diff options
Diffstat (limited to 'keyboards/planck')
-rw-r--r-- | keyboards/planck/keymaps/ariccb/.vscode/settings.json | 5 | ||||
-rw-r--r-- | keyboards/planck/keymaps/ariccb/config.h | 56 | ||||
-rw-r--r-- | keyboards/planck/keymaps/ariccb/features/caps_word.c | 122 | ||||
-rw-r--r-- | keyboards/planck/keymaps/ariccb/features/caps_word.h | 101 | ||||
-rw-r--r-- | keyboards/planck/keymaps/ariccb/features/select_word.c | 110 | ||||
-rw-r--r-- | keyboards/planck/keymaps/ariccb/features/select_word.h | 37 | ||||
-rw-r--r-- | keyboards/planck/keymaps/ariccb/keymap.c | 664 | ||||
-rw-r--r-- | keyboards/planck/keymaps/ariccb/readme.md | 78 | ||||
-rw-r--r-- | keyboards/planck/keymaps/ariccb/rules.mk | 10 |
9 files changed, 1183 insertions, 0 deletions
diff --git a/keyboards/planck/keymaps/ariccb/.vscode/settings.json b/keyboards/planck/keymaps/ariccb/.vscode/settings.json new file mode 100644 index 0000000000..31e9436a77 --- /dev/null +++ b/keyboards/planck/keymaps/ariccb/.vscode/settings.json @@ -0,0 +1,5 @@ +{ + "files.associations": { + "select_word.h": "c" + } +}
\ No newline at end of file diff --git a/keyboards/planck/keymaps/ariccb/config.h b/keyboards/planck/keymaps/ariccb/config.h new file mode 100644 index 0000000000..322aa9277f --- /dev/null +++ b/keyboards/planck/keymaps/ariccb/config.h @@ -0,0 +1,56 @@ +/* Copyright 2015-2021 Jack Humbert + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#ifdef AUDIO_ENABLE +# define STARTUP_SONG SONG(PLANCK_SOUND) +// #define STARTUP_SONG SONG(NO_SOUND) + +# define DEFAULT_LAYER_SONGS \ + { SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND), SONG(DVORAK_SOUND) } +#endif +/* + * MIDI options + */ + +/* enable basic MIDI features: + - MIDI notes can be sent when in Music mode is on +*/ +#define MIDI_BASIC +/* enable advanced MIDI features: + - MIDI notes can be added to the keymap + - Octave shift and transpose + - Virtual sustain, portamento, and modulation wheel + - etc. +*/ +//#define MIDI_ADVANCED + +#define TAPPING_TERM 150 +#define IGNORE_MOD_TAP_INTERRUPT +// #define IGNORE_MOD_TAP_INTERRUPT +// #define HOLD_ON_OTHER_KEY_PRESS + +#define COMBO_TERM 20 + + + +#define MOUSEKEY_INTERVAL 16 //Time between cursor movements in milliseconds. + //If the refresh rate of your display is 60Hz, you could set it to 16 (1/60). As this raises the cursor speed significantly, you may want to lower MOUSEKEY_MAX_SPEED +#define MOUSEKEY_MAX_SPEED 8 //Maximum cursor speed at which acceleration stops +#define MOUSEKEY_TIME_TO_MAX 50 //Time until maximum scroll speed is reached +#define MOUSEKEY_DELAY 100 //Delay between pressing a movement key and cursor movement +#define MOUSEKEY_MOVE_DELTA 8 //Step size diff --git a/keyboards/planck/keymaps/ariccb/features/caps_word.c b/keyboards/planck/keymaps/ariccb/features/caps_word.c new file mode 100644 index 0000000000..c37e65d28a --- /dev/null +++ b/keyboards/planck/keymaps/ariccb/features/caps_word.c @@ -0,0 +1,122 @@ +// Copyright 2021-2022 Google LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// +// For full documentation, see +// https://getreuer.info/posts/keyboards/caps-word + +#include "caps_word.h" + +static bool caps_word_active = false; + +bool process_caps_word(uint16_t keycode, keyrecord_t* record) { +#ifndef NO_ACTION_ONESHOT + const uint8_t mods = get_mods() | get_oneshot_mods(); +#else + const uint8_t mods = get_mods(); +#endif // NO_ACTION_ONESHOT + + if (!caps_word_active) { + // Pressing both shift keys at the same time enables caps word. + if ((mods & MOD_MASK_SHIFT) == MOD_MASK_SHIFT) { + caps_word_set(true); // Activate Caps Word. + return false; + } + return true; + } + + if (!record->event.pressed) { return true; } + + if (!(mods & ~MOD_MASK_SHIFT)) { + switch (keycode) { + // Ignore MO, TO, TG, TT, and OSL layer switch keys. + case QK_MOMENTARY ... QK_MOMENTARY + 255: + case QK_TO ... QK_TO + 255: + case QK_TOGGLE_LAYER ... QK_TOGGLE_LAYER + 255: + case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE + 255: + case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER + 255: + return true; + +#ifndef NO_ACTION_TAPPING + case QK_MOD_TAP ... QK_MOD_TAP_MAX: + if (record->tap.count == 0) { + // Deactivate if a mod becomes active through holding a mod-tap key. + caps_word_set(false); + return true; + } + keycode &= 0xff; + break; + +#ifndef NO_ACTION_LAYER + case QK_LAYER_TAP ... QK_LAYER_TAP_MAX: +#endif // NO_ACTION_LAYER + if (record->tap.count == 0) { return true; } + keycode &= 0xff; + break; +#endif // NO_ACTION_TAPPING + +#ifdef SWAP_HANDS_ENABLE + case QK_SWAP_HANDS ... QK_SWAP_HANDS_MAX: + if (keycode > 0x56F0 || record->tap.count == 0) { return true; } + keycode &= 0xff; + break; +#endif // SWAP_HANDS_ENABLE + } + + if (caps_word_press_user(keycode)) { + return true; + } + } + + caps_word_set(false); // Deactivate Caps Word. + return true; +} + +void caps_word_set(bool active) { + if (active != caps_word_active) { + if (active) { + clear_mods(); +#ifndef NO_ACTION_ONESHOT + clear_oneshot_mods(); +#endif // NO_ACTION_ONESHOT + } + + caps_word_active = active; + caps_word_set_user(active); + } +} + +bool caps_word_get(void) { return caps_word_active; } + +__attribute__((weak)) void caps_word_set_user(bool active) {} + +__attribute__((weak)) bool caps_word_press_user(uint16_t keycode) { + switch (keycode) { + // Keycodes that continue Caps Word, with shift applied. + case KC_A ... KC_Z: + add_weak_mods(MOD_BIT(KC_LSFT)); // Apply shift to the next key. + return true; + + // Keycodes that continue Caps Word, without shifting. + case KC_1 ... KC_0: + case KC_P1 ... KC_P0: + case KC_BSPC: + case KC_MINS: + case KC_UNDS: + return true; + + default: + return false; // Deactivate Caps Word. + } +}
\ No newline at end of file diff --git a/keyboards/planck/keymaps/ariccb/features/caps_word.h b/keyboards/planck/keymaps/ariccb/features/caps_word.h new file mode 100644 index 0000000000..523c815157 --- /dev/null +++ b/keyboards/planck/keymaps/ariccb/features/caps_word.h @@ -0,0 +1,101 @@ +// Copyright 2021-2022 Google LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// +// Caps Word, activated by pressing both shift keys at the same time. +// +// This library implements "Caps Word", which is like conventional Caps Lock, +// but automatically disables itself at the end of the word. This is useful for +// typing all-caps identifiers like `MOD_MASK_ALT`. +// +// Caps Word is activated by pressing the left and right shift keys at the same +// time. This way you don't need a dedicated key for using Caps Word. I've +// tested that this works as expected with one-shot mods and Space Cadet Shift. +// If your shift keys are mod-taps, activate Caps Word by holding both shift +// mod-tap keys until the tapping term, release them, then begin typing. +// +// For full documentation, see +// https://getreuer.info/posts/keyboards/caps-word + +#pragma once + +#include QMK_KEYBOARD_H + +// Call this function from `process_record_user()` to implement Caps Word. +bool process_caps_word(uint16_t keycode, keyrecord_t* record); + +// Activates or deactivates Caps Word. For instance activate Caps Word with a +// combo by defining a `COMBO_ACTION` that calls `caps_word_set(true)`: +// +// void process_combo_event(uint16_t combo_index, bool pressed) { +// switch(combo_index) { +// case CAPS_COMBO: +// if (pressed) { +// caps_word_set(true); // Activate Caps Word. +// } +// break; +// +// // Other combos... +// } +// } +void caps_word_set(bool active); + +// Returns whether Caps Word is currently active. +bool caps_word_get(void); + +// An optional callback that gets called when Caps Word turns on or off. This is +// useful to represent the current Caps Word state, e.g. by setting an LED or +// playing a sound. In your keymap, define +// +// void caps_word_set_user(bool active) { +// if (active) { +// // Do something when Caps Word activates. +// } else { +// // Do something when Caps Word deactivates. +// } +// } +void caps_word_set_user(bool active); + +// An optional callback which is called on every key press while Caps Word is +// active. When the key should be shifted (that is, a letter key), the callback +// should call `add_weak_mods(MOD_BIT(KC_LSFT))` to shift the key. The callback +// also determines whether the key should continue Caps Word. Returning true +// continues the current "word", while returning false is "word breaking" and +// deactivates Caps Word. The default callback is +// +// bool caps_word_press_user(uint16_t keycode) { +// switch (keycode) { +// // Keycodes that continue Caps Word, with shift applied. +// case KC_A ... KC_Z: +// add_weak_mods(MOD_BIT(KC_LSFT)); // Apply shift to the next key. +// return true; +// +// // Keycodes that continue Caps Word, without shifting. +// case KC_1 ... KC_0: +// case KC_BSPC: +// case KC_MINS: +// case KC_UNDS: +// return true; +// +// default: +// return false; // Deactivate Caps Word. +// } +// } +// +// To customize, copy the above function into your keymap and add/remove +// keycodes to the above cases. +// +// NOTE: Outside of this callback, you can use `caps_word_set(false)` to +// deactivate Caps Word. +bool caps_word_press_user(uint16_t keycode);
\ No newline at end of file diff --git a/keyboards/planck/keymaps/ariccb/features/select_word.c b/keyboards/planck/keymaps/ariccb/features/select_word.c new file mode 100644 index 0000000000..c0ffe0a90d --- /dev/null +++ b/keyboards/planck/keymaps/ariccb/features/select_word.c @@ -0,0 +1,110 @@ +// Copyright 2021 Google LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// +// For full documentation, see +// https://getreuer.info/posts/keyboards/select-word + +#include "select_word.h" + +// Mac users, uncomment this line: +// #define MAC_HOTKEYS + +enum { STATE_NONE, STATE_SELECTED, STATE_WORD, STATE_FIRST_LINE, STATE_LINE }; + +bool process_select_word(uint16_t keycode, keyrecord_t* record, + uint16_t sel_keycode) { + static uint8_t state = STATE_NONE; + + if (keycode == KC_LSFT || keycode == KC_RSFT) { return true; } + + if (keycode == sel_keycode && record->event.pressed) { // On key press. + const uint8_t mods = get_mods(); +#ifndef NO_ACTION_ONESHOT + const uint8_t all_mods = mods | get_oneshot_mods(); +#else + const uint8_t all_mods = mods; +#endif // NO_ACTION_ONESHOT + if ((all_mods & MOD_MASK_SHIFT) == 0) { // Select word. +#ifdef MAC_HOTKEYS + register_code(KC_LALT); +#else + register_code(KC_LCTL); +#endif // MAC_HOTKEYS + if (state == STATE_NONE) { + tap_code(KC_RGHT); + tap_code(KC_LEFT); + } + register_code(KC_LSFT); + register_code(KC_RGHT); + state = STATE_WORD; + } else { // Select line. + if (state == STATE_NONE) { + clear_mods(); +#ifndef NO_ACTION_ONESHOT + clear_oneshot_mods(); +#endif // NO_ACTION_ONESHOT +#ifdef MAC_HOTKEYS + register_code16(LCTL(KC_A)); + tap_code16(LSFT(KC_E)); + unregister_code16(LCTL(KC_A)); +#else + tap_code(KC_HOME); + tap_code16(LSFT(KC_END)); +#endif // MAC_HOTKEYS + set_mods(mods); + state = STATE_FIRST_LINE; + } else { + register_code(KC_DOWN); + state = STATE_LINE; + } + } + return false; + } + + // `sel_keycode` was released, or another key was pressed. + switch (state) { + case STATE_WORD: + unregister_code(KC_RGHT); + unregister_code(KC_LSFT); +#ifdef MAC_HOTKEYS + unregister_code(KC_LALT); +#else + unregister_code(KC_LCTL); +#endif // MAC_HOTKEYS + state = STATE_SELECTED; + break; + + case STATE_FIRST_LINE: + state = STATE_SELECTED; + break; + + case STATE_LINE: + unregister_code(KC_DOWN); + state = STATE_SELECTED; + break; + + case STATE_SELECTED: + if (keycode == KC_ESC) { + tap_code(KC_RGHT); + state = STATE_NONE; + return false; + } + // Fallthrough. + default: + state = STATE_NONE; + } + + return true; +} diff --git a/keyboards/planck/keymaps/ariccb/features/select_word.h b/keyboards/planck/keymaps/ariccb/features/select_word.h new file mode 100644 index 0000000000..f762ba1179 --- /dev/null +++ b/keyboards/planck/keymaps/ariccb/features/select_word.h @@ -0,0 +1,37 @@ +// Copyright 2021 Google LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// +// Select word/line button. +// +// Implements a button that selects the current word, assuming conventional text +// editor hotkeys. Pressing it again extends the selection to the following +// word. The effect is similar to word selection (W) in the Kakoune editor. +// +// Pressing the button with shift selects the current line, and pressing the +// button again extends the selection to the following line. +// +// Note for Mac users: Windows/Linux editing hotkeys are assumed by default. +// Uncomment the `#define MAC_HOTKEYS` line in select_word.c for Mac hotkeys. +// The Mac implementation is untested, let me know if it has problems. +// +// For full documentation, see +// https://getreuer.info/posts/keyboards/select-word + +#pragma once + +#include QMK_KEYBOARD_H + +bool process_select_word(uint16_t keycode, keyrecord_t* record, + uint16_t sel_keycode); diff --git a/keyboards/planck/keymaps/ariccb/keymap.c b/keyboards/planck/keymaps/ariccb/keymap.c new file mode 100644 index 0000000000..c0b4e490fa --- /dev/null +++ b/keyboards/planck/keymaps/ariccb/keymap.c @@ -0,0 +1,664 @@ + /* Copyright 2021 Aric Crosson Bouwers + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include QMK_KEYBOARD_H +#include "muse.h" +#include "features/select_word.h" +#include "features/caps_word.h" + +// using the Word Selection QMK Macro by Pascal Getreuer, found here: https://getreuer.info/posts/keyboards/select-word/index.html +// THANKS Pascal for such amazing functionality!! + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _COLEMAK_VCP 1 +#define _LOWER 2 +#define _RAISE 3 +#define _NUMPAD 4 +#define _FN 5 +#define _ADJUST 6 +#define _GAMING 7 + +#define MICMUTE LALT(KC_M) +#define DESKTR LGUI(LCTL(KC_RGHT)) // move one virtual desktop to the right +#define DESKTL LGUI(LCTL(KC_LEFT)) // move one virtual desktop to the left +#define MTLCTL_F9 MT(MOD_LCTL, KC_F9) +#define MTLSFT_F10 MT(MOD_LSFT, KC_F10) +#define MTLALT_F11 MT(MOD_LALT, KC_F11) +#define MTLGUI_Z MT(MOD_LGUI, KC_Z) +#define MTLALT_PL MT(MOD_LALT, KC_MPLY) +#define MTLALT_NXT MT(MOD_LALT, KC_MNXT) +#define MTENTER MT(MOD_LCTL, KC_ENT) +#define MTRSFTBSLS MT(MOD_RSFT, KC_BSLS) +#define MTRCTLQUO MT(MOD_RCTL, KC_QUOT) +#define MTTAB MT(MOD_LCTL | MOD_LGUI | MOD_LALT, KC_TAB) +#define LTESC LT(_FN, KC_ESC) +#define MTPLAY MT(MOD_RALT, KC_MPLY) +#define KC_COPY LCTL(KC_C) +#define KC_CUT LCTL(KC_X) +#define KC_PASTE LCTL(KC_V) +#define KC_WINPASTE LGUI(KC_V) +#define KC_PTXT LCTL(LSFT(KC_V)) +#define KC_UNDO LCTL(KC_Z) +#define KC_REDO LCTL(KC_Y) + +enum planck_keycodes { + QWERTY = SAFE_RANGE, + COLEMAK_VCP, + LOWER, + RAISE, + FN, + ADJUST, + NUMPAD, + GAMING, + EXT_NUM, + EXT_GAMING, + SELWORD, + BRACES, + BRACES2, + ARROW, + ALT_TAB +}; + +// Define a type for as many tap dance states as you need +typedef enum { + TD_NONE, + TD_UNKNOWN, + TD_SINGLE_TAP, + TD_SINGLE_HOLD, + TD_DOUBLE_TAP +} td_state_t; + +typedef struct { + bool is_press_action; + td_state_t state; +} td_tap_t; + + // Our custom tap dance keys; add any other tap dance keys to this enum +enum { + UNDS_LOWER, + PLAY_RAISE +}; + +// Declare the functions to be used with your tap dance key(s) +// Function associated with all tap dances +td_state_t cur_dance(qk_tap_dance_state_t *state); + +// Functions associated with individual tap dances +void usl_finished(qk_tap_dance_state_t *state, void *user_data); +void usl_reset(qk_tap_dance_state_t *state, void *user_data); + +/* ----------------------------------------------------------------------------------------------------------------------------- */ + +// This is a completely modified layout that stikes a balance between muscle memory for keys, where I was coming from a standard +// Qwerty keyboard, and efficiency gained by using layers. I've switched tab and esc because it's more natural to me this way, and +// added layer switch on hold functionality for each key. Enter has moved to the key beside LOWER, to allow usage while still having +// the right hand on the mouse. + +// Lower incorporates a numpad on the right side, and all of the symbols included on the left. There is logic for the symbols needed for +// calculators and math are located around the numpad, and coding symbols are placed in easy to remember spots. + +// CAPS has moved to the Fn layer, and a few additional shortcut modifiers like CTRL_ALT_UP and DOWN for adding additional cursors in VSCode. +// Play/Pause has a prime spot on the base layer, and the Fn version skips to next track + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* MIT Layout (QWERTY) + * + * ,------------------------------------------------------------------------. + * |FN,Esc| q | w | e | r | t | y | u | i | o | p |Bsp | + * |------------------------------------------------------------------------| + |CSW,Tab| a | s | d | f | g | h | j | k | l | ; |Ctl,'| + * |------------------------------------------------------------------------| + * |Shift |Win,z| x | c | v | b | n | m | , | . | / |Sft,\| + * |------------------------------------------------------------------------| + * | | | |Ctl,Ent|LOWER| Space |RAISE|Alt,Play| | | | + * `------------------------------------------------------------------------' + */ +[_QWERTY] = LAYOUT_planck_grid( /* QWERTY */ + LTESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + MTTAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, MTRCTLQUO, + KC_LSFT, MTLGUI_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MTRSFTBSLS, + KC_NO, KC_NO, KC_NO, MTENTER, TD(UNDS_LOWER), KC_SPC, KC_SPC, MO(3), MTLALT_PL, KC_NO, KC_NO, KC_NO + ), + + /* MIT Layout (COLEMAK_VCP) + * + * ,------------------------------------------------------------------------. + * |FN,ESC| q | w | f | d | b | j | l | u | y | ; | Bsp | + * |------------------------------------------------------------------------| + |CSW,Tab| a | r | s | t | g | m | n | e | i | o |Ctl,'| + * |------------------------------------------------------------------------| + * |Shift |Win,z| x | v | c | p | k | h | , | . | / |Sft,\| + * |------------------------------------------------------------------------| + * | | | |Ctl,Ent|LWR,_| Space |RAISE|Alt,Play| | | | + * `------------------------------------------------------------------------' + */ +[_COLEMAK_VCP] = LAYOUT_planck_grid( /* COLEMAK_VCP */ + LTESC, KC_Q, KC_W, KC_F, KC_D, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, + MTTAB, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, MTRCTLQUO, + KC_LSFT, MTLGUI_Z, KC_X, KC_V, KC_C, KC_P, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, MTRSFTBSLS, + KC_NO, KC_NO, KC_NO, MTENTER, TD(UNDS_LOWER), KC_SPC, KC_SPC, MO(3), MTLALT_PL, KC_NO, KC_NO, KC_NO + ), + +/* MIT Layout (RAISE) + * + * ,----------------------------------------------------------------------------. + * | ~ | ! | | | | | | Cut | Undo| Redo|P2TXT| Bsp | + * |----------------------------------------------------------------------------| + * | |Menu | | | | |ARROW |SELWORD|Copy|Paste|WinPst| " | + * |----------------------------------------------------------------------------| + * | |Vol+ |Vol- | Mute| | |Braces|Braces2| < | > | ? | ! | + * |----------------------------------------------------------------------------| + * | | | | |Adjust| | | | | | | + * `----------------------------------------------------------------------------' + */ +[_RAISE] = LAYOUT_planck_grid( /* RAISE */ + KC_TILD, KC_EXLM, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_CUT, KC_UNDO, KC_REDO, KC_PTXT, KC_BSPC, + KC_TRNS, KC_APP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, ARROW, SELWORD, KC_COPY, KC_PASTE, KC_WINPASTE, KC_DQUO, + KC_TRNS, KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, BRACES, BRACES2, KC_LABK, KC_RABK, KC_QUES, KC_EXLM, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(6), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO +), + +/* MIT Layout (LOWER) + * XZ + * ,-----------------------------------------------------------------------. + * | ` | ! | # | $ | < | > | : | 7 | 8 | 9 | = | Bsp | + * |-----------------------------------------------------------------------| + * | ' | _ | ^ | % | ( | ) | M | 4 | 5 | 6 | - | + | + * |-----------------------------------------------------------------------| + * |Shift| | | & | " | { | } | @ | 1 | 2 | 3 | / | * | + * |-----------------------------------------------------------------------| + * | | | | | | |MO(6),0| . | | | | + * `-----------------------------------------------------------------------' + */ +[_LOWER] = LAYOUT_planck_grid( /* LOWER */ + KC_GRV, KC_EXLM, KC_HASH, KC_DLR, KC_LABK, KC_RABK, KC_COLN, KC_P7, KC_P8, KC_P9, KC_EQL, KC_BSPC, + KC_QUOT, KC_UNDS, KC_CIRC, KC_PERC, KC_LPRN, KC_RPRN, KC_M, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PPLS, + KC_TRNS, KC_PIPE, KC_AMPR, KC_DQUO, KC_LCBR, KC_RCBR, KC_AT, KC_P1, KC_P2, KC_P3, KC_PSLS, KC_PAST, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_P0, KC_PDOT, KC_NO, KC_NO, KC_NO +), + +/* MIT Layout (GAMING) + *. + * ,-----------------------------------------------------------------------. + * |ESC,`| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |EXIT GAMING| + * |-----------------------------------------------------------------------| + * | TAB | Q | W | E | R | T | I | 4 | 5 | 6 | - | + | + * |-----------------------------------------------------------------------| + * |Shift| A | S | D | F | G | K | 1 | 2 | 3 | / | * | + * |-----------------------------------------------------------------------| + * | | | | Ctl | Alt | SPACE | 0 | . | | | | + * `-----------------------------------------------------------------------' + */ +[_GAMING] = LAYOUT_planck_grid( /* GAMING */ + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_P8, KC_9, KC_0, EXT_GAMING, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_I, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PPLS, + KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_K, KC_P1, KC_P2, KC_P3, KC_PSLS, KC_PAST, + KC_NO, KC_NO, KC_NO, KC_LCTL, KC_LALT, KC_SPC, KC_SPC, KC_P0, KC_PDOT, KC_NO, KC_NO, KC_NO +), + +/* MIT Layout (FN) + * + * ,----------------------------------------------------------------------------. + * | |Ctl,F9 |Sft,F10|Alt,F11| F12 |MyComp|Calc |home | up | end |PrtScr| Del | + * |-----------------------------------------------------------------------------| + * | | F5 | F6 | F7 | F8 |DeskL |DeskR |left | down |right|ScrLck| CAPS| + * |-----------------------------------------------------------------------------| + * | | F1 | F2 | F3 | F4 |ALT_TAB|MicM |pgup |LCA_dn| pgdn|Pse/Brk| Ins| + * |-----------------------------------------------------------------------------| + * | | | | | | | |Alt,MNext| | | | + * `-----------------------------------------------------------------------------' + */ +[_FN] = LAYOUT_planck_grid( /* FUNCTION */ + KC_TRNS, MTLCTL_F9, MTLSFT_F10, MTLALT_F11, KC_F12, KC_MYCM, KC_CALC, KC_HOME, KC_UP, KC_END, KC_PSCR, KC_DEL, + KC_TRNS, KC_F5, KC_F6, KC_F7, KC_F8, DESKTL, DESKTR, KC_LEFT, KC_DOWN, KC_RGHT, KC_SLCK, KC_CAPS, + KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, ALT_TAB, MICMUTE, KC_PGUP, LCA(KC_DOWN), KC_PGDN, KC_PAUSE, KC_INS, + KC_NO, KC_NO, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MTLALT_NXT, KC_NO, KC_NO, KC_NO +), + +/* MIT Layout (ADJUST) + * + * ,-----------------------------------------------------------------------------. + * |RGBtog|Ms3 | Ms2 |MsUp | Ms1 | Hue+| Hue- | Sat+| Sat- |Brt+ |Brt- | RESET| + * |-----------------------------------------------------------------------------| + * |RGBMod| MWL | MsL |MDn |MsR |GAMING| |AU_ON|AU_OFF|MU_ON|MU_OF| DEBUG| + * |-----------------------------------------------------------------------------| + * | |MWLft|MWUp |NWDn |NWRght|QWERTY|CMK_VCP|MI_ON|MI_OF | | |MU_Mod| + * |-----------------------------------------------------------------------------| + * | | | |SLEEP| | | | | | | | + * `-----------------------------------------------------------------------------' + */ +[_ADJUST] = LAYOUT_planck_grid( /* ADJUST LAYER */ + RGB_TOG, KC_BTN3, KC_BTN2, KC_MS_U, KC_BTN1, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RESET, + RGB_MOD, KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, GAMING, KC_NO, AU_ON, AU_OFF, MU_ON, MU_OFF, DEBUG, + KC_TRNS, KC_WH_L, KC_WH_U, KC_WH_D, KC_WH_R, QWERTY, COLEMAK_VCP, MI_ON, MI_OFF, KC_TRNS, KC_TRNS, MU_MOD, + KC_NO, KC_NO, KC_NO, KC_SLEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO +) +}; + +#ifdef AUDIO_ENABLE +float layerswitch_song[][2] = SONG(PLANCK_SOUND); +float tone_startup[][2] = SONG(STARTUP_SOUND); +float tone_qwerty[][2] = SONG(QWERTY_SOUND); +float tone_COLEMAK_VCP[][2] = SONG(COLEMAK_SOUND); +float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); +float tone_goodbye[][2] = SONG(GOODBYE_SOUND); + +#endif + +bool is_alt_tab_active = false; +layer_state_t layer_state_set_user(layer_state_t state) { + + static bool is_this_layer_on = false; + if (layer_state_cmp(state, 4) != is_this_layer_on) { + is_this_layer_on = layer_state_cmp(state, 4); + if (is_this_layer_on) { + PLAY_SONG(layerswitch_song); + } + else { + stop_all_notes(); + } + } + if (is_alt_tab_active) { + unregister_code(KC_LALT); + is_alt_tab_active = false; + } + return state; + + switch (get_highest_layer(state)) { + case _ADJUST: + rgblight_setrgb (0xFF, 0x00, 0x00); + break; + case _LOWER: + rgblight_setrgb (0x00, 0x00, 0xFF); + break; + case _NUMPAD: + rgblight_setrgb (0x00, 0x00, 0xFF); + break; + case _RAISE: + rgblight_setrgb (0x7A, 0x00, 0xFF); + break; + case _FN: + rgblight_setrgb (0x00, 0xFF, 0x00); + break; + default: // for any other layers, or the default layer + rgblight_setrgb (0xFF, 0xFF, 0xFF); + break; + } + return state; +} + +// void dance_media (qk_tap_dance_state_t *state, void *user_data) +// if (state->count == 1) { +// tap_code(KC_MPLY); +// } else if (state->count == 2) { +// tap_code (KC_MNXT); +// } else if (state->count == 3) { +// tap_code(KC_MPRV); +// } else { +// reset_tap_dance (state); +// } +// } + +// qk_tap_dance_action_t tap_dance_actions[] = { +// [0] = ACTION_TAP_DANCE_FN (dance_media), +// }; + +// Determine the current tap dance state +td_state_t cur_dance(qk_tap_dance_state_t *state) { + if (state->interrupted) return TD_SINGLE_HOLD; + if (state->count == 1) { + if (!state->pressed) return TD_SINGLE_TAP; + else return TD_SINGLE_HOLD; + } else if (state->count == 2) return TD_DOUBLE_TAP; + else return TD_UNKNOWN; +} + +// Initialize tap structure associated with example tap dance key +static td_tap_t usl_tap_state = { + .is_press_action = true, + .state = TD_NONE +}; + +// Functions that control what our tap dance key does +void usl_finished(qk_tap_dance_state_t *state, void *user_data) { + usl_tap_state.state = cur_dance(state); + switch (usl_tap_state.state) { + case TD_SINGLE_TAP: + tap_code16(KC_UNDS); + break; + case TD_SINGLE_HOLD: + layer_on(_LOWER); + // update_tri_layer(_LOWER, _RAISE, _ADJUST); + break; + case TD_DOUBLE_TAP: + // Check to see if the layer is already set + if (layer_state_is(_LOWER)) { + // If already set, then switch it off + layer_off(_LOWER); + #ifdef AUDIO_ENABLE + PLAY_SONG(tone_goodbye); + #endif + } else { + // If not already set, then switch the layer on + layer_on(_LOWER); + #ifdef AUDIO_ENABLE + PLAY_SONG(layerswitch_song); + #endif + } + break; + default: + break; + } +} + +void usl_reset(qk_tap_dance_state_t *state, void *user_data) { + // If the key was held down and now is released then switch off the layer + if (usl_tap_state.state == TD_SINGLE_HOLD) { + layer_off(_LOWER); + // update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + usl_tap_state.state = TD_NONE; +} + +// Associate our tap dance key with its functionality +qk_tap_dance_action_t tap_dance_actions[] = { + [UNDS_LOWER] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, usl_finished, usl_reset, 175) +}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + if (!process_select_word(keycode, record, SELWORD)) { return false; } + if (!process_caps_word(keycode, record)) { return false; } + + const uint8_t mods = get_mods(); + const uint8_t oneshot_mods = get_oneshot_mods(); + + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + set_single_persistent_default_layer(_QWERTY); + } + return false; + break; + case KC_CAPS: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_SONG(tone_qwerty); + #endif + register_code(KC_CAPS); + } + return false; + break; + case GAMING: + if (record->event.pressed) { + layer_off(_RAISE); + layer_off(_LOWER); + layer_off(_ADJUST); + layer_on(_GAMING); + #ifdef AUDIO_ENABLE + PLAY_SONG(layerswitch_song); + #endif + } + return false; + break; + case EXT_GAMING: + if (record->event.pressed) { + layer_off(_GAMING); + #ifdef AUDIO_ENABLE + PLAY_SONG(tone_goodbye); + #endif + } + return false; + break; + case COLEMAK_VCP: + if (record->event.pressed) { + set_single_persistent_default_layer(_COLEMAK_VCP); + } + return false; + break; + case BRACES: // Types (), or {}, and puts cursor between braces. + if (record->event.pressed) { + clear_mods(); // Temporarily disable mods. + clear_oneshot_mods(); + if ((mods | oneshot_mods) & MOD_MASK_SHIFT) { + SEND_STRING("{}"); + } else { + SEND_STRING("<>"); + } + tap_code(KC_LEFT); // Move cursor between braces. + set_mods(mods); // Restore mods. + } + return false; + case BRACES2: // Types [], or <>, and puts cursor between braces. + if (record->event.pressed) { + clear_mods(); // Temporarily disable mods. |