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-rw-r--r--keyboards/rgbkb/sol/config.h143
-rw-r--r--keyboards/rgbkb/sol/keymaps/brianweyer/keymap.c272
-rw-r--r--keyboards/rgbkb/sol/keymaps/danielhklein/keymap.c336
-rw-r--r--keyboards/rgbkb/sol/keymaps/default/keymap.c373
-rw-r--r--keyboards/rgbkb/sol/keymaps/default/readme.md113
-rw-r--r--keyboards/rgbkb/sol/keymaps/kageurufu/keymap.c98
-rw-r--r--keyboards/rgbkb/sol/keymaps/kageurufu/rules.mk19
-rw-r--r--keyboards/rgbkb/sol/keymaps/xulkal/rules.mk24
-rw-r--r--keyboards/rgbkb/sol/keymaps/xyverz/keymap.c363
-rw-r--r--keyboards/rgbkb/sol/keymaps/xyverz/rules.mk54
-rw-r--r--keyboards/rgbkb/sol/rev1/config.h35
-rw-r--r--keyboards/rgbkb/sol/rev1/rules.mk27
-rw-r--r--keyboards/rgbkb/sol/rev2/config.h65
-rw-r--r--keyboards/rgbkb/sol/rev2/rules.mk35
14 files changed, 0 insertions, 1957 deletions
diff --git a/keyboards/rgbkb/sol/config.h b/keyboards/rgbkb/sol/config.h
deleted file mode 100644
index 1a477acad9..0000000000
--- a/keyboards/rgbkb/sol/config.h
+++ /dev/null
@@ -1,143 +0,0 @@
-/*
-Copyright 2012 Jun Wako <wakojun@gmail.com>
-Copyright 2015 Jack Humbert
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#pragma once
-
-#include "config_common.h"
-
-#define TAPPING_TERM 150
-
-/* Select hand configuration */
-#define SOFT_SERIAL_PIN D3
-#define EE_HANDS
-
-/* key matrix size */
-// Rows are doubled-up
-#define MATRIX_ROWS 12
-#define MATRIX_ROW_PINS { C6, B6, B5, B4, D7, E6}
-
-// wiring of each half
-#define MATRIX_COLS 7
-#define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, C7 }
-
-#define DIODE_DIRECTION COL2ROW
-
-/* Set 0 if debouncing isn't needed */
-#define DEBOUNCE 5
-
-#ifdef IOS_DEVICE_ENABLE
- #define RGBLIGHT_LIMIT_VAL 40
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 40
-#elif RGBLIGHT_FULL_POWER
- #define RGBLIGHT_LIMIT_VAL 255
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
-#else
- #define RGBLIGHT_LIMIT_VAL 120
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
-#endif
-// RGB Matrix Animation modes. Explicitly enabled
-// For full list of effects, see:
-// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
-#define ENABLE_RGB_MATRIX_ALPHAS_MODS
-#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-#define ENABLE_RGB_MATRIX_BREATHING
-#define ENABLE_RGB_MATRIX_BAND_SAT
-#define ENABLE_RGB_MATRIX_BAND_VAL
-#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-#define ENABLE_RGB_MATRIX_CYCLE_ALL
-#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-#define ENABLE_RGB_MATRIX_DUAL_BEACON
-#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-#define ENABLE_RGB_MATRIX_RAINDROPS
-#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-#define ENABLE_RGB_MATRIX_HUE_BREATHING
-#define ENABLE_RGB_MATRIX_HUE_PENDULUM
-#define ENABLE_RGB_MATRIX_HUE_WAVE
-#define ENABLE_RGB_MATRIX_PIXEL_RAIN
-#define ENABLE_RGB_MATRIX_PIXEL_FLOW
-#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
-// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
-#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-#define ENABLE_RGB_MATRIX_SPLASH
-#define ENABLE_RGB_MATRIX_MULTISPLASH
-#define ENABLE_RGB_MATRIX_SOLID_SPLASH
-#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
-
-#define LED_HITS_TO_REMEMBER 5
-
-#define RGBLIGHT_EFFECT_BREATHING
-#define RGBLIGHT_EFFECT_RAINBOW_MOOD
-#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-#define RGBLIGHT_EFFECT_SNAKE
-#define RGBLIGHT_EFFECT_KNIGHT
-#define RGBLIGHT_EFFECT_CHRISTMAS
-#define RGBLIGHT_EFFECT_STATIC_GRADIENT
-#define RGBLIGHT_EFFECT_RGB_TEST
-#define RGBLIGHT_EFFECT_ALTERNATING
-#define RGBLIGHT_EFFECT_TWINKLE
-
-#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
-// USB_MAX_POWER_CONSUMPTION value for Helix keyboard
-// 120 RGBoff, OLEDoff
-// 120 OLED
-// 330 RGB 6
-// 300 RGB 32
-// 310 OLED & RGB 32
- #define USB_MAX_POWER_CONSUMPTION 500
-#else
- // fix iPhone and iPad power adapter issue
- // iOS device need lessthan 100
- #define USB_MAX_POWER_CONSUMPTION 100
-#endif
-
-/*
- * Feature disable options
- * These options are also useful to firmware size reduction.
- */
-
-/* disable debug print */
-// #define NO_DEBUG
-
-/* disable print */
-// #define NO_PRINT
-
-/* disable action features */
-//#define NO_ACTION_LAYER
-//#define NO_ACTION_TAPPING
-//#define NO_ACTION_ONESHOT
diff --git a/keyboards/rgbkb/sol/keymaps/brianweyer/keymap.c b/keyboards/rgbkb/sol/keymaps/brianweyer/keymap.c
deleted file mode 100644
index 2dde367959..0000000000
--- a/keyboards/rgbkb/sol/keymaps/brianweyer/keymap.c
+++ /dev/null
@@ -1,272 +0,0 @@
-#include QMK_KEYBOARD_H
-#ifdef PROTOCOL_LUFA
-#include "lufa.h"
-#include "split_util.h"
-#endif
-
-extern keymap_config_t keymap_config;
-
-#ifdef RGBLIGHT_ENABLE
-//Following line allows macro to read current RGB settings
-extern rgblight_config_t rgblight_config;
-#endif
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-enum layer_number {
- _QWERTY = 0,
- _FN,
- _ADJ
-};
-
-enum custom_keycodes {
- QWERTY = SAFE_RANGE,
- FN,
- ADJ,
- RGBRST
-};
-
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* QWERTY
- * ,------------------------------------------------. ,------------------------------------------------.
- * | ` | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | Bspc |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | Esc | A | S | D | F | G | | | | H | J | K | L | ; | ' |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | Shift| Z | X | C | V | B | | | | N | M | , | . | / | Shift|
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | Ctrl | Alt | FN | LGui | RGB | Spc | Del | | Bspc | Spc | Adj | LGui | FN | Alt | Ctrl |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | Spc | Ent | | Ent | Spc |
- * `-------------' `-------------'
- */
- [_QWERTY] = LAYOUT( \
- //,--------+--------+--------+--------+--------+--------+--+--------+. ,--------+--+--------+--------+--------+--------+--------+--------+
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, _______, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- SC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, _______, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_RSPC,
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- KC_LCTL, KC_LALT, FN, KC_LGUI, RGB_MOD, KC_SPC, KC_DEL, KC_BSPC, KC_SPC, ADJ, KC_LGUI, FN, KC_LALT, KC_LCTL,
- //|--------+--------+--------+--------+--------+--+--------+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- KC_SPC, KC_ENT, KC_ENT, KC_SPC
- // |--------+--------| |--------+-----------+
- ),
-
- /* FN
- * ,------------------------------------------------. ,------------------------------------------------.
- * | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | | | Up | | | | | | | | | | | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | | Left | Down | Right| | | | | Play | Next | Mute | V-Up |V-Down| |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | | | | | | | | | | | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | | | | | | | | | | | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | |
- * `-------------' `-------------'
- */
- [_FN] = LAYOUT( \
- //,--------+--------+--------+--------+--------+--------+--+--------+. ,--------+--+--------+--------+--------+--------+--------+--------+
- KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- _______, _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______,
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- //|--------+--------+--------+--------+--------+--+--------+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- _______, _______, _______, _______
- // |--------+--------| |--------+-----------+
- ),
-
- /* ADJ
- * ,------------------------------------------------. ,------------------------------------------------.
- * | | | | | | | | | | | | | | | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | Sat+ | Val+ | Hue+ |Speed+|Toggle| | | | | | | | | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | Sat- | Val- | Hue- |Speed-|Reset | | | | |QWERTY| COLE | | | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | | | | | | | | | | | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | | | | | | | | | | | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | |
- * `-------------' `-------------'
- */
-
- [_ADJ] = LAYOUT( \
- //,--------+--------+--------+--------+--------+--------+--+--------+. ,--------+--+--------+--------+--------+--------+--------+--------+
- QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, \
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- _______, RGB_SAI, RGB_VAI, RGB_HUI, RGB_SPI, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______, \
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- _______, RGB_SAD, RGB_VAD, RGB_HUD, RGB_SPD, RGBRST, _______, _______, _______, _______, _______, _______, _______, _______, \
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- //|--------+--------+--------+--------+--------+--+--------+--------| |--------+--------+--+--------+--------+--------+--------+--------|
- _______, _______, _______, _______ \
- // |--------+--------| |--------+--------+
- )
-};
-
-
-// define variables for reactive RGB
-bool TOG_STATUS = false;
-int RGB_current_mode;
-
-#ifdef ENCODER_ENABLE
-bool encoder_update_user(uint8_t index, bool clockwise) {
- if (index == 0) { /* First encoder */
- if (clockwise) {
- tap_code(KC_VOLU);
- } else {
- tap_code(KC_VOLD);
- }
- } else if (index == 1) { /* Second encoder*/
- if (clockwise) {
- tap_code(KC_UP);
- } else {
- tap_code(KC_DOWN);
- }
- }
- return true;
-}
-#endif
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
-
- switch (keycode) {
- case QWERTY:
- if (record->event.pressed) {
- set_single_persistent_default_layer(_QWERTY);
- }
- return false;
- break;
- case FN:
- if (record->event.pressed) {
- layer_on(_FN);
- } else {
- layer_off(_FN);
- }
- return false;
- break;
- case ADJ:
- if (record->event.pressed) {
- layer_on(_ADJ);
- } else {
- layer_off(_ADJ);
- }
- return false;
- break;
- //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
- case RGBRST:
- #ifdef RGBLIGHT_ENABLE
- if (record->event.pressed) {
- eeconfig_update_rgblight_default();
- rgblight_enable();
- RGB_current_mode = rgblight_config.mode;
- }
- #endif
- break;
- }
- return true;
-}
-
-void matrix_init_user(void) {
-#ifdef RGBLIGHT_ENABLE
- RGB_current_mode = rgblight_config.mode;
-#endif
-}
-
-
-// OLED Driver Logic
-#ifdef OLED_ENABLE
-
-oled_rotation_t oled_init_user(oled_rotation_t rotation) {
- if (!is_keyboard_master())
- return OLED_ROTATION_180; // flip 180 for offhand
- return rotation;
-}
-
-static void render_logo(void) {
- static const char PROGMEM sol_logo[] = {
- 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
- 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
- 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
-
- oled_write_P(sol_logo, false);
-}
-
-//assign the right code to your layers for OLED display
-#define L_BASE 0
-#define L_FN (1<<_FN)
-#define L_ADJ (1<<_ADJ)
-#define L_ADJ_TRI (L_ADJ|L_FN)
-
-static void render_status(void) {
- // Render to mode icon
- static const char PROGMEM mode_logo[4][4] = {
- {0x95,0x96,0x0a,0},
- {0xb5,0xb6,0x0a,0},
- {0x97,0x98,0x0a,0},
- {0xb7,0xb8,0x0a,0} };
-
- if (keymap_config.swap_lalt_lgui != false) {
- oled_write_P(mode_logo[0], false);
- oled_write_P(mode_logo[1], false);
- } else {
- oled_write_P(mode_logo[2], false);
- oled_write_P(mode_logo[3], false);
- }
-
- // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
-
- oled_write_P(PSTR("Layer: "), false);
- switch (layer_state) {
- case L_BASE:
- oled_write_P(PSTR("Laser \n"), false);
- break;
- case L_FN:
- oled_write_P(PSTR("Function \n"), false);
- break;
- case L_ADJ:
- case L_ADJ_TRI:
- oled_write_P(PSTR("Adjustment\n"), false);
- break;
- default:
- oled_write_P(PSTR("Undefined \n"), false);
- }
-
- // Host Keyboard LED Status
- uint8_t led_usb_state = host_keyboard_leds();
- oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLOCK ") : PSTR(" "), false);
- oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPS ") : PSTR(" "), false);
- oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCLK ") : PSTR(" "), false);
-}
-
-bool oled_task_user(void) {
- if (is_keyboard_master())
- render_status();
- else
- render_logo();
-
- return false;
-}
-
-#endif
diff --git a/keyboards/rgbkb/sol/keymaps/danielhklein/keymap.c b/keyboards/rgbkb/sol/keymaps/danielhklein/keymap.c
deleted file mode 100644
index 40c31c0ec4..0000000000
--- a/keyboards/rgbkb/sol/keymaps/danielhklein/keymap.c
+++ /dev/null
@@ -1,336 +0,0 @@
-#include QMK_KEYBOARD_H
-#ifdef PROTOCOL_LUFA
-#include "lufa.h"
-#include "split_util.h"
-#endif
-
-extern keymap_config_t keymap_config;
-
-#ifdef RGBLIGHT_ENABLE
-//Following line allows macro to read current RGB settings
-extern rgblight_config_t rgblight_config;
-#endif
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-enum layer_number {
- _QWERTY = 0,
- _COLEMAK,
- _FN,
- _ADJ
-};
-
-enum custom_keycodes {
- QWERTY = SAFE_RANGE,
- COLEMAK,
- FN,
- ADJ,
- BACKLIT,
- RGBRST
-};
-
-enum macro_keycodes {
- KC_SAMPLEMACRO,
-};
-
-// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
- /* Base Layout
- * ,------------------------------------------------. ,------------------------------------------------.
- * | Esc | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | Del |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | Tab | | | | | | [ | | ] | | | | | | Enter|
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | Caps | | | | | | { | | } | | | | | | ' |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * |Shift | | | | | | ` | | \ | | | | | |Shift |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | Left | Down | Ctrl | Alt | Gui | Bspc | FN | | ADJ | Space| Gui | Alt | Ctrl | Up |Right |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
- * | Bspc | FN | | ADJ | Space|
- * `-------------' `-------------'
- */
-#define BASE_LAYOUT( \
- _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
- _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
- _20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
-) \
-LAYOUT( \
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
- KC_TAB, _00, _01, _02, _03, _04, KC_LBRC, KC_RBRC, _05, _06, _07, _08, _09, KC_ENT, \
- KC_CAPS, _10, _11, _12, _13, _14, KC_LCBR, KC_RCBR, _15, _16, _17, _18, _19, KC_QUOT, \
- KC_LSFT, _20, _21, _22, _23, _24, KC_GRV, KC_BSLS, _25, _26, _27, _28, _29, KC_RSFT, \
- KC_LEFT, KC_DOWN, KC_LCTL, KC_LALT, KC_LGUI, KC_BSPC, FN, ADJ, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL, KC_UP, KC_RIGHT, \
- KC_BSPC, FN, ADJ, KC_SPC \
-)
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Qwerty
- * ,------------------------------------------------. ,------------------------------------------------.
- * | | | | | | | | | | | | | | | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | Q | W | E | R | T | | | | Y | U | I | O | P | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | A | S | D | F | G | | | | H | J | K | L | ; | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | Z | X | C | V | B | | | | N | M | , | . | / | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | | | | | | | | | | | |
- * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
- * | | | | | |
- * `-------------' `-------------'
- */
- [_QWERTY] = BASE_LAYOUT( \
- KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
- KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
- KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH \
- ),
-
- /* Colemak
- * ,------------------------------------------------. ,------------------------------------------------.
- * | | | | | | | | | | | | | | | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | Q | W | F | P | G | | | | J | L | U | Y | ; | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | A | R | S | T | D | | | | H | N | E | I | O | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | Z | X | C | V | B | | | | K | M | , | . | / | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | | | | | | | | | | | |
- * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
- * | | | | | |
- * `-------------' `--------=----'
- */
- [_COLEMAK] = BASE_LAYOUT( \
- KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \
- KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, \
- KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH \
- ),
-
-
- /* FN
- * ,------------------------------------------------. ,------------------------------------------------.
- * | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | | | | | | | | | | PGDN | UP | PGUP | PRINT| HOME |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | | | | | | | | | | LEFT | DOWN | RIGHT|INSERT| END |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * |Shift | | | | | | | | | PLAY | MUTE | VOL- | VOL+ | LAST | NEXT |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | Gui | | | | | | | | | | |
- * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
- * | | | | | |
- * `-------------' `-------------'
- */
- [_FN] = LAYOUT( \
- XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, \
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, KC_UP, KC_PGUP, KC_PSCR, KC_HOME, \
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_END, \
- _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MRWD, KC_MFFD, \
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
- XXXXXXX, _______, XXXXXXX, XXXXXXX \
- ),
-
- /* ADJ
- * ,------------------------------------------------. ,------------------------------------------------.
- * |QK_BOOT | F1 | F2 | F3 | F4 | F5 | F6 | | | = | / | * | - | | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | F7 | F8 | F9 | F10 | F11 | F12 | | | 7 | 8 | 9 | + | | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | HUI | VAI | SAI | | |COLEMK| | | 4 | 5 | 6 | Enter| | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | HUD | VAD | SAD | | |QWERTY| | | 1 | 2 | 3 | Space| | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | |RGBRST|RGBTOG|RGBMOD|RGBSMD| | | | | | 0 | . | Bspc | | |
- * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
- * | | | | | |
- * `-------------' `-------------'
- */
-
- [_ADJ] = LAYOUT( \
- QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, KC_PEQL, KC_PSLS, KC_PAST, KC_PMNS, XXXXXXX, XXXXXXX, \
- XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, KC_P7, KC_P8, KC_P9, KC_PPLS, XXXXXXX, XXXXXXX, \
- XXXXXXX, RGB_SAD, RGB_VAI, RGB_SAI, XXXXXXX, XXXXXXX, COLEMAK, XXXXXXX, KC_P4, KC_P5, KC_P6, KC_PENT, XXXXXXX, XXXXXXX, \
- XXXXXXX, RGB_HUD, RGB_VAD, RGB_HUI, XXXXXXX, XXXXXXX, QWERTY, XXXXXXX, KC_P1, KC_P2, KC_P3, KC_SPC, XXXXXXX, XXXXXXX, \
- XXXXXXX, RGBRST, RGB_TOG, RGB_MOD, RGB_RMOD, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_P0, KC_PDOT, KC_BSPC, XXXXXXX, XXXXXXX, \
- XXXXXXX, XXXXXXX, _______, XXXXXXX \
- )
-};
-
-// define variables for reactive RGB
-bool TOG_STATUS = false;
-int RGB_current_mode;
-
-#ifdef ENCODER_ENABLE
-bool encoder_update_user(uint8_t index, bool clockwise) {
- if (index == 0) { /* First encoder */
- if (clockwise) {
- tap_code(KC_VOLU);
- } else {
- tap_code(KC_VOLD);
- }
- } else if (index == 1) { /* Second encoder*/
- if (clockwise) {
- tap_code(KC_VOLU);
- } else {
- tap_code(KC_VOLD);
- }
- }
- return true;
-}
-#endif
-
-// Setting ADJ layer RGB back to default
-void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
- if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
- #ifdef RGBLIGHT_ENABLE
- //rgblight_mode(RGB_current_mode);
- #endif
- layer_on(layer3);
- } else {
- layer_off(layer3);
- }
-}
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- //uint8_t shifted = get_mods() & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT));
-
- switch (keycode) {
- case QWERTY:
- if (record->event.pressed) {
- set_single_persistent_default_layer(_QWERTY);
- }
- return false;
- break;
- case COLEMAK:
- if(record->event.pressed) {
- set_single_persistent_default_layer(_COLEMAK);
- }
- return false;
- break;
- case FN:
- if (record->event.pressed) {
- //not sure how to have keyboard check mode and set it to a variable, so my work around
- //uses another variable that would be set to true after the first time a reactive key is pressed.
- if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
- } else {
- TOG_STATUS = !TOG_STATUS;
- #ifdef RGBLIGHT_ENABLE
- //rgblight_mode(15);
- #endif
- }
- layer_on(_FN);
- } else {
- #ifdef RGBLIGHT_ENABLE
- //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
- #endif
- layer_off(_FN);
- TOG_STATUS = false;
- }
- return false;
- break;
- case ADJ:
- if (record->event.pressed) {
- layer_on(_ADJ);
- } else {
- layer_off(_ADJ);
- }
- return false;
- break;
- //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
- case RGBRST:
- #ifdef RGBLIGHT_ENABLE
- if (record->event.pressed) {
- eeconfig_update_rgblight_default();
- rgblight_enable();
- RGB_current_mode = rgblight_config.mode;
- }
- #endif
- break;
- }
- return true;
-}
-
-void matrix_init_user(void) {
-#ifdef RGBLIGHT_ENABLE
- RGB_current_mode = rgblight_config.mode;
-#endif
-}
-
-
-// OLED Driver Logic
-#ifdef OLED_ENABLE
-
-oled_rotation_t oled_init_user(oled_rotation_t rotation) {
- if (!has_usb())
- return OLED_ROTATION_180; // flip 180 for offhand
- return rotation;
-}
-
-static void render_logo(void) {
- static const char PROGMEM sol_logo[] = {
- 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
- 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
- 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
-
- oled_write_P(sol_logo, false);
-}
-
-//assign the right code to your layers for OLED display
-#define L_BASE 0
-#define L_FN (1<<_FN)
-#define L_ADJ (1<<_ADJ)
-#define L_ADJ_TRI (L_ADJ|L_FN)
-
-static void render_status(void) {
- // Render to mode icon
- static const char PROGMEM mode_logo[4][4] = {
- {0x95,0x96,0x0a,0},
- {0xb5,0xb6,0x0a,0},
- {0x97,0x98,0x0a,0},
- {0xb7,0xb8,0x0a,0} };
-
- if (keymap_config.swap_lalt_lgui != false) {
- oled_write_P(mode_logo[0], false);
- oled_write_P(mode_logo[1], false);
- } else {
- oled_write_P(mode_logo[2], false);
- oled_write_P(mode_logo[3], false);
- }
-
- // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
- oled_write_P(PSTR("Layer: "), false);
- switch (layer_state) {
- case L_BASE:
- oled_write_P(PSTR("Default\n"), false);
- break;
- case L_FN:
- oled_write_P(PSTR("FN \n"), false);
- break;
- case L_ADJ:
- case L_ADJ_TRI:
- oled_write_P(PSTR("ADJ \n"), false);
- break;
- default:
- oled_write_P(PSTR("UNDEF \n"), false);
- }
-
- // Host Keyboard LED Status
- uint8_t led_usb_state = host_keyboard_leds();
- oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLOCK ") : PSTR(" "), false);
- oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPS ") : PSTR(" "), false);
- oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCLK ") : PSTR(" "), false);
-}
-