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-rw-r--r--keyboards/planck/keymaps/callum/Makefile25
-rw-r--r--keyboards/planck/keymaps/callum/keymap.c182
-rw-r--r--keyboards/planck/keymaps/callum/readme.md71
3 files changed, 278 insertions, 0 deletions
diff --git a/keyboards/planck/keymaps/callum/Makefile b/keyboards/planck/keymaps/callum/Makefile
new file mode 100644
index 0000000000..1d76966a6c
--- /dev/null
+++ b/keyboards/planck/keymaps/callum/Makefile
@@ -0,0 +1,25 @@
+
+
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
+MIDI_ENABLE = no # MIDI controls
+AUDIO_ENABLE = no # Audio output on port C6
+UNICODE_ENABLE = no # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
+
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+
+ifndef QUANTUM_DIR
+ include ../../../../Makefile
+endif
diff --git a/keyboards/planck/keymaps/callum/keymap.c b/keyboards/planck/keymaps/callum/keymap.c
new file mode 100644
index 0000000000..4d0151710e
--- /dev/null
+++ b/keyboards/planck/keymaps/callum/keymap.c
@@ -0,0 +1,182 @@
+#include "planck.h"
+#include "action_layer.h"
+#ifdef AUDIO_ENABLE
+ #include "audio.h"
+#endif
+#include "eeconfig.h"
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BASE 0
+#define _MOVE 1
+#define _SYMB 2
+#define _MOUSE 3
+#define _FUNC 4
+
+enum planck_keycodes {
+ MOVE = SAFE_RANGE,
+ SYMB,
+ FUNC,
+ BELOW,
+ ABOVE
+};
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* BASE
+ * ,-----------------------------------------------------------------------------------.
+ * | Tab | Q | W | F | P | G | J | L | U | Y | ; | - |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Bksp | A | R | S | T | D | H | N | E | I | O | " |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | K | M | , | . | / | Shift|
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Func | Ctrl | Alt | Cmd | Symb | Enter| Space| Move | Cmd | Alt | Ctrl | Func |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_BASE] = {
+ {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_MINS},
+ {KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
+ {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
+ {FUNC, KC_LCTL, KC_LALT, KC_LGUI, SYMB, KC_ENT, KC_SPC, MOVE, KC_RGUI, KC_RALT, KC_RCTL, FUNC }
+},
+
+/* MOVE
+ * ,-----------------------------------------------------------------------------------.
+ * | Esc | | Cmd-L| Up | Cmd-R| | | Cmd-L| Up | Cmd-R| | Esc |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Del | Caps | Left | Down | Right| | | Left | Down | Right| Caps | Del |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | Pg Up| Pg Dn| Above| | Pg Dn| Pg Up| | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | Below| | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_MOVE] = {
+ {KC_ESC, XXXXXXX, LGUI(KC_LEFT), KC_UP, LGUI(KC_RGHT), XXXXXXX, XXXXXXX, LGUI(KC_LEFT), KC_UP, LGUI(KC_RGHT), XXXXXXX, KC_ESC },
+ {KC_DEL, KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_CAPS, KC_DEL },
+ {_______, XXXXXXX, XXXXXXX, KC_PGUP, KC_PGDN, ABOVE, XXXXXXX, KC_PGDN, KC_PGUP, XXXXXXX, XXXXXXX, _______},
+ {_______, _______, _______, _______, _______, BELOW, _______, _______, _______, _______, _______, _______}
+},
+
+/* SYMB
+ * ,-----------------------------------------------------------------------------------.
+ * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | – |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Del | ! | @ | # | $ | % | ^ | & | * | ( | ) | £ |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | ~ | ` | + | = | | | \ | [ | ] | { | } | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_SYMB] = {
+ {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, LALT(KC_MINS)},
+ {KC_DEL, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, LALT(KC_3)},
+ {_______, KC_TILD, KC_GRV, KC_PLUS, KC_EQL, KC_PIPE, KC_BSLS, KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+},
+
+/* MOUSE
+ * ,-----------------------------------------------------------------------------------.
+ * | | | ACC-2| ACC-1| ACC-0| | | SW-L | M-U | SW-R | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | MB-3 | MB-2 | MB-1 | | | M-L | M-D | M-R | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | SW-D | SW-U | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_MOUSE] = {
+ {XXXXXXX, XXXXXXX, KC_ACL2, KC_ACL1, KC_ACL0, XXXXXXX, XXXXXXX, KC_WH_L, KC_MS_U, KC_WH_R, XXXXXXX, XXXXXXX},
+ {XXXXXXX, XXXXXXX, KC_BTN3, KC_BTN2, KC_BTN1, XXXXXXX, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_R, XXXXXXX, XXXXXXX},
+ {_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_WH_D, KC_WH_U, XXXXXXX, XXXXXXX, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+},
+
+/* FUNC
+ * ,-----------------------------------------------------------------------------------.
+ * | Reset| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | Vol+ |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | F11 | F12 | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | Vol- |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | F21 | F22 | F23 | F24 | | | Power| | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | Prev | Mute | Play | Next | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_FUNC] = {
+ {RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_VOLU},
+ {XXXXXXX, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_VOLD},
+ {_______, KC_F21, KC_F22, KC_F23, KC_F24, XXXXXXX, XXXXXXX, KC_POWER, XXXXXXX, XXXXXXX, XXXXXXX, _______},
+ {_______, _______, _______, _______, KC_MPRV, KC_MUTE, KC_MPLY, KC_MNXT, _______, _______, _______, _______}
+}
+
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case MOVE:
+ if (record->event.pressed) {
+ layer_on(_MOVE);
+ update_tri_layer(_MOVE, _SYMB, _MOUSE);
+ } else {
+ layer_off(_MOVE);
+ update_tri_layer(_MOVE, _SYMB, _MOUSE);
+ }
+ return false;
+ break;
+ case SYMB:
+ if (record->event.pressed) {
+ layer_on(_SYMB);
+ update_tri_layer(_MOVE, _SYMB, _MOUSE);
+ } else {
+ layer_off(_SYMB);
+ update_tri_layer(_MOVE, _SYMB, _MOUSE);
+ }
+ return false;
+ break;
+ case FUNC:
+ if (record->event.pressed) {
+ layer_on(_FUNC);
+ } else {
+ layer_off(_FUNC);
+ }
+ return false;
+ break;
+ case BELOW:
+ if (record->event.pressed) {
+ register_code(KC_LGUI);
+ register_code(KC_RGHT);
+ unregister_code(KC_RGHT);
+ unregister_code(KC_LGUI);
+ register_code(KC_ENT);
+ unregister_code(KC_ENT);
+ }
+ return false;
+ break;
+ case ABOVE:
+ if (record->event.pressed) {
+ register_code(KC_LGUI);
+ register_code(KC_LEFT);
+ unregister_code(KC_LEFT);
+ unregister_code(KC_LGUI);
+ register_code(KC_ENT);
+ unregister_code(KC_ENT);
+ register_code(KC_UP);
+ unregister_code(KC_UP);
+ }
+ return false;
+ break;
+ }
+ return true;
+}
diff --git a/keyboards/planck/keymaps/callum/readme.md b/keyboards/planck/keymaps/callum/readme.md
new file mode 100644
index 0000000000..0baeba46d9
--- /dev/null
+++ b/keyboards/planck/keymaps/callum/readme.md
@@ -0,0 +1,71 @@
+# callum’s planck layout
+
+This is a layout for the grid planck, built with a few ideals in mind:
+
+- Minimal response times should be maintained. Keys that react differently depending on whether they are tapped or held, keys that react differently if they are double tapped, etc. should be avoided – they inevitably send their keycode later than a normal key – interrupting the immediate feedback from the screen. Therefore we restrict ourselves to chording as our only means of getting more than one symbol out of a single physical key.
+- The hands should never need to leave the home position. The usual culprit for this is the arrow cluster, so the arrow cluster should be as close to home as possible.
+- There should be two of every modifier (one on each side), otherwise certain long key combinations become hard to make.
+
+We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow cluster and other movement keys; a `SYMB` layer, with numbers and symbols; a `FUNC` layer, with function keys and media keys; and a `MOUSE` layer, with mouse emulation.
+
+```
+/* BASE
+ * ,-----------------------------------------------------------------------------------.
+ * | Tab | Q | W | F | P | G | J | L | U | Y | ; | - |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Bksp | A | R | S | T | D | H | N | E | I | O | " |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | K | M | , | . | / | Shift|
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Func | Ctrl | Alt | Cmd | Symb | Enter| Space| Move | Cmd | Alt | Ctrl | Func |
+ * `-----------------------------------------------------------------------------------'
+ */
+
+/* MOVE
+ * ,-----------------------------------------------------------------------------------.
+ * | Esc | | Cmd-L| Up | Cmd-R| | | Cmd-L| Up | Cmd-R| | Esc |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Del | Caps | Left | Down | Right| | | Left | Down | Right| Caps | Del |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | Pg Up| Pg Dn| Above| | Pg Dn| Pg Up| | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | Below| | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+
+/* SYMB
+ * ,-----------------------------------------------------------------------------------.
+ * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | – |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Del | ! | @ | # | $ | % | ^ | & | * | ( | ) | £ |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | ~ | ` | + | = | | | \ | [ | ] | { | } | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+
+/* MOUSE
+ * ,-----------------------------------------------------------------------------------.
+ * | | | ACC-2| ACC-1| ACC-0| | | SW-L | M-U | SW-R | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | MB-3 | MB-2 | MB-1 | | | M-L | M-D | M-R | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | SW-D | SW-U | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+
+/* FUNC
+ * ,-----------------------------------------------------------------------------------.
+ * | Reset| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | Vol+ |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | F11 | F12 | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | Vol- |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | F21 | F22 | F23 | F24 | | | Lock | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | Prev | Mute | Play | Next | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+```