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-rw-r--r--keyboards/noxary/220/config.h36
1 files changed, 3 insertions, 33 deletions
diff --git a/keyboards/noxary/220/config.h b/keyboards/noxary/220/config.h
index 1242de61bc..7571138076 100644
--- a/keyboards/noxary/220/config.h
+++ b/keyboards/noxary/220/config.h
@@ -20,12 +20,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
/* USB Device descriptor parameter */
-#define VENDOR_ID 0xFEED
-#define PRODUCT_ID 0x6060
+#define VENDOR_ID 0x4E58 //"NX"
+#define PRODUCT_ID 0x00DC //220
#define DEVICE_VER 0x0001
#define MANUFACTURER Noxary
#define PRODUCT 220
-#define DESCRIPTION A custom numpad
+#define DESCRIPTION A custom numpad keyboard.
/* key matrix size */
#define MATRIX_ROWS 6
@@ -57,42 +57,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
-// #define RGB_DI_PIN E2
-// #ifdef RGB_DI_PIN
-// #define RGBLED_NUM 16
-// #define RGBLIGHT_HUE_STEP 8
-// #define RGBLIGHT_SAT_STEP 8
-// #define RGBLIGHT_VAL_STEP 8
-// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
-// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
-// /*== all animations enable ==*/
-// #define RGBLIGHT_ANIMATIONS
-// /*== or choose animations ==*/
-// #define RGBLIGHT_EFFECT_BREATHING
-// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
-// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-// #define RGBLIGHT_EFFECT_SNAKE
-// #define RGBLIGHT_EFFECT_KNIGHT
-// #define RGBLIGHT_EFFECT_CHRISTMAS
-// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
-// #define RGBLIGHT_EFFECT_RGB_TEST
-// #define RGBLIGHT_EFFECT_ALTERNATING
-// /*== customize breathing effect ==*/
-// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
-// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
-// /*==== use exp() and sin() ====*/
-// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
-// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
-// #endif
-
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
-/* number of backlight levels */
-
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */