diff options
Diffstat (limited to 'keyboards/planck/keymaps/ariccb/keymap.c')
-rw-r--r-- | keyboards/planck/keymaps/ariccb/keymap.c | 664 |
1 files changed, 664 insertions, 0 deletions
diff --git a/keyboards/planck/keymaps/ariccb/keymap.c b/keyboards/planck/keymaps/ariccb/keymap.c new file mode 100644 index 0000000000..c0b4e490fa --- /dev/null +++ b/keyboards/planck/keymaps/ariccb/keymap.c @@ -0,0 +1,664 @@ + /* Copyright 2021 Aric Crosson Bouwers + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include QMK_KEYBOARD_H +#include "muse.h" +#include "features/select_word.h" +#include "features/caps_word.h" + +// using the Word Selection QMK Macro by Pascal Getreuer, found here: https://getreuer.info/posts/keyboards/select-word/index.html +// THANKS Pascal for such amazing functionality!! + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _COLEMAK_VCP 1 +#define _LOWER 2 +#define _RAISE 3 +#define _NUMPAD 4 +#define _FN 5 +#define _ADJUST 6 +#define _GAMING 7 + +#define MICMUTE LALT(KC_M) +#define DESKTR LGUI(LCTL(KC_RGHT)) // move one virtual desktop to the right +#define DESKTL LGUI(LCTL(KC_LEFT)) // move one virtual desktop to the left +#define MTLCTL_F9 MT(MOD_LCTL, KC_F9) +#define MTLSFT_F10 MT(MOD_LSFT, KC_F10) +#define MTLALT_F11 MT(MOD_LALT, KC_F11) +#define MTLGUI_Z MT(MOD_LGUI, KC_Z) +#define MTLALT_PL MT(MOD_LALT, KC_MPLY) +#define MTLALT_NXT MT(MOD_LALT, KC_MNXT) +#define MTENTER MT(MOD_LCTL, KC_ENT) +#define MTRSFTBSLS MT(MOD_RSFT, KC_BSLS) +#define MTRCTLQUO MT(MOD_RCTL, KC_QUOT) +#define MTTAB MT(MOD_LCTL | MOD_LGUI | MOD_LALT, KC_TAB) +#define LTESC LT(_FN, KC_ESC) +#define MTPLAY MT(MOD_RALT, KC_MPLY) +#define KC_COPY LCTL(KC_C) +#define KC_CUT LCTL(KC_X) +#define KC_PASTE LCTL(KC_V) +#define KC_WINPASTE LGUI(KC_V) +#define KC_PTXT LCTL(LSFT(KC_V)) +#define KC_UNDO LCTL(KC_Z) +#define KC_REDO LCTL(KC_Y) + +enum planck_keycodes { + QWERTY = SAFE_RANGE, + COLEMAK_VCP, + LOWER, + RAISE, + FN, + ADJUST, + NUMPAD, + GAMING, + EXT_NUM, + EXT_GAMING, + SELWORD, + BRACES, + BRACES2, + ARROW, + ALT_TAB +}; + +// Define a type for as many tap dance states as you need +typedef enum { + TD_NONE, + TD_UNKNOWN, + TD_SINGLE_TAP, + TD_SINGLE_HOLD, + TD_DOUBLE_TAP +} td_state_t; + +typedef struct { + bool is_press_action; + td_state_t state; +} td_tap_t; + + // Our custom tap dance keys; add any other tap dance keys to this enum +enum { + UNDS_LOWER, + PLAY_RAISE +}; + +// Declare the functions to be used with your tap dance key(s) +// Function associated with all tap dances +td_state_t cur_dance(qk_tap_dance_state_t *state); + +// Functions associated with individual tap dances +void usl_finished(qk_tap_dance_state_t *state, void *user_data); +void usl_reset(qk_tap_dance_state_t *state, void *user_data); + +/* ----------------------------------------------------------------------------------------------------------------------------- */ + +// This is a completely modified layout that stikes a balance between muscle memory for keys, where I was coming from a standard +// Qwerty keyboard, and efficiency gained by using layers. I've switched tab and esc because it's more natural to me this way, and +// added layer switch on hold functionality for each key. Enter has moved to the key beside LOWER, to allow usage while still having +// the right hand on the mouse. + +// Lower incorporates a numpad on the right side, and all of the symbols included on the left. There is logic for the symbols needed for +// calculators and math are located around the numpad, and coding symbols are placed in easy to remember spots. + +// CAPS has moved to the Fn layer, and a few additional shortcut modifiers like CTRL_ALT_UP and DOWN for adding additional cursors in VSCode. +// Play/Pause has a prime spot on the base layer, and the Fn version skips to next track + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* MIT Layout (QWERTY) + * + * ,------------------------------------------------------------------------. + * |FN,Esc| q | w | e | r | t | y | u | i | o | p |Bsp | + * |------------------------------------------------------------------------| + |CSW,Tab| a | s | d | f | g | h | j | k | l | ; |Ctl,'| + * |------------------------------------------------------------------------| + * |Shift |Win,z| x | c | v | b | n | m | , | . | / |Sft,\| + * |------------------------------------------------------------------------| + * | | | |Ctl,Ent|LOWER| Space |RAISE|Alt,Play| | | | + * `------------------------------------------------------------------------' + */ +[_QWERTY] = LAYOUT_planck_grid( /* QWERTY */ + LTESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + MTTAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, MTRCTLQUO, + KC_LSFT, MTLGUI_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MTRSFTBSLS, + KC_NO, KC_NO, KC_NO, MTENTER, TD(UNDS_LOWER), KC_SPC, KC_SPC, MO(3), MTLALT_PL, KC_NO, KC_NO, KC_NO + ), + + /* MIT Layout (COLEMAK_VCP) + * + * ,------------------------------------------------------------------------. + * |FN,ESC| q | w | f | d | b | j | l | u | y | ; | Bsp | + * |------------------------------------------------------------------------| + |CSW,Tab| a | r | s | t | g | m | n | e | i | o |Ctl,'| + * |------------------------------------------------------------------------| + * |Shift |Win,z| x | v | c | p | k | h | , | . | / |Sft,\| + * |------------------------------------------------------------------------| + * | | | |Ctl,Ent|LWR,_| Space |RAISE|Alt,Play| | | | + * `------------------------------------------------------------------------' + */ +[_COLEMAK_VCP] = LAYOUT_planck_grid( /* COLEMAK_VCP */ + LTESC, KC_Q, KC_W, KC_F, KC_D, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, + MTTAB, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, MTRCTLQUO, + KC_LSFT, MTLGUI_Z, KC_X, KC_V, KC_C, KC_P, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, MTRSFTBSLS, + KC_NO, KC_NO, KC_NO, MTENTER, TD(UNDS_LOWER), KC_SPC, KC_SPC, MO(3), MTLALT_PL, KC_NO, KC_NO, KC_NO + ), + +/* MIT Layout (RAISE) + * + * ,----------------------------------------------------------------------------. + * | ~ | ! | | | | | | Cut | Undo| Redo|P2TXT| Bsp | + * |----------------------------------------------------------------------------| + * | |Menu | | | | |ARROW |SELWORD|Copy|Paste|WinPst| " | + * |----------------------------------------------------------------------------| + * | |Vol+ |Vol- | Mute| | |Braces|Braces2| < | > | ? | ! | + * |----------------------------------------------------------------------------| + * | | | | |Adjust| | | | | | | + * `----------------------------------------------------------------------------' + */ +[_RAISE] = LAYOUT_planck_grid( /* RAISE */ + KC_TILD, KC_EXLM, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_CUT, KC_UNDO, KC_REDO, KC_PTXT, KC_BSPC, + KC_TRNS, KC_APP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, ARROW, SELWORD, KC_COPY, KC_PASTE, KC_WINPASTE, KC_DQUO, + KC_TRNS, KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, BRACES, BRACES2, KC_LABK, KC_RABK, KC_QUES, KC_EXLM, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(6), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO +), + +/* MIT Layout (LOWER) + * XZ + * ,-----------------------------------------------------------------------. + * | ` | ! | # | $ | < | > | : | 7 | 8 | 9 | = | Bsp | + * |-----------------------------------------------------------------------| + * | ' | _ | ^ | % | ( | ) | M | 4 | 5 | 6 | - | + | + * |-----------------------------------------------------------------------| + * |Shift| | | & | " | { | } | @ | 1 | 2 | 3 | / | * | + * |-----------------------------------------------------------------------| + * | | | | | | |MO(6),0| . | | | | + * `-----------------------------------------------------------------------' + */ +[_LOWER] = LAYOUT_planck_grid( /* LOWER */ + KC_GRV, KC_EXLM, KC_HASH, KC_DLR, KC_LABK, KC_RABK, KC_COLN, KC_P7, KC_P8, KC_P9, KC_EQL, KC_BSPC, + KC_QUOT, KC_UNDS, KC_CIRC, KC_PERC, KC_LPRN, KC_RPRN, KC_M, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PPLS, + KC_TRNS, KC_PIPE, KC_AMPR, KC_DQUO, KC_LCBR, KC_RCBR, KC_AT, KC_P1, KC_P2, KC_P3, KC_PSLS, KC_PAST, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_P0, KC_PDOT, KC_NO, KC_NO, KC_NO +), + +/* MIT Layout (GAMING) + *. + * ,-----------------------------------------------------------------------. + * |ESC,`| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |EXIT GAMING| + * |-----------------------------------------------------------------------| + * | TAB | Q | W | E | R | T | I | 4 | 5 | 6 | - | + | + * |-----------------------------------------------------------------------| + * |Shift| A | S | D | F | G | K | 1 | 2 | 3 | / | * | + * |-----------------------------------------------------------------------| + * | | | | Ctl | Alt | SPACE | 0 | . | | | | + * `-----------------------------------------------------------------------' + */ +[_GAMING] = LAYOUT_planck_grid( /* GAMING */ + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_P8, KC_9, KC_0, EXT_GAMING, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_I, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PPLS, + KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_K, KC_P1, KC_P2, KC_P3, KC_PSLS, KC_PAST, + KC_NO, KC_NO, KC_NO, KC_LCTL, KC_LALT, KC_SPC, KC_SPC, KC_P0, KC_PDOT, KC_NO, KC_NO, KC_NO +), + +/* MIT Layout (FN) + * + * ,----------------------------------------------------------------------------. + * | |Ctl,F9 |Sft,F10|Alt,F11| F12 |MyComp|Calc |home | up | end |PrtScr| Del | + * |-----------------------------------------------------------------------------| + * | | F5 | F6 | F7 | F8 |DeskL |DeskR |left | down |right|ScrLck| CAPS| + * |-----------------------------------------------------------------------------| + * | | F1 | F2 | F3 | F4 |ALT_TAB|MicM |pgup |LCA_dn| pgdn|Pse/Brk| Ins| + * |-----------------------------------------------------------------------------| + * | | | | | | | |Alt,MNext| | | | + * `-----------------------------------------------------------------------------' + */ +[_FN] = LAYOUT_planck_grid( /* FUNCTION */ + KC_TRNS, MTLCTL_F9, MTLSFT_F10, MTLALT_F11, KC_F12, KC_MYCM, KC_CALC, KC_HOME, KC_UP, KC_END, KC_PSCR, KC_DEL, + KC_TRNS, KC_F5, KC_F6, KC_F7, KC_F8, DESKTL, DESKTR, KC_LEFT, KC_DOWN, KC_RGHT, KC_SLCK, KC_CAPS, + KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, ALT_TAB, MICMUTE, KC_PGUP, LCA(KC_DOWN), KC_PGDN, KC_PAUSE, KC_INS, + KC_NO, KC_NO, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MTLALT_NXT, KC_NO, KC_NO, KC_NO +), + +/* MIT Layout (ADJUST) + * + * ,-----------------------------------------------------------------------------. + * |RGBtog|Ms3 | Ms2 |MsUp | Ms1 | Hue+| Hue- | Sat+| Sat- |Brt+ |Brt- | RESET| + * |-----------------------------------------------------------------------------| + * |RGBMod| MWL | MsL |MDn |MsR |GAMING| |AU_ON|AU_OFF|MU_ON|MU_OF| DEBUG| + * |-----------------------------------------------------------------------------| + * | |MWLft|MWUp |NWDn |NWRght|QWERTY|CMK_VCP|MI_ON|MI_OF | | |MU_Mod| + * |-----------------------------------------------------------------------------| + * | | | |SLEEP| | | | | | | | + * `-----------------------------------------------------------------------------' + */ +[_ADJUST] = LAYOUT_planck_grid( /* ADJUST LAYER */ + RGB_TOG, KC_BTN3, KC_BTN2, KC_MS_U, KC_BTN1, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RESET, + RGB_MOD, KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, GAMING, KC_NO, AU_ON, AU_OFF, MU_ON, MU_OFF, DEBUG, + KC_TRNS, KC_WH_L, KC_WH_U, KC_WH_D, KC_WH_R, QWERTY, COLEMAK_VCP, MI_ON, MI_OFF, KC_TRNS, KC_TRNS, MU_MOD, + KC_NO, KC_NO, KC_NO, KC_SLEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO +) +}; + +#ifdef AUDIO_ENABLE +float layerswitch_song[][2] = SONG(PLANCK_SOUND); +float tone_startup[][2] = SONG(STARTUP_SOUND); +float tone_qwerty[][2] = SONG(QWERTY_SOUND); +float tone_COLEMAK_VCP[][2] = SONG(COLEMAK_SOUND); +float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); +float tone_goodbye[][2] = SONG(GOODBYE_SOUND); + +#endif + +bool is_alt_tab_active = false; +layer_state_t layer_state_set_user(layer_state_t state) { + + static bool is_this_layer_on = false; + if (layer_state_cmp(state, 4) != is_this_layer_on) { + is_this_layer_on = layer_state_cmp(state, 4); + if (is_this_layer_on) { + PLAY_SONG(layerswitch_song); + } + else { + stop_all_notes(); + } + } + if (is_alt_tab_active) { + unregister_code(KC_LALT); + is_alt_tab_active = false; + } + return state; + + switch (get_highest_layer(state)) { + case _ADJUST: + rgblight_setrgb (0xFF, 0x00, 0x00); + break; + case _LOWER: + rgblight_setrgb (0x00, 0x00, 0xFF); + break; + case _NUMPAD: + rgblight_setrgb (0x00, 0x00, 0xFF); + break; + case _RAISE: + rgblight_setrgb (0x7A, 0x00, 0xFF); + break; + case _FN: + rgblight_setrgb (0x00, 0xFF, 0x00); + break; + default: // for any other layers, or the default layer + rgblight_setrgb (0xFF, 0xFF, 0xFF); + break; + } + return state; +} + +// void dance_media (qk_tap_dance_state_t *state, void *user_data) +// if (state->count == 1) { +// tap_code(KC_MPLY); +// } else if (state->count == 2) { +// tap_code (KC_MNXT); +// } else if (state->count == 3) { +// tap_code(KC_MPRV); +// } else { +// reset_tap_dance (state); +// } +// } + +// qk_tap_dance_action_t tap_dance_actions[] = { +// [0] = ACTION_TAP_DANCE_FN (dance_media), +// }; + +// Determine the current tap dance state +td_state_t cur_dance(qk_tap_dance_state_t *state) { + if (state->interrupted) return TD_SINGLE_HOLD; + if (state->count == 1) { + if (!state->pressed) return TD_SINGLE_TAP; + else return TD_SINGLE_HOLD; + } else if (state->count == 2) return TD_DOUBLE_TAP; + else return TD_UNKNOWN; +} + +// Initialize tap structure associated with example tap dance key +static td_tap_t usl_tap_state = { + .is_press_action = true, + .state = TD_NONE +}; + +// Functions that control what our tap dance key does +void usl_finished(qk_tap_dance_state_t *state, void *user_data) { + usl_tap_state.state = cur_dance(state); + switch (usl_tap_state.state) { + case TD_SINGLE_TAP: + tap_code16(KC_UNDS); + break; + case TD_SINGLE_HOLD: + layer_on(_LOWER); + // update_tri_layer(_LOWER, _RAISE, _ADJUST); + break; + case TD_DOUBLE_TAP: + // Check to see if the layer is already set + if (layer_state_is(_LOWER)) { + // If already set, then switch it off + layer_off(_LOWER); + #ifdef AUDIO_ENABLE + PLAY_SONG(tone_goodbye); + #endif + } else { + // If not already set, then switch the layer on + layer_on(_LOWER); + #ifdef AUDIO_ENABLE + PLAY_SONG(layerswitch_song); + #endif + } + break; + default: + break; + } +} + +void usl_reset(qk_tap_dance_state_t *state, void *user_data) { + // If the key was held down and now is released then switch off the layer + if (usl_tap_state.state == TD_SINGLE_HOLD) { + layer_off(_LOWER); + // update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + usl_tap_state.state = TD_NONE; +} + +// Associate our tap dance key with its functionality +qk_tap_dance_action_t tap_dance_actions[] = { + [UNDS_LOWER] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, usl_finished, usl_reset, 175) +}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + if (!process_select_word(keycode, record, SELWORD)) { return false; } + if (!process_caps_word(keycode, record)) { return false; } + + const uint8_t mods = get_mods(); + const uint8_t oneshot_mods = get_oneshot_mods(); + + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + set_single_persistent_default_layer(_QWERTY); + } + return false; + break; + case KC_CAPS: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_SONG(tone_qwerty); + #endif + register_code(KC_CAPS); + } + return false; + break; + case GAMING: + if (record->event.pressed) { + layer_off(_RAISE); + layer_off(_LOWER); + layer_off(_ADJUST); + layer_on(_GAMING); + #ifdef AUDIO_ENABLE + PLAY_SONG(layerswitch_song); + #endif + } + return false; + break; + case EXT_GAMING: + if (record->event.pressed) { + layer_off(_GAMING); + #ifdef AUDIO_ENABLE + PLAY_SONG(tone_goodbye); + #endif + } + return false; + break; + case COLEMAK_VCP: + if (record->event.pressed) { + set_single_persistent_default_layer(_COLEMAK_VCP); + } + return false; + break; + case BRACES: // Types (), or {}, and puts cursor between braces. + if (record->event.pressed) { + clear_mods(); // Temporarily disable mods. + clear_oneshot_mods(); + if ((mods | oneshot_mods) & MOD_MASK_SHIFT) { + SEND_STRING("{}"); + } else { + SEND_STRING("<>"); + } + tap_code(KC_LEFT); // Move cursor between braces. + set_mods(mods); // Restore mods. + } + return false; + case BRACES2: // Types [], or <>, and puts cursor between braces. + if (record->event.pressed) { + clear_mods(); // Temporarily disable mods. + clear_oneshot_mods(); + if ((mods | oneshot_mods) & MOD_MASK_SHIFT) { + SEND_STRING("()"); + } else { + SEND_STRING("[]"); + } + tap_code(KC_LEFT); // Move cursor between braces. + set_mods(mods); // Restore mods. + } + return false; + case ARROW: // Arrow macro, types -> or =>. + if (record->event.pressed) { + if ((mods | oneshot_mods) & MOD_MASK_SHIFT) { // Is shift held? + del_mods(MOD_MASK_SHIFT); // Temporarily delete shift. + del_oneshot_mods(MOD_MASK_SHIFT); + SEND_STRING("->"); + set_mods(mods); // Restore mods. + } else { + SEND_STRING("=>"); + } + } + return false; + case ALT_TAB: // super alt tab macro + if (record->event.pressed) { + if (!is_alt_tab_active) { + is_alt_tab_active = true; + register_code(KC_LALT); + } + register_code(KC_TAB); + } else { + unregister_code(KC_TAB); + } + return false; + break; + } + return true; +} + + +enum combo_events { + EM_EMAIL, + EM_WORK_EMAIL, + HTML_P, + HTML_TITLE, + HTML_DIV, + HTML_HTML, + HTML_HEAD, + HTML_BODY, + HTML_FOOTER, + HTML_A_HREF, + HTML_IMG, + CSS_STYLE, + HTML_GENERIC_TAG, + CTLRGHT, + CTLLEFT, + COMBO_LENGTH +}; +uint16_t COMBO_LEN = COMBO_LENGTH; // remove the COMBO_COUNT define and use this instead! + +const uint16_t PROGMEM email_combo[] = {KC_E, KC_M, COMBO_END}; +const uint16_t PROGMEM email_work_combo[] = {KC_E, KC_K, COMBO_END}; +const uint16_t PROGMEM html_p_combo[] = {KC_P, KC_DOT, COMBO_END}; +const uint16_t PROGMEM html_title_combo[] = {KC_T, KC_DOT, COMBO_END}; +const uint16_t PROGMEM html_div_combo[] = {KC_D, KC_DOT, COMBO_END}; +const uint16_t PROGMEM html_html_combo[] = {KC_Q, KC_DOT, COMBO_END}; +const uint16_t PROGMEM html_head_combo[] = {KC_W, KC_DOT, COMBO_END}; +const uint16_t PROGMEM html_body_combo[] = {KC_R, KC_DOT, COMBO_END}; +const uint16_t PROGMEM html_footer_combo[] = {KC_X, KC_DOT, COMBO_END}; +const uint16_t PROGMEM html_a_href_combo[] = {KC_A, KC_DOT, COMBO_END}; +const uint16_t PROGMEM html_img_combo[] = {KC_F, KC_DOT, COMBO_END}; +const uint16_t PROGMEM css_style_combo[] = {KC_S, KC_DOT, COMBO_END}; +const uint16_t PROGMEM html_generic_tag_combo[] = {KC_G, KC_DOT, COMBO_END}; +const uint16_t PROGMEM ctrrght_combo[] = {KC_RGHT, KC_DOWN, COMBO_END}; +const uint16_t PROGMEM ctrleft_combo[] = {KC_LEFT, KC_DOWN, COMBO_END}; +// const uint8_t combo_mods = get_mods(); +// const uint8_t combo_oneshot_mods = get_oneshot_mods(); + +combo_t key_combos[] = { + [EM_EMAIL] = COMBO_ACTION(email_combo), + [EM_WORK_EMAIL] = COMBO_ACTION(email_work_combo), + [HTML_P] = COMBO_ACTION(html_p_combo), + [HTML_TITLE] = COMBO_ACTION(html_title_combo), + [HTML_DIV] = COMBO_ACTION(html_div_combo), + [HTML_HTML] = COMBO_ACTION(html_html_combo), + [HTML_HEAD] = COMBO_ACTION(html_head_combo), + [HTML_BODY] = COMBO_ACTION(html_body_combo), + [HTML_FOOTER] = COMBO_ACTION(html_footer_combo), + [HTML_A_HREF] = COMBO_ACTION(html_a_href_combo), + [HTML_IMG] = COMBO_ACTION(html_img_combo), + [CSS_STYLE] = COMBO_ACTION(css_style_combo), + [HTML_GENERIC_TAG] = COMBO_ACTION(html_generic_tag_combo), + [CTLRGHT] = COMBO_ACTION(ctrrght_combo), + [CTLLEFT] = COMBO_ACTION(ctrleft_combo), +}; +/* COMBO_ACTION(x) is same as COMBO(x, KC_NO) */ + +void process_combo_event(uint16_t combo_index, bool pressed) { + switch(combo_index) { + case EM_EMAIL: + if (pressed) { + SEND_STRING("aricbouwers@outlook.com"); + } + break; + case EM_WORK_EMAIL: + if (pressed) { + SEND_STRING("acrossonbouwers@rjc.ca"); + } + break; + case HTML_DIV: + if (pressed) { + SEND_STRING("<div></div>"); + for (int i = 0; i < 6; i++) { + tap_code16(KC_LEFT); + } + } + break; + case HTML_P: + if (pressed) { + SEND_STRING("<p></p>"); + for (int i = 0; i < 4; i++) { + tap_code16(KC_LEFT); + } + } + break; + case HTML_TITLE: + if (pressed) { + SEND_STRING("<title></title>"); + for (int i = 0; i < 8; i++) { + tap_code16(KC_LEFT); + } + } + break; + case CSS_STYLE: + if (pressed) { + SEND_STRING("<style></style>"); + for (int i = 0; i < 8; i++) { + tap_code16(KC_LEFT); + } + } + break; + case HTML_HTML: + if (pressed) { + SEND_STRING("<html lang=\"en\"></html>"); + for (int i = 0; i < 7; i++) { + tap_code16(KC_LEFT); + } + } + break; + case HTML_HEAD: + if (pressed) { + SEND_STRING("<head></head>"); + for (int i = 0; i < 7; i++) { + tap_code16(KC_LEFT); + } + } + break; + case HTML_BODY: + if (pressed) { + SEND_STRING("<body></body>"); + for (int i = 0; i < 7; i++) { + tap_code16(KC_LEFT); + } + } + break; + case HTML_FOOTER: + if (pressed) { + SEND_STRING("<footer></footer>"); + for (int i = 0; i < 9; i++) { + tap_code16(KC_LEFT); + } + } + break; + case HTML_A_HREF: + if (pressed) { + SEND_STRING("<a href=\"link_goes_here\">name_of_link_goes_here</a>"); + tap_code16(KC_HOME); + for (int i = 0; i < 10; i++) { + tap_code16(KC_RGHT); + } + } + break; + case HTML_IMG: + if (pressed) { + SEND_STRING("<img src=\"image_source_or_link_goes_here\" alt=\"name_if_cant_load\" width=\"num_pixels\" height=\"num_pixels\">"); + tap_code16(KC_HOME); + for (int i = 0; i < 11; i++) { + tap_code16(KC_RGHT); + } + } + break; + case HTML_GENERIC_TAG: + if (pressed) { + SEND_STRING("<TAG></TAG>"); + tap_code16(KC_ESC); + for (int i = 0; i < 9; i++) { + tap_code16(KC_LEFT); + } + tap_code16(LCTL(KC_D)); + tap_code16(LCTL(KC_D)); + tap_code16(KC_BSPC); + } + break; + case CTLLEFT: + if (pressed) { + tap_code16(C(KC_LEFT)); + } + break; + case CTLRGHT: + if (pressed) { + tap_code16(C(KC_RGHT)); + } + break; + } +}
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