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-rw-r--r--keyboards/planck/keymaps/circuit/keymap.c165
1 files changed, 83 insertions, 82 deletions
diff --git a/keyboards/planck/keymaps/circuit/keymap.c b/keyboards/planck/keymaps/circuit/keymap.c
index 3e94fe1f4e..35f41c3872 100644
--- a/keyboards/planck/keymaps/circuit/keymap.c
+++ b/keyboards/planck/keymaps/circuit/keymap.c
@@ -1,5 +1,6 @@
// Layout picture at http://www.keyboard-layout-editor.com/#/gists/125febfad6960add078e6f14256539b6
+#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
@@ -21,21 +22,21 @@ extern keymap_config_t keymap_config;
#define _FUNCTN 5
enum planck_keycodes {
- QWERTY = SAFE_RANGE,
- DVORAK,
- NUMBER,
- ACTION
+ QWERTY = SAFE_RANGE,
+ DVORAK,
+ NUMBER,
+ ACTION
};
// Key code names
-#define SFT_ENT FUNC(0) // Tap for enter, hold for right shift
+#define SFT_ENT FUNC(0) // Tap for enter, hold for right shift
#define LOCK FUNC(1)
#define KC_PSTE KC_PASTE
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#ifdef TAP_DANCE_ENABLE
-#define SFT_CAP TD(0) // Left shift, double tap for caps
+#define SFT_CAP TD(0) // Left shift, double tap for caps
#endif
#ifndef TAP_DANCE_ENABLE
#define SFT_CAP KC_LSFT // Regular left shift
@@ -44,14 +45,14 @@ enum planck_keycodes {
// Tap Dance Definitions
#ifdef TAP_DANCE_ENABLE
qk_tap_dance_action_t tap_dance_actions[] = {
- [0] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS)
+ [0] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS)
};
#endif
// Function definitions
const uint16_t PROGMEM fn_actions[] = {
- [0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
- [1] = ACTION_LAYER_TOGGLE(_LOCKED)
+ [0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
+ [1] = ACTION_LAYER_TOGGLE(_LOCKED)
};
// Layout definitions
@@ -69,10 +70,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
- {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
- {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
- {SFT_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, SFT_ENT},
- {KC_LCTL, KC_LALT, KC_LGUI, KC_VOLD, ACTION, KC_SPC, KC_SPC, NUMBER, KC_VOLU, KC_LEFT, KC_DOWN, KC_RGHT}
+ {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
+ {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
+ {SFT_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, SFT_ENT},
+ {KC_LCTL, KC_LALT, KC_LGUI, KC_VOLD, ACTION, KC_SPC, KC_SPC, NUMBER, KC_VOLU, KC_LEFT, KC_DOWN, KC_RGHT}
},
/* DVORAK
@@ -87,10 +88,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = {
- {_______, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, _______},
- {_______, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_Z },
- {_______, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, _______, _______},
- {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+ {_______, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, _______},
+ {_______, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_Z },
+ {_______, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* LOCK
@@ -105,10 +106,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_LOCKED] = {
- {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
- {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
- {KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
- {_______, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
+ {KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
+ {_______, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* NUMBERS
@@ -123,10 +124,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_NUMBER] = {
- {_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
- {_______, KC_TILD, XXXXXXX, XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_QUES, KC_SLSH},
- {_______, KC_GRV, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSLS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______, _______},
- {_______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______}
+ {_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
+ {_______, KC_TILD, XXXXXXX, XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_QUES, KC_SLSH},
+ {_______, KC_GRV, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSLS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______, _______},
+ {_______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______}
},
/* ACTIONS
@@ -141,10 +142,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_ACTION] = {
- {_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL },
- {_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
- {KC_CAPS, KC_UNDO, KC_CUT, KC_COPY, KC_PSTE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, KC_ENT },
- {_______, _______, _______, KC_MUTE, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_HOME, KC_PGDN, KC_END }
+ {_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL },
+ {_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
+ {KC_CAPS, KC_UNDO, KC_CUT, KC_COPY, KC_PSTE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, KC_ENT },
+ {_______, _______, _______, KC_MUTE, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_HOME, KC_PGDN, KC_END }
},
/* FUNCTIONS
@@ -159,10 +160,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_FUNCTN] = {
- {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 },
- {KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24 },
- {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QWERTY, DVORAK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
- {RESET, XXXXXXX, LOCK, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
+ {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 },
+ {KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24 },
+ {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QWERTY, DVORAK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
+ {RESET, XXXXXXX, LOCK, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
}
};
@@ -177,56 +178,56 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- case QWERTY:
- if (record->event.pressed) {
- if (IS_LAYER_ON(_DVORAK)) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ if (IS_LAYER_ON(_DVORAK)) {
#ifdef AUDIO_ENABLE
- PLAY_SONG(tone_qwerty);
+ PLAY_SONG(tone_qwerty);
#endif
- layer_off(_DVORAK);
- }
- }
- return false;
- break;
- case DVORAK:
- if (record->event.pressed) {
- if (!IS_LAYER_ON(_DVORAK)) {
+ layer_off(_DVORAK);
+ }
+ }
+ return false;
+ break;
+ case DVORAK:
+ if (record->event.pressed) {
+ if (!IS_LAYER_ON(_DVORAK)) {
#ifdef AUDIO_ENABLE
- PLAY_SONG(tone_dvorak);
+ PLAY_SONG(tone_dvorak);
#endif
- layer_on(_DVORAK);
- }
- }
- return false;
- break;
- case NUMBER:
- if (record->event.pressed) {
- layer_on(_NUMBER);
- update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
- } else {
- layer_off(_NUMBER);
- update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
- }
- return false;
- break;
- case ACTION:
- if (record->event.pressed) {
- layer_on(_ACTION);
- update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
- } else {
- layer_off(_ACTION);
- update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
- }
- return false;
- break;
- }
- return true;
+ layer_on(_DVORAK);
+ }
+ }
+ return false;
+ break;
+ case NUMBER:
+ if (record->event.pressed) {
+ layer_on(_NUMBER);
+ update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
+ } else {
+ layer_off(_NUMBER);
+ update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
+ }
+ return false;
+ break;
+ case ACTION:
+ if (record->event.pressed) {
+ layer_on(_ACTION);
+ update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
+ } else {
+ layer_off(_ACTION);
+ update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
+ }
+ return false;
+ break;
+ }
+ return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
- startup_user();
+ startup_user();
#endif
}
@@ -234,25 +235,25 @@ void matrix_init_user(void) {
void startup_user()
{
- _delay_ms(20); // gets rid of tick
- PLAY_SONG(tone_startup);
+ _delay_ms(20); // gets rid of tick
+ PLAY_SONG(tone_startup);
}
void shutdown_user()
{
- PLAY_SONG(tone_goodbye);
- _delay_ms(150);
- stop_all_notes();
+ PLAY_SONG(tone_goodbye);
+ _delay_ms(150);
+ stop_all_notes();
}
void music_on_user(void)
{
- music_scale_user();
+ music_scale_user();
}
void music_scale_user(void)
{
- PLAY_SONG(music_scale);
+ PLAY_SONG(music_scale);
}
#endif