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diff --git a/keyboards/primekb/meridian/meridian.c b/keyboards/primekb/meridian/meridian.c
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+/*
+Copyright 2020 Holten Campbell
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "meridian.h"
+
+//Initialize B12 for in-switch caps lock
+void keyboard_pre_init_kb(void){
+ setPinOutput(B12);
+ keyboard_pre_init_user();
+}
+
+//Initialize all RGB indicators to 'off'
+__attribute__((weak))
+void keyboard_post_init_user(void) {
+ rgblight_setrgb_at(0, 0, 0, 0); // [..., 0] = top LED
+ rgblight_setrgb_at(0, 0, 0, 1); // [..., 1] = middle LED
+ rgblight_setrgb_at(0, 0, 0, 2); // [..., 2] = bottom LED
+}
+
+//Indicator light function
+bool led_update_kb(led_t led_state) {
+ bool res = led_update_user(led_state);
+ if (res) {
+ // writePin(B12, !led_state.caps_lock); //Un-comment this line to enable in-switch capslock indicator
+ if (led_state.caps_lock) {
+ rgblight_setrgb_at(0, 255, 0, 0); //green
+ } else {
+ rgblight_setrgb_at(0, 0, 0, 0);
+ }
+ if (led_state.num_lock) {
+ rgblight_setrgb_at(0, 0, 255, 1); //blue
+ } else {
+ rgblight_setrgb_at(0, 0, 0, 1);
+ }
+ if (led_state.scroll_lock) {
+ rgblight_setrgb_at(255, 0, 0, 2); //red
+ } else {
+ rgblight_setrgb_at(0, 0, 0, 2);
+ }
+}
+ return res;
+}
+
+//Below is an exmaple of layer indication using one of the RGB indicatiors. As configured, uses the bottom indicator (2) to light up red when layer 1 is in use.
+/*
+layer_state_t layer_state_set_kb(layer_state_t state) {
+ if (get_highest_layer(state) == 1) {
+ rgblight_setrgb_at(255, 0, 0, 2);
+ } else {
+ rgblight_setrgb_at(0, 0, 0, 2);
+ }
+ return state;
+}
+*/