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-rw-r--r--keyboards/nacly/sodium62/keymaps/default/keymap.c50
1 files changed, 0 insertions, 50 deletions
diff --git a/keyboards/nacly/sodium62/keymaps/default/keymap.c b/keyboards/nacly/sodium62/keymaps/default/keymap.c
deleted file mode 100644
index c07d91a392..0000000000
--- a/keyboards/nacly/sodium62/keymaps/default/keymap.c
+++ /dev/null
@@ -1,50 +0,0 @@
-/* Copyright 2022 NaCly
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#include QMK_KEYBOARD_H
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [0] = LAYOUT(
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
- KC_LGUI, KC_A, KC_S, KC_D, LT(1,KC_F), KC_G, KC_H, LT(2,KC_J), KC_K, KC_L, KC_SCLN, KC_QUOT,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
- KC_LCTL, KC_LGUI, KC_LALT, KC_GRV, KC_EQL, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, KC_LBRC, KC_RBRC, KC_HOME, KC_END, KC_ESC
- ),
- //Holding F
- [1] = LAYOUT(
- KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_LGUI, KC_NO, KC_NO, KC_NO, _______, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO,
- KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_RSFT,
- KC_LCTL, KC_LGUI, KC_LALT, KC_NO, KC_NO, KC_NO, KC_NO, KC_HOME, KC_END, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
- ),
- //Holding J
- [2] = LAYOUT(
- KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, _______, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_LCTL, KC_LGUI, KC_LALT, KC_NO, KC_NO, KC_F14, KC_F15, KC_ENT, KC_SPC, KC_NO, KC_NO, KC_NO, KC_NO, TG(3)
- ),
- //game layer
- [3] = LAYOUT(
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
- KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, LT(2,KC_J), KC_K, KC_L, KC_SCLN, KC_QUOT,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
- KC_LCTL, KC_NO, KC_M, KC_GRV, KC_SPC, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, KC_LBRC, KC_RBRC, KC_HOME, KC_END, TO(0)
- )
-};