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-rw-r--r--keyboards/pearlboards/zeus/config.h96
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diff --git a/keyboards/pearlboards/zeus/config.h b/keyboards/pearlboards/zeus/config.h
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--- a/keyboards/pearlboards/zeus/config.h
+++ /dev/null
@@ -1,96 +0,0 @@
-/*
-Copyright 2021 Koobaczech
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#pragma once
-
-#include "config_common.h"
-
-/* key matrix size */
-#define MATRIX_ROWS 6
-#define MATRIX_COLS 18
-
-/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
-#define MATRIX_ROW_PINS { F0, C1, E1, E0, D7, D6 }
-#define MATRIX_COL_PINS { F1, F2, F3, F4, F5, F6, F7, A0, A1, A2, A3, A4, A5, A6, A7, C7, C2, C0 }
-
-/* COL2ROW, ROW2COL*/
-#define DIODE_DIRECTION COL2ROW
-
-/* Encoder Function */
-#define ENCODERS_PAD_A { E7 }
-#define ENCODERS_PAD_B { E6 }
-//#define ENCODER_DIRECTION_FLIP
-#define ENCODER_RESOLUTION 1
-
-/* Audio Function */
-#define AUDIO_CLICKY
-#define AUDIO_PIN C6
-#ifdef AUDIO_ENABLE
-#define AUDIO_ENABLE_TONE_MULTIPLEXING
-#define AUDIO_TONE_MULTIPLEXING_RATE_DEFAULT 10
-#endif
-
-/* Haptic feedback */
-#define FB_ERM_LRA 0
-#define FB_BRAKEFACTOR 1 // For 1x:0, 2x:1, 3x:2, 4x:3, 6x:4, 8x:5, 16x:6, Disable Braking:7
-#define FB_LOOPGAIN 3 // For Low:0, Medium:1, High:2, Very High:3
-/* Motor settings */
-#define RATED_VOLTAGE 2
-#define V_PEAK 5
-
-/*== all animations enabled ==*/
-/* If RGBLIGHT_SLEEP defined, the RGB lighting will be switched off when the host goes to sleep */
-#define RGB_DI_PIN D5
-#ifdef RGB_DI_PIN
-#define RGBLIGHT_EFFECT_ALTERNATING
-#define RGBLIGHT_EFFECT_BREATHING
-#define RGBLIGHT_EFFECT_CHRISTMAS
-#define RGBLIGHT_EFFECT_KNIGHT
-#define RGBLIGHT_EFFECT_RAINBOW_MOOD
-#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-#define RGBLIGHT_EFFECT_SNAKE
-#define RGBLIGHT_EFFECT_STATIC_GRADIENT
-#define RGBLIGHT_EFFECT_TWINKLE
-#define RGBLED_NUM 2
-#define RGBLIGHT_HUE_STEP 8
-#define RGBLIGHT_SAT_STEP 8
-#define RGBLIGHT_VAL_STEP 8
-#define RGBLIGHT_SLEEP
-#endif
-
-/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCE 5
-
-/* Indicator Led's*/
-#define LED_CAPS_LOCK_PIN C5
-#define LED_NUM_LOCK_PIN C4
-#define LED_SCROLL_LOCK_PIN C3
-#define LED_PIN_ON_STATE 0
-/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
-#define LOCKING_SUPPORT_ENABLE
-
-/* Locking resynchronize hack */
-#define LOCKING_RESYNC_ENABLE