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-rw-r--r--keyboards/rgbkb/sol/keymaps/danielhklein/config.h25
-rw-r--r--keyboards/rgbkb/sol/keymaps/danielhklein/keymap.c333
-rw-r--r--keyboards/rgbkb/sol/keymaps/danielhklein/rules.mk38
3 files changed, 396 insertions, 0 deletions
diff --git a/keyboards/rgbkb/sol/keymaps/danielhklein/config.h b/keyboards/rgbkb/sol/keymaps/danielhklein/config.h
new file mode 100644
index 0000000000..452cdda823
--- /dev/null
+++ b/keyboards/rgbkb/sol/keymaps/danielhklein/config.h
@@ -0,0 +1,25 @@
+/*
+This is the c configuration file for the keymap
+
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+
+// place overrides here
+
diff --git a/keyboards/rgbkb/sol/keymaps/danielhklein/keymap.c b/keyboards/rgbkb/sol/keymaps/danielhklein/keymap.c
new file mode 100644
index 0000000000..860361e810
--- /dev/null
+++ b/keyboards/rgbkb/sol/keymaps/danielhklein/keymap.c
@@ -0,0 +1,333 @@
+#include QMK_KEYBOARD_H
+#ifdef PROTOCOL_LUFA
+#include "lufa.h"
+#include "split_util.h"
+#endif
+
+extern keymap_config_t keymap_config;
+
+#ifdef RGBLIGHT_ENABLE
+//Following line allows macro to read current RGB settings
+extern rgblight_config_t rgblight_config;
+#endif
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_number {
+ _QWERTY = 0,
+ _COLEMAK,
+ _FN,
+ _ADJ
+};
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ COLEMAK,
+ FN,
+ ADJ,
+ BACKLIT,
+ RGBRST
+};
+
+enum macro_keycodes {
+ KC_SAMPLEMACRO,
+};
+
+// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
+ /* Base Layout
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * | Esc | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | Del |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | Tab | | | | | | [ | | ] | | | | | | Enter|
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | Caps | | | | | | { | | } | | | | | | ' |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * |Shift | | | | | | ` | | \ | | | | | |Shift |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | Left | Down | Ctrl | Alt | Gui | Bspc | FN | | ADJ | Space| Gui | Alt | Ctrl | Up |Right |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
+ * | Bspc | FN | | ADJ | Space|
+ * `-------------' `-------------'
+ */
+#define BASE_LAYOUT( \
+ _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
+ _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
+ _20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
+) \
+LAYOUT( \
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
+ KC_TAB, _00, _01, _02, _03, _04, KC_LBRC, KC_RBRC, _05, _06, _07, _08, _09, KC_ENT, \
+ KC_CAPS, _10, _11, _12, _13, _14, KC_LCBR, KC_RCBR, _15, _16, _17, _18, _19, KC_QUOT, \
+ KC_LSFT, _20, _21, _22, _23, _24, KC_GRV, KC_BSLS, _25, _26, _27, _28, _29, KC_RSFT, \
+ KC_LEFT, KC_DOWN, KC_LCTRL, KC_LALT, KC_LGUI, KC_BSPC, FN, ADJ, KC_SPC, KC_RGUI, KC_RALT, KC_RCTRL, KC_UP, KC_RIGHT, \
+ KC_BSPC, FN, ADJ, KC_SPC \
+)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Qwerty
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * | | | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | Q | W | E | R | T | | | | Y | U | I | O | P | |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | A | S | D | F | G | | | | H | J | K | L | ; | |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | Z | X | C | V | B | | | | N | M | , | . | / | |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | | | | |
+ * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
+ * | | | | | |
+ * `-------------' `-------------'
+ */
+ [_QWERTY] = BASE_LAYOUT( \
+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
+ KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
+ KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH \
+ ),
+
+ /* Colemak
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * | | | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | Q | W | F | P | G | | | | J | L | U | Y | ; | |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | A | R | S | T | D | | | | H | N | E | I | O | |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | Z | X | C | V | B | | | | K | M | , | . | / | |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | | | | |
+ * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
+ * | | | | | |
+ * `-------------' `--------=----'
+ */
+ [_COLEMAK] = BASE_LAYOUT( \
+ KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \
+ KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, \
+ KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH \
+ ),
+
+
+ /* FN
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | | | | | | | | | | PGDN | UP | PGUP | PRINT| HOME |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | | | | | | | | | | LEFT | DOWN | RIGHT|INSERT| END |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * |Shift | | | | | | | | | PLAY | MUTE | VOL- | VOL+ | LAST | NEXT |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | | | | Gui | | | | | | | | | | |
+ * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
+ * | | | | | |
+ * `-------------' `-------------'
+ */
+ [_FN] = LAYOUT( \
+ XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, \
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, KC_UP, KC_PGUP, KC_PSCR, KC_HOME, \
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_END, \
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MRWD, KC_MFFD, \
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ XXXXXXX, _______, XXXXXXX, XXXXXXX \
+ ),
+
+ /* ADJ
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * |RESET | F1 | F2 | F3 | F4 | F5 | F6 | | | = | / | * | - | | |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | F7 | F8 | F9 | F10 | F11 | F12 | | | 7 | 8 | 9 | + | | |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | | HUI | VAI | SAI | | |COLEMK| | | 4 | 5 | 6 | Enter| | |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | HUD | VAD | SAD | | |QWERTY| | | 1 | 2 | 3 | Space| | |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | |RGBRST|RGBTOG|RGBMOD|RGBSMD| | | | | | 0 | . | Bspc | | |
+ * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
+ * | | | | | |
+ * `-------------' `-------------'
+ */
+
+ [_ADJ] = LAYOUT( \
+ RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, KC_PEQL, KC_PSLS, KC_PAST, KC_PMNS, XXXXXXX, XXXXXXX, \
+ XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, KC_P7, KC_P8, KC_P9, KC_PPLS, XXXXXXX, XXXXXXX, \
+ XXXXXXX, RGB_SAD, RGB_VAI, RGB_SAI, XXXXXXX, XXXXXXX, COLEMAK, XXXXXXX, KC_P4, KC_P5, KC_P6, KC_PENT, XXXXXXX, XXXXXXX, \
+ XXXXXXX, RGB_HUD, RGB_VAD, RGB_HUI, XXXXXXX, XXXXXXX, QWERTY, XXXXXXX, KC_P1, KC_P2, KC_P3, KC_SPC, XXXXXXX, XXXXXXX, \
+ XXXXXXX, RGBRST, RGB_TOG, RGB_MOD, RGB_RMOD, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_P0, KC_PDOT, KC_BSPC, XXXXXXX, XXXXXXX, \
+ XXXXXXX, XXXXXXX, _______, XXXXXXX \
+ )
+};
+
+// define variables for reactive RGB
+bool TOG_STATUS = false;
+int RGB_current_mode;
+
+#ifdef ENCODER_ENABLE
+void encoder_update_user(uint8_t index, bool clockwise) {
+ if (index == 0) { /* First encoder */
+ if (clockwise) {
+ tap_code(KC_VOLU);
+ } else {
+ tap_code(KC_VOLD);
+ }
+ } else if (index == 1) { /* Second encoder*/
+ if (clockwise) {
+ tap_code(KC_VOLU);
+ } else {
+ tap_code(KC_VOLD);
+ }
+ }
+}
+#endif
+
+// Setting ADJ layer RGB back to default
+void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
+ if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
+ #ifdef RGBLIGHT_ENABLE
+ //rgblight_mode(RGB_current_mode);
+ #endif
+ layer_on(layer3);
+ } else {
+ layer_off(layer3);
+ }
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ //uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
+
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ return false;
+ break;
+ case COLEMAK:
+ if(record->event.pressed) {
+ set_single_persistent_default_layer(_COLEMAK);
+ }
+ return false;
+ break;
+ case FN:
+ if (record->event.pressed) {
+ //not sure how to have keyboard check mode and set it to a variable, so my work around
+ //uses another variable that would be set to true after the first time a reactive key is pressed.
+ if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
+ } else {
+ TOG_STATUS = !TOG_STATUS;
+ #ifdef RGBLIGHT_ENABLE
+ //rgblight_mode(15);
+ #endif
+ }
+ layer_on(_FN);
+ } else {
+ #ifdef RGBLIGHT_ENABLE
+ //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
+ #endif
+ layer_off(_FN);
+ TOG_STATUS = false;
+ }
+ return false;
+ break;
+ case ADJ:
+ if (record->event.pressed) {
+ layer_on(_ADJ);
+ } else {
+ layer_off(_ADJ);
+ }
+ return false;
+ break;
+ //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
+ case RGBRST:
+ #ifdef RGBLIGHT_ENABLE
+ if (record->event.pressed) {
+ eeconfig_update_rgblight_default();
+ rgblight_enable();
+ RGB_current_mode = rgblight_config.mode;
+ }
+ #endif
+ break;
+ }
+ return true;
+}
+
+void matrix_init_user(void) {
+#ifdef RGBLIGHT_ENABLE
+ RGB_current_mode = rgblight_config.mode;
+#endif
+}
+
+
+// OLED Driver Logic
+#ifdef OLED_DRIVER_ENABLE
+
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+ if (!has_usb())
+ return OLED_ROTATION_180; // flip 180 for offhand
+ return rotation;
+}
+
+static void render_logo(void) {
+ static const char PROGMEM sol_logo[] = {
+ 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
+ 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
+ 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
+
+ oled_write_P(sol_logo, false);
+}
+
+//assign the right code to your layers for OLED display
+#define L_BASE 0
+#define L_FN (1<<_FN)
+#define L_ADJ (1<<_ADJ)
+#define L_ADJ_TRI (L_ADJ|L_FN)
+
+static void render_status(void) {
+ // Render to mode icon
+ static const char PROGMEM mode_logo[4][4] = {
+ {0x95,0x96,0x0a,0},
+ {0xb5,0xb6,0x0a,0},
+ {0x97,0x98,0x0a,0},
+ {0xb7,0xb8,0x0a,0} };
+
+ if (keymap_config.swap_lalt_lgui != false) {
+ oled_write_P(mode_logo[0], false);
+ oled_write_P(mode_logo[1], false);
+ } else {
+ oled_write_P(mode_logo[2], false);
+ oled_write_P(mode_logo[3], false);
+ }
+
+ // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
+ oled_write_P(PSTR("Layer: "), false);
+ switch (layer_state) {
+ case L_BASE:
+ oled_write_P(PSTR("Default\n"), false);
+ break;
+ case L_FN:
+ oled_write_P(PSTR("FN \n"), false);
+ break;
+ case L_ADJ:
+ case L_ADJ_TRI:
+ oled_write_P(PSTR("ADJ \n"), false);
+ break;
+ default:
+ oled_write_P(PSTR("UNDEF \n"), false);
+ }
+
+ // Host Keyboard LED Status
+ uint8_t led_usb_state = host_keyboard_leds();
+ oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLOCK ") : PSTR(" "), false);
+ oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPS ") : PSTR(" "), false);
+ oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCLK ") : PSTR(" "), false);
+}
+
+void oled_task_user(void) {
+ if (is_keyboard_master())
+ render_status();
+ else
+ render_logo();
+}
+
+#endif
diff --git a/keyboards/rgbkb/sol/keymaps/danielhklein/rules.mk b/keyboards/rgbkb/sol/keymaps/danielhklein/rules.mk
new file mode 100644
index 0000000000..09b0e201d5
--- /dev/null
+++ b/keyboards/rgbkb/sol/keymaps/danielhklein/rules.mk
@@ -0,0 +1,38 @@
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = no # Mouse keys(+4700)
+
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = yes # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
+RGBLIGHT_ANIMATIONS = yes # LED animations
+LED_MIRRORED = yes # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
+RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
+RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy (+1500)
+RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
+UNICODE_ENABLE = no # Unicode
+SWAP_HANDS_ENABLE = no # Enable one-hand typing
+
+OLED_DRIVER_ENABLE = no # Enable the OLED Driver (+5000)
+IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
+
+# Do not edit past here
+
+ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
+ OPT_DEFS += -DIOS_DEVICE_ENABLE
+else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
+ OPT_DEFS += -DRGBLIGHT_FULL_POWER
+endif
+
+ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
+ OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
+endif
+
+ifeq ($(strip $(LED_MIRRORED)), yes)
+ OPT_DEFS += -DLED_MIRRORED
+endif