diff options
Diffstat (limited to 'keyboards/noxary')
-rw-r--r-- | keyboards/noxary/x268/config.h | 8 | ||||
-rw-r--r-- | keyboards/noxary/x268/keymaps/default/keymap.c | 142 | ||||
-rw-r--r-- | keyboards/noxary/x268/keymaps/default/readme.md | 2 | ||||
-rw-r--r-- | keyboards/noxary/x268/keymaps/via/keymap.c | 111 | ||||
-rw-r--r-- | keyboards/noxary/x268/keymaps/via/readme.md | 3 | ||||
-rw-r--r-- | keyboards/noxary/x268/keymaps/via/rules.mk | 5 | ||||
-rw-r--r-- | keyboards/noxary/x268/readme.md | 3 | ||||
-rw-r--r-- | keyboards/noxary/x268/rules.mk | 10 | ||||
-rw-r--r-- | keyboards/noxary/x268/x268.c | 39 |
9 files changed, 226 insertions, 97 deletions
diff --git a/keyboards/noxary/x268/config.h b/keyboards/noxary/x268/config.h index 0604f6529b..c342da5058 100644 --- a/keyboards/noxary/x268/config.h +++ b/keyboards/noxary/x268/config.h @@ -20,12 +20,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include "config_common.h" /* USB Device descriptor parameter */ -#define VENDOR_ID 0x4E58 -#define PRODUCT_ID 0x0044 -#define DEVICE_VER 0x00F2 +#define VENDOR_ID 0x4E58 //"NX" +#define PRODUCT_ID 0x010C //268 +#define DEVICE_VER 0x0078 //"x" #define MANUFACTURER Noxary #define PRODUCT x268 -#define DESCRIPTION QMK keyboard firmware for x268 +#define DESCRIPTION A fully customizable RGB 65% keyboard. /* key matrix size */ #define MATRIX_ROWS 5 diff --git a/keyboards/noxary/x268/keymaps/default/keymap.c b/keyboards/noxary/x268/keymaps/default/keymap.c index ae07f5213d..7f26a6c10e 100644 --- a/keyboards/noxary/x268/keymaps/default/keymap.c +++ b/keyboards/noxary/x268/keymaps/default/keymap.c @@ -1,83 +1,111 @@ +/* Copyright 2020 Rozakiin + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ #include QMK_KEYBOARD_H // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. -#define _BL 0 -#define _FL1 1 -#define _FL2 2 +enum layer_names { + _BL, + _FL1, + _FL2, + _FL3 +}; + const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* _BL: Base Layer(Default) - For ISO enter use ANSI enter - * ,----------------------------------------------------------------. - * |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|BSpc| Grv| - * |----------------------------------------------------------------| - * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | Del| - * |----------------------------------------------------------------| - * |CAPS | A| S| D| F| G| H| J| K| L| ;| '| #| Ent|PgUp| - * |----------------------------------------------------------------| - * |Shift| \| Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn| - * |----------------------------------------------------------------| - * |Ctrl|Win |Alt | Space |Alt|Mo(1)|Ctrl|Lef|Dow|Rght| - * `----------------------------------------------------------------' + /* Base Layer - For ISO enter use ANSI enter + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ + * │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │Bsp│ ` │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ + * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │Del│ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤ + * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ # │Ent │PgU│ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤ + * │Sft │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │ ↑ │PgD│ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤ + * │Ctrl│Win │Alt │ Space │Alt │M(1)│Ctrl│ ← │ ↓ │ → │ + * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘ */ [_BL] = LAYOUT( KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_GRV, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP, KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, - KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LALT, MO(_FL1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), - /* _FL1: Function Layer 1 - For ISO enter use ANSI enter - * ,----------------------------------------------------------------. - * | `|F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |PScr| | - * |----------------------------------------------------------------| - * | | | | |RST| | | | | | | | | | Ins| - * |----------------------------------------------------------------| - * | | | | | | | | | | | | | | |Home| - * |----------------------------------------------------------------| - * | | | | | | | | | |Bl-|Bl+| |Mute|Vol+| End| - * |----------------------------------------------------------------| - * | | | | BL_Toggle | | | | |Vol-| | - * `----------------------------------------------------------------' + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LALT, MO(_FL1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ), + /* Function Layer 1 - For ISO enter use ANSI enter + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ + * │ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│ │Psc│ │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ + * │ │ │ │ │RST│ │ │ │ │ │ │ │ │ │Ins│ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │Hme│ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤ + * │ │ │ │ │ │ │ │ │ │Bl-│Bl+│ │ Mute │Vl+│End│ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤ + * │ │ │ │ BL_Toggle │ │ │ │ │Vl-│ │ + * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘ */ [_FL1] = LAYOUT( KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_PSCR, _______, RGB_TOG, RGB_VAI, RGB_SAI, RGB_HUI, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, _______, RGB_VAD, RGB_SAD, RGB_HUD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, KC_VOLU, KC_END, - _______, _______, _______, BL_TOGG, _______, _______, _______, _______, KC_VOLD, _______), - /* _FL2: Function Layer 2 - For ISO enter use ANSI enter - * ,----------------------------------------------------------------. - * | | | | | | | | | | | | | | | | | - * |----------------------------------------------------------------| - * | | | | | | | | | | | | | | | | - * |----------------------------------------------------------------| - * | | | | | | | | | | | | | | | | - * |----------------------------------------------------------------| - * | | | | | | | | | | | | | | | | - * |----------------------------------------------------------------| - * | | | | | | | | | | | - * `----------------------------------------------------------------' + _______, _______, _______, BL_TOGG, _______, _______, _______, _______, KC_VOLD, _______ + ), + /* Function Layer 2 - For ISO enter use ANSI enter + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ + * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘ */ [_FL2] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______), - - -}; - - -void matrix_init_user(void) { -} - -void matrix_scan_user(void) { -} - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - return true; -} - + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + /* Function Layer 3 - For ISO enter use ANSI enter + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ + * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘ + */ + [_FL3] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), +};
\ No newline at end of file diff --git a/keyboards/noxary/x268/keymaps/default/readme.md b/keyboards/noxary/x268/keymaps/default/readme.md index 5d5bd69592..3540b39050 100644 --- a/keyboards/noxary/x268/keymaps/default/readme.md +++ b/keyboards/noxary/x268/keymaps/default/readme.md @@ -1 +1,3 @@ # The default keymap for x268 + +![x268 Layout Image](https://i.imgur.com/D9jQz6g.png) diff --git a/keyboards/noxary/x268/keymaps/via/keymap.c b/keyboards/noxary/x268/keymaps/via/keymap.c new file mode 100644 index 0000000000..7f26a6c10e --- /dev/null +++ b/keyboards/noxary/x268/keymaps/via/keymap.c @@ -0,0 +1,111 @@ +/* Copyright 2020 Rozakiin + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +enum layer_names { + _BL, + _FL1, + _FL2, + _FL3 +}; + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Base Layer - For ISO enter use ANSI enter + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ + * │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │Bsp│ ` │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ + * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │Del│ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤ + * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ # │Ent │PgU│ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤ + * │Sft │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │ ↑ │PgD│ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤ + * │Ctrl│Win │Alt │ Space │Alt │M(1)│Ctrl│ ← │ ↓ │ → │ + * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘ + */ + [_BL] = LAYOUT( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_GRV, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP, + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LALT, MO(_FL1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ), + /* Function Layer 1 - For ISO enter use ANSI enter + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ + * │ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│ │Psc│ │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ + * │ │ │ │ │RST│ │ │ │ │ │ │ │ │ │Ins│ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │Hme│ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤ + * │ │ │ │ │ │ │ │ │ │Bl-│Bl+│ │ Mute │Vl+│End│ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤ + * │ │ │ │ BL_Toggle │ │ │ │ │Vl-│ │ + * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘ + */ + [_FL1] = LAYOUT( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_PSCR, _______, + RGB_TOG, RGB_VAI, RGB_SAI, RGB_HUI, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, + _______, RGB_VAD, RGB_SAD, RGB_HUD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, + _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, KC_VOLU, KC_END, + _______, _______, _______, BL_TOGG, _______, _______, _______, _______, KC_VOLD, _______ + ), + /* Function Layer 2 - For ISO enter use ANSI enter + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ + * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘ + */ + [_FL2] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + /* Function Layer 3 - For ISO enter use ANSI enter + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤ + * │ │ │ │ │ │ │ │ │ │ │ + * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘ + */ + [_FL3] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), +};
\ No newline at end of file diff --git a/keyboards/noxary/x268/keymaps/via/readme.md b/keyboards/noxary/x268/keymaps/via/readme.md new file mode 100644 index 0000000000..e0e0b9f92d --- /dev/null +++ b/keyboards/noxary/x268/keymaps/via/readme.md @@ -0,0 +1,3 @@ +# The VIA keymap for x268 + +![x268 Layout Image](https://i.imgur.com/D9jQz6g.png) diff --git a/keyboards/noxary/x268/keymaps/via/rules.mk b/keyboards/noxary/x268/keymaps/via/rules.mk new file mode 100644 index 0000000000..c2e96d233b --- /dev/null +++ b/keyboards/noxary/x268/keymaps/via/rules.mk @@ -0,0 +1,5 @@ +VIA_ENABLE = yes +MOUSEKEY_ENABLE = no +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = no # Commands for debug and configuration +LTO_ENABLE = yes diff --git a/keyboards/noxary/x268/readme.md b/keyboards/noxary/x268/readme.md index c1c05c34d5..4dd1a7c78a 100644 --- a/keyboards/noxary/x268/readme.md +++ b/keyboards/noxary/x268/readme.md @@ -2,11 +2,10 @@ ![x268](https://geekhack.org/index.php?action=dlattach;topic=96377.0;attach=198826;image) -A fully customizable 65% keyboard. +A fully customizable RGB 65% keyboard. * Keyboard Maintainer: [Rozakiin](https://github.com/rozakiin) * Hardware Supported: x268 PCB - * rev1 * Hardware Availability: * [Noxary - 268](https://geekhack.org/index.php?topic=92066.0) * [LZ - CLS ms](https://geekhack.org/index.php?topic=96377) diff --git a/keyboards/noxary/x268/rules.mk b/keyboards/noxary/x268/rules.mk index a8654dc912..c4b8c21177 100644 --- a/keyboards/noxary/x268/rules.mk +++ b/keyboards/noxary/x268/rules.mk @@ -14,17 +14,17 @@ BOOTLOADER = atmel-dfu # Build Options # change yes to no to disable # -BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration -MOUSEKEY_ENABLE = no # Mouse keys +BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration +MOUSEKEY_ENABLE = yes # Mouse keys EXTRAKEY_ENABLE = yes # Audio control and System control CONSOLE_ENABLE = no # Console for debug COMMAND_ENABLE = no # Commands for debug and configuration # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend # if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work -NKRO_ENABLE = yes # USB Nkey Rollover -BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default -RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow +NKRO_ENABLE = yes # USB Nkey Rollover +BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality +RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow MIDI_ENABLE = no # MIDI support UNICODE_ENABLE = no # Unicode BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID diff --git a/keyboards/noxary/x268/x268.c b/keyboards/noxary/x268/x268.c index 3921270acc..589d59deff 100644 --- a/keyboards/noxary/x268/x268.c +++ b/keyboards/noxary/x268/x268.c @@ -1,4 +1,4 @@ -/* Copyright 2018 Rozakiin +/* Copyright 2020 Rozakiin * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -15,39 +15,20 @@ */ #include "x268.h" +// Optional override functions below. +// You can leave any or all of these undefined. +// These are only required if you want to perform custom actions. + void matrix_init_kb(void) { // put your keyboard start-up code here // runs once when the firmware starts up - + setPinOutput(B0); matrix_init_user(); } -void matrix_scan_kb(void) { - // put your looping keyboard code here - // runs every cycle (a lot) - - matrix_scan_user(); -} - -bool process_record_kb(uint16_t keycode, keyrecord_t *record) { - // put your per-action keyboard code here - // runs for every action, just before processing by the firmware - - return process_record_user(keycode, record); -} - -void led_set_kb(uint8_t usb_led) { - // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here - - led_set_user(usb_led); -} - -void led_set_user(uint8_t usb_led) { - - if (usb_led & (1 << USB_LED_CAPS_LOCK)) { - DDRB |= (1 << 0); PORTB |= (1 << 0); - } - else { - DDRB &= ~(1 << 0); PORTB &= ~(1 << 0); +bool led_update_kb(led_t led_state) { + if(led_update_user(led_state)) { + writePin(B0, led_state.caps_lock); } + return true; } |