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-rw-r--r--keyboards/palette1202/keymaps/default/keymap.c331
1 files changed, 331 insertions, 0 deletions
diff --git a/keyboards/palette1202/keymaps/default/keymap.c b/keyboards/palette1202/keymaps/default/keymap.c
new file mode 100644
index 0000000000..70f2ba311c
--- /dev/null
+++ b/keyboards/palette1202/keymaps/default/keymap.c
@@ -0,0 +1,331 @@
+/* Copyright 2019 niltea
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+#ifdef OLED_ENABLE
+ #include <string.h>
+ #include "lib/oled_helper.h"
+#endif
+
+enum custom_keycode {
+ Mac_CS = SAFE_RANGE,
+ Mac_PS,
+ Win_CS,
+ Win_PS,
+ IOS_CS,
+};
+enum layerID {
+ MAC_CS_1 = 0,
+ MAC_CS_2,
+ MAC_PS_1,
+ MAC_PS_2,
+ WIN_CS_1,
+ WIN_CS_2,
+ WIN_PS_1,
+ WIN_PS_2,
+ IOS_CS_1,
+ IOS_CS_2,
+ SETTING,
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ // Mac
+ // Clip Studio
+ [MAC_CS_1] = LAYOUT(
+ KC_TAB, LGUI(KC_A), KC_E, KC_P, LGUI(KC_0),
+ MO(MAC_CS_2), KC_M, KC_BSPC, KC_B, KC_HYPR,
+ KC_LSFT, KC_LGUI, LGUI(KC_Z), KC_SPC
+ ),
+ [MAC_CS_2] = LAYOUT(
+ MO(SETTING), KC_ESC, KC_G, KC_R, LGUI(KC_GRV),
+ _______, LGUI(KC_D), KC_K, KC_F, LGUI(KC_S),
+ KC_LALT, KC_I, SGUI(KC_Z), KC_H
+ ),
+ // Photoshop
+ [MAC_PS_1] = LAYOUT(
+ KC_TAB, LGUI(KC_A), KC_E, KC_B, LGUI(KC_1),
+ MO(MAC_PS_2), KC_L, LGUI(KC_DEL), LGUI(KC_QUOT), KC_MEH,
+ KC_LSFT, KC_LGUI, LGUI(KC_Z), KC_SPC
+ ),
+ [MAC_PS_2] = LAYOUT(
+ MO(SETTING), KC_ESC, KC_G, KC_R, KC_ESC,
+ _______, LGUI(KC_D), KC_V, LGUI(KC_T), LGUI(KC_S),
+ KC_LALT, KC_I, SGUI(KC_Z), KC_H
+ ),
+
+ // Windows
+ // Clip Studio
+ [WIN_CS_1] = LAYOUT(
+ KC_TAB, LCTL(KC_A), KC_E, KC_P, LCTL(KC_0),
+ MO(WIN_CS_2), KC_M, KC_BSPC, KC_B, KC_HYPR,
+ KC_LSFT, KC_LCTL, LCTL(KC_Z), KC_SPC
+ ),
+ [WIN_CS_2] = LAYOUT(
+ MO(SETTING), KC_ESC, KC_G, KC_R, LCTL(KC_GRV),
+ _______, LCTL(KC_D), KC_K, KC_F, LCTL(KC_S),
+ KC_LALT, KC_I, C(S(KC_Z)), KC_H
+ ),
+ // Photoshop
+ [WIN_PS_1] = LAYOUT(
+ KC_TAB, LCTL(KC_A), KC_E, KC_B, LCTL(KC_1),
+ MO(WIN_PS_2), KC_L, LCTL(KC_DEL), LCTL(KC_QUOT), KC_MEH,
+ KC_LSFT, KC_LCTL, LCTL(KC_Z), KC_SPC
+ ),
+ [WIN_PS_2] = LAYOUT(
+ MO(SETTING), KC_ESC, KC_G, KC_R, KC_ESC,
+ _______, LCTL(KC_D), KC_V, LCTL(KC_T), LCTL(KC_S),
+ KC_LALT, KC_I, C(S(KC_Z)), KC_H
+ ),
+ // iOS
+ // Clip Studio
+ [IOS_CS_1] = LAYOUT(
+ KC_TAB, LGUI(KC_A), KC_E, KC_P, LGUI(KC_0),
+ MO(IOS_CS_2), KC_M, KC_BSPC, KC_B, LGUI(KC_LALT),
+ KC_LSFT, KC_LGUI, LGUI(KC_Z), KC_SPC
+ ),
+ [IOS_CS_2] = LAYOUT(
+ MO(SETTING), KC_ESC, KC_G, KC_R, LGUI(KC_EQL),
+ _______, LGUI(KC_D), KC_K, KC_F, LGUI(KC_S),
+ KC_LALT, KC_I, SGUI(KC_Z), KC_H
+ ),
+ [SETTING] = LAYOUT(
+ _______, IOS_CS, Win_CS, Mac_CS, KC_NO,
+ _______, KC_NO, Win_PS, Mac_PS, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO
+ ),
+};
+
+bool encoder_update_user(uint8_t index, bool clockwise) {
+ uint8_t currentDefault = get_highest_layer(default_layer_state);
+ uint8_t currentLayer = get_highest_layer(layer_state);
+ if (index == 0) { /* the upper encoder */
+ switch (currentDefault) {
+ case MAC_CS_1:
+ if (currentLayer % 2 == 0) {
+ // default layer
+ // Zoom
+ tap_code16(!clockwise ? G(KC_MINS) : G(KC_EQL));
+ } else {
+ // Fn Layer
+ // rotate canvas
+ tap_code(!clockwise ? KC_MINS : KC_QUOT);
+ }
+ break;
+ case MAC_PS_1:
+ if (currentLayer % 2 == 0) {
+ // default layer
+ // Zoom
+ tap_code16(!clockwise ? G(KC_MINS) : G(KC_EQL));
+ } else {
+ // Fn Layer
+ // undo / redo
+ tap_code16(!clockwise ? G(KC_Z) : S(G(KC_Z)));
+ }
+ break;
+ case WIN_CS_1:
+ if (currentLayer % 2 == 0) {
+ // default layer
+ // Zoom
+ tap_code16(!clockwise ? C(KC_MINS) : C(KC_EQL));
+ } else {
+ // Fn Layer
+ // rotate canvas
+ tap_code(!clockwise ? KC_MINS : KC_QUOT);
+ }
+ break;
+ case WIN_PS_1:
+ if (currentLayer % 2 == 0) {
+ // default layer
+ // Zoom
+ tap_code16(!clockwise ? C(KC_MINS) : C(KC_SCLN));
+ } else {
+ // Fn Layer
+ // undo / redo
+ tap_code16(!clockwise ? C(KC_Z) : C(S(KC_Z)));
+ }
+ break;
+ case IOS_CS_1:
+ if (currentLayer % 2 == 0) {
+ // default layer
+ // Zoom
+ tap_code16(!clockwise ? G(KC_MINS) : G(KC_SCLN));
+ } else {
+ // Fn Layer
+ // rotate canvas
+ tap_code(!clockwise ? KC_MINS : KC_EQL);
+ }
+ break;
+ default:
+ break;
+ }
+ } else if (index == 1) { /* the lower encoder */
+ switch (currentDefault) {
+ case MAC_CS_1:
+ if (currentLayer % 2 == 0) {
+ // default layer
+ // size of brush
+ tap_code(!clockwise ? KC_LBRC : KC_RBRC);
+ } else {
+ // Fn Layer
+ // opacity of brush
+ tap_code16(!clockwise ? G(KC_LBRC) : G(KC_RBRC));
+ }
+ break;
+ case MAC_PS_1:
+ if (currentLayer % 2 == 0) {
+ // default layer
+ // size of brush
+ tap_code(!clockwise ? KC_LBRC : KC_RBRC);
+ } else {
+ // Fn Layer
+ // opacity of brush
+ tap_code16(!clockwise ? KC_LCBR : KC_RCBR);
+ }
+ break;
+ case WIN_CS_1:
+ if (currentLayer % 2 == 0) {
+ // default layer
+ // rotate canvas
+ tap_code(!clockwise ? KC_LBRC : KC_RBRC);
+ } else {
+ // Fn Layer
+ // opacity of brush
+ tap_code16(!clockwise ? C(KC_LBRC) : C(KC_RBRC));
+ }
+ break;
+ case WIN_PS_1:
+ if (currentLayer % 2 == 0) {
+ // default layer
+ // rotate canvas
+ tap_code(!clockwise ? KC_LBRC : KC_RBRC);
+ } else {
+ // Fn Layer
+ // opacity of brush
+ tap_code16(!clockwise ? KC_LCBR : KC_RCBR);
+ }
+ break;
+ case IOS_CS_1:
+ if (currentLayer % 2 == 0) {
+ // default layer
+ // size of brush
+ tap_code(!clockwise ? KC_RBRC : KC_BSLS);
+ } else {
+ // Fn Layer
+ // opacity of brush
+ tap_code16(!clockwise ? G(KC_RBRC) : G(KC_BSLS));
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ return true;
+}
+
+// custom keycode
+// switch default layer
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case Mac_CS:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(MAC_CS_1);
+ }
+ return false;
+ break;
+ case Mac_PS:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(MAC_PS_1);
+ }
+ return false;
+ break;
+ case Win_CS:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(WIN_CS_1);
+ }
+ return false;
+ break;
+ case Win_PS:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(WIN_PS_1);
+ }
+ return false;
+ break;
+ case IOS_CS:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(IOS_CS_1);
+ }
+ return false;
+ break;
+ }
+ return true;
+}
+
+// OLED Display
+#ifdef OLED_ENABLE
+bool oled_task_user(void) {
+ // get layer Number
+ uint8_t currentDefault = get_highest_layer(default_layer_state);
+ uint8_t currentLayer = get_highest_layer(layer_state);
+ // write OS mode / 1st line of the logo
+ switch (currentDefault) {
+ case MAC_CS_1:
+ case MAC_PS_1:
+ render_row(0, "Mac ");
+ break;
+ case WIN_CS_1:
+ case WIN_PS_1:
+ render_row(0, "Win ");
+ break;
+ case IOS_CS_1:
+ render_row(0, "iOS ");
+ break;
+ default:
+ render_row(0, " ");
+ }
+
+ // write Application mode / 2nd line of the logo
+ switch (currentDefault) {
+ case MAC_CS_1:
+ case WIN_CS_1:
+ case IOS_CS_1:
+ render_row(1, "A:CS");
+ break;
+ case MAC_PS_1:
+ case WIN_PS_1:
+ render_row(1, "A:Ps");
+ break;
+ default:
+ render_row(1, " ");
+ }
+
+ if (currentLayer == SETTING) {
+ // 3rd & 4th line of the logo
+ render_row(2, "****");
+ render_row(3, "LSEL");
+ } else {
+ // Layer Status / 3rd line of the logo
+ if (currentLayer % 2 == 0) {
+ // default layer
+ render_row(2, "L:DF");
+ } else {
+ // Fn Layer
+ render_row(2, "L:Fn");
+ }
+ // pressed key / 4th line of the logo
+ render_row(3, " ");
+ }
+ return false;
+}
+#endif // #ifdef OLED_ENABLE