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-rw-r--r--keyboards/planck/keymaps/chance/keymap.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/keyboards/planck/keymaps/chance/keymap.c b/keyboards/planck/keymaps/chance/keymap.c
index ae7d23945b..6ef17b30a6 100644
--- a/keyboards/planck/keymaps/chance/keymap.c
+++ b/keyboards/planck/keymaps/chance/keymap.c
@@ -250,7 +250,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
+ PLAY_SONG(tone_qwerty);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
@@ -274,7 +274,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_colemak, false, 0);
+ PLAY_SONG(tone_colemak);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
}
@@ -283,7 +283,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
+ PLAY_SONG(tone_dvorak);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
}
@@ -324,7 +324,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
- PLAY_NOTE_ARRAY(tone_plover, false, 0);
+ PLAY_SONG(tone_plover);
#endif
layer_off(_RAISE);
layer_off(_LOWER);
@@ -342,7 +342,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case EXT_PLV:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
+ PLAY_SONG(tone_plover_gb);
#endif
layer_off(_PLOVER);
}
@@ -363,12 +363,12 @@ void matrix_init_user(void) {
void startup_user()
{
_delay_ms(20); // gets rid of tick
- PLAY_NOTE_ARRAY(tone_startup, false, 0);
+ PLAY_SONG(tone_startup);
}
void shutdown_user()
{
- PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+ PLAY_SONG(tone_goodbye);
_delay_ms(150);
stop_all_notes();
}
@@ -380,7 +380,7 @@ void music_on_user(void)
void music_scale_user(void)
{
- PLAY_NOTE_ARRAY(music_scale, false, 0);
+ PLAY_SONG(music_scale);
}
#endif