift| Z | X | C | V | B | | | | N | M | , | . | / | Shift| - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | Ctrl | Alt | FN | LGui | RGB | Spc | Del | | Bspc | Spc | Adj | LGui | FN | Alt | Ctrl | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | Spc | Ent | | Ent | Spc | - * `-------------' `-------------' - */ - [_QWERTY] = LAYOUT( \ - //,--------+--------+--------+--------+--------+--------+--+--------+. ,--------+--+--------+--------+--------+--------+--------+--------+ - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, _______, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - SC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, _______, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_RSPC, - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - KC_LCTL, KC_LALT, FN, KC_LGUI, RGB_MOD, KC_SPC, KC_DEL, KC_BSPC, KC_SPC, ADJ, KC_LGUI, FN, KC_LALT, KC_LCTL, - //|--------+--------+--------+--------+--------+--+--------+--------| |--------+--+--------+--------+--------+--------+--------+--------| - KC_SPC, KC_ENT, KC_ENT, KC_SPC - // |--------+--------| |--------+-----------+ - ), - - /* FN - * ,------------------------------------------------. ,------------------------------------------------. - * | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | | | | Up | | | | | | | | | | | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | | | Left | Down | Right| | | | | Play | Next | Mute | V-Up |V-Down| | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | | | | | | | | | | | | | | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | | | | | | | | | | | | | | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | | | | | - * `-------------' `-------------' - */ - [_FN] = LAYOUT( \ - //,--------+--------+--------+--------+--------+--------+--+--------+. ,--------+--+--------+--------+--------+--------+--------+--------+ - KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - _______, _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - //|--------+--------+--------+--------+--------+--+--------+--------| |--------+--+--------+--------+--------+--------+--------+--------| - _______, _______, _______, _______ - // |--------+--------| |--------+-----------+ - ), - - /* ADJ - * ,------------------------------------------------. ,------------------------------------------------. - * | | | | | | | | | | | | | | | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | | Sat+ | Val+ | Hue+ |Speed+|Toggle| | | | | | | | | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | | Sat- | Val- | Hue- |Speed-|Reset | | | | |QWERTY| COLE | | | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | | | | | | | | | | | | | | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | | | | | | | | | | | | | | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | | | | | - * `-------------' `-------------' - */ - - [_ADJ] = LAYOUT( \ - //,--------+--------+--------+--------+--------+--------+--+--------+. ,--------+--+--------+--------+--------+--------+--------+--------+ - QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, \ - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - _______, RGB_SAI, RGB_VAI, RGB_HUI, RGB_SPI, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______, \ - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - _______, RGB_SAD, RGB_VAD, RGB_HUD, RGB_SPD, RGBRST, _______, _______, _______, _______, _______, _______, _______, _______, \ - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - //|--------+--------+--------+--------+--------+--+--------+--------| |--------+--------+--+--------+--------+--------+--------+--------| - _______, _______, _______, _______ \ - // |--------+--------| |--------+--------+ - ) -}; - - -// define variables for reactive RGB -bool TOG_STATUS = false; -int RGB_current_mode; - -#ifdef ENCODER_ENABLE -bool encoder_update_user(uint8_t index, bool clockwise) { - if (index == 0) { /* First encoder */ - if (clockwise) { - tap_code(KC_VOLU); - } else { - tap_code(KC_VOLD); - } - } else if (index == 1) { /* Second encoder*/ - if (clockwise) { - tap_code(KC_UP); - } else { - tap_code(KC_DOWN); - } - } - return true; -} -#endif - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - - switch (keycode) { - case QWERTY: - if (record->event.pressed) { - set_single_persistent_default_layer(_QWERTY); - } - return false; - break; - case FN: - if (record->event.pressed) { - layer_on(_FN); - } else { - layer_off(_FN); - } - return false; - break; - case ADJ: - if (record->event.pressed) { - layer_on(_ADJ); - } else { - layer_off(_ADJ); - } - return false; - break; - //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released - case RGBRST: - #ifdef RGBLIGHT_ENABLE - if (record->event.pressed) { - eeconfig_update_rgblight_default(); - rgblight_enable(); - RGB_current_mode = rgblight_config.mode; - } - #endif - break; - } - return true; -} - -void matrix_init_user(void) { -#ifdef RGBLIGHT_ENABLE - RGB_current_mode = rgblight_config.mode; -#endif -} - - -// OLED Driver Logic -#ifdef OLED_ENABLE - -oled_rotation_t oled_init_user(oled_rotation_t rotation) { - if (!is_keyboard_master()) - return OLED_ROTATION_180; // flip 180 for offhand - return rotation; -} - -static void render_logo(void) { - static const char PROGMEM sol_logo[] = { - 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94, - 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, - 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0}; - - oled_write_P(sol_logo, false); -} - -//assign the right code to your layers for OLED display -#define L_BASE 0 -#define L_FN (1<<_FN) -#define L_ADJ (1<<_ADJ) -#define L_ADJ_TRI (L_ADJ|L_FN) - -static void render_status(void) { - // Render to mode icon - static const char PROGMEM mode_logo[4][4] = { - {0x95,0x96,0x0a,0}, - {0xb5,0xb6,0x0a,0}, - {0x97,0x98,0x0a,0}, - {0xb7,0xb8,0x0a,0} }; - - if (keymap_config.swap_lalt_lgui != false) { - oled_write_P(mode_logo[0], false); - oled_write_P(mode_logo[1], false); - } else { - oled_write_P(mode_logo[2], false); - oled_write_P(mode_logo[3], false); - } - - // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below - - oled_write_P(PSTR("Layer: "), false); - switch (layer_state) { - case L_BASE: - oled_write_P(PSTR("Laser \n"), false); - break; - case L_FN: - oled_write_P(PSTR("Function \n"), false); - break; - case L_ADJ: - case L_ADJ_TRI: - oled_write_P(PSTR("Adjustment\n"), false); - break; - default: - oled_write_P(PSTR("Undefined \n"), false); - } - - // Host Keyboard LED Status - uint8_t led_usb_state = host_keyboard_leds(); - oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLOCK ") : PSTR(" "), false); - oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPS ") : PSTR(" "), false); - oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCLK ") : PSTR(" "), false); -} - -bool oled_task_user(void) { - if (is_keyboard_master()) - render_status(); - else - render_logo(); - - return false; -} - -#endif diff --git a/keyboards/rgbkb/sol/keymaps/danielhklein/keymap.c b/keyboards/rgbkb/sol/keymaps/danielhklein/keymap.c deleted file mode 100644 index 40c31c0ec4..0000000000 --- a/keyboards/rgbkb/sol/keymaps/danielhklein/keymap.c +++ /dev/null @@ -1,336 +0,0 @@ -#include QMK_KEYBOARD_H -#ifdef PROTOCOL_LUFA -#include "lufa.h" -#include "split_util.h" -#endif - -extern keymap_config_t keymap_config; - -#ifdef RGBLIGHT_ENABLE -//Following line allows macro to read current RGB settings -extern rgblight_config_t rgblight_config; -#endif - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -enum layer_number { - _QWERTY = 0, - _COLEMAK, - _FN, - _ADJ -}; - -enum custom_keycodes { - QWERTY = SAFE_RANGE, - COLEMAK, - FN, - ADJ, - BACKLIT, - RGBRST -}; - -enum macro_keycodes { - KC_SAMPLEMACRO, -}; - -// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns - /* Base Layout - * ,------------------------------------------------. ,------------------------------------------------. - * | Esc | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | Del | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | Tab | | | | | | [ | | ] | | | | | | Enter| - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | Caps | | | | | | { | | } | | | | | | ' | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * |Shift | | | | | | ` | | \ | | | | | |Shift | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | Left | Down | Ctrl | Alt | Gui | Bspc | FN | | ADJ | Space| Gui | Alt | Ctrl | Up |Right | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------' - * | Bspc | FN | | ADJ | Space| - * `-------------' `-------------' - */ -#define BASE_LAYOUT( \ - _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \ - _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \ - _20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \ -) \ -LAYOUT( \ - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \ - KC_TAB, _00, _01, _02, _03, _04, KC_LBRC, KC_RBRC, _05, _06, _07, _08, _09, KC_ENT, \ - KC_CAPS, _10, _11, _12, _13, _14, KC_LCBR, KC_RCBR, _15, _16, _17, _18, _19, KC_QUOT, \ - KC_LSFT, _20, _21, _22, _23, _24, KC_GRV, KC_BSLS, _25, _26, _27, _28, _29, KC_RSFT, \ - KC_LEFT, KC_DOWN, KC_LCTL, KC_LALT, KC_LGUI, KC_BSPC, FN, ADJ, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL, KC_UP, KC_RIGHT, \ - KC_BSPC, FN, ADJ, KC_SPC \ -) - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Qwerty - * ,------------------------------------------------. ,------------------------------------------------. - * | | | | | | | | | | | | | | | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | | Q | W | E | R | T | | | | Y | U | I | O | P | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | | A | S | D | F | G | | | | H | J | K | L | ; | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | Z | X | C | V | B | | | | N | M | , | . | / | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | | | | | | | | | | | | | | | - * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------' - * | | | | | | - * `-------------' `-------------' - */ - [_QWERTY] = BASE_LAYOUT( \ - KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \ - KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \ - KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH \ - ), - - /* Colemak - * ,------------------------------------------------. ,------------------------------------------------. - * | | | | | | | | | | | | | | | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | | Q | W | F | P | G | | | | J | L | U | Y | ; | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | | A | R | S | T | D | | | | H | N | E | I | O | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | Z | X | C | V | B | | | | K | M | , | . | / | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | | | | | | | | | | | | | | | - * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------' - * | | | | | | - * `-------------' `--------=----' - */ - [_COLEMAK] = BASE_LAYOUT( \ - KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \ - KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, \ - KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH \ - ), - - - /* FN - * ,------------------------------------------------. ,------------------------------------------------. - * | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | | | | | | | | | | | PGDN | UP | PGUP | PRINT| HOME | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | | | | | | | | | | | LEFT | DOWN | RIGHT|INSERT| END | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * |Shift | | | | | | | | | PLAY | MUTE | VOL- | VOL+ | LAST | NEXT | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | | | | Gui | | | | | | | | | | | - * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------' - * | | | | | | - * `-------------' `-------------' - */ - [_FN] = LAYOUT( \ - XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, \ - XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, KC_UP, KC_PGUP, KC_PSCR, KC_HOME, \ - XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_END, \ - _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MRWD, KC_MFFD, \ - XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ - XXXXXXX, _______, XXXXXXX, XXXXXXX \ - ), - - /* ADJ - * ,------------------------------------------------. ,------------------------------------------------. - * |QK_BOOT | F1 | F2 | F3 | F4 | F5 | F6 | | | = | / | * | - | | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | | F7 | F8 | F9 | F10 | F11 | F12 | | | 7 | 8 | 9 | + | | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | | HUI | VAI | SAI | | |COLEMK| | | 4 | 5 | 6 | Enter| | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | HUD | VAD | SAD | | |QWERTY| | | 1 | 2 | 3 | Space| | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | |RGBRST|RGBTOG|RGBMOD|RGBSMD| | | | | | 0 | . | Bspc | | | - * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------' - * | | | | | | - * `-------------' `-------------' - */ - - [_ADJ] = LAYOUT( \ - QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, KC_PEQL, KC_PSLS, KC_PAST, KC_PMNS, XXXXXXX, XXXXXXX, \ - XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, KC_P7, KC_P8, KC_P9, KC_PPLS, XXXXXXX, XXXXXXX, \ - XXXXXXX, RGB_SAD, RGB_VAI, RGB_SAI, XXXXXXX, XXXXXXX, COLEMAK, XXXXXXX, KC_P4, KC_P5, KC_P6, KC_PENT, XXXXXXX, XXXXXXX, \ - XXXXXXX, RGB_HUD, RGB_VAD, RGB_HUI, XXXXXXX, XXXXXXX, QWERTY, XXXXXXX, KC_P1, KC_P2, KC_P3, KC_SPC, XXXXXXX, XXXXXXX, \ - XXXXXXX, RGBRST, RGB_TOG, RGB_MOD, RGB_RMOD, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_P0, KC_PDOT, KC_BSPC, XXXXXXX, XXXXXXX, \ - XXXXXXX, XXXXXXX, _______, XXXXXXX \ - ) -}; - -// define variables for reactive RGB -bool TOG_STATUS = false; -int RGB_current_mode; - -#ifdef ENCODER_ENABLE -bool encoder_update_user(uint8_t index, bool clockwise) { - if (index == 0) { /* First encoder */ - if (clockwise) { - tap_code(KC_VOLU); - } else { - tap_code(KC_VOLD); - } - } else if (index == 1) { /* Second encoder*/ - if (clockwise) { - tap_code(KC_VOLU); - } else { - tap_code(KC_VOLD); - } - } - return true; -} -#endif - -// Setting ADJ layer RGB back to default -void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) { - if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) { - #ifdef RGBLIGHT_ENABLE - //rgblight_mode(RGB_current_mode); - #endif - layer_on(layer3); - } else { - layer_off(layer3); - } -} - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - //uint8_t shifted = get_mods() & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)); - - switch (keycode) { - case QWERTY: - if (record->event.pressed) { - set_single_persistent_default_layer(_QWERTY); - } - return false; - break; - case COLEMAK: - if(record->event.pressed) { - set_single_persistent_default_layer(_COLEMAK); - } - return false; - break; - case FN: - if (record->event.pressed) { - //not sure how to have keyboard check mode and set it to a variable, so my work around - //uses another variable that would be set to true after the first time a reactive key is pressed. - if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false - } else { - TOG_STATUS = !TOG_STATUS; - #ifdef RGBLIGHT_ENABLE - //rgblight_mode(15); - #endif - } - layer_on(_FN); - } else { - #ifdef RGBLIGHT_ENABLE - //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change - #endif - layer_off(_FN); - TOG_STATUS = false; - } - return false; - break; - case ADJ: - if (record->event.pressed) { - layer_on(_ADJ); - } else { - layer_off(_ADJ); - } - return false; - break; - //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released - case RGBRST: - #ifdef RGBLIGHT_ENABLE - if (record->event.pressed) { - eeconfig_update_rgblight_default(); - rgblight_enable(); - RGB_current_mode = rgblight_config.mode; - } - #endif - break; - } - return true; -} - -void matrix_init_user(void) { -#ifdef RGBLIGHT_ENABLE - RGB_current_mode = rgblight_config.mode; -#endif -} - - -// OLED Driver Logic -#ifdef OLED_ENABLE - -oled_rotation_t oled_init_user(oled_rotation_t rotation) { - if (!has_usb()) - return OLED_ROTATION_180; // flip 180 for offhand - return rotation; -} - -static void render_logo(void) { - static const char PROGMEM sol_logo[] = { - 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94, - 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, - 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0}; - - oled_write_P(sol_logo, false); -} - -//assign the right code to your layers for OLED display -#define L_BASE 0 -#define L_FN (1<<_FN) -#define L_ADJ (1<<_ADJ) -#define L_ADJ_TRI (L_ADJ|L_FN) - -static void render_status(void) { - // Render to mode icon - static const char PROGMEM mode_logo[4][4] = { - {0x95,0x96,0x0a,0}, - {0xb5,0xb6,0x0a,0}, - {0x97,0x98,0x0a,0}, - {0xb7,0xb8,0x0a,0} }; - - if (keymap_config.swap_lalt_lgui != false) { - oled_write_P(mode_logo[0], false); - oled_write_P(mode_logo[1], false); - } else { - oled_write_P(mode_logo[2], false); - oled_write_P(mode_logo[3], false); - } - - // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below - oled_write_P(PSTR("Layer: "), false); - switch (layer_state) { - case L_BASE: - oled_write_P(PSTR("Default\n"), false); - break; - case L_FN: - oled_write_P(PSTR("FN \n"), false); - break; - case L_ADJ: - case L_ADJ_TRI: - oled_write_P(PSTR("ADJ \n"), false); - break; - default: - oled_write_P(PSTR("UNDEF \n"), false); - } - - // Host Keyboard LED Status - uint8_t led_usb_state = host_keyboard_leds(); - oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLOCK ") : PSTR(" "), false); - oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPS ") : PSTR(" "), false); - oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCLK ") : PSTR(" "), false); -} - |